SDL fix
PATCH 1/1 SDL fix
Add --disable-arts to the configure switches for SDL. We don't provide the arts library, and it's checked for in a way not suitable for cross compiling.
sdl/sdl.mk +1 -0
@@ -27,6 +27,7 @@ --host=$(GNU_TARGET_NAME) \ --build=$(GNU_HOST_NAME) \ --prefix=$(STAGING_DIR)/usr \ + --disable-arts \ --disable-esd \ --disable-nasm \ --disable-video-x11 );
Signature · 2 lines
Regards, Pavel Roskin
Bernhard Fischer
AppliedPATCH 1/1 SDL fix
Quoted 3 lines · Pavel Roskin
Add --disable-arts to the configure switches for SDL. We don't provide the arts library, and it's checked for in a way not suitable for cross compiling.
Applied, thanks.
PATCH 1/1 SDL_image, SDL_ttf & Pygame support
Hi !
here is a (preliminary?) patch to add SDL_image, SDL_ttf & Pygame support to Buildroot (20061111).
I was only able to test it on my ARM platform so if some other people are able to say if it's working by them too, I would be very recognizing.
I noticed a strange behaviour when compiling SDL_image (/usr/lib/libpng12.so is used by the linker instead of the $(STAGING_DIR) one) and I don't know if it's related to my devt environment or not. At that time renaming "/usr/lib/libpng12.so" on my devt system was the only way to patch that... so any
advise is welcome !
regards
Julien
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