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gxfb/lxfb: use VSA definitions when fetching framebuffer size

PATCH In review Andres Salomon 1 participant 1 message Apr 14, 2008 Framebuffer layer

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PATCH 1/3 gxfb/lxfb: use VSA definitions when fetching framebuffer size

..Rather than using magic constants.

---
 drivers/video/geode/display_gx.c |    7 ++++---
 drivers/video/geode/lxfb_ops.c   |    6 +++---
 include/asm-x86/geode.h          |    1 +
 3 files changed, 8 insertions(+), 6 deletions(-)
drivers/video/geode/display_gx.c +4 -3
index 3743c87..1e82ecc 100644
@@ -17,6 +17,7 @@
 #include <asm/io.h>
 #include <asm/div64.h>
 #include <asm/delay.h>
+#include <asm/geode.h>
 
 #include "gxfb.h"
 
@@ -28,10 +29,10 @@ unsigned int gx_frame_buffer_size(void)
 	/* Virtual register class = 0x02 */
 	/* VG_MEM_SIZE(512Kb units) = 0x00 */
 
-	outw(0xFC53, 0xAC1C);
-	outw(0x0200, 0xAC1C);
+	outw(VSA_VR_UNLOCK, VSA_VRC_INDEX);
+	outw(VSA_VR_MEM_SIZE, VSA_VRC_INDEX);
 
-	val = (unsigned int)(inw(0xAC1E)) & 0xFFl;
+	val = (unsigned int)(inw(VSA_VRC_DATA)) & 0xFFl;
 	return (val << 19);
 }
 
drivers/video/geode/lxfb_ops.c +3 -3
index c0413ea..51080db 100644
@@ -283,10 +283,10 @@ unsigned int lx_framebuffer_size(void)
 	/* Virtual Register Class    = 0x02                     */
 	/* VG_MEM_SIZE (1MB units)   = 0x00                     */
 
-	outw(0xFC53, 0xAC1C);
-	outw(0x0200, 0xAC1C);
+	outw(VSA_VR_UNLOCK, VSA_VRC_INDEX);
+	outw(VSA_VR_MEM_SIZE, VSA_VRC_INDEX);
 
-	val = (unsigned int)(inw(0xAC1E)) & 0xFE;
+	val = (unsigned int)(inw(VSA_VRC_DATA)) & 0xFE;
 	return (val << 20);
 }
 
include/asm-x86/geode.h +1 -0
index 6cded63..6c8a2a0 100644
@@ -109,6 +109,7 @@ extern int geode_get_dev_base(unsigned int dev);
 #define VSA_VRC_DATA		0xAC1E
 #define VSA_VR_UNLOCK		0xFC53	/* unlock virtual register */
 #define VSA_VR_SIGNATURE	0x0003
+#define VSA_VR_MEM_SIZE		0x0200
 #define VSA_SIG			0x4132	/* signature is ascii 'VSA2' */
 
 /* GPIO */
Signature · 12 lines
1.5.4.4



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