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sound/oss/esssolo1: Use the DMA_32BIT_MASK constant

PATCH In review [email protected] 1 participant 1 message May 28, 2005 Sound

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PATCH 1/7 sound/oss/esssolo1: Use the DMA_32BIT_MASK constant

From: Tobias Klauser <[email protected]>

Use the DMA_32BIT_MASK constant from dma-mapping.h
when calling pci_set_dma_mask() or pci_set_consistent_dma_mask() See http://marc.theaimsgroup.com/?t=108001993000001&r=1&w=2 for details

---
 esssolo1.c |    3 ++-
 1 files changed, 2 insertions(+), 1 deletion(-)
sound/oss/esssolo1.c +2 -1
Index: quilt/sound/oss/esssolo1.c
===================================================================
@@ -104,6 +104,7 @@
 #include <linux/smp_lock.h>
 #include <linux/gameport.h>
 #include <linux/wait.h>
+#include <linux/dma-mapping.h>
 
 #include <asm/io.h>
 #include <asm/page.h>
@@ -2326,7 +2327,7 @@ static int __devinit solo1_probe(struct 
 	 * to 24 bits first, then 32 bits (playback only) if that fails.
 	 */
 	if (pci_set_dma_mask(pcidev, 0x00ffffff) &&
-	    pci_set_dma_mask(pcidev, 0xffffffff)) {
+	    pci_set_dma_mask(pcidev, DMA_32BIT_MASK)) {
 		printk(KERN_WARNING "solo1: architecture does not support 24bit or 32bit PCI busmaster DMA\n");
 		return -ENODEV;
 	}

--