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sched_best_cpu

PATCH In review Frank Cornelis 1 participant 2 messages Aug 13, 2003

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#0 lore raw

PATCH 1/1 sched_best_cpu

Hi,

I ran across the '10 *' stuff (grrr... grrr...) in

	linux-2.6.0-test3/kernel/sched.c:sched_best_cpu

I think next patch is more like it.

Frank.

sched.c renamed from sched.c.orig +4 -4
@@ -776,7 +776,7 @@
  */
 static int sched_best_cpu(struct task_struct *p)
 {
-	int i, minload, load, best_cpu, node = 0;
+	int i, minload, load, best_cpu, node = 0, pnode;
 	unsigned long cpumask;
 
 	best_cpu = task_cpu(p);
@@ -784,14 +784,14 @@
 		return best_cpu;
 
 	minload = 10000000;
+	pnode = cpu_to_node(task_cpu(p));
 	for_each_node_with_cpus(i) {
 		/*
 		 * Node load is always divided by nr_cpus_node to normalise 
 		 * load values in case cpu count differs from node to node.
-		 * We first multiply node_nr_running by 10 to get a little
-		 * better resolution.   
+		 * If the node != our node we add the load of the task.
 		 */
-		load = 10 * atomic_read(&node_nr_running[i]) / nr_cpus_node(i);
+		load = (atomic_read(&node_nr_running[i]) + (i != pnode)) / nr_cpus_node(i);
 		if (load < minload) {
 			minload = load;
 			node = i;
#1 lore raw

Ok, here's the good one.

Frank.

sched.c renamed from sched.c.orig +5 -4
@@ -776,7 +776,7 @@
  */
 static int sched_best_cpu(struct task_struct *p)
 {
-	int i, minload, load, best_cpu, node = 0;
+	int i, minload, load, best_cpu, node = 0, pnode;
 	unsigned long cpumask;
 
 	best_cpu = task_cpu(p);
@@ -784,14 +784,15 @@
 		return best_cpu;
 
 	minload = 10000000;
+	pnode = cpu_to_node(task_cpu(p));
 	for_each_node_with_cpus(i) {
 		/*
 		 * Node load is always divided by nr_cpus_node to normalise 
 		 * load values in case cpu count differs from node to node.
-		 * We first multiply node_nr_running by 10 to get a little
-		 * better resolution.   
+		 * If the node != our node we add the load of the task.
+		 * We multiply by 10 for better resolution.
 		 */
-		load = 10 * atomic_read(&node_nr_running[i]) / nr_cpus_node(i);
+		load = 10 * (atomic_read(&node_nr_running[i]) + (i != pnode)) / nr_cpus_node(i);
 		if (load < minload) {
 			minload = load;
 			node = i;