vgacon/vt: clear buffer attributes when we load a 512 character font
Subsystems (3)
PATCH 1/1 vgacon/vt: clear buffer attributes when we load a 512 character font
From: Dave Airlie <[email protected]>
When we switch from 256->512 byte font rendering mode, it means the current contents of the screen is being reinterpreted. The bit that holds the high bit of the 9-bit font, may have been previously set, and thus the new font misrenders.
The problem case we see is grub2 writes spaces with the bit set, so it ends up with data like 0x820, which gets reinterpreted into 0x120 char which the font translates into G with a circumflex. This flashes up on screen at boot and is quite ugly.
A current side effect of this patch though is that any rendering on the screen changes color to a slightly darker color, but at least the screen no longer corrupts.
--- drivers/tty/vt/vt.c | 2 +- drivers/video/console/vgacon.c | 19 ++++++++++++------- include/linux/vt_kern.h | 1 + 3 files changed, 14 insertions(+), 8 deletions(-)
drivers/tty/vt/vt.c +1 -1
@@ -638,7 +638,7 @@ static inline void save_screen(struct vc_data *vc)* Redrawing of screen */ -static void clear_buffer_attributes (struct vc_data *vc) +void clear_buffer_attributes (struct vc_data *vc) {unsigned short *p = (unsigned short *)vc->vc_origin;int count = vc->vc_screenbuf_size /2 ;
drivers/video/console/vgacon.c +12 -7
@@ -1064,7 +1064,7 @@ static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)unsigned short video_port_status = vga_video_port_reg +6 ;int font_select =0x00 , beg, i;char *charmap; - +bool clear_attribs = false;if (vga_video_type !=VIDEO_TYPE_EGAM ) { charmap = (char *)VGA_MAP_MEM (colourmap,0 ); beg =0x0e ;
@@ -1169,12 +1169,6 @@ static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)/* if 512 char mode is already enabled don't re-enable it. */ if ((set) && (ch512 != vga_512_chars)) { -/* attribute controller */ -for (i =0 ; i <MAX_NR_CONSOLES ; i++) { -struct vc_data *c = vc_cons[i].d; -if (c && c->vc_sw == &vga_con) - c->vc_hi_font_mask = ch512 ?0x0800 :0 ; - } vga_512_chars = ch512;/* 256-char: enable intensity bit 512-char: disable intensity bit */
@@ -1185,8 +1179,19 @@ static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)it means, but it works, and it appears necessary */ inb_p (video_port_status);vga_wattr (state->vgabase,VGA_AR_ENABLE_DISPLAY ,0 ); + clear_attribs = true; }raw_spin_unlock_irq (&vga_lock); + +if (clear_attribs) { +for (i =0 ; i <MAX_NR_CONSOLES ; i++) { +struct vc_data *c = vc_cons[i].d; +if (c && c->vc_sw == &vga_con) { +clear_buffer_attributes (c); + c->vc_hi_font_mask = ch512 ?0x0800 :0 ; + } + } + }return 0 ; }
include/linux/vt_kern.h +1 -0
@@ -47,6 +47,7 @@ int con_set_cmap(unsigned char __user *cmap);int con_get_cmap (unsigned char __user *cmap);void scrollback (struct vc_data *vc,int lines);void scrollfront (struct vc_data *vc,int lines); +void clear_buffer_attributes (struct vc_data *vc);void update_region (struct vc_data *vc,unsigned long start,int count);void redraw_screen (struct vc_data *vc,int is_switch);#define update_screen (x) redraw_screen(x, 0)
Signature · 1 line
1.8.1
We should clear this bit presumably on switching either from or to 512-char mode, since the bit doesn't really make sense either way.
Quoted 100 lines · Dave Airlie
From: Dave Airlie <[email protected]>
When we switch from 256->512 byte font rendering mode, it means the current contents of the screen is being reinterpreted. The bit that holds
the high bit of the 9-bit font, may have been previously set, and thus the new font misrenders.The problem case we see is grub2 writes spaces with the bit set, so it ends up with data like
0x820, which gets reinterpreted into0x120char which the font translates into G with a circumflex. This flashes up on screen at boot and is quite ugly.A current side effect of this patch though is that any rendering on the screen changes color to a slightly darker color, but at least the screen
no longer corrupts.Signed-off-by Dave Airlie <[email protected]>---
drivers/tty/vt/vt.c | 2 +- drivers/video/console/vgacon.c | 19 ++++++++++++------- include/linux/vt_kern.h | 1 + 3 files changed, 14 insertions(+), 8 deletions(-)drivers/tty/vt/vt.c +1
-1@@ -638,7 +638,7 @@ static inline void save_screen(struct vc_data *vc)* Redrawing of screen */ -static void clear_buffer_attributes (struct vc_data *vc) +void clear_buffer_attributes (struct vc_data *vc) {unsigned short *p = (unsigned short *)vc->vc_origin;int count = vc->vc_screenbuf_size /2 ;drivers/video/console/vgacon.c +1
-1@@ -1064,7 +1064,7 @@ static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)unsigned short video_port_status = vga_video_port_reg +6 ;int font_select =0x00 , beg, i;char *charmap; - +bool clear_attribs = false;if (vga_video_type !=VIDEO_TYPE_EGAM ) { charmap = (char *)VGA_MAP_MEM (colourmap,0 );beg = 0x0e;drivers/video/console/vgacon.c +0
-6@@ -1169,12 +1169,6 @@ static int vgacon_do_font_op(struct vgastate *state,char *arg,int set,int ch512)/* if 512 char mode is already enabled don't re-enable it. */ if ((set) && (ch512 != vga_512_chars)) { -/* attribute controller */ -for (i =0 ; i <MAX_NR_CONSOLES ; i++) { -struct vc_data *c = vc_cons[i].d; -if (c && c->vc_sw == &vga_con) - c->vc_hi_font_mask = ch512 ?0x0800 :0 ; - } vga_512_chars = ch512;/* 256-char: enable intensity bit 512-char: disable intensity bit */
drivers/video/console/vgacon.c +11
-0@@ -1185,8 +1179,19 @@ static int vgacon_do_font_op(struct vgastate*state,char *arg,int set,int ch512) it means, but it works, and it appears necessary */ inb_p (video_port_status);vga_wattr (state->vgabase,VGA_AR_ENABLE_DISPLAY ,0 ); + clear_attribs = true; }raw_spin_unlock_irq (&vga_lock); + +if (clear_attribs) { +for (i =0 ; i <MAX_NR_CONSOLES ; i++) { +struct vc_data *c = vc_cons[i].d; +if (c && c->vc_sw == &vga_con) { +clear_buffer_attributes (c); + c->vc_hi_font_mask = ch512 ?0x0800 :0 ; + } + } + }return 0 ; }include/linux/vt_kern.h +1
-0@@ -47,6 +47,7 @@ int con_set_cmap(unsigned char __user *cmap);int con_get_cmap (unsigned char __user *cmap);void scrollback (struct vc_data *vc,int lines);void scrollfront (struct vc_data *vc,int lines); +void clear_buffer_attributes (struct vc_data *vc);void update_region (struct vc_data *vc,unsigned long start,int count);void redraw_screen (struct vc_data *vc,int is_switch);#define update_screen (x) redraw_screen(x, 0)
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Quoted 1 line · H. Peter Anvin
We should clear this bit presumably on switching either from or to 512-char mode, since the bit doesn't really make sense either way.
Yeah the only problem going from 512-char is that chars above 256 will morph into garbage chars below 256, like ctrl chars, I don't really want to face into doing some sort of safe translation out of 512-char mode, from reading around the net, 512 char mode doesn't seem all that brilliantly useful.
Dave.
The characters will morph anyway, it is just a matter off having them randomly scream with the intensity bit.
512-character mode is definitely useful... we get much wider language coverage with 512 than with 256, which is why most distros use a 512 console font.
Quoted 11 lines · Dave Airlie
Quoted 1 line · H. Peter Anvin
We should clear this bit presumably on switching either from or to
512-char mode, since the bit doesn't really make sense either way.
Yeah the only problem going from 512-char is that chars above 256 will morph into garbage chars below 256, like ctrl chars, I don't really want to face into doing some sort of safe translation out of 512-char mode, from reading around the net, 512 char mode doesn't seem all that brilliantly useful.
Dave.
Signature · 1 line
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Quoted 3 lines · H. Peter Anvin
The characters will morph anyway, it is just a matter off having them randomly scream with the intensity bit.
512-character mode is definitely useful... we get much wider language coverage with 512 than with 256, which is why most distros use a 512 console font.
Yeah really use a graphics console :-)
But I've sent a v2 patch that should clear the attribute space going both directions.
Dave.
It would be nice to support more than 512 characters when using a graphical console. We should be able to support up to 2048 at least.
Quoted 14 lines · Dave Airlie
Quoted 1 line · H. Peter Anvin
The characters will morph anyway, it is just a matter off having them
randomly scream with the intensity bit.
Quoted 2 lines
512-character mode is definitely useful... we get much wider language
coverage with 512 than with 256, which is why most distros use a 512 console font.
Yeah really use a graphics console :-)
But I've sent a v2 patch that should clear the attribute space going both directions.
Dave.
Signature · 1 line
Sent from my mobile phone. Please excuse brevity and lack of formatting.