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PATCH In review Matthew Wilcox 5 participants 14 messages Sep 26, 2007 1 message not in the archive

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#0 lore raw

I have a series of patches to dmapool that I'd like opinions on. I don't have any performance numbers yet, but some of the patches are a good idea, with or without performance numbers.

One of the problems with dmapool is that it doesn't have a maintainer listed. I've spent enough time looking at it over the past couple of weeks that I think I'd be comfortable in that role, so unless someone objects, I'll submit a patch to MAINTAINERS to add myself.

I shan't post the first two patches. The first simply Lindents the code and the second moves it to mm/ (a better fit than drivers/base, IMO).

Four patches to follow.

Signature · 4 lines
Intel are signing my paycheques ... these opinions are still mine
"Bill, look, we understand that you're interested in selling us this
operating system, but compare it to ours.  We can't possibly take such
a retrograde step."
#1 lore raw

PATCH 1/4 Avoid taking waitqueue lock in dmapool

With one trivial change (taking the lock slightly earlier on wakeup from schedule), all uses of the waitq are under the pool lock, so we can use the locked (or __) versions of the wait queue functions, and avoid the extra spinlock.

---
 mm/dmapool.c |    9 +++++----
 1 files changed, 5 insertions(+), 4 deletions(-)
mm/dmapool.c +5 -4
index 6201371..a359b5e 100644
@@ -273,8 +273,8 @@ void *dma_pool_alloc(struct dma_pool *pool, gfp_t mem_flags,
 	size_t offset;
 	void *retval;
 
- restart:
 	spin_lock_irqsave(&pool->lock, flags);
+ restart:
 	list_for_each_entry(page, &pool->page_list, page_list) {
 		int i;
 		/* only cachable accesses here ... */
@@ -296,12 +296,13 @@ void *dma_pool_alloc(struct dma_pool *pool, gfp_t mem_flags,
 			DECLARE_WAITQUEUE(wait, current);
 
 			current->state = TASK_INTERRUPTIBLE;
-			add_wait_queue(&pool->waitq, &wait);
+			__add_wait_queue(&pool->waitq, &wait);
 			spin_unlock_irqrestore(&pool->lock, flags);
 
 			schedule_timeout(POOL_TIMEOUT_JIFFIES);
 
-			remove_wait_queue(&pool->waitq, &wait);
+			spin_lock_irqsave(&pool->lock, flags);
+			__remove_wait_queue(&pool->waitq, &wait);
 			goto restart;
 		}
 		retval = NULL;
@@ -401,7 +402,7 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 	page->in_use--;
 	set_bit(block, &page->bitmap[map]);
 	if (waitqueue_active(&pool->waitq))
-		wake_up(&pool->waitq);
+		wake_up_locked(&pool->waitq);
 	/*
 	 * Resist a temptation to do
 	 *    if (!is_page_busy(bpp, page->bitmap)) pool_free_page(pool, page);
Signature · 1 line
1.5.3.1
Acked-by on v1 1/4
#2 lore raw

Re: [PATCH 1/4] Avoid taking waitqueue lock in dmapool

From: Matthew Wilcox <[email protected]>
Date: Wed, 26 Sep 2007 15:01:16 -0400

Quoted 6 lines

With one trivial change (taking the lock slightly earlier on wakeup from schedule), all uses of the waitq are under the pool lock, so we can use the locked (or __) versions of the wait queue functions, and avoid the extra spinlock.

This one looks good to me:

#3 lore raw

PATCH 2/4 dmapool: Validate parameters to dma_pool_create

In reply to Matthew Wilcox

Check that 'align' is a power of two, like the API specifies. Align 'size' to 'align' correctly -- the current code has an off-by-one. The ALIGN macro in kernel.h doesn't.

---
 mm/dmapool.c |   15 ++++++++-------
 1 files changed, 8 insertions(+), 7 deletions(-)
mm/dmapool.c +8 -7
index a359b5e..f5d12a7 100644
@@ -107,17 +107,18 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 {
 	struct dma_pool *retval;
 
-	if (align == 0)
+	if (align == 0) {
 		align = 1;
-	if (size == 0)
+	} else if (align & (align - 1)) {
 		return NULL;
-	else if (size < align)
-		size = align;
-	else if ((size % align) != 0) {
-		size += align + 1;
-		size &= ~(align - 1);
 	}
 
+	if (size == 0)
+		return NULL;
+
+	if ((size % align) != 0)
+		size = ALIGN(size, align);
+
 	if (allocation == 0) {
 		if (PAGE_SIZE < size)
 			allocation = size;
Signature · 1 line
1.5.3.1
#4 lore raw

Re: [PATCH 2/4] dmapool: Validate parameters to dma_pool_create

Quoted 22 lines · Matthew Wilcox

Check that 'align' is a power of two, like the API specifies. Align 'size' to 'align' correctly -- the current code has an off-by-one. The ALIGN macro in kernel.h doesn't.

---
 mm/dmapool.c |   15 ++++++++-------
 1 files changed, 8 insertions(+), 7 deletions(-)
mm/dmapool.c +2 -2
index a359b5e..f5d12a7 100644
@@ -107,17 +107,18 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 {
 	struct dma_pool *retval;
 
-	if (align == 0)
+	if (align == 0) {
 		align = 1;
-	if (size == 0)
+	} else if (align & (align - 1)) {

mm/dmapool.c struct dma_pool *dma_pool_create(const char *name, struct device *dev, · line 117

Quoted 10 lines
mm/dmapool.c +2 -5
 		return NULL;
-	else if (size < align)
-		size = align;
-	else if ((size % align) != 0) {
-		size += align + 1;
-		size &= ~(align - 1);
 	}
 
+	if (size == 0)
+		return NULL;

The brackets in the first if/else are not required, and you could combine the two statements:

	if (align == 0)
		align = 1;
	else if (align & (align - 1) || size == 0)
		return NULL;
Quoted 7 lines
mm/dmapool.c +4 -0
+
+	if ((size % align) != 0)
+		size = ALIGN(size, align);
+
 	if (allocation == 0) {
 		if (PAGE_SIZE < size)
 			allocation = size;

A message that is not in the archive (sent off-list or not yet received): [email protected]

#6 lore raw

Re: [PATCH 2/4] dmapool: Validate parameters to dma_pool_create

Quoted 6 lines · Matthew Wilcox
Quoted 1 line · roel

The brackets in the first if/else are not required, and you could combine the two statements:

You mean braces, not brackets. And I find this little fetish of yours highly disturbing. I prefer to use braces, and will continue to do so, regardless of your nitpicking.

Well as you say it, you like the braces, so it appears to be your fetish. Of course you don't have to make any changes, I am just reporting them cause they aren't needed. No need for the offensive tone either.

Roel

Acked-by on v1 2/4
#7 lore raw

Re: [PATCH 2/4] dmapool: Validate parameters to dma_pool_create

In reply to Matthew Wilcox

From: Matthew Wilcox <[email protected]>
Date: Wed, 26 Sep 2007 15:01:17 -0400

Quoted 5 lines

Check that 'align' is a power of two, like the API specifies. Align 'size' to 'align' correctly -- the current code has an off-by-one. The ALIGN macro in kernel.h doesn't.

#8 lore raw

PATCH 3/4 Change dmapool free block management

In reply to Matthew Wilcox

Also add documentation for how dma pools work, move the header above the includes, add my copyright, add the original author's copyright, add a GPL v2 licence to the file and fix the includes.

---
 mm/dmapool.c |  161 +++++++++++++++++++++++++++++++--------------------------
 1 files changed, 88 insertions(+), 73 deletions(-)
mm/dmapool.c +88 -73
index f5d12a7..4418e4d 100644
@@ -1,25 +1,45 @@
+/*
+ * DMA Pool allocator
+ *
+ * Copyright 2001 David Brownell
+ * Copyright 2007 Intel Corporation
+ *   Author: Matthew Wilcox <[email protected]>
+ *
+ * This software may be redistributed and/or modified under the terms of
+ * the GNU General Public License ("GPL") version 2 as published by the
+ * Free Software Foundation.
+ *
+ * This allocator returns small blocks of a given size which are DMA-able by
+ * the given device.  It uses the dma_alloc_coherent page allocator to get
+ * new pages, then splits them up into blocks of the required size.
+ * Many older drivers still have their own code to do this.
+ *
+ * The current design of this allocator is fairly simple.  The pool is
+ * represented by the 'struct dma_pool' which keeps a doubly-linked list of
+ * allocated pages.  Each page in the page_list is split into blocks of at
+ * least 'size' bytes.  Free blocks are tracked in an unsorted singly-linked
+ * list of free blocks within the page.  Used blocks aren't tracked, but we
+ * keep a count of how many are currently allocated from each page.
+ */
 
 #include <linux/device.h>
-#include <linux/mm.h>
-#include <asm/io.h>		/* Needed for i386 to build */
-#include <asm/scatterlist.h>	/* Needed for i386 to build */
 #include <linux/dma-mapping.h>
 #include <linux/dmapool.h>
-#include <linux/slab.h>
+#include <linux/kernel.h>
+#include <linux/list.h>
 #include <linux/module.h>
+#include <linux/mutex.h>
 #include <linux/poison.h>
 #include <linux/sched.h>
-
-/*
- * Pool allocator ... wraps the dma_alloc_coherent page allocator, so
- * small blocks are easily used by drivers for bus mastering controllers.
- * This should probably be sharing the guts of the slab allocator.
- */
+#include <linux/slab.h>
+#include <linux/spinlock.h>
+#include <linux/string.h>
+#include <linux/types.h>
+#include <linux/wait.h>
 
 struct dma_pool {		/* the pool */
 	struct list_head page_list;
 	spinlock_t lock;
-	size_t blocks_per_page;
 	size_t size;
 	struct device *dev;
 	size_t allocation;
@@ -32,8 +52,8 @@ struct dma_page {		/* cacheable header for 'allocation' bytes */
 	struct list_head page_list;
 	void *vaddr;
 	dma_addr_t dma;
-	unsigned in_use;
-	unsigned long bitmap[0];
+	unsigned int in_use;
+	unsigned int offset;
 };
 
 #define	POOL_TIMEOUT_JIFFIES	((100 /* msec */ * HZ) / 1000)
@@ -68,8 +88,8 @@ show_pools(struct device *dev, struct device_attribute *attr, char *buf)
 
 		/* per-pool info, no real statistics yet */
 		temp = scnprintf(next, size, "%-16s %4u %4Zu %4Zu %2u\n",
-				 pool->name,
-				 blocks, pages * pool->blocks_per_page,
+				 pool->name, blocks,
+				 pages * (pool->allocation / pool->size),
 				 pool->size, pages);
 		size -= temp;
 		next += temp;
@@ -113,9 +133,12 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 		return NULL;
 	}
 
-	if (size == 0)
+	if (size == 0) {
 		return NULL;
-
+	} else if (size < 4) {
+		size = 4;
+	}
+	
 	if ((size % align) != 0)
 		size = ALIGN(size, align);
 
@@ -140,7 +163,6 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 	spin_lock_init(&retval->lock);
 	retval->size = size;
 	retval->allocation = allocation;
-	retval->blocks_per_page = allocation / size;
 	init_waitqueue_head(&retval->waitq);
 
 	if (dev) {
@@ -165,28 +187,36 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 	return retval;
 }
 
+static void pool_initialise_page(struct dma_pool *pool, struct dma_page *page)
+{
+	unsigned int offset = 0;
+
+	do {
+		unsigned int next = offset + pool->size;
+		if (unlikely((next + pool->size) >= pool->allocation))
+			next = pool->allocation;
+		*(int *)(page->vaddr + offset) = next;
+		offset = next;
+	} while (offset < pool->allocation);
+}
+
 static struct dma_page *pool_alloc_page(struct dma_pool *pool, gfp_t mem_flags)
 {
 	struct dma_page *page;
-	int mapsize;
-
-	mapsize = pool->blocks_per_page;
-	mapsize = (mapsize + BITS_PER_LONG - 1) / BITS_PER_LONG;
-	mapsize *= sizeof(long);
 
-	page = kmalloc(mapsize + sizeof *page, mem_flags);
+	page = kmalloc(sizeof(*page), mem_flags);
 	if (!page)
 		return NULL;
-	page->vaddr = dma_alloc_coherent(pool->dev,
-					 pool->allocation,
+	page->vaddr = dma_alloc_coherent(pool->dev, pool->allocation,
 					 &page->dma, mem_flags);
 	if (page->vaddr) {
-		memset(page->bitmap, 0xff, mapsize);	// bit set == free
 #ifdef	CONFIG_DEBUG_SLAB
 		memset(page->vaddr, POOL_POISON_FREED, pool->allocation);
 #endif
+		pool_initialise_page(pool, page);
 		list_add(&page->page_list, &pool->page_list);
 		page->in_use = 0;
+		page->offset = 0;
 	} else {
 		kfree(page);
 		page = NULL;
@@ -194,14 +224,9 @@ static struct dma_page *pool_alloc_page(struct dma_pool *pool, gfp_t mem_flags)
 	return page;
 }
 
-static inline int is_page_busy(int blocks, unsigned long *bitmap)
+static inline int is_page_busy(struct dma_page *page)
 {
-	while (blocks > 0) {
-		if (*bitmap++ != ~0UL)
-			return 1;
-		blocks -= BITS_PER_LONG;
-	}
-	return 0;
+	return page->in_use != 0;
 }
 
 static void pool_free_page(struct dma_pool *pool, struct dma_page *page)
@@ -236,7 +261,7 @@ void dma_pool_destroy(struct dma_pool *pool)
 		struct dma_page *page;
 		page = list_entry(pool->page_list.next,
 				  struct dma_page, page_list);
-		if (is_page_busy(pool->blocks_per_page, page->bitmap)) {
+		if (is_page_busy(page)) {
 			if (pool->dev)
 				dev_err(pool->dev,
 					"dma_pool_destroy %s, %p busy\n",
@@ -263,34 +288,21 @@ void dma_pool_destroy(struct dma_pool *pool)
  *
  * This returns the kernel virtual address of a currently unused block,
  * and reports its dma address through the handle.
- * If such a memory block can't be allocated, null is returned.
+ * If such a memory block can't be allocated, %NULL is returned.
  */
 void *dma_pool_alloc(struct dma_pool *pool, gfp_t mem_flags,
 		     dma_addr_t * handle)
 {
 	unsigned long flags;
 	struct dma_page *page;
-	int map, block;
 	size_t offset;
 	void *retval;
 
 	spin_lock_irqsave(&pool->lock, flags);
  restart:
 	list_for_each_entry(page, &pool->page_list, page_list) {
-		int i;
-		/* only cachable accesses here ... */
-		for (map = 0, i = 0;
-		     i < pool->blocks_per_page; i += BITS_PER_LONG, map++) {
-			if (page->bitmap[map] == 0)
-				continue;
-			block = ffz(~page->bitmap[map]);
-			if ((i + block) < pool->blocks_per_page) {
-				clear_bit(block, &page->bitmap[map]);
-				offset = (BITS_PER_LONG * map) + block;
-				offset *= pool->size;
-				goto ready;
-			}
-		}
+		if (page->offset < pool->allocation)
+			goto ready;
 	}
 	if (!(page = pool_alloc_page(pool, GFP_ATOMIC))) {
 		if (mem_flags & __GFP_WAIT) {
@@ -309,11 +321,10 @@ void *dma_pool_alloc(struct dma_pool *pool, gfp_t mem_flags,
 		retval = NULL;
 		goto done;
 	}
-
-	clear_bit(0, &page->bitmap[0]);
-	offset = 0;
  ready:
 	page->in_use++;
+	offset = page->offset;
+	page->offset = *(int *)(page->vaddr + offset);
 	retval = offset + page->vaddr;
 	*handle = offset + page->dma;
 #ifdef	CONFIG_DEBUG_SLAB
@@ -355,7 +366,7 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 {
 	struct dma_page *page;
 	unsigned long flags;
-	int map, block;
+	unsigned int offset;
 
 	if ((page = pool_find_page(pool, dma)) == 0) {
 		if (pool->dev)
@@ -368,13 +379,9 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 		return;
 	}
 
-	block = dma - page->dma;
-	block /= pool->size;
-	map = block / BITS_PER_LONG;
-	block %= BITS_PER_LONG;
-
+	offset = vaddr - page->vaddr;
 #ifdef	CONFIG_DEBUG_SLAB
-	if (((dma - page->dma) + (void *)page->vaddr) != vaddr) {
+	if ((dma - page->dma) != offset) {
 		if (pool->dev)
 			dev_err(pool->dev,
 				"dma_pool_free %s, %p (bad vaddr)/%Lx\n",
@@ -385,28 +392,36 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 			       pool->name, vaddr, (unsigned long long)dma);
 		return;
 	}
-	if (page->bitmap[map] & (1UL << block)) {
-		if (pool->dev)
-			dev_err(pool->dev,
-				"dma_pool_free %s, dma %Lx already free\n",
-				pool->name, (unsigned long long)dma);
-		else
-			printk(KERN_ERR
-			       "dma_pool_free %s, dma %Lx already free\n",
-			       pool->name, (unsigned long long)dma);
-		return;
+	{
+		unsigned int chain = page->offset;
+		while (chain < pool->allocation) {
+			if (chain != offset) {
+				chain = *(int *)(page->vaddr + chain);
+				continue;
+			}
+			if (pool->dev)
+				dev_err(pool->dev, "dma_pool_free %s, dma %Lx "
+					"already free\n", pool->name,
+					(unsigned long long)dma);
+			else
+				printk(KERN_ERR "dma_pool_free %s, dma %Lx "
+					"already free\n", pool->name,
+					(unsigned long long)dma);
+			return;
+		}
 	}
 	memset(vaddr, POOL_POISON_FREED, pool->size);
 #endif
 
 	spin_lock_irqsave(&pool->lock, flags);
 	page->in_use--;
-	set_bit(block, &page->bitmap[map]);
+	*(int *)vaddr = page->offset;
+	page->offset = offset;
 	if (waitqueue_active(&pool->waitq))
 		wake_up_locked(&pool->waitq);
 	/*
 	 * Resist a temptation to do
-	 *    if (!is_page_busy(bpp, page->bitmap)) pool_free_page(pool, page);
+	 *    if (!is_page_busy(page)) pool_free_page(pool, page);
 	 * Better have a few empty pages hang around.
 	 */
 	spin_unlock_irqrestore(&pool->lock, flags);
Signature · 1 line
1.5.3.1
#9 lore raw

Re: [PATCH 3/4] Change dmapool free block management

Quoted 3 lines

Also add documentation for how dma pools work, move the header above the includes, add my copyright, add the original author's copyright, add a GPL v2 licence to the file and fix the includes.

The fact that you have all these other changes mixed in makes the main change very difficult to review. Also I assume the main change is "Change dmapool free block management" -- but I'm left wondering exactly how and why you're changing it.

- R.

#10 lore raw

Re: [PATCH 3/4] Change dmapool free block management

In reply to Matthew Wilcox

Matthew Wilcox wrote:

[...]

mm/dmapool.c struct dma_pool *dma_pool_create(const char *name, struct device *dev, · line 140

Quoted 11 lines
mm/dmapool.c +4 -2
@@ -113,9 +133,12 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 		return NULL;
 	}
 
-	if (size == 0)
+	if (size == 0) {
 		return NULL;
-
+	} else if (size < 4) {
+		size = 4;
+	}

you could do without brackets

[...]

Quoted 27 lines
mm/dmapool.c +1 -10
@@ -263,34 +288,21 @@ void dma_pool_destroy(struct dma_pool *pool)
  *
  * This returns the kernel virtual address of a currently unused block,
  * and reports its dma address through the handle.
- * If such a memory block can't be allocated, null is returned.
+ * If such a memory block can't be allocated, %NULL is returned.
  */
 void *dma_pool_alloc(struct dma_pool *pool, gfp_t mem_flags,
 		     dma_addr_t * handle)
 {
 	unsigned long flags;
 	struct dma_page *page;
-	int map, block;
 	size_t offset;
 	void *retval;
 
 	spin_lock_irqsave(&pool->lock, flags);
  restart:
 	list_for_each_entry(page, &pool->page_list, page_list) {
-		int i;
-		/* only cachable accesses here ... */
-		for (map = 0, i = 0;
-		     i < pool->blocks_per_page; i += BITS_PER_LONG, map++) {
-			if (page->bitmap[map] == 0)
-				continue;
-			block = ffz(~page->bitmap[map]);
-			if ((i + block) < pool->blocks_per_page) {

mm/dmapool.c void dma_pool_destroy(struct dma_pool *pool) · line 307

Quoted 10 lines
mm/dmapool.c +2 -6
-				clear_bit(block, &page->bitmap[map]);
-				offset = (BITS_PER_LONG * map) + block;
-				offset *= pool->size;
-				goto ready;
-			}
-		}
+		if (page->offset < pool->allocation)
+			goto ready;
 	}
 	if (!(page = pool_alloc_page(pool, GFP_ATOMIC))) {
	page = pool_alloc_page(pool, GFP_ATOMIC);
	if(!page) {

[...]

mm/dmapool.c void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma) · line 371

Quoted 8 lines
mm/dmapool.c +1 -1
@@ -355,7 +366,7 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 {
 	struct dma_page *page;
 	unsigned long flags;
-	int map, block;
+	unsigned int offset;
 
 	if ((page = pool_find_page(pool, dma)) == 0) {
	page = pool_find_page(pool, dma);
	if (page == 0) {
Quoted 4 lines
mm/dmapool.c +0 -0
 		if (pool->dev)
@@ -368,13 +379,9 @@ void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma)
 		return;
 	}

mm/dmapool.c void dma_pool_free(struct dma_pool *pool, void *vaddr, dma_addr_t dma) · line 384

Quoted 10 lines
mm/dmapool.c +2 -6
 
-	block = dma - page->dma;
-	block /= pool->size;
-	map = block / BITS_PER_LONG;
-	block %= BITS_PER_LONG;
-
+	offset = vaddr - page->vaddr;
 #ifdef	CONFIG_DEBUG_SLAB
-	if (((dma - page->dma) + (void *)page->vaddr) != vaddr) {
+	if ((dma - page->dma) != offset) {
	if (dma - page->dma != offset) {

[...]

#11 lore raw

Re: [PATCH 3/4] Change dmapool free block management

In reply to Matthew Wilcox

From: Matthew Wilcox <[email protected]>
Date: Wed, 26 Sep 2007 15:01:18 -0400

Quoted 5 lines

Also add documentation for how dma pools work, move the header above the includes, add my copyright, add the original author's copyright, add a GPL v2 licence to the file and fix the includes.

Correct or not, you need to describe how you are changing the free block management, why that transformation is valid and worthwhile, etc.

I can see that you're getting rid of a bitmap and replacing it with the dma_page->in_use et al. stuff, but you need to describe that in detail.

#12 lore raw

PATCH 4/4 dmapool: Improve memory usage for devices which can't cross boundaries

In reply to Matthew Wilcox

The previous implementation simply refused to allocate more than a boundary's worth of data from an entire page. Some users didn't know this, so specified things like SMP_CACHE_BYTES, not realising the horrible waste of memory that this was. It's fairly easy to correct this problem, just by ensuring we don't cross a boundary within a page. This even helps drivers like EHCI (which can't cross a 4k boundary) on machines with larger page sizes.

---
 mm/dmapool.c |   29 +++++++++++++++++------------
 1 files changed, 17 insertions(+), 12 deletions(-)
mm/dmapool.c +17 -12
index 4418e4d..cc43d20 100644
@@ -43,6 +43,7 @@ struct dma_pool {		/* the pool */
 	size_t size;
 	struct device *dev;
 	size_t allocation;
+	size_t boundary;
 	char name[32];
 	wait_queue_head_t waitq;
 	struct list_head pools;
@@ -107,7 +108,7 @@ static DEVICE_ATTR(pools, S_IRUGO, show_pools, NULL);
  * @dev: device that will be doing the DMA
  * @size: size of the blocks in this pool.
  * @align: alignment requirement for blocks; must be a power of two
- * @allocation: returned blocks won't cross this boundary (or zero)
+ * @boundary: returned blocks won't cross this power of two boundary
  * Context: !in_interrupt()
  *
  * Returns a dma allocation pool with the requested characteristics, or
@@ -117,15 +118,16 @@ static DEVICE_ATTR(pools, S_IRUGO, show_pools, NULL);
  * cache flushing primitives.  The actual size of blocks allocated may be
  * larger than requested because of alignment.
  *
- * If allocation is nonzero, objects returned from dma_pool_alloc() won't
+ * If @boundary is nonzero, objects returned from dma_pool_alloc() won't
  * cross that size boundary.  This is useful for devices which have
  * addressing restrictions on individual DMA transfers, such as not crossing
  * boundaries of 4KBytes.
  */
 struct dma_pool *dma_pool_create(const char *name, struct device *dev,
-				 size_t size, size_t align, size_t allocation)
+				 size_t size, size_t align, size_t boundary)
 {
 	struct dma_pool *retval;
+	size_t allocation;
 
 	if (align == 0) {
 		align = 1;
@@ -142,14 +144,13 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 	if ((size % align) != 0)
 		size = ALIGN(size, align);
 
-	if (allocation == 0) {
-		if (PAGE_SIZE < size)
-			allocation = size;
-		else
-			allocation = PAGE_SIZE;
-		// FIXME: round up for less fragmentation
-	} else if (allocation < size)
+	allocation = max_t(size_t, size, PAGE_SIZE);
+
+	if (!boundary) {
+		boundary = allocation;
+	} else if ((boundary < size) || (boundary & (boundary - 1))) {
 		return NULL;
+	}
 
 	retval = kmalloc_node(sizeof *retval, GFP_KERNEL, dev_to_node(dev));
 	if (!retval)
@@ -162,6 +163,7 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 	INIT_LIST_HEAD(&retval->page_list);
 	spin_lock_init(&retval->lock);
 	retval->size = size;
+	retval->boundary = boundary;
 	retval->allocation = allocation;
 	init_waitqueue_head(&retval->waitq);
 
@@ -190,11 +192,14 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 static void pool_initialise_page(struct dma_pool *pool, struct dma_page *page)
 {
 	unsigned int offset = 0;
+	unsigned int next_boundary = pool->boundary;
 
 	do {
 		unsigned int next = offset + pool->size;
-		if (unlikely((next + pool->size) >= pool->allocation))
-			next = pool->allocation;
+		if (unlikely((next + pool->size) >= next_boundary)) {
+			next = next_boundary;
+			next_boundary += pool->boundary;
+		}
 		*(int *)(page->vaddr + offset) = next;
 		offset = next;
 	} while (offset < pool->allocation);
Signature · 1 line
1.5.3.1
#13 lore raw

Re: [PATCH 4/4] dmapool: Improve memory usage for devices which can't cross boundaries

Matthew Wilcox wrote:

[...]

Quoted 8 lines
mm/dmapool.c +0 -4
@@ -142,14 +144,13 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 	if ((size % align) != 0)
 		size = ALIGN(size, align);
 
-	if (allocation == 0) {
-		if (PAGE_SIZE < size)
-			allocation = size;
-		else

mm/dmapool.c struct dma_pool *dma_pool_create(const char *name, struct device *dev, · line 153

Quoted 10 lines
mm/dmapool.c +6 -3
-			allocation = PAGE_SIZE;
-		// FIXME: round up for less fragmentation
-	} else if (allocation < size)
+	allocation = max_t(size_t, size, PAGE_SIZE);
+
+	if (!boundary) {
+		boundary = allocation;
+	} else if ((boundary < size) || (boundary & (boundary - 1))) {
 		return NULL;
+	}
	if (!boundary)
		boundary = allocation;
	else if (boundary < size || boundary & (boundary - 1))
		return NULL;

[...]

mm/dmapool.c struct dma_pool *dma_pool_create(const char *name, struct device *dev, · line 199

Quoted 11 lines
mm/dmapool.c +2 -2
@@ -190,11 +192,14 @@ struct dma_pool *dma_pool_create(const char *name, struct device *dev,
 static void pool_initialise_page(struct dma_pool *pool, struct dma_page *page)
 {
 	unsigned int offset = 0;
+	unsigned int next_boundary = pool->boundary;
 
 	do {
 		unsigned int next = offset + pool->size;
-		if (unlikely((next + pool->size) >= pool->allocation))
-			next = pool->allocation;
+		if (unlikely((next + pool->size) >= next_boundary)) {
		if (unlikely(next + pool->size >= next_boundary)) {

[...]

Acked-by on v1 4/4
#14 lore raw

Re: [PATCH 4/4] dmapool: Improve memory usage for devices which can't cross boundaries

In reply to Matthew Wilcox

From: Matthew Wilcox <[email protected]>
Date: Wed, 26 Sep 2007 15:01:19 -0400

Quoted 9 lines

The previous implementation simply refused to allocate more than a boundary's worth of data from an entire page. Some users didn't know this, so specified things like SMP_CACHE_BYTES, not realising the horrible waste of memory that this was. It's fairly easy to correct this problem, just by ensuring we don't cross a boundary within a page. This even helps drivers like EHCI (which can't cross a 4k boundary) on machines with larger page sizes.

This one looks good to me: