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cleanup and error reporting for sound/core/init.c

PATCH In review Oliver Neukum 2 participants 4 messages Jan 12, 2007 – Jan 16, 2007 Sound

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#0 lore raw

PATCH 1/1 cleanup and error reporting for sound/core/init.c

Hi,

please accept this patch, which makes the control flow clear with indentation, adds some comments and improves error reporting.

Regards
Oliver

--

sound/core/init.c +12 -8
@@ -114,22 +114,26 @@
 	if (idx < 0) {
 		int idx2;
 		for (idx2 = 0; idx2 < SNDRV_CARDS; idx2++)
+			/* idx == -1 == 0xffff means: take any free slot */
 			if (~snd_cards_lock & idx & 1<<idx2) {
 				idx = idx2;
 				if (idx >= snd_ecards_limit)
 					snd_ecards_limit = idx + 1;
 				break;
 			}
-	} else if (idx < snd_ecards_limit) {
-		if (snd_cards_lock & (1 << idx))
-			err = -ENODEV;	/* invalid */
-	} else if (idx < SNDRV_CARDS)
-		snd_ecards_limit = idx + 1; /* increase the limit */
-	else
-		err = -ENODEV;
+	} else {
+		 if (idx < snd_ecards_limit) {
+			if (snd_cards_lock & (1 << idx))
+				err = -EBUSY;	/* invalid */
+		} else if (idx < SNDRV_CARDS)
+				snd_ecards_limit = idx + 1; /* increase the limit */
+			else
+				err = -ENODEV;
+	}
 	if (idx < 0 || err < 0) {
 		mutex_unlock(&snd_card_mutex);
-		snd_printk(KERN_ERR "cannot find the slot for index %d (range 0-%i)\n", idx, snd_ecards_limit - 1);
+		snd_printk(KERN_ERR "cannot find the slot for index %d (range 0-%i), error: %d\n",
+			 idx, snd_ecards_limit - 1, err);
 		goto __error;
 	}
 	snd_cards_lock |= 1 << idx;		/* lock it */
#1 lore raw

At Fri, 12 Jan 2007 14:49:57 +0100,

sound/core/init.c line 131

Quoted 9 lines · Oliver Neukum
sound/core/init.c +8 -0
+	} else {
+		 if (idx < snd_ecards_limit) {
+			if (snd_cards_lock & (1 << idx))
+				err = -EBUSY;	/* invalid */
+		} else if (idx < SNDRV_CARDS)
+				snd_ecards_limit = idx + 1; /* increase the limit */
+			else
+				err = -ENODEV;

The indent looks strange in the above three lines. Also, for me it's not much better than before... :) (all if's are comparisons of idx with other values.)

Takashi

#2 lore raw

Am Freitag, 12. Januar 2007 18:42 schrieb Takashi Iwai:

Quoted 15 lines

At Fri, 12 Jan 2007 14:49:57 +0100,

Review

Quoted 9 lines · Oliver Neukum
(quoted diff) +8 -0
+	} else {
+		 if (idx < snd_ecards_limit) {
+			if (snd_cards_lock & (1 << idx))
+				err = -EBUSY;	/* invalid */
+		} else if (idx < SNDRV_CARDS)
+				snd_ecards_limit = idx + 1; /* increase the limit */
+			else
+				err = -ENODEV;

The indent looks strange in the above three lines. Also, for me it's not much better than before... :) (all if's are comparisons of idx with other values.)

Hi,

OK, how about this one? The original indentation makes the control flow very hard to follow.

Regards
Oliver

--

core/init.c renamed from core/init.c.alt +14 -8
@@ -114,22 +114,28 @@
 	if (idx < 0) {
 		int idx2;
 		for (idx2 = 0; idx2 < SNDRV_CARDS; idx2++)
+			/* idx = -1 = 0xffff means: take any free slot */
 			if (~snd_cards_lock & idx & 1<<idx2) {
 				idx = idx2;
 				if (idx >= snd_ecards_limit)
 					snd_ecards_limit = idx + 1;
 				break;
 			}
-	} else if (idx < snd_ecards_limit) {
-		if (snd_cards_lock & (1 << idx))
-			err = -ENODEV;	/* invalid */
-	} else if (idx < SNDRV_CARDS)
-		snd_ecards_limit = idx + 1; /* increase the limit */
-	else
-		err = -ENODEV;
+	} else {
+		 if (idx < snd_ecards_limit) {
+			if (snd_cards_lock & (1 << idx))
+				err = -EBUSY;	/* invalid */
+		} else {
+			if (idx < SNDRV_CARDS)
+				snd_ecards_limit = idx + 1; /* increase the limit */
+			else
+				err = -ENODEV;
+		}
+	}
 	if (idx < 0 || err < 0) {
 		mutex_unlock(&snd_card_mutex);
-		snd_printk(KERN_ERR "cannot find the slot for index %d (range 0-%i)\n", idx, snd_ecards_limit - 1);
+		snd_printk(KERN_ERR "cannot find the slot for index %d (range 0-%i), error: %d\n",
+			 idx, snd_ecards_limit - 1, err);
 		goto __error;
 	}
 	snd_cards_lock |= 1 << idx;		/* lock it */
#3 lore raw

At Sat, 13 Jan 2007 07:37:59 +0100,

Quoted 20 lines · Oliver Neukum

Am Freitag, 12. Januar 2007 18:42 schrieb Takashi Iwai:

Quoted 15 lines

At Fri, 12 Jan 2007 14:49:57 +0100,

core/init.c line 132

Quoted 9 lines · Oliver Neukum
core/init.c renamed from core/init.c.alt +8 -0
+	} else {
+		 if (idx < snd_ecards_limit) {
+			if (snd_cards_lock & (1 << idx))
+				err = -EBUSY;	/* invalid */
+		} else if (idx < SNDRV_CARDS)
+				snd_ecards_limit = idx + 1; /* increase the limit */
+			else
+				err = -ENODEV;

The indent looks strange in the above three lines. Also, for me it's not much better than before... :) (all if's are comparisons of idx with other values.)

Hi,

Quoted 7 lines

OK, how about this one? The original indentation makes the control flow very hard to follow.

Regards
Oliver

Thanks, now applied to ALSA tree.

Takashi