ACPI C-States: accounting of sleep times
Subsystems (2)
PATCH 1/1 ACPI C-States: accounting of sleep times
Track the actual time spent in C-States (C2 upwards, we can't determine this for C1), not only the number of invocations. This is especially useful for dynamic ticks / "tickless systems", but is also of interest on normal systems, as any interrupt activity leads to C-States being exited, not only the timer interrupt.
The time is being measured in PM timer ticks, so an increase by one equals 279 nanoseconds.
Signed-off-by Dominik Brodowski <[email protected]>
---
drivers/acpi/processor_idle.c | 10 ++++++---- include/acpi/processor.h | 1 + 2 files changed, 7 insertions(+), 4 deletions(-)
3997a08ff5aa0553dfff81801c3690a5c91ac7bc
drivers/acpi/processor_idle.c +6 -4
@@ -322,8 +322,6 @@ static void acpi_processor_idle(void) cx = &pr->power.states[ACPI_STATE_C1 ];#endif - cx->usage++; -/* * Sleep: * ------
@@ -421,6 +419,9 @@ static void acpi_processor_idle(void)local_irq_enable ();return ; } + cx->usage++; +if ((cx->type !=ACPI_STATE_C1 ) && (sleep_ticks >0 )) + cx->time += sleep_ticks; next_state = pr->power.state;
@@ -1055,9 +1056,10 @@ static int acpi_processor_power_seq_showelse seq_puts (seq,"demotion[--] " ); -seq_printf (seq,"latency[%03d] usage[%08d]\n" , +seq_printf (seq,"latency[%03d] usage[%08d] duration[%020llu]\n" , pr->power.states[i].latency, - pr->power.states[i].usage); + pr->power.states[i].usage, + pr->power.states[i].time); } end:
include/acpi/processor.h +1 -0
@@ -51,6 +51,7 @@ struct acpi_processor_cx {u32 latency_ticks;u32 power;u32 usage; +u64 time;struct acpi_processor_cx_policy promotion;struct acpi_processor_cx_policy demotion; };
Signature · 1 line
1.2.4