c6x: Use generic clkdev.h header
PATCH 1/1 c6x: Use generic clkdev.h header
The c6x clkdev.h header is the same as the asm-generic header, so just use the asm-generic one.
Signed-off-by Stephen Boyd <[email protected]>
--- arch/c6x/include/asm/Kbuild | 1 + arch/c6x/include/asm/clkdev.h | 22 ---------------------- 2 files changed, 1 insertion(+), 22 deletions(-) delete mode 100644 arch/c6x/include/asm/clkdev.h
arch/c6x/include/asm/Kbuild +1 -0
@@ -4,6 +4,7 @@ generic-y += auxvec.h generic-y += barrier.h generic-y += bitsperlong.h generic-y += bugs.h +generic-y += clkdev.h generic-y += cputime.h generic-y += current.h generic-y += device.h
arch/c6x/include/asm/clkdev.h deleted +0 -22
@@ -1,22 +0,0 @@ -#ifndef _ASM_CLKDEV_H -#define _ASM_CLKDEV_H - -#include <linux/slab.h> - -struct clk ; - -static inline int __clk_get (struct clk *clk) -{ -return 1 ; -} - -static inline void __clk_put (struct clk *clk) -{ -} - -static inline struct clk_lookup_alloc *__clkdev_alloc (size_t size) -{ -return kzalloc (size,GFP_KERNEL ); -} - -#endif /* _ASM_CLKDEV_H */
Signature · 2 lines
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Quoted 5 lines · Stephen Boyd
The c6x
clkdev.hheader is the same as the asm-generic header, so just use the asm-generic one.Signed-off-by Stephen Boyd <[email protected]>---
Pulled into c6x tree for next merge window. Thanks!