Skip to contentSkip to conversation

coda: Call v4l2_device_unregister() from a single location

PATCH In review Fabio Estevam 2 participants 6 messages Oct 4, 2014 – Oct 5, 2014 Media (V4L/DVB)

lore
Share & tools
lore
#0 lore raw

PATCH 1/3 coda: Call v4l2_device_unregister() from a single location

From: Fabio Estevam <[email protected]>

Instead of calling v4l2_device_unregister() in multiple locations within the error paths, let's call it from a single location to make the error handling simpler.

---
 drivers/media/platform/coda/coda-common.c | 14 ++++++++------
 1 file changed, 8 insertions(+), 6 deletions(-)
drivers/media/platform/coda/coda-common.c +8 -6
index ced4760..7cd82e8 100644
@@ -1926,8 +1926,8 @@ static int coda_probe(struct platform_device *pdev)
 	} else if (pdev_id) {
 		dev->devtype = &coda_devdata[pdev_id->driver_data];
 	} else {
-		v4l2_device_unregister(&dev->v4l2_dev);
-		return -EINVAL;
+		ret = -EINVAL;
+		goto err_v4l2_register;
 	}
 
 	dev->debugfs_root = debugfs_create_dir("coda", NULL);
@@ -1941,8 +1941,7 @@ static int coda_probe(struct platform_device *pdev)
 					 dev->debugfs_root);
 		if (ret < 0) {
 			dev_err(&pdev->dev, "failed to allocate work buffer\n");
-			v4l2_device_unregister(&dev->v4l2_dev);
-			return ret;
+			goto err_v4l2_register;
 		}
 	}
 
@@ -1952,8 +1951,7 @@ static int coda_probe(struct platform_device *pdev)
 					 dev->debugfs_root);
 		if (ret < 0) {
 			dev_err(&pdev->dev, "failed to allocate temp buffer\n");
-			v4l2_device_unregister(&dev->v4l2_dev);
-			return ret;
+			goto err_v4l2_register;
 		}
 	}
 
@@ -1988,6 +1986,10 @@ static int coda_probe(struct platform_device *pdev)
 	pm_runtime_enable(&pdev->dev);
 
 	return coda_firmware_request(dev);
+
+err_v4l2_register:
+	v4l2_device_unregister(&dev->v4l2_dev);
+	return ret;
 }
 
 static int coda_remove(struct platform_device *pdev)
Signature · 1 line
1.9.1
#1 lore raw

PATCH 2/3 coda: Unregister v4l2 upon alloc_workqueue() error

From: Fabio Estevam <[email protected]>

If alloc_workqueue() fails, we should go to the 'err_v4l2_register' label, which will unregister the v4l2 device.

---
 drivers/media/platform/coda/coda-common.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)
drivers/media/platform/coda/coda-common.c +2 -1
index 7cd82e8..951f1d4 100644
@@ -1971,7 +1971,8 @@ static int coda_probe(struct platform_device *pdev)
 	dev->workqueue = alloc_workqueue("coda", WQ_UNBOUND | WQ_MEM_RECLAIM, 1);
 	if (!dev->workqueue) {
 		dev_err(&pdev->dev, "unable to alloc workqueue\n");
-		return -ENOMEM;
+		ret = -ENOMEM;
+		goto err_v4l2_register;
 	}
 
 	platform_set_drvdata(pdev, dev);
Signature · 1 line
1.9.1
#3 lore raw

PATCH 3/3 coda: Remove devm_kzalloc() error message

In reply to Fabio Estevam

From: Fabio Estevam <[email protected]>

Core code already prints on OOM errors, so no need to keep this here.

---
 drivers/media/platform/coda/coda-common.c | 5 +----
 1 file changed, 1 insertion(+), 4 deletions(-)
drivers/media/platform/coda/coda-common.c +1 -4
index 951f1d4..72b624e 100644
@@ -1846,11 +1846,8 @@ static int coda_probe(struct platform_device *pdev)
 	int ret, irq;
 
 	dev = devm_kzalloc(&pdev->dev, sizeof(*dev), GFP_KERNEL);
-	if (!dev) {
-		dev_err(&pdev->dev, "Not enough memory for %s\n",
-			CODA_NAME);
+	if (!dev)
 		return -ENOMEM;
-	}
 
 	spin_lock_init(&dev->irqlock);
 	INIT_LIST_HEAD(&dev->instances);
Signature · 1 line
1.9.1