sound/oss/esssolo1: Use the DMA_32BIT_MASK constant
PATCH 1/7 sound/oss/esssolo1: Use the DMA_32BIT_MASK constant
From: Tobias Klauser <[email protected]>
Use the DMA_32BIT_MASK constant from dma-mapping.h
when calling pci_set_dma_mask() or pci_set_consistent_dma_mask() See http://marc.theaimsgroup.com/?t=108001993000001&r=1&w=2 for details
Signed-off-by Tobias Klauser <[email protected]>
Signed-off-by Domen Puncer <[email protected]>
--- esssolo1.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletion(-)
sound/oss/esssolo1.c +2 -1
@@ -104,6 +104,7 @@#include <linux/smp_lock.h> #include <linux/gameport.h> #include <linux/wait.h> +#include <linux/dma-mapping.h> #include <asm/io.h> #include <asm/page.h>
@@ -2326,7 +2327,7 @@ static int __devinit solo1_probe(struct* to 24 bits first, then 32 bits (playback only) if that fails. */ if (pci_set_dma_mask (pcidev,0x00ffffff ) && -pci_set_dma_mask (pcidev,0xffffffff )) { +pci_set_dma_mask (pcidev,DMA_32BIT_MASK )) {printk (KERN_WARNING "solo1: architecture does not support 24bit or 32bit PCI busmaster DMA\n" );return -ENODEV ; }
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