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operator-sparse Fibonacci hashing of waitqueues

PATCH In review William Lee Irwin III 2 participants 6 messages Feb 17, 2002 – Feb 19, 2002

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PATCH 1/1 operator-sparse Fibonacci hashing of waitqueues

After distilling with hpa's help the results of some weeks-old numerological experiments^W^Wnumber crunching, I've devised a patch here for -rmap to make the waitqueue hashing somewhat more palatable for SPARC and several others.

This patch uses some operator-sparse Fibonacci hashing primes in order to allow shift/add implementations of the hash function used for hashed waitqueues.

Dan, Dave, could you take a look here and please comment?

Randy, any chance you could benchmark -rmap with this on top for comparison against standard -rmap to ensure there is no regression?

Thanks,
Bill

P.S.: Dave: Sorry I took so long to get this thing out, but here it is.

# This is a BitKeeper generated patch for the following project:
# Project Name: Long-term Linux VM development
# This patch format is intended for GNU patch command version 2.5 or higher.
# This patch includes the following deltas:
# ChangeSet 1.199 ->
# include/linux/mm_inline.h 1.14 -> 1.15
# mm/filemap.c 1.52 -> 1.53
#
# The following is the BitKeeper ChangeSet Log
# --------------------------------------------
# 02/02/17 [email protected] 1.200
# Use operator-sparse Fibonacci hashing primes for the hashed waitqueues so as to reduce the cost of

# the hashing computation on several major RISC architectures and most 64-bit machines.
# 
# Specifically the search for operator-sparse primes was documented around the definitions of the
# GOLDEN_RATIO_PRIME values, where the number of terms in the sum of powers of 2 was chosen in
# advance and the numbers generated this way were sorted by their continued fraction expansion
# and then filtered for primality.
# 
# In turn the definition of page_waitqueue() also needed to be altered so that for 64-bit machines,
# whose compilers cannot perform the transformation of multiplication by a constant to shifts and
# adds, the transformation is explcitly coded, and documentation is included for it describing how
# the shifts and adds correspond to the signed sum of powers of two representation of the golden
# ratio prime.
# --------------------------------------------
#
diff -Nru a/include/linux/mm_inline.h b/include/linux/mm_inline.h
--- a/include/linux/mm_inline.h	Sun Feb 17 00:49:26 2002
+++ b/include/linux/mm_inline.h	Sun Feb 17 00:49:26 2002
@@ -9,12 +9,43 @@
  * Chuck Lever verified the effectiveness of this technique for several
  * hash tables in his paper documenting the benchmark results:
  * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
+ *
+ * These prime numbers were determined by searching all numbers
+ * composed of sums of seven terms of the form 2^n with n decreasing
+ * with the index of the summand and sorting by the continued fraction
+ * expansion of p/2^BITS_PER_LONG, then filtering for primality.
+ * Verifying that the confidence tests on the chi^2 statistics passed
+ * is necessary because this process can produce "bad" factors, but on
+ * the other hand it often produces excellent factors, so it's a very
+ * useful process for generating hash functions.
  */
+
 #if BITS_PER_LONG == 32
-#define GOLDEN_RATIO_PRIME 2654435761UL
+/*
+ * 2654404609 / 2^32 has the continued fraction expansion
+ * 0,1,1,1,1,1,1,1,1,1,1,1,1,18,7,1,3,7,18,1,1,1,1,1,1,1,1,1,1,2,0
+ * which is very close to phi.
+ * It is of the form 2^31 + 2^29 - 2^25 + 2^22 - 2^19 - 2^16 + 1
+ * which makes it suitable for compiler optimization to shift/add
+ * implementations on machines where multiplication is a slow operation.
+ * gcc is successfully able to optimize this on 32-bit SPARC and MIPS.
+ */
+#define GOLDEN_RATIO_PRIME 0x9e370001UL

#elif BITS_PER_LONG == 64
-#define GOLDEN_RATIO_PRIME 11400714819323198549UL
+/*
+ * 11400862456688148481 / 2^64 has the continued fraction expansion
+ * 0,1,1,1,1,1,1,1,1,1,1,1,2,1,14,1,1048579,15,1,2,1,1,3,9,1,1,8,3,1,7,
+ * 1,1,9,1,2,1,1,1,1,2,0
+ * which is very close to phi = (sqrt(5)-1)/2 = 0,1,1,1,....
+ *
+ * It is of the form 2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1
+ * which makes it suitable for shift/add implementations of the hash
+ * function. 64-bit architectures typically have slow multiplies (or
+ * no hardware multiply) and also gcc is unable to optimize 64-bit
+ * multiplies for these bit patterns so explicit expansion is used.
+ */
+#define GOLDEN_RATIO_PRIME 0x9e37fffffffc0001UL

#else
#error Define GOLDEN_RATIO_PRIME in mm_inline.h for your wordsize.

mm/filemap.c +47 -0
diff -Nru a/mm/filemap.c b/mm/filemap.c
@@ -787,6 +787,9 @@
  * collisions. This cost is great enough that effective hashing
  * is necessary to maintain performance.
  */
+
+#if BITS_PER_LONG == 32
+
 static inline wait_queue_head_t *page_waitqueue(struct page *page)
 {
 	const zone_t *zone = page_zone(page);
@@ -798,6 +801,50 @@
 
 	return &wait[hash];
 }
+
+#elif BITS_PER_LONG == 64
+
+static inline wait_queue_head_t *page_waitqueue(struct page *page)
+{
+	const zone_t *zone = page_zone(page);
+	wait_queue_head_t *wait = zone->wait_table;
+	unsigned long hash = (unsigned long)page;
+	unsigned long n;
+
+	/*
+	 * The bit-sparse GOLDEN_RATIO_PRIME is a sum of powers of 2
+	 * with varying signs: 2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1
+	 * The shifts in the code below correspond to the differences
+	 * in the exponents above.
+	 * The primary reason why the work of expanding the multiplication
+	 * this way is not given to the compiler is because 64-bit code
+	 * generation does not seem to be capable of doing it. So the code
+	 * here manually expands it.
+	 * The differences are used in order to both reduce the number of
+	 * variables used and also to reduce the size of the immediates
+	 * needed for the shift instructions, whose precision is limited
+	 * on some architectures.
+	 */
+
+	n = hash;
+	n <<= 18;
+	hash -= n;
+	n <<= 33;
+	hash -= n;
+	n <<= 3;
+	hash += n;
+	n <<= 3;
+	hash -= n;
+	n <<= 4;
+	hash += n;
+	n <<= 2;
+	hash += n;
+
+	hash >>= zone->wait_table_shift;
+	return &wait[hash];
+}
+
+#endif /* BITS_PER_LONG == 64 */
 
 
 /* 
#1 lore raw
Quoted 10 lines · William Lee Irwin III

After distilling with hpa's help the results of some weeks-old numerological experiments^W^Wnumber crunching, I've devised a patch here for -rmap to make the waitqueue hashing somewhat more palatable for SPARC and several others.

This patch uses some operator-sparse Fibonacci hashing primes in order to allow shift/add implementations of the hash function used for hashed waitqueues.

Dan, Dave, could you take a look here and please comment?

Could you explain in very simple terms, suitable for Aunt Tillie (ok, not *that* simple) how the continued fraction works, how it's notated, and how the terms of the expansion relate to good performance as a hash?

--
Daniel

Quoted 156 lines

Randy, any chance you could benchmark -rmap with this on top for comparison against standard -rmap to ensure there is no regression?

Thanks,
Bill

P.S.: Dave: Sorry I took so long to get this thing out, but here it is.

# This is a BitKeeper generated patch for the following project:
# Project Name: Long-term Linux VM development
# This patch format is intended for GNU patch command version 2.5 or higher.
# This patch includes the following deltas:
# ChangeSet 1.199 ->
# include/linux/mm_inline.h 1.14 -> 1.15
# mm/filemap.c 1.52 -> 1.53
#
# The following is the BitKeeper ChangeSet Log
# --------------------------------------------
# 02/02/17 [email protected] 1.200
# Use operator-sparse Fibonacci hashing primes for the hashed waitqueues so as to reduce the cost of

# the hashing computation on several major RISC architectures and most 64-bit machines.
# 
# Specifically the search for operator-sparse primes was documented around the definitions of the
# GOLDEN_RATIO_PRIME values, where the number of terms in the sum of powers of 2 was chosen in
# advance and the numbers generated this way were sorted by their continued fraction expansion
# and then filtered for primality.
# 
# In turn the definition of page_waitqueue() also needed to be altered so that for 64-bit machines,
# whose compilers cannot perform the transformation of multiplication by a constant to shifts and
# adds, the transformation is explcitly coded, and documentation is included for it describing how
# the shifts and adds correspond to the signed sum of powers of two representation of the golden
# ratio prime.
# --------------------------------------------
#
diff -Nru a/include/linux/mm_inline.h b/include/linux/mm_inline.h
include/linux/mm_inline.h +33 -2
@@ -9,12 +9,43 @@
  * Chuck Lever verified the effectiveness of this technique for several
  * hash tables in his paper documenting the benchmark results:
  * http://www.citi.umich.edu/techreports/reports/citi-tr-00-1.pdf
+ *
+ * These prime numbers were determined by searching all numbers
+ * composed of sums of seven terms of the form 2^n with n decreasing
+ * with the index of the summand and sorting by the continued fraction
+ * expansion of p/2^BITS_PER_LONG, then filtering for primality.
+ * Verifying that the confidence tests on the chi^2 statistics passed
+ * is necessary because this process can produce "bad" factors, but on
+ * the other hand it often produces excellent factors, so it's a very
+ * useful process for generating hash functions.
  */
+
 #if BITS_PER_LONG == 32
-#define GOLDEN_RATIO_PRIME 2654435761UL
+/*
+ * 2654404609 / 2^32 has the continued fraction expansion
+ * 0,1,1,1,1,1,1,1,1,1,1,1,1,18,7,1,3,7,18,1,1,1,1,1,1,1,1,1,1,2,0
+ * which is very close to phi.
+ * It is of the form 2^31 + 2^29 - 2^25 + 2^22 - 2^19 - 2^16 + 1
+ * which makes it suitable for compiler optimization to shift/add
+ * implementations on machines where multiplication is a slow operation.
+ * gcc is successfully able to optimize this on 32-bit SPARC and MIPS.
+ */
+#define GOLDEN_RATIO_PRIME 0x9e370001UL
 
 #elif BITS_PER_LONG == 64
-#define GOLDEN_RATIO_PRIME 11400714819323198549UL
+/*
+ * 11400862456688148481 / 2^64 has the continued fraction expansion
+ * 0,1,1,1,1,1,1,1,1,1,1,1,2,1,14,1,1048579,15,1,2,1,1,3,9,1,1,8,3,1,7,
+ *    1,1,9,1,2,1,1,1,1,2,0
+ * which is very close to phi = (sqrt(5)-1)/2 = 0,1,1,1,....
+ *
+ * It is of the form 2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1
+ * which makes it suitable for shift/add implementations of the hash
+ * function. 64-bit architectures typically have slow multiplies (or
+ * no hardware multiply) and also gcc is unable to optimize 64-bit
+ * multiplies for these bit patterns so explicit expansion is used.
+ */
+#define GOLDEN_RATIO_PRIME 0x9e37fffffffc0001UL
 
 #else
 #error Define GOLDEN_RATIO_PRIME in mm_inline.h for your wordsize.

diff -Nru a/mm/filemap.c b/mm/filemap.c

mm/filemap.c +47 -1
@@ -787,6 +787,9 @@
  * collisions. This cost is great enough that effective hashing
  * is necessary to maintain performance.
  */
+
+#if BITS_PER_LONG == 32
+
 static inline wait_queue_head_t *page_waitqueue(struct page *page)
 {
 	const zone_t *zone = page_zone(page);
@@ -798,6 +801,50 @@
 
 	return &wait[hash];
 }
+
+#elif BITS_PER_LONG == 64
+
+static inline wait_queue_head_t *page_waitqueue(struct page *page)
+{
+	const zone_t *zone = page_zone(page);
+	wait_queue_head_t *wait = zone->wait_table;
+	unsigned long hash = (unsigned long)page;
+	unsigned long n;
+
+	/*
+	 * The bit-sparse GOLDEN_RATIO_PRIME is a sum of powers of 2
+	 * with varying signs: 2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1
+	 * The shifts in the code below correspond to the differences
+	 * in the exponents above.
+	 * The primary reason why the work of expanding the multiplication
+	 * this way is not given to the compiler is because 64-bit code
+	 * generation does not seem to be capable of doing it. So the code
+	 * here manually expands it.
+	 * The differences are used in order to both reduce the number of
+	 * variables used and also to reduce the size of the immediates
+	 * needed for the shift instructions, whose precision is limited
+	 * on some architectures.
+	 */
+
+	n = hash;
+	n <<= 18;
+	hash -= n;
+	n <<= 33;
+	hash -= n;
+	n <<= 3;
+	hash += n;
+	n <<= 3;
+	hash -= n;
+	n <<= 4;
+	hash += n;
+	n <<= 2;
+	hash += n;
+
+	hash >>= zone->wait_table_shift;
+	return &wait[hash];
+}
+
+#endif /* BITS_PER_LONG == 64 */
 
 
 /* 
-

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Signature · 1 line
Daniel
#2 lore raw
In reply to William Lee Irwin III
Quoted 10 lines · William Lee Irwin III
Quoted 10 lines

After distilling with hpa's help the results of some weeks-old numerological experiments^W^Wnumber crunching, I've devised a patch here for -rmap to make the waitqueue hashing somewhat more palatable for SPARC and several others.

This patch uses some operator-sparse Fibonacci hashing primes in order to allow shift/add implementations of the hash function used for hashed waitqueues.

Dan, Dave, could you take a look here and please comment?

Quoted 3 lines · Daniel Phillips

Could you explain in very simple terms, suitable for Aunt Tillie (ok, not *that* simple) how the continued fraction works, how it's notated, and how the terms of the expansion relate to good performance as a hash?

Do you want it just in a post or in-line?

Here's the posted brief version:

Numbers have "integer parts" and "fractional parts", for instance, if you have a number such as 10 1/2 (ten and one half) the integer part is 10 and the fractional part is 1/2. The fractional part of a number x is written {x}.

Now, there is something called the "spectrum" of a number, which for a number x is the set of all the numbers of the form n * x, where n is an integer. So we have {1*x}, {2*x}, {3*x}, and so on.

If we want to measure how well a number distributes things we can try to see how uniform the spectrum is as a distribution. There is a theorem which states the "most uniform" distribution results from the number phi = (sqrt(5)-1)/2, which is related to Fibonacci numbers.

The continued fraction of phi is

0 + 1
-----
1 + 1

      -----
      1 + 1
         -----
         1 + 1
            -----
            1 + 1
                ...

where it's 1's all the way down. Some additional study also revealed that how close the continued fraction of a number is to phi is related to how uniform the spectrum is. For brevity, I write continued fractions in-line, for instance, 0,1,1,1,1,... for phi, or 0,1,2,3,4,... for

0 + 1
-----
1 + 2

      -----
      1 + 3
         -----
         1 + 4
            ....

One way to evaluate these is to "chop off" the fraction at some point (for instance, where I put ...) and then reduce it like an ordinary fraction expression.

Fibonacci hashing considers the number p/2^n where n is BITS_PER_LONG and p is a prime number, and this is supposed to have a relationship to how evenly-distributed all the n-bit numbers multiplied by p in n-bit arithmetic are. Which is where the hash functions come in, since you want hash functions to evenly distribute things. There are reasons why primes are better, too.

And I think that covers most of what you had in mind.

In my own opinion, this stuff borders on numerology, but it seems to be a convenient supply of hash functions that pass chi^2 tests on the bucket distributions, so I sort of tolerate it. If I'm not using a strict enough test then I'm all ears...

Cheers,
Bill

#3 lore raw
In reply to William Lee Irwin III
Quoted 5 lines · William Lee Irwin III

where it's 1's all the way down. Some additional study also revealed that how close the continued fraction of a number is to phi is related to how uniform the spectrum is. For brevity, I write continued fractions in-line, for instance, 0,1,1,1,1,... for phi, or 0,1,2,3,4,... for

Quoted 8 lines

0 + 1
-----
1 + 2

      -----
      1 + 3
         -----
         1 + 4
            ....

doh! Sorry, I just woke up

0 + 1
-----
1 + 1

      -----
      2 + 1
         -----
         3 + 1
            -----
            4 + 1
               ...

Cheers,
Bill

#4 lore raw
In reply to William Lee Irwin III
Quoted 66 lines · William Lee Irwin III
Quoted 10 lines · William Lee Irwin III
Quoted 10 lines

After distilling with hpa's help the results of some weeks-old numerological experiments^W^Wnumber crunching, I've devised a patch here for -rmap to make the waitqueue hashing somewhat more palatable for SPARC and several others.

This patch uses some operator-sparse Fibonacci hashing primes in order to allow shift/add implementations of the hash function used for hashed waitqueues.

Dan, Dave, could you take a look here and please comment?

Quoted 3 lines · Daniel Phillips

Could you explain in very simple terms, suitable for Aunt Tillie (ok, not *that* simple) how the continued fraction works, how it's notated, and how the terms of the expansion relate to good performance as a hash?

Do you want it just in a post or in-line?

Here's the posted brief version:

Numbers have "integer parts" and "fractional parts", for instance, if you have a number such as 10 1/2 (ten and one half) the integer part is 10 and the fractional part is 1/2. The fractional part of a number x is written {x}.

Now, there is something called the "spectrum" of a number, which for a number x is the set of all the numbers of the form n * x, where n is an integer. So we have {1*x}, {2*x}, {3*x}, and so on.

If we want to measure how well a number distributes things we can try to see how uniform the spectrum is as a distribution. There is a theorem which states the "most uniform" distribution results from the number phi = (sqrt(5)-1)/2, which is related to Fibonacci numbers.

The continued fraction of phi is

0 + 1
-----
1 + 1

      -----
      1 + 1
         -----
         1 + 1
            -----
            1 + 1
                ...

where it's 1's all the way down. Some additional study also revealed that how close the continued fraction of a number is to phi is related to how uniform the spectrum is. For brevity, I write continued fractions in-line, for instance, 0,1,1,1,1,... for phi, or 0,1,2,3,4,... for

0 + 1
-----
1 + 2

      -----
      1 + 3
         -----
         1 + 4
            ....

One way to evaluate these is to "chop off" the fraction at some point (for instance, where I put ...) and then reduce it like an ordinary fraction expression.

Quoted 8 lines

Fibonacci hashing considers the number p/2^n where n is BITS_PER_LONG and p is a prime number, and this is supposed to have a relationship to how evenly-distributed all the n-bit numbers multiplied by p in n-bit arithmetic are. Which is where the hash functions come in, since you want hash functions to evenly distribute things. There are reasons why primes are better, too.

And I think that covers most of what you had in mind.

Yes, it sure does, thanks a lot.

Quoted 4 lines

In my own opinion, this stuff borders on numerology, but it seems to be a convenient supply of hash functions that pass chi^2 tests on the bucket distributions, so I sort of tolerate it. If I'm not using a strict enough test then I'm all ears...

/me resolves to get back to htree hashing very soon.

Signature · 1 line
Daniel
#5 lore raw
In reply to William Lee Irwin III
Quoted 3 lines · William Lee Irwin III

Now, there is something called the "spectrum" of a number, which for a number x is the set of all the numbers of the form n * x, where n is an integer. So we have {1*x}, {2*x}, {3*x}, and so on.

Argh! Spec(x) is the multiset [1*x], [2*x], [3*x] where [x] is the integer part of x.

Cheers,
Bill