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TCP build fix

PATCH In review Jeff Garzik 3 participants 3 messages Nov 11, 2005

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#0 lore raw

PATCH 1/1 TCP build fix

Recent TCP changes broke the build.

net/ipv4/tcp_vegas.c +1 -1
index 4376814..b7d296a 100644
@@ -236,7 +236,7 @@ static void tcp_vegas_cong_avoid(struct 
 			/* We don't have enough RTT samples to do the Vegas
 			 * calculation, so we'll behave like Reno.
 			 */
-			tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, cnt);
+			tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
 		} else {
 			u32 rtt, target_cwnd, diff;
 
#1 lore raw
Quoted 11 lines · Jeff Garzik

Recent TCP changes broke the build.

net/ipv4/tcp_vegas.c +0 -0
index 4376814..b7d296a 100644

net/ipv4/tcp_vegas.c static void tcp_vegas_cong_avoid(struct · line 242

Quoted 8 lines
net/ipv4/tcp_vegas.c +1 -1
@@ -236,7 +236,7 @@ static void tcp_vegas_cong_avoid(struct 
 			/* We don't have enough RTT samples to do the Vegas
 			 * calculation, so we'll behave like Reno.
 			 */
-			tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, cnt);
+			tcp_reno_cong_avoid(sk, ack, seq_rtt, in_flight, flag);
 		} else {
 			u32 rtt, target_cwnd, diff;
 

Sorry, must have happened when juggling the test and release tree.