ALSA: cs5535audio: stick AD1888 bitshift values into a header file
PATCH 1/4 ALSA: cs5535audio: stick AD1888 bitshift values into a header file
We'd like to use the High Pass Filter and V_REFOUT bitshift values elsewhere, so stick them into a ac97_codec.h.
Signed-off-by Andres Salomon <[email protected]>
--- include/sound/ac97_codec.h | 2 ++ sound/pci/ac97/ac97_patch.c | 5 +++-- 2 files changed, 5 insertions(+), 2 deletions(-)
include/sound/ac97_codec.h +2 -0
@@ -281,10 +281,12 @@/* specific - Analog Devices */ #define AC97_AD_TEST 0x5a/* test register */ #define AC97_AD_TEST2 0x5c/* undocumented test register 2 */ +#define AC97_AD_HPFD_SHIFT 12/* High Pass Filter Disable */ #define AC97_AD_CODEC_CFG 0x70/* codec configuration */ #define AC97_AD_JACK_SPDIF 0x72/* Jack Sense & S/PDIF */ #define AC97_AD_SERIAL_CFG 0x74/* Serial Configuration */ #define AC97_AD_MISC 0x76/* Misc Control Bits */ +#define AC97_AD_VREFD_SHIFT 2/* V_REFOUT Disable (AD1888) */ /* specific - Cirrus Logic */ #define AC97_CSR_ACMODE 0x5e/* AC Mode Register */
sound/pci/ac97/ac97_patch.c +3 -2
@@ -2054,8 +2054,9 @@ static const struct snd_kcontrol_new snd_ac97_ad1888_controls[] = { .get = snd_ac97_ad1888_lohpsel_get, .put = snd_ac97_ad1888_lohpsel_put }, -AC97_SINGLE ("V_REFOUT Enable" ,AC97_AD_MISC ,2 ,1 ,1 ), -AC97_SINGLE ("High Pass Filter Enable" ,AC97_AD_TEST2 ,12 ,1 ,1 ), +AC97_SINGLE ("V_REFOUT Enable" ,AC97_AD_MISC ,AC97_AD_VREFD_SHIFT ,1 ,1 ), +AC97_SINGLE ("High Pass Filter Enable" ,AC97_AD_TEST2 , +AC97_AD_HPFD_SHIFT ,1 ,1 ), AC97_SINGLE("Spread Front to Surround and Center/LFE", AC97_AD_MISC, 7, 1, 0), { .iface = SNDRV_CTL_ELEM_IFACE_MIXER,
Signature · 1 line
1.5.6.5
Takashi Iwai
AppliedAt Wed, 5 Nov 2008 17:29:53 -0500,
Quoted 6 lines · Andres Salomon
We'd like to use the High Pass Filter and
V_REFOUTbitshift values elsewhere, so stick them into aac97_codec.h.Signed-off-by Andres Salomon <[email protected]>
Thanks, applied patches from 1 to 3 now as they are trivial fixes.
The patch 4 is pending. As Jaya comments, please split the patch to his original one and additional fixes.
thanks,
Takashi