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Multiple simultaneous audio streams?

Bluez-devel deker 4 participants 7 messages Nov 4, 2008 – Nov 7, 2008 Bluetooth drivers

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deker

author
#0 lore raw

Hi,

I am working on a project where it would be desirable to have audio
streams going to more than one SCO audio device at a time. My quick test today of playing a WAV file with mplayer to two different devices didn't work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

Thanks,

-d

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maintainer
#1 lore raw

Hi,

Quoted 9 lines

I am working on a project where it would be desirable to have audio streams going to more than one SCO audio device at a time. My quick test
today of playing a WAV file with mplayer to two different devices didn't
work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

Quoted 3 lines

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

do you wanna do speech quality or CD quality audio streaming?

And yes, BlueZ does support it, but there are limitations from the Bluetooth radio. So you really need to know what you wanna do.

Regards

Marcel

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author
#2 lore raw

Speech quality is all we need. If I can get 2 8Khz output streams going to 2 devices and 1 8Khz input stream from one device I'll be happy.

If somebody can point me in the right direction I'd really appreciate it.

Thanks,

-d

Quoted 27 lines · Marcel Holtmann

Hi,

Quoted 9 lines

I am working on a project where it would be desirable to have audio streams going to more than one SCO audio device at a time. My quick test
today of playing a WAV file with mplayer to two different devices didn't
work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

Quoted 4 lines

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

do you wanna do speech quality or CD quality audio streaming?

And yes, BlueZ does support it, but there are limitations from the Bluetooth radio. So you really need to know what you wanna do.

Regards

Marcel

Quoted 10 lines

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#3 lore raw
In reply to deker
Quoted 9 lines · deker

I am working on a project where it would be desirable to have audio
streams going to more than one SCO audio device at a time. My quick test today of playing a WAV file with mplayer to two different devices didn't work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

If you're using BlueZ 4.17 or later you'll need to add something like MaxConnections=2
to the [Headset] section in /etc/bluetooth/audio.conf to be able to create a service level connection to more than 1 device.

Johan

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author
#4 lore raw

I've changed the MaxConnections setting and now I'm seeing something different (this must mean I'm getting closer :)

I'm using the following config/comandline to play audio:

audio.conf:
[General]
SCORouting=PCM
[Headset]
HFP=False
MaxConnections=2

~/.asoundrc:

pcm.bluetooth {
    type bluetooth
    device 00:0B:2E:D5:27:DA  
    profile auto
}
pcm.bluetooth2 {
    type bluetooth
    device 00:0B:2E:D4:EC:31
    profile auto
}

mplayer command lines:

mplayer -ao alsa:device=bluetooth test.wav
mplayer -ao alsa:device=bluetooth2 test.wav

Either execution of mplayer works properly as long as the other isn't streaming to the device. If one is already running, mplayer reports the following:

[AO_ALSA] alsa-lib: pcm_bluetooth.c:464:(bluetooth_hsp_hw_params) BT_SETCONFIGURATION failed : Input/output error(5) [AO_ALSA] Unable to set hw-parameters: Input/output error Could not open/initialize audio device -> no sound.
Audio: no sound
Video: no video

Exiting... (End of file)

Also, it seems that I'm losing the beginning of the sample in playback. I assume this is due to the delay of setting up the connection to the headset, but I was wondering if there was a way to avoid this.

Thanks,

-d

Quoted 20 lines · Johan Hedberg
Quoted 10 lines · deker

I am working on a project where it would be desirable to have audio
streams going to more than one SCO audio device at a time. My quick test today of playing a WAV file with mplayer to two different devices didn't work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

If you're using BlueZ 4.17 or later you'll need to add something like MaxConnections=2
to the [Headset] section in /etc/bluetooth/audio.conf to be able to create a service level connection to more than 1 device.

Johan

Quoted 10 lines

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author
#5 lore raw

Oops. I forgot to mention that this is with BlueZ 4.13.

-d

Quoted 91 lines · deker

I've changed the MaxConnections setting and now I'm seeing something different (this must mean I'm getting closer :)

I'm using the following config/comandline to play audio:

audio.conf:
[General]
SCORouting=PCM
[Headset]
HFP=False
MaxConnections=2

~/.asoundrc:

pcm.bluetooth {
    type bluetooth
    device 00:0B:2E:D5:27:DA  
    profile auto
}
pcm.bluetooth2 {
    type bluetooth
    device 00:0B:2E:D4:EC:31
    profile auto
}

mplayer command lines:

mplayer -ao alsa:device=bluetooth test.wav
mplayer -ao alsa:device=bluetooth2 test.wav

Either execution of mplayer works properly as long as the other isn't streaming to the device. If one is already running, mplayer reports the following:

[AO_ALSA] alsa-lib: pcm_bluetooth.c:464:(bluetooth_hsp_hw_params) BT_SETCONFIGURATION failed : Input/output error(5) [AO_ALSA] Unable to set hw-parameters: Input/output error Could not open/initialize audio device -> no sound.
Audio: no sound
Video: no video

Exiting... (End of file)

Also, it seems that I'm losing the beginning of the sample in playback. I assume this is due to the delay of setting up the connection to the headset, but I was wondering if there was a way to avoid this.

Thanks,

-d

Quoted 21 lines · Johan Hedberg
Quoted 11 lines · deker

I am working on a project where it would be desirable to have audio
streams going to more than one SCO audio device at a time. My quick test today of playing a WAV file with mplayer to two different devices didn't work and bluetoothd was reporting "connection refused" when I tried to get the second stream going. Once the first playback finished, I was able to then play to the second device.

So, I suppose m question is if BlueZ supports audio to multiple SCO devices at the same time? If not, what might be involved in making it work?

If you're using BlueZ 4.17 or later you'll need to add something like MaxConnections=2
to the [Headset] section in /etc/bluetooth/audio.conf to be able to create a service level connection to more than 1 device.

Johan

Quoted 11 lines

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Quoted 10 lines

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#6 lore raw

[Bluez-devel] Need Help. Plz reply.

Hi All,

Sorry for interrupting in this mail list.

But i am really tired on searching the answer for my questions.

I am trying to develop new applications in Bluetooth (in Bluez).

i couldn't find any materials how to start it. (i didn't mean how to write the program ans new concepts)

i need the initial configuration to been done before writing the application.

1. Need to know which are the packages need to install.
2. how to access the inbuild api's. (need to clarify i can use the installed stack api's (run time libraries) or to include the source code api's and compile the source while compiling my application code).
3. is there any Environment variables need to be set.
4. How to compile is there any runtime libraries need to be included?

If i get any documents / source code (say for SDP only) and how to compile and test is is very useful for me.

awaiting for the response.

Thanks in advance,
merameshj

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