FAILED: patch "[PATCH] drm/i915/gt: Move vlv GT workarounds from init_clock_gating" failed to apply to 5.4-stable tree
Subsystems (3)
[email protected]
maintainerThe patch below does not apply to the 5.4-stable tree.
If someone wants it applied there, or to any other stable or longterm tree, then please email the backport, including the original git commit id to <[email protected]>.
thanks,
greg k-h
------------------ original commit in Linus's tree ------------------
From 695a2b11649e99bbf15d278042247042c42b8728 Mon Sep 17 00:00:00 2001
From: Chris Wilson <[email protected]>
Date: Thu, 11 Jun 2020 09:01:37 +0100
Subject: [PATCH] drm/i915/gt: Move vlv GT workarounds from init_clock_gating
to workarounds
Rescue the GT workarounds from being buried inside init_clock_gating so that we remember to apply them after a GT reset, and that they are included in our verification that the workarounds are applied.
drivers/gpu/drm/i915/gt/intel_workarounds.c +59 -0
@@ -752,6 +752,63 @@ ivb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) GEN6_WIZ_HASHING_16x4); } +static void +vlv_gt_workarounds_init (struct drm_i915_private *i915,struct i915_wa_list *wal) +{ +/* WaDisableEarlyCull:vlv */ +wa_masked_en (wal, _3D_CHICKEN3, _3D_CHICKEN_SF_DISABLE_OBJEND_CULL); + +/* WaPsdDispatchEnable:vlv */ +/* WaDisablePSDDualDispatchEnable:vlv */ +wa_masked_en (wal, +GEN7_HALF_SLICE_CHICKEN1 , +GEN7_MAX_PS_THREAD_DEP | +GEN7_PSD_SINGLE_PORT_DISPATCH_ENABLE ); + +/* WaDisable_RenderCache_OperationalFlush:vlv */ +wa_masked_dis (wal,CACHE_MODE_0_GEN7 ,RC_OP_FLUSH_ENABLE ); + +/* WaForceL3Serialization:vlv */ +wa_write_clr (wal,GEN7_L3SQCREG4 ,L3SQ_URB_READ_CAM_MATCH_DISABLE ); + +/* +* WaVSThreadDispatchOverride:ivb,vlv +* +* This actually overrides the dispatch +* mode for all thread types. +*/ +wa_write_masked_or (wal, +GEN7_FF_THREAD_MODE , +GEN7_FF_SCHED_MASK , +GEN7_FF_TS_SCHED_HW | +GEN7_FF_VS_SCHED_HW | +GEN7_FF_DS_SCHED_HW ); + +/* +* BSpec says this must be set, even though +* WaDisable4x2SubspanOptimization isn't listed for VLV. +*/ +wa_masked_en (wal,CACHE_MODE_1 ,PIXEL_SUBSPAN_COLLECT_OPT_DISABLE ); + +/* +* BSpec recommends 8x4 when MSAA is used, +* however in practice 16x4 seems fastest. +* +* Note that PS/WM thread counts depend on the WIZ hashing +* disable bit, which we don't touch here, but it's good +* to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). +*/ +wa_add (wal,GEN7_GT_MODE ,0 , +_MASKED_FIELD (GEN6_WIZ_HASHING_MASK , GEN6_WIZ_HASHING_16x4), + GEN6_WIZ_HASHING_16x4); + +/* +* WaIncreaseL3CreditsForVLVB0:vlv +* This is the hardware default actually. +*/ +wa_write (wal,GEN7_L3SQCREG1 ,VLV_B0_WA_L3SQCREG1_VALUE ); +} +static void hsw_gt_workarounds_init (struct drm_i915_private *i915,struct i915_wa_list *wal) {
@@ -1071,6 +1128,8 @@ gt_init_workarounds(struct drm_i915_private *i915, struct i915_wa_list *wal)skl_gt_workarounds_init (i915, wal); else if (IS_HASWELL(i915)) hsw_gt_workarounds_init(i915, wal); + else if (IS_VALLEYVIEW(i915)) + vlv_gt_workarounds_init(i915, wal); else if (IS_IVYBRIDGE(i915)) ivb_gt_workarounds_init(i915, wal); else if (INTEL_GEN(i915) <= 8)
drivers/gpu/drm/i915/intel_pm.c +0 -61
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