libbpf: fix race when pinning maps in parallel
PATCH v2 1/1 libbpf: fix race when pinning maps in parallel
When loading in parallel multiple programs which use the same to-be pinned map, it is possible that two instances of the loader will call bpf_object__create_maps() at the same time. If the map doesn't exist when both instances call bpf_object__reuse_map(), then one of the instances will fail with EEXIST when calling bpf_map__pin().
Fix the race by retrying reusing a map if bpf_map__pin() returns EEXIST. The fix is similar to the one in iproute2: e4c4685fd6e4 ("bpf:
Fix race condition with map pinning").
Before retrying the pinning, we don't do any special cleaning of an internal map state. The closer code inspection revealed that it's not required:
- bpf_object__create_map(): map->inner_map is destroyed after a successful call, map->fd is closed if pinning fails.
- bpf_object__populate_internal_map(): created map elements is destroyed upon close(map->fd).
- init_map_slots(): slots are freed after their initialization.
--- tools/lib/bpf/libbpf.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-)
tools/lib/bpf/libbpf.c +14 -1
@@ -4616,10 +4616,13 @@ bpf_object__create_maps(struct bpf_object *obj)char *cp, errmsg[STRERR_BUFSIZE ];unsigned int i, j;int err; +bool retried;for (i =0 ; i < obj->nr_maps; i++) { map = &obj->maps[i]; + retried = false; +retry:if (map->pin_path) { err =bpf_object__reuse_map (map);if (err) {
@@ -4627,6 +4630,12 @@ bpf_object__create_maps(struct bpf_object *obj) map->name); goto err_out; } +if (retried && map->fd <0 ) { +pr_warn ("map '%s': cannot find pinned map\n" , + map->name); + err = -ENOENT ; + goto err_out; + } }if (map->fd >=0 ) {
@@ -4660,9 +4669,13 @@ bpf_object__create_maps(struct bpf_object *obj)if (map->pin_path && !map->pinned) { err =bpf_map__pin (map,NULL );if (err) { +zclose (map->fd); +if (!retried && err == -EEXIST ) { + retried = true; + goto retry; + }pr_warn ("map '%s': failed to auto-pin at '%s': %d\n" , map->name, map->pin_path, err); -zclose (map->fd); goto err_out; } }
Signature · 1 line
2.32.0
Andrii Nakryiko
AppliedQuoted 21 lines · Martynas Pumputis
When loading in parallel multiple programs which use the same to-be pinned map, it is possible that two instances of the loader will call
bpf_object__create_maps()at the same time. If the map doesn't exist when both instances callbpf_object__reuse_map(), then one of the instances will fail with EEXIST when callingbpf_map__pin().Fix the race by retrying reusing a map if
bpf_map__pin()returns EEXIST. The fix is similar to the one in iproute2:e4c4685fd6e4("bpf:
Fix race condition with map pinning").Before retrying the pinning, we don't do any special cleaning of an internal map state. The closer code inspection revealed that it's not required:
-
bpf_object__create_map():map->inner_mapis destroyed after a successful call,map->fdis closed if pinning fails.
-bpf_object__populate_internal_map(): created map elements is destroyed uponclose(map->fd).
-init_map_slots(): slots are freed after their initialization.
Quoted 3 lines
Cc Joe Stringer <[email protected]>Signed-off-by Martynas Pumputis <[email protected]>---
Applied to bpf-next, thanks.
Quoted 3 lines
tools/lib/bpf/libbpf.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-)
[...]
This patch was applied to bpf/bpf-next.git (refs/heads/master):
Hello:
This patch was applied to bpf/bpf-next.git (refs/heads/master):
Quoted 11 lines · On Mon, 26 Jul 2021 17:20:01 +0200 you wrote:
When loading in parallel multiple programs which use the same to-be pinned map, it is possible that two instances of the loader will call
bpf_object__create_maps()at the same time. If the map doesn't exist when both instances callbpf_object__reuse_map(), then one of the instances will fail with EEXIST when callingbpf_map__pin().Fix the race by retrying reusing a map if
bpf_map__pin()returns EEXIST. The fix is similar to the one in iproute2:e4c4685fd6e4("bpf:
Fix race condition with map pinning").[...]
Here is the summary with links:
- [v2,bpf] libbpf: fix race when pinning maps in parallel
https://git.kernel.org/bpf/bpf-next/c/043c5bb3c4f4
You are awesome, thank you!
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