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Android PM extensions

RFC PATCH In review Arve Hjønnevåg 9 participants 87 messages Jan 14, 2009 – Feb 4, 2009

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#0 lore raw

cover Android PM extensions

The following patch series adds two apis, wakelock and earlysuspend. The Android platform uses the earlysuspend api to turn the screen and some input devices on and off. The wakelock code determines when to enter the full suspend state.

These apis could also be useful to other platforms where the goal is to enter full suspend whenever possible.

--
Arve Hjønnevåg

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#1 lore raw

PATCH 1/11 PM: Add wake lock api.

---
 include/linux/wakelock.h |   91 ++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 91 insertions(+), 0 deletions(-)
 create mode 100755 include/linux/wakelock.h
include/linux/wakelock.h new file +91 -0
new file mode 100755
index 0000000..a096d24
@@ -0,0 +1,91 @@
+/* include/linux/wakelock.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _LINUX_WAKELOCK_H
+#define _LINUX_WAKELOCK_H
+
+#include <linux/list.h>
+#include <linux/ktime.h>
+
+/* A wake_lock prevents the system from entering suspend or other low power
+ * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock
+ * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power
+ * states that cause large interrupt latencies or that disable a set of
+ * interrupts will not entered from idle until the wake_locks are released.
+ */
+
+enum {
+	WAKE_LOCK_SUSPEND, /* Prevent suspend */
+	WAKE_LOCK_IDLE,    /* Prevent low power idle */
+	WAKE_LOCK_TYPE_COUNT
+};
+
+struct wake_lock {
+#ifdef CONFIG_HAS_WAKELOCK
+	struct list_head    link;
+	int                 flags;
+	const char         *name;
+	unsigned long       expires;
+#ifdef CONFIG_WAKELOCK_STAT
+	struct {
+		int             count;
+		int             expire_count;
+		int             wakeup_count;
+		ktime_t         total_time;
+		ktime_t         prevent_suspend_time;
+		ktime_t         max_time;
+		ktime_t         last_time;
+	} stat;
+#endif
+#endif
+};
+
+#ifdef CONFIG_HAS_WAKELOCK
+
+void wake_lock_init(struct wake_lock *lock, int type, const char *name);
+void wake_lock_destroy(struct wake_lock *lock);
+void wake_lock(struct wake_lock *lock);
+void wake_lock_timeout(struct wake_lock *lock, long timeout);
+void wake_unlock(struct wake_lock *lock);
+
+/* wake_lock_active returns a non-zero value if the wake_lock is currently
+ * locked. If the wake_lock has a timeout, it does not check the timeout
+ * but if the timeout had aready been checked it will return 0.
+ */
+int wake_lock_active(struct wake_lock *lock);
+
+/* has_wake_lock returns 0 if no wake locks of the specified type are active,
+ * and non-zero if one or more wake locks are held. Specifically it returns
+ * -1 if one or more wake locks with no timeout are active or the
+ * number of jiffies until all active wake locks time out.
+ */
+long has_wake_lock(int type);
+
+#else
+
+static inline void wake_lock_init(struct wake_lock *lock, int type,
+					const char *name) {}
+static inline void wake_lock_destroy(struct wake_lock *lock) {}
+static inline void wake_lock(struct wake_lock *lock) {}
+static inline void wake_lock_timeout(struct wake_lock *lock, long timeout) {}
+static inline void wake_unlock(struct wake_lock *lock) {}
+
+static inline int wake_lock_active(struct wake_lock *lock) { return 0; }
+static inline long has_wake_lock(int type) { return 0; }
+
+#endif
+
+#endif
+
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#2 lore raw

PATCH 2/11 PM: Add early suspend api.

---
 include/linux/earlysuspend.h |   56 ++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 56 insertions(+), 0 deletions(-)
 create mode 100755 include/linux/earlysuspend.h
include/linux/earlysuspend.h new file +56 -0
new file mode 100755
index 0000000..8343b81
@@ -0,0 +1,56 @@
+/* include/linux/earlysuspend.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _LINUX_EARLYSUSPEND_H
+#define _LINUX_EARLYSUSPEND_H
+
+#ifdef CONFIG_HAS_EARLYSUSPEND
+#include <linux/list.h>
+#endif
+
+/* The early_suspend structure defines suspend and resume hooks to be called
+ * when the user visible sleep state of the system changes, and a level to
+ * control the order. They can be used to turn off the screen and input
+ * devices that are not used for wakeup.
+ * Suspend handlers are called in low to high level order, resume handlers are
+ * called in the opposite order. If, when calling register_early_suspend,
+ * the suspend handlers have already been called without a matching call to the
+ * resume handlers, the suspend handler will be called directly from
+ * register_early_suspend. This direct call can violate the normal level order.
+ */
+enum {
+	EARLY_SUSPEND_LEVEL_BLANK_SCREEN = 50,
+	EARLY_SUSPEND_LEVEL_STOP_DRAWING = 100,
+	EARLY_SUSPEND_LEVEL_DISABLE_FB = 150,
+};
+struct early_suspend {
+#ifdef CONFIG_HAS_EARLYSUSPEND
+	struct list_head link;
+	int level;
+	void (*suspend)(struct early_suspend *h);
+	void (*resume)(struct early_suspend *h);
+#endif
+};
+
+#ifdef CONFIG_HAS_EARLYSUSPEND
+void register_early_suspend(struct early_suspend *handler);
+void unregister_early_suspend(struct early_suspend *handler);
+#else
+#define register_early_suspend(handler) do { } while (0)
+#define unregister_early_suspend(handler) do { } while (0)
+#endif
+
+#endif
+
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#3 lore raw

PATCH 3/11 PM: Implement wakelock api.

---
 kernel/power/Kconfig    |   19 ++
 kernel/power/Makefile   |    1 +
 kernel/power/power.h    |    7 +
 kernel/power/wakelock.c |  598 +++++++++++++++++++++++++++++++++++++++++++++++
 4 files changed, 625 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/wakelock.c
kernel/power/Kconfig +19 -0
index 23bd4da..6e3da6e 100644
@@ -116,6 +116,25 @@ config SUSPEND_FREEZER
 
 	  Turning OFF this setting is NOT recommended! If in doubt, say Y.
 
+config HAS_WAKELOCK
+	bool
+
+config WAKELOCK
+	bool "Wake lock"
+	depends on PM && RTC_CLASS
+	default n
+	select HAS_WAKELOCK
+	---help---
+	  Enable wakelocks. When user space request a sleep state the
+	  sleep request will be delayed until no wake locks are held.
+
+config WAKELOCK_STAT
+	bool "Wake lock stats"
+	depends on WAKELOCK
+	default y
+	---help---
+	  Report wake lock stats in /proc/wakelocks
+
 config HIBERNATION
 	bool "Hibernation (aka 'suspend to disk')"
 	depends on PM && SWAP && ARCH_HIBERNATION_POSSIBLE
kernel/power/Makefile +1 -0
index 597823b..401ddfe 100644
@@ -5,6 +5,7 @@ endif
 
 obj-y				:= main.o
 obj-$(CONFIG_PM_SLEEP)		+= process.o console.o
+obj-$(CONFIG_WAKELOCK)		+= wakelock.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
 obj-$(CONFIG_MAGIC_SYSRQ)	+= poweroff.o
kernel/power/power.h +7 -0
index 46b5ec7..1527174 100644
@@ -223,3 +223,10 @@ static inline void suspend_thaw_processes(void)
 {
 }
 #endif
+
+#ifdef CONFIG_WAKELOCK
+/* kernel/power/wakelock.c */
+extern struct workqueue_struct *suspend_work_queue;
+extern struct wake_lock main_wake_lock;
+extern suspend_state_t requested_suspend_state;
+#endif
kernel/power/wakelock.c new file +598 -0

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#4 lore raw

PATCH 4/11 PM: Implement early suspend api

---
 kernel/power/Kconfig        |   12 +++
 kernel/power/Makefile       |    1 +
 kernel/power/earlysuspend.c |  178 +++++++++++++++++++++++++++++++++++++++++++
 kernel/power/power.h        |    6 ++
 4 files changed, 197 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/earlysuspend.c
kernel/power/Kconfig +12 -0
index 6e3da6e..50690d8 100644
@@ -119,6 +119,9 @@ config SUSPEND_FREEZER
 config HAS_WAKELOCK
 	bool
 
+config HAS_EARLYSUSPEND
+	bool
+
 config WAKELOCK
 	bool "Wake lock"
 	depends on PM && RTC_CLASS
@@ -135,6 +138,15 @@ config WAKELOCK_STAT
 	---help---
 	  Report wake lock stats in /proc/wakelocks
 
+config EARLYSUSPEND
+	bool "Early suspend"
+	depends on WAKELOCK
+	default y
+	select HAS_EARLYSUSPEND
+	---help---
+	  Call early suspend handlers when the user requested sleep state
+	  changes.
+
 config HIBERNATION
 	bool "Hibernation (aka 'suspend to disk')"
 	depends on PM && SWAP && ARCH_HIBERNATION_POSSIBLE
kernel/power/Makefile +1 -0
index 401ddfe..f0f7b15 100644
@@ -6,6 +6,7 @@ endif
 obj-y				:= main.o
 obj-$(CONFIG_PM_SLEEP)		+= process.o console.o
 obj-$(CONFIG_WAKELOCK)		+= wakelock.o
+obj-$(CONFIG_EARLYSUSPEND)	+= earlysuspend.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
 obj-$(CONFIG_MAGIC_SYSRQ)	+= poweroff.o
kernel/power/earlysuspend.c new file +178 -0

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kernel/power/power.h +6 -0
index 1527174..7ce9637 100644
@@ -230,3 +230,9 @@ extern struct workqueue_struct *suspend_work_queue;
 extern struct wake_lock main_wake_lock;
 extern suspend_state_t requested_suspend_state;
 #endif
+
+#ifdef CONFIG_EARLYSUSPEND
+/* kernel/power/earlysuspend.c */
+void request_suspend_state(suspend_state_t state);
+suspend_state_t get_suspend_state(void);
+#endif
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#5 lore raw

PATCH 5/11 PM: Enable early suspend through /sys/power/state

If EARLYSUSPEND is enabled then writes to /sys/power/state no longer blocks, and the kernel will try to enter the requested state every time no wakelocks are held. Write "on" to resume normal operation.

---
 kernel/power/main.c |   14 ++++++++++++++
 1 files changed, 14 insertions(+), 0 deletions(-)
kernel/power/main.c +14 -0
index 2399888..f2139ca 100644
@@ -388,6 +388,9 @@ static void suspend_finish(void)
 
 
 static const char * const pm_states[PM_SUSPEND_MAX] = {
+#ifdef CONFIG_EARLYSUSPEND
+	[PM_SUSPEND_ON]		= "on",
+#endif
 	[PM_SUSPEND_STANDBY]	= "standby",
 	[PM_SUSPEND_MEM]	= "mem",
 };
@@ -505,7 +508,11 @@ static ssize_t state_store(struct kobject *kobj, struct kobj_attribute *attr,
 			   const char *buf, size_t n)
 {
 #ifdef CONFIG_SUSPEND
+#ifdef CONFIG_EARLYSUSPEND
+	suspend_state_t state = PM_SUSPEND_ON;
+#else
 	suspend_state_t state = PM_SUSPEND_STANDBY;
+#endif
 	const char * const *s;
 #endif
 	char *p;
@@ -527,8 +534,15 @@ static ssize_t state_store(struct kobject *kobj, struct kobj_attribute *attr,
 			break;
 	}
 	if (state < PM_SUSPEND_MAX && *s)
+#ifdef CONFIG_EARLYSUSPEND
+		if (state == PM_SUSPEND_ON || valid_state(state)) {
+			error = 0;
+			request_suspend_state(state);
+		}
+#else
 		error = enter_state(state);
 #endif
+#endif
 
  Exit:
 	return error ? error : n;
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#6 lore raw

PATCH 6/11 PM: Add user-space wake lock api.

This adds /sys/power/wake_lock and /sys/power/wake_unlock. Writing a string to wake_lock creates a wake lock the first time is sees a string and locks it. Optionally, the string can be followed by a timeout.
To unlock the wake lock, write the same string to wake_unlock.

---
 kernel/power/Kconfig        |   10 ++
 kernel/power/Makefile       |    1 +
 kernel/power/main.c         |    9 ++
 kernel/power/power.h        |   11 ++
 kernel/power/userwakelock.c |  218 +++++++++++++++++++++++++++++++++++++++++++
 5 files changed, 249 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/userwakelock.c
kernel/power/Kconfig +10 -0
index 50690d8..dd6910d 100644
@@ -138,6 +138,16 @@ config WAKELOCK_STAT
 	---help---
 	  Report wake lock stats in /proc/wakelocks
 
+config USER_WAKELOCK
+	bool "Userspace wake locks"
+	depends on WAKELOCK
+	default y
+	---help---
+	  User-space wake lock api. Write "lockname" or "lockname timeout"
+	  to /sys/power/wake_lock lock and if needed create a wake lock.
+	  Write "lockname" to /sys/power/wake_unlock to unlock a user wake
+	  lock.
+
 config EARLYSUSPEND
 	bool "Early suspend"
 	depends on WAKELOCK
kernel/power/Makefile +1 -0
index f0f7b15..4d838cd 100644
@@ -6,6 +6,7 @@ endif
 obj-y				:= main.o
 obj-$(CONFIG_PM_SLEEP)		+= process.o console.o
 obj-$(CONFIG_WAKELOCK)		+= wakelock.o
+obj-$(CONFIG_USER_WAKELOCK)	+= userwakelock.o
 obj-$(CONFIG_EARLYSUSPEND)	+= earlysuspend.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
kernel/power/main.c +9 -0
index f2139ca..587f881 100644
@@ -575,6 +575,11 @@ pm_trace_store(struct kobject *kobj, struct kobj_attribute *attr,
 power_attr(pm_trace);
 #endif /* CONFIG_PM_TRACE */
 
+#ifdef CONFIG_USER_WAKELOCK
+power_attr(wake_lock);
+power_attr(wake_unlock);
+#endif
+
 static struct attribute * g[] = {
 	&state_attr.attr,
 #ifdef CONFIG_PM_TRACE
@@ -583,6 +588,10 @@ static struct attribute * g[] = {
 #if defined(CONFIG_PM_SLEEP) && defined(CONFIG_PM_DEBUG)
 	&pm_test_attr.attr,
 #endif
+#ifdef CONFIG_USER_WAKELOCK
+	&wake_lock_attr.attr,
+	&wake_unlock_attr.attr,
+#endif
 	NULL,
 };
 
kernel/power/power.h +11 -0
index 7ce9637..d1b19fc 100644
@@ -231,6 +231,17 @@ extern struct wake_lock main_wake_lock;
 extern suspend_state_t requested_suspend_state;
 #endif
 
+#ifdef CONFIG_USER_WAKELOCK
+ssize_t wake_lock_show(struct kobject *kobj, struct kobj_attribute *attr,
+			char *buf);
+ssize_t wake_lock_store(struct kobject *kobj, struct kobj_attribute *attr,
+			const char *buf, size_t n);
+ssize_t wake_unlock_show(struct kobject *kobj, struct kobj_attribute *attr,
+			char *buf);
+ssize_t  wake_unlock_store(struct kobject *kobj, struct kobj_attribute *attr,
+			const char *buf, size_t n);
+#endif
+
 #ifdef CONFIG_EARLYSUSPEND
 /* kernel/power/earlysuspend.c */
 void request_suspend_state(suspend_state_t state);
kernel/power/userwakelock.c new file +218 -0

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#7 lore raw

PATCH 7/11 PM: wakelock: Abort task freezing if a wake lock is held.

Avoids a problem where the device sometimes hangs for 20 seconds before the screen is turned on.

---
 kernel/power/process.c |   22 +++++++++++++++++-----
 1 files changed, 17 insertions(+), 5 deletions(-)
kernel/power/process.c +17 -5
index ca63401..8388d01 100644
@@ -13,6 +13,7 @@
 #include <linux/module.h>
 #include <linux/syscalls.h>
 #include <linux/freezer.h>
+#include <linux/wakelock.h>
 
 /* 
  * Timeout for stopping processes
@@ -36,6 +37,7 @@ static int try_to_freeze_tasks(bool sig_only)
 	struct timeval start, end;
 	u64 elapsed_csecs64;
 	unsigned int elapsed_csecs;
+	unsigned int wakeup = 0;
 
 	do_gettimeofday(&start);
 
@@ -62,6 +64,10 @@ static int try_to_freeze_tasks(bool sig_only)
 		} while_each_thread(g, p);
 		read_unlock(&tasklist_lock);
 		yield();			/* Yield is okay here */
+		if (todo && has_wake_lock(WAKE_LOCK_SUSPEND)) {
+			wakeup = 1;
+			break;
+		}
 		if (time_after(jiffies, end_time))
 			break;
 	} while (todo);
@@ -77,11 +83,17 @@ static int try_to_freeze_tasks(bool sig_only)
 		 * and caller must call thaw_processes() if something fails),
 		 * but it cleans up leftover PF_FREEZE requests.
 		 */
-		printk("\n");
-		printk(KERN_ERR "Freezing of tasks failed after %d.%02d seconds "
-				"(%d tasks refusing to freeze):\n",
-				elapsed_csecs / 100, elapsed_csecs % 100, todo);
-		show_state();
+		if (wakeup) {
+			printk("\n");
+			printk(KERN_ERR "Freezing of %s aborted\n",
+					sig_only ? "user space " : "tasks ");
+		} else {
+			printk("\n");
+			printk(KERN_ERR "Freezing of tasks failed after %d.%02d seconds "
+					"(%d tasks refusing to freeze):\n",
+					elapsed_csecs / 100, elapsed_csecs % 100, todo);
+			show_state();
+		}
 		read_lock(&tasklist_lock);
 		do_each_thread(g, p) {
 			task_lock(p);
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#8 lore raw

PATCH 8/11 PM: earlysuspend: Add console switch when user requested sleep state changes.

---
 kernel/power/Kconfig               |   17 ++++++++
 kernel/power/Makefile              |    1 +
 kernel/power/consoleearlysuspend.c |   78 ++++++++++++++++++++++++++++++++++++
 3 files changed, 96 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/consoleearlysuspend.c
kernel/power/Kconfig +17 -0
index dd6910d..36e442f 100644
@@ -157,6 +157,23 @@ config EARLYSUSPEND
 	  Call early suspend handlers when the user requested sleep state
 	  changes.
 
+choice
+	prompt "User-space screen access"
+	default CONSOLE_EARLYSUSPEND
+	depends on HAS_EARLYSUSPEND
+
+	config NO_USER_SPACE_SCREEN_ACCESS_CONTROL
+		bool "None"
+
+	config CONSOLE_EARLYSUSPEND
+		bool "Console switch on early-suspend"
+		depends on HAS_EARLYSUSPEND && VT
+		---help---
+		  Register early suspend handler to perform a console switch to
+		  when user-space should stop drawing to the screen and a switch
+		  back when it should resume.
+endchoice
+
 config HIBERNATION
 	bool "Hibernation (aka 'suspend to disk')"
 	depends on PM && SWAP && ARCH_HIBERNATION_POSSIBLE
kernel/power/Makefile +1 -0
index 4d838cd..5b74133 100644
@@ -8,6 +8,7 @@ obj-$(CONFIG_PM_SLEEP)		+= process.o console.o
 obj-$(CONFIG_WAKELOCK)		+= wakelock.o
 obj-$(CONFIG_USER_WAKELOCK)	+= userwakelock.o
 obj-$(CONFIG_EARLYSUSPEND)	+= earlysuspend.o
+obj-$(CONFIG_CONSOLE_EARLYSUSPEND)	+= consoleearlysuspend.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
 obj-$(CONFIG_MAGIC_SYSRQ)	+= poweroff.o
kernel/power/consoleearlysuspend.c new file +78 -0

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#9 lore raw

PATCH 9/11 PM: earlysuspend: Removing dependence on console.

From: Rebecca Schultz <[email protected]>

Rather than signaling a full update of the display from userspace via a console switch, this patch introduces 2 files int /sys/power, wait_for_fb_sleep and wait_for_fb_wake. Reading these files will block until the requested state has been entered. When a read from wait_for_fb_sleep returns userspace should stop drawing. When wait_for_fb_wake returns, it should do a full update. If either are called when the fb driver is already in the requested state, they will return immediately.

---
 kernel/power/Kconfig          |    9 +++
 kernel/power/Makefile         |    1 +
 kernel/power/fbearlysuspend.c |  153 +++++++++++++++++++++++++++++++++++++++++
 3 files changed, 163 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/fbearlysuspend.c
kernel/power/Kconfig +9 -0
index 36e442f..015e6ae 100644
@@ -159,6 +159,7 @@ config EARLYSUSPEND
 
 choice
 	prompt "User-space screen access"
+	default FB_EARLYSUSPEND if !FRAMEBUFFER_CONSOLE
 	default CONSOLE_EARLYSUSPEND
 	depends on HAS_EARLYSUSPEND
 
@@ -172,6 +173,14 @@ choice
 		  Register early suspend handler to perform a console switch to
 		  when user-space should stop drawing to the screen and a switch
 		  back when it should resume.
+
+	config FB_EARLYSUSPEND
+		bool "Sysfs interface"
+		depends on HAS_EARLYSUSPEND
+		---help---
+		  Register early suspend handler that notifies and waits for
+		  user-space through sysfs when user-space should stop drawing
+		  to the screen and notifies user-space when it should resume.
 endchoice
 
 config HIBERNATION
kernel/power/Makefile +1 -0
index 5b74133..7b8b2cc 100644
@@ -9,6 +9,7 @@ obj-$(CONFIG_WAKELOCK)		+= wakelock.o
 obj-$(CONFIG_USER_WAKELOCK)	+= userwakelock.o
 obj-$(CONFIG_EARLYSUSPEND)	+= earlysuspend.o
 obj-$(CONFIG_CONSOLE_EARLYSUSPEND)	+= consoleearlysuspend.o
+obj-$(CONFIG_FB_EARLYSUSPEND)	+= fbearlysuspend.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
 obj-$(CONFIG_MAGIC_SYSRQ)	+= poweroff.o
kernel/power/fbearlysuspend.c new file +153 -0

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#10 lore raw

PATCH 10/11 Input: Hold wake lock while event queue is not empty.

Allows userspace code to process input events while the device appears to be asleep.

---
 drivers/input/evdev.c |    7 +++++++
 1 files changed, 7 insertions(+), 0 deletions(-)
drivers/input/evdev.c +7 -0
index ed8baa0..e24050b 100644
@@ -19,6 +19,7 @@
 #include <linux/input.h>
 #include <linux/major.h>
 #include <linux/device.h>
+#include <linux/wakelock.h>
 #include "input-compat.h"
 
 struct evdev {
@@ -43,6 +44,7 @@ struct evdev_client {
 	struct fasync_struct *fasync;
 	struct evdev *evdev;
 	struct list_head node;
+	struct wake_lock wake_lock;
 };
 
 static struct evdev *evdev_table[EVDEV_MINORS];
@@ -55,6 +57,7 @@ static void evdev_pass_event(struct evdev_client *client,
 	 * Interrupts are disabled, just acquire the lock
 	 */
 	spin_lock(&client->buffer_lock);
+	wake_lock_timeout(&client->wake_lock, 5 * HZ);
 	client->buffer[client->head++] = *event;
 	client->head &= EVDEV_BUFFER_SIZE - 1;
 	spin_unlock(&client->buffer_lock);
@@ -236,6 +239,7 @@ static int evdev_release(struct inode *inode, struct file *file)
 	mutex_unlock(&evdev->mutex);
 
 	evdev_detach_client(evdev, client);
+	wake_lock_destroy(&client->wake_lock);
 	kfree(client);
 
 	evdev_close_device(evdev);
@@ -272,6 +276,7 @@ static int evdev_open(struct inode *inode, struct file *file)
 	}
 
 	spin_lock_init(&client->buffer_lock);
+	wake_lock_init(&client->wake_lock, WAKE_LOCK_SUSPEND, "evdev");
 	client->evdev = evdev;
 	evdev_attach_client(evdev, client);
 
@@ -335,6 +340,8 @@ static int evdev_fetch_next_event(struct evdev_client *client,
 	if (have_event) {
 		*event = client->buffer[client->tail++];
 		client->tail &= EVDEV_BUFFER_SIZE - 1;
+		if (client->head == client->tail)
+			wake_unlock(&client->wake_lock);
 	}
 
 	spin_unlock_irq(&client->buffer_lock);
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#11 lore raw

PATCH 11/11 ledtrig-sleep: Add led trigger for sleep debugging.

---
 drivers/leds/Kconfig         |    6 +++
 drivers/leds/Makefile        |    1 +
 drivers/leds/ledtrig-sleep.c |   80 ++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 87 insertions(+), 0 deletions(-)
 create mode 100644 drivers/leds/ledtrig-sleep.c
drivers/leds/Kconfig +6 -0
index a4a1ae2..2d555a3 100644
@@ -230,4 +230,10 @@ config LEDS_TRIGGER_DEFAULT_ON
 	  This allows LEDs to be initialised in the ON state.
 	  If unsure, say Y.
 
+config LEDS_TRIGGER_SLEEP
+	tristate "LED Sleep Mode Trigger"
+	depends on LEDS_TRIGGERS && HAS_EARLYSUSPEND
+	help
+	  This turns LEDs on when the screen is off but the cpu still running.
+
 endif # NEW_LEDS
drivers/leds/Makefile +1 -0
index bc247cb..e259998 100644
@@ -32,3 +32,4 @@ obj-$(CONFIG_LEDS_TRIGGER_IDE_DISK)	+= ledtrig-ide-disk.o
 obj-$(CONFIG_LEDS_TRIGGER_HEARTBEAT)	+= ledtrig-heartbeat.o
 obj-$(CONFIG_LEDS_TRIGGER_BACKLIGHT)	+= ledtrig-backlight.o
 obj-$(CONFIG_LEDS_TRIGGER_DEFAULT_ON)	+= ledtrig-default-on.o
+obj-$(CONFIG_LEDS_TRIGGER_SLEEP)	+= ledtrig-sleep.o
drivers/leds/ledtrig-sleep.c new file +80 -0

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Signature · 6 lines
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#12 lore raw

Re: [PATCH 06/11] PM: Add user-space wake lock api.

In reply to Arve Hjønnevåg
Quoted 5 lines · Arve Hjønnevåg

This adds /sys/power/wake_lock and /sys/power/wake_unlock. Writing a string to wake_lock creates a wake lock the first time is sees a string and locks it. Optionally, the string can be followed by a timeout.
To unlock the wake lock, write the same string to wake_unlock.

What happens if a process takes a lock and then dies?
Instead of using sysfs, how about using a device for this purpose which the caller has to keep open as long as they want to hold the lock.

Uli

Signature · 16 lines
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Uli Luckas
Head of Software Development

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Bennigsenstr. 14 | 12159 Berlin | Germany
fon: +49 (30) 230069 - 62 | fax: +49 (30) 230069 - 69
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#13 lore raw

Re: [PATCH 06/11] PM: Add user-space wake lock api.

Quoted 7 lines · Uli Luckas
Quoted 5 lines · Arve Hjønnevåg

This adds /sys/power/wake_lock and /sys/power/wake_unlock. Writing a string to wake_lock creates a wake lock the first time is sees a string and locks it. Optionally, the string can be followed by a timeout.
To unlock the wake lock, write the same string to wake_unlock.

What happens if a process takes a lock and then dies?

The lock will be held until the process restarts and unlocks it. We only use this interface directly from processes that are started (and restarted) from init. Applications use the user space api which talks to our system process. If an application dies the system process is notified and (userspace) wakelocks are deleted.

Quoted 2 lines

Instead of using sysfs, how about using a device for this purpose which the caller has to keep open as long as they want to hold the lock.

If you want to use wakelocks directly from applications, that makes sense, but I'm not sure we also want to remove this interface.

Signature · 1 line
Arve Hjønnevåg
#14 lore raw

Re: [PATCH 06/11] PM: Add user-space wake lock api.

In reply to Uli Luckas

[Uli Luckas <[email protected]>]

Quoted 10 lines · Arve Hjønnevåg
Quoted 5 lines

This adds /sys/power/wake_lock and /sys/power/wake_unlock. Writing a string to wake_lock creates a wake lock the first time is sees a string and locks it. Optionally, the string can be followed by a timeout.
To unlock the wake lock, write the same string to wake_unlock.

What happens if a process takes a lock and then dies?
Instead of using sysfs, how about using a device for this purpose which the caller has to keep open as long as they want to hold the lock.

On the android platform this is not a concern since only the system server manages wakelocks directly and processes use a higher level wakelock api in userspace that is remoted and handles this situation (the system server knows when a process dies and can clean up).

For more general usage, the fd model does sound nicer, allowing cleanup-on-exit, etc. Arve -- is there a reason we went with sysfs?

Brian

#15 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

In reply to Arve Hjønnevåg

Hi!

Quoted 3 lines

If EARLYSUSPEND is enabled then writes to /sys/power/state no longer blocks, and the kernel will try to enter the requested state every time no wakelocks are held. Write "on" to resume normal operation.

No, please don't break compatibility like this. You changed semantics of 'mem'...

Just add another two states, for example "auto-mem" and "auto-standby", and make them enter mem/standby when required.

Ok, you'll need "on", too... for canceling...

Quoted 12 lines
kernel/power/main.c +3 -0
@@ -388,6 +388,9 @@ static void suspend_finish(void)
 
 
 static const char * const pm_states[PM_SUSPEND_MAX] = {
+#ifdef CONFIG_EARLYSUSPEND
+	[PM_SUSPEND_ON]		= "on",
+#endif
 	[PM_SUSPEND_STANDBY]	= "standby",
 	[PM_SUSPEND_MEM]	= "mem",
 };
@@ -505,7 +508,11 @@ static ssize_t state_store(struct kobject
 *kobj, struct kobj_attribute *attr,
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#16 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

Quoted 6 lines · Pavel Machek

Hi!

Quoted 3 lines

If EARLYSUSPEND is enabled then writes to /sys/power/state no longer blocks, and the kernel will try to enter the requested state every time no wakelocks are held. Write "on" to resume normal operation.

Quoted 6 lines

No, please don't break compatibility like this. You changed semantics of 'mem'...

Just add another two states, for example "auto-mem" and "auto-standby", and make them enter mem/standby when required.

What would you want to happen if someone writes "mem"? If we just call enter_state, it will fail and return an error if a wakelock is locked. We can call request_suspend_state and then wait for another thread to write "on", but this still requires user-space changes to work correctly. If the goal is to allow the kernel to be compiled with wakelock and early suspend support while preserving the old behaviour if wakelocks are not used, then the first option is better.

Signature · 1 line
Arve Hjønnevåg
#17 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

Quoted 7 lines · Arve Hjønnevåg
Quoted 6 lines

No, please don't break compatibility like this. You changed semantics of 'mem'...

Just add another two states, for example "auto-mem" and "auto-standby", and make them enter mem/standby when required.

Quoted 7 lines

What would you want to happen if someone writes "mem"? If we just call enter_state, it will fail and return an error if a wakelock is locked. We can call request_suspend_state and then wait for another thread to write "on", but this still requires user-space changes to work correctly. If the goal is to allow the kernel to be compiled with wakelock and early suspend support while preserving the old behaviour if wakelocks are not used, then the first option is better.

This is exactly what I am complaining about in another thread. The code should be written so that when the user writes "mem", the system goes into suspend even if some wakelocks are locked.

Alan Stern

#18 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

Quoted 17 lines · Alan Stern
Quoted 7 lines · Arve Hj?nnev?g
Quoted 6 lines

No, please don't break compatibility like this. You changed semantics of 'mem'...

Just add another two states, for example "auto-mem" and "auto-standby", and make them enter mem/standby when required.

Quoted 7 lines

What would you want to happen if someone writes "mem"? If we just call enter_state, it will fail and return an error if a wakelock is locked. We can call request_suspend_state and then wait for another thread to write "on", but this still requires user-space changes to work correctly. If the goal is to allow the kernel to be compiled with wakelock and early suspend support while preserving the old behaviour if wakelocks are not used, then the first option is better.

Quoted 3 lines

This is exactly what I am complaining about in another thread. The code should be written so that when the user writes "mem", the system goes into suspend even if some wakelocks are locked.

Yes please.
Pavel

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#19 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

In reply to Arve Hjønnevåg
Quoted 10 lines · Arve Hj?nnev?g
Quoted 9 lines · Pavel Machek

Hi!

Quoted 3 lines

If EARLYSUSPEND is enabled then writes to /sys/power/state no longer blocks, and the kernel will try to enter the requested state every time no wakelocks are held. Write "on" to resume normal operation.

No, please don't break compatibility like this. You changed semantics of 'mem'...

Quoted 7 lines
Quoted 3 lines

Just add another two states, for example "auto-mem" and "auto-standby", and make them enter mem/standby when required.

What would you want to happen if someone writes "mem"? If we just call enter_state, it will fail and return an error if a wakelock is locked.

That would be fine. And ignoring wakelocks in this case would be even better.

Quoted 5 lines

We can call request_suspend_state and then wait for another thread to write "on", but this still requires user-space changes to work correctly. If the goal is to allow the kernel to be compiled with wakelock and early suspend support while preserving the old behaviour if wakelocks are not used, then the first option is better.

Yes, goal is that compiling in wakelock / early suspend support has no effect on existing functionality.
Pavel

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#20 lore raw

Re: [PATCH 05/11] PM: Enable early suspend through /sys/power/state

Quoted 2 lines · Pavel Machek

Yes, goal is that compiling in wakelock / early suspend support has no effect on existing functionality.

OK. I think I'll just print a warning and disable wakelock support if user-space writes to /sys/power/state when wakelock support is compiled in. A wakelock aware power manager in user-space can use an always non-blocking interface (e.g. /sys/power/request_state) instead.

Signature · 1 line
Arve Hjønnevåg
#21 lore raw

Re: [PATCH 04/11] PM: Implement early suspend api

In reply to Arve Hjønnevåg

Hi.

Quoted 76 lines · Arve Hjønnevåg
---
 kernel/power/Kconfig        |   12 +++
 kernel/power/Makefile       |    1 +
 kernel/power/earlysuspend.c |  178 +++++++++++++++++++++++++++++++++++++++++++
 kernel/power/power.h        |    6 ++
 4 files changed, 197 insertions(+), 0 deletions(-)
 create mode 100644 kernel/power/earlysuspend.c
kernel/power/Kconfig +12 -0
index 6e3da6e..50690d8 100644
@@ -119,6 +119,9 @@ config SUSPEND_FREEZER
 config HAS_WAKELOCK
 	bool
 
+config HAS_EARLYSUSPEND
+	bool
+
 config WAKELOCK
 	bool "Wake lock"
 	depends on PM && RTC_CLASS
@@ -135,6 +138,15 @@ config WAKELOCK_STAT
 	---help---
 	  Report wake lock stats in /proc/wakelocks
 
+config EARLYSUSPEND
+	bool "Early suspend"
+	depends on WAKELOCK
+	default y
+	select HAS_EARLYSUSPEND
+	---help---
+	  Call early suspend handlers when the user requested sleep state
+	  changes.
+
 config HIBERNATION
 	bool "Hibernation (aka 'suspend to disk')"
 	depends on PM && SWAP && ARCH_HIBERNATION_POSSIBLE
kernel/power/Makefile +1 -0
index 401ddfe..f0f7b15 100644
@@ -6,6 +6,7 @@ endif
 obj-y				:= main.o
 obj-$(CONFIG_PM_SLEEP)		+= process.o console.o
 obj-$(CONFIG_WAKELOCK)		+= wakelock.o
+obj-$(CONFIG_EARLYSUSPEND)	+= earlysuspend.o
 obj-$(CONFIG_HIBERNATION)	+= swsusp.o disk.o snapshot.o swap.o user.o
 
 obj-$(CONFIG_MAGIC_SYSRQ)	+= poweroff.o
kernel/power/earlysuspend.c new file +19 -0
new file mode 100644
index 0000000..84bed51
@@ -0,0 +1,178 @@
+/* kernel/power/earlysuspend.c
+ *
+ * Copyright (C) 2005-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ */
+
+#include <linux/earlysuspend.h>
+#include <linux/module.h>
+#include <linux/mutex.h>
+#include <linux/rtc.h>

kernel/power/earlysuspend.c line 29

Quoted 10 lines
kernel/power/earlysuspend.c new file +10 -0
+#include <linux/syscalls.h> /* sys_sync */
+#include <linux/wakelock.h>
+#include <linux/workqueue.h>
+
+#include "power.h"
+
+enum {
+	DEBUG_USER_STATE = 1U << 0,
+	DEBUG_SUSPEND = 1U << 2,
+};

Is there a reason DEBUG_SUSPEND isn't 1U << 1? If so, it might be good to document that here.

Quoted 15 lines
kernel/power/earlysuspend.c new file +15 -0
+static int debug_mask = DEBUG_USER_STATE;
+module_param_named(debug_mask, debug_mask, int, S_IRUGO | S_IWUSR | S_IWGRP);
+
+static DEFINE_MUTEX(early_suspend_lock);
+static LIST_HEAD(early_suspend_handlers);
+static void early_suspend(struct work_struct *work);
+static void late_resume(struct work_struct *work);
+static DECLARE_WORK(early_suspend_work, early_suspend);
+static DECLARE_WORK(late_resume_work, late_resume);
+static DEFINE_SPINLOCK(state_lock);
+enum {
+	SUSPEND_REQUESTED = 0x1,
+	SUSPENDED = 0x2,
+	SUSPEND_REQUESTED_AND_SUSPENDED = SUSPEND_REQUESTED | SUSPENDED,
+};

kernel/power/earlysuspend.c line 54

Quoted 10 lines
kernel/power/earlysuspend.c new file +10 -0
+static int state;
+
+void register_early_suspend(struct early_suspend *handler)
+{
+	struct list_head *pos;
+
+	mutex_lock(&early_suspend_lock);
+	list_for_each(pos, &early_suspend_handlers) {
+		struct early_suspend *e;
+		e = list_entry(pos, struct early_suspend, link);

list_for_each_entry?

Quoted 33 lines
kernel/power/earlysuspend.c new file +33 -0
+		if (e->level > handler->level)
+			break;
+	}
+	list_add_tail(&handler->link, pos);
+	if ((state & SUSPENDED) && handler->suspend)
+		handler->suspend(handler);
+	mutex_unlock(&early_suspend_lock);
+}
+EXPORT_SYMBOL(register_early_suspend);
+
+void unregister_early_suspend(struct early_suspend *handler)
+{
+	mutex_lock(&early_suspend_lock);
+	list_del(&handler->link);
+	mutex_unlock(&early_suspend_lock);
+}
+EXPORT_SYMBOL(unregister_early_suspend);
+
+static void early_suspend(struct work_struct *work)
+{
+	struct early_suspend *pos;
+	unsigned long irqflags;
+	int abort = 0;
+
+	mutex_lock(&early_suspend_lock);
+	spin_lock_irqsave(&state_lock, irqflags);
+	if (state == SUSPEND_REQUESTED)
+		state |= SUSPENDED;
+	else
+		abort = 1;
+	spin_unlock_irqrestore(&state_lock, irqflags);
+
+	if (abort) {

kernel/power/earlysuspend.c line 97

Quoted 10 lines
kernel/power/earlysuspend.c new file +10 -0
+		if (debug_mask & DEBUG_SUSPEND)
+			pr_info("early_suspend: abort, state %d\n", state);
+		mutex_unlock(&early_suspend_lock);
+		goto abort;
+	}
+
+	if (debug_mask & DEBUG_SUSPEND)
+		pr_info("early_suspend: call handlers\n");
+	list_for_each_entry(pos, &early_suspend_handlers, link) {
+		if (pos->suspend != NULL)

Just "if (pos->suspend)" is sufficient.

kernel/power/earlysuspend.c line 105

Quoted 8 lines
kernel/power/earlysuspend.c new file +8 -0
+			pos->suspend(pos);
+	}
+	mutex_unlock(&early_suspend_lock);
+
+	if (debug_mask & DEBUG_SUSPEND)
+		pr_info("early_suspend: sync\n");
+
+	sys_sync();

Why the sync here?

Quoted 7 lines
kernel/power/earlysuspend.c new file +7 -0
+abort:
+	spin_lock_irqsave(&state_lock, irqflags);
+	if (state == SUSPEND_REQUESTED_AND_SUSPENDED)
+		wake_unlock(&main_wake_lock);
+	spin_unlock_irqrestore(&state_lock, irqflags);
+}
+

kernel/power/earlysuspend.c line 122

Quoted 10 lines
kernel/power/earlysuspend.c new file +10 -0
+static void late_resume(struct work_struct *work)
+{
+	struct early_suspend *pos;
+	unsigned long irqflags;
+	int abort = 0;
+
+	mutex_lock(&early_suspend_lock);
+	spin_lock_irqsave(&state_lock, irqflags);
+	if (state == SUSPENDED)
+		state &= ~SUSPENDED;

Why not just say state = 0?

kernel/power/earlysuspend.c line 135

Quoted 13 lines
kernel/power/earlysuspend.c new file +13 -0
+	else
+		abort = 1;
+	spin_unlock_irqrestore(&state_lock, irqflags);
+
+	if (abort) {
+		if (debug_mask & DEBUG_SUSPEND)
+			pr_info("late_resume: abort, state %d\n", state);
+		goto abort;
+	}
+	if (debug_mask & DEBUG_SUSPEND)
+		pr_info("late_resume: call handlers\n");
+	list_for_each_entry_reverse(pos, &early_suspend_handlers, link)
+		if (pos->resume != NULL)

if (pos->resume)

Quoted 59 lines
kernel/power/earlysuspend.c new file +43 -0
+			pos->resume(pos);
+	if (debug_mask & DEBUG_SUSPEND)
+		pr_info("late_resume: done\n");
+abort:
+	mutex_unlock(&early_suspend_lock);
+}
+
+void request_suspend_state(suspend_state_t new_state)
+{
+	unsigned long irqflags;
+	int old_sleep;
+
+	spin_lock_irqsave(&state_lock, irqflags);
+	old_sleep = state & SUSPEND_REQUESTED;
+	if (debug_mask & DEBUG_USER_STATE) {
+		struct timespec ts;
+		struct rtc_time tm;
+		getnstimeofday(&ts);
+		rtc_time_to_tm(ts.tv_sec, &tm);
+		pr_info("request_suspend_state: %s (%d->%d) at %lld "
+			"(%d-%02d-%02d %02d:%02d:%02d.%09lu UTC)\n",
+			new_state != PM_SUSPEND_ON ? "sleep" : "wakeup",
+			requested_suspend_state, new_state,
+			ktime_to_ns(ktime_get()),
+			tm.tm_year + 1900, tm.tm_mon + 1, tm.tm_mday,
+			tm.tm_hour, tm.tm_min, tm.tm_sec, ts.tv_nsec);
+	}
+	if (!old_sleep && new_state != PM_SUSPEND_ON) {
+		state |= SUSPEND_REQUESTED;
+		queue_work(suspend_work_queue, &early_suspend_work);
+	} else if (old_sleep && new_state == PM_SUSPEND_ON) {
+		state &= ~SUSPEND_REQUESTED;
+		wake_lock(&main_wake_lock);
+		queue_work(suspend_work_queue, &late_resume_work);
+	}
+	requested_suspend_state = new_state;
+	spin_unlock_irqrestore(&state_lock, irqflags);
+}
+
+suspend_state_t get_suspend_state(void)
+{
+	return requested_suspend_state;
+}
kernel/power/power.h +6 -0
index 1527174..7ce9637 100644
@@ -230,3 +230,9 @@ extern struct workqueue_struct *suspend_work_queue;
 extern struct wake_lock main_wake_lock;
 extern suspend_state_t requested_suspend_state;
 #endif
+
+#ifdef CONFIG_EARLYSUSPEND
+/* kernel/power/earlysuspend.c */
+void request_suspend_state(suspend_state_t state);
+suspend_state_t get_suspend_state(void);
+#endif
Signature · 1 line
1.6.1

Regards,

Nigel

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#22 lore raw

Re: [PATCH 04/11] PM: Implement early suspend api

Quoted 8 lines · Nigel Cunningham

kernel/power/earlysuspend.c line 29

Quoted 4 lines
kernel/power/earlysuspend.c new file +4 -0
+enum {
+     DEBUG_USER_STATE = 1U << 0,
+     DEBUG_SUSPEND = 1U << 2,
+};

Is there a reason DEBUG_SUSPEND isn't 1U << 1? If so, it might be good to document that here.

No. I missed it when separating the wake lock and early suspend code.

Quoted 6 lines

kernel/power/earlysuspend.c line 105

Quoted 4 lines
kernel/power/earlysuspend.c new file +4 -0
+     if (debug_mask & DEBUG_SUSPEND)
+             pr_info("early_suspend: sync\n");
+
+     sys_sync();

Why the sync here?

At this point the device appears to asleep to the user but wakelocks can prevent full suspend (which also calls sys_sync).

Quoted 5 lines

kernel/power/earlysuspend.c line 122

Quoted 2 lines
kernel/power/earlysuspend.c new file +2 -0
+     if (state == SUSPENDED)
+             state &= ~SUSPENDED;

Why not just say state = 0?

Only the SUSPENDED bit may be modified here, but in this case state = 0 is safe.

Signature · 1 line
Arve Hjønnevåg
#24 lore raw

Re: [PATCH 03/11] PM: Implement wakelock api.

Quoted 2 lines · Nigel Cunningham

Just one comment here - you're adding new procfs entries. IIRC, sysfs is strongly preferred now.

I'm adding one procfs entry for stats/debugging information. The sysfs rules do not allow this type of data so procfs seemed like the best fit.

Signature · 1 line
Arve Hjønnevåg
#25 lore raw

Re: [PATCH 02/11] PM: Add early suspend api.

In reply to Arve Hjønnevåg

Hi.

Quoted 23 lines · Arve Hjønnevåg
---
 include/linux/earlysuspend.h |   56 ++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 56 insertions(+), 0 deletions(-)
 create mode 100755 include/linux/earlysuspend.h
include/linux/earlysuspend.h new file +11 -0
new file mode 100755
index 0000000..8343b81
@@ -0,0 +1,56 @@
+/* include/linux/earlysuspend.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the

include/linux/earlysuspend.h line 21

Quoted 10 lines
include/linux/earlysuspend.h new file +10 -0
+ * GNU General Public License for more details.
+ *
+ */
+
+#ifndef _LINUX_EARLYSUSPEND_H
+#define _LINUX_EARLYSUSPEND_H
+
+#ifdef CONFIG_HAS_EARLYSUSPEND
+#include <linux/list.h>
+#endif

Just #include anyway - it doesn't matter if it doesn't get used in some circumstances.

include/linux/earlysuspend.h line 32

Quoted 11 lines
include/linux/earlysuspend.h new file +11 -0
+
+/* The early_suspend structure defines suspend and resume hooks to be called
+ * when the user visible sleep state of the system changes, and a level to
+ * control the order. They can be used to turn off the screen and input
+ * devices that are not used for wakeup.
+ * Suspend handlers are called in low to high level order, resume handlers are
+ * called in the opposite order. If, when calling register_early_suspend,
+ * the suspend handlers have already been called without a matching call to the
+ * resume handlers, the suspend handler will be called directly from
+ * register_early_suspend. This direct call can violate the normal level order.
+ */

Registering can happen while we're suspending and resuming? That potential variation in ordering sounds dangerous as far as opportunities for race conditions goes.

include/linux/earlysuspend.h line 43

Quoted 11 lines
include/linux/earlysuspend.h new file +11 -0
+enum {
+	EARLY_SUSPEND_LEVEL_BLANK_SCREEN = 50,
+	EARLY_SUSPEND_LEVEL_STOP_DRAWING = 100,
+	EARLY_SUSPEND_LEVEL_DISABLE_FB = 150,
+};
+struct early_suspend {
+#ifdef CONFIG_HAS_EARLYSUSPEND
+	struct list_head link;
+	int level;
+	void (*suspend)(struct early_suspend *h);
+	void (*resume)(struct early_suspend *h);

Could these functions ever potentially fail in way that you'd want callers to know? If so, you might want a non void return value.

include/linux/earlysuspend.h line 56

Quoted 13 lines
include/linux/earlysuspend.h new file +13 -0
+#endif
+};
+
+#ifdef CONFIG_HAS_EARLYSUSPEND
+void register_early_suspend(struct early_suspend *handler);
+void unregister_early_suspend(struct early_suspend *handler);
+#else
+#define register_early_suspend(handler) do { } while (0)
+#define unregister_early_suspend(handler) do { } while (0)
+#endif
+
+#endif
+

Regards,

Nigel

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#26 lore raw

Re: [PATCH 02/11] PM: Add early suspend api.

Quoted 7 lines · Nigel Cunningham
Quoted 7 lines
include/linux/earlysuspend.h new file +7 -0
+
+/* The early_suspend structure defines suspend and resume hooks to be called
+ * when the user visible sleep state of the system changes, and a level to
+ * control the order. They can be used to turn off the screen and input
+ * devices that are not used for wakeup.
+ * Suspend handlers are called in low to high level order, resume handlers are
+ * called in the opposite order. If, when calling register_early_suspend,
Quoted 9 lines
Quoted 4 lines

+ * the suspend handlers have already been called without a matching call to the
+ * resume handlers, the suspend handler will be called directly from
+ * register_early_suspend. This direct call can violate the normal level order.
+ */

Registering can happen while we're suspending and resuming? That potential variation in ordering sounds dangerous as far as opportunities for race conditions goes.

Yes, but there is no time limit on how long the system is in the early suspend state. This direct call at least allows a driver to rely on suspend being called before resume.

Quoted 10 lines

include/linux/earlysuspend.h line 43

Quoted 6 lines
include/linux/earlysuspend.h new file +6 -0
+struct early_suspend {
+#ifdef CONFIG_HAS_EARLYSUSPEND
+     struct list_head link;
+     int level;
+     void (*suspend)(struct early_suspend *h);
+     void (*resume)(struct early_suspend *h);

Could these functions ever potentially fail in way that you'd want callers to know? If so, you might want a non void return value.

They are not allowed to fail. These calls inform drivers that the user visible sleep state has changed.

Signature · 1 line
Arve Hjønnevåg
#27 lore raw

Re: [PATCH 01/11] PM: Add wake lock api.

In reply to Arve Hjønnevåg

Hi.

Quoted 26 lines · Arve Hjønnevåg
---
 include/linux/wakelock.h |   91 ++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 91 insertions(+), 0 deletions(-)
 create mode 100755 include/linux/wakelock.h
include/linux/wakelock.h new file +14 -0
new file mode 100755
index 0000000..a096d24
@@ -0,0 +1,91 @@
+/* include/linux/wakelock.h
+ *
+ * Copyright (C) 2007-2008 Google, Inc.
+ *
+ * This software is licensed under the terms of the GNU General Public
+ * License version 2, as published by the Free Software Foundation, and
+ * may be copied, distributed, and modified under those terms.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ */

include/linux/wakelock.h line 24

Quoted 10 lines
include/linux/wakelock.h new file +10 -0
+
+#ifndef _LINUX_WAKELOCK_H
+#define _LINUX_WAKELOCK_H
+
+#include <linux/list.h>
+#include <linux/ktime.h>
+
+/* A wake_lock prevents the system from entering suspend or other low power
+ * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock
+ * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power

Does this include hibernation? If so, you might like to say 'sleep' instead of suspend.

include/linux/wakelock.h line 26

Quoted 2 lines
include/linux/wakelock.h new file +2 -0
+ * states that cause large interrupt latencies or that disable a set of
+ * interrupts will not entered from idle until the wake_locks are released.

This makes me wonder if 'wake_locks' is an appropriate name - you're locking against sleeping rather than waking.

Quoted 17 lines
include/linux/wakelock.h new file +17 -0
+ */
+
+enum {
+	WAKE_LOCK_SUSPEND, /* Prevent suspend */
+	WAKE_LOCK_IDLE,    /* Prevent low power idle */
+	WAKE_LOCK_TYPE_COUNT
+};
+
+struct wake_lock {
+#ifdef CONFIG_HAS_WAKELOCK
+	struct list_head    link;
+	int                 flags;
+	const char         *name;
+	unsigned long       expires;
+#ifdef CONFIG_WAKELOCK_STAT
+	struct {
+		int             count;

include/linux/wakelock.h line 53

Quoted 10 lines
include/linux/wakelock.h new file +10 -0
+		int             expire_count;
+		int             wakeup_count;
+		ktime_t         total_time;
+		ktime_t         prevent_suspend_time;
+		ktime_t         max_time;
+		ktime_t         last_time;
+	} stat;
+#endif
+#endif
+};

If CONFIG_HAS_WAKELOCK and CONFIG_WAKELOCK_STAT are both off, you've got an empty struct wake_lock definition. It wouldn't have any users, would it? (And therefore doesn't need to be defined at all).

include/linux/wakelock.h line 65

Quoted 12 lines
include/linux/wakelock.h new file +12 -0
+
+#ifdef CONFIG_HAS_WAKELOCK
+
+void wake_lock_init(struct wake_lock *lock, int type, const char *name);
+void wake_lock_destroy(struct wake_lock *lock);
+void wake_lock(struct wake_lock *lock);
+void wake_lock_timeout(struct wake_lock *lock, long timeout);
+void wake_unlock(struct wake_lock *lock);
+
+/* wake_lock_active returns a non-zero value if the wake_lock is currently
+ * locked. If the wake_lock has a timeout, it does not check the timeout
+ * but if the timeout had aready been checked it will return 0.

s/aready/already/

What does it mean for the timeout to already have been checked? Is that the same as the timeout having already expired?

Quoted 16 lines
include/linux/wakelock.h new file +16 -0
+ */
+int wake_lock_active(struct wake_lock *lock);
+
+/* has_wake_lock returns 0 if no wake locks of the specified type are active,
+ * and non-zero if one or more wake locks are held. Specifically it returns
+ * -1 if one or more wake locks with no timeout are active or the
+ * number of jiffies until all active wake locks time out.
+ */
+long has_wake_lock(int type);
+
+#else
+
+static inline void wake_lock_init(struct wake_lock *lock, int type,
+					const char *name) {}
+static inline void wake_lock_destroy(struct wake_lock *lock) {}
+static inline void wake_lock(struct wake_lock *lock) {}

include/linux/wakelock.h line 91

Quoted 10 lines
include/linux/wakelock.h new file +10 -0
+static inline void wake_lock_timeout(struct wake_lock *lock, long timeout) {}
+static inline void wake_unlock(struct wake_lock *lock) {}
+
+static inline int wake_lock_active(struct wake_lock *lock) { return 0; }
+static inline long has_wake_lock(int type) { return 0; }
+
+#endif
+
+#endif
+

Regards,

Nigel

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#28 lore raw

Re: [PATCH 01/11] PM: Add wake lock api.

Quoted 7 lines · Nigel Cunningham
Quoted 3 lines

+/* A wake_lock prevents the system from entering suspend or other low power
+ * states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock
+ * prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power

Does this include hibernation? If so, you might like to say 'sleep' instead of suspend.

Not as it is currently implemented, but it probably should. The main reason I avoid saying 'sleep' is that we enter cpu sleep modes from idle as well.

Quoted 6 lines
Quoted 2 lines

+ * states that cause large interrupt latencies or that disable a set of
+ * interrupts will not entered from idle until the wake_locks are released.

This makes me wonder if 'wake_locks' is an appropriate name - you're locking against sleeping rather than waking.

It depends on how you look at it. We lock the system in the wake state, or we lock against the suspend/sleep state. I have also seen the term sleep vote used for a very similar mechanism, but I don't like this either as a sleep vote is a veto against sleep. I initially called it a suspend lock, then wake lock in user space. Wake lock is the term that stuck so I changed the kernel api to use it.

Quoted 5 lines

If CONFIG_HAS_WAKELOCK and CONFIG_WAKELOCK_STAT are both off, you've got an empty struct wake_lock definition. It wouldn't have any users, would it? (And therefore doesn't need to be defined at all).

I do this to avoid #ifdefs on CONFIG_HAS_WAKELOCK in the drivers.

Quoted 9 lines
Quoted 3 lines

+/* wake_lock_active returns a non-zero value if the wake_lock is currently
+ * locked. If the wake_lock has a timeout, it does not check the timeout
+ * but if the timeout had aready been checked it will return 0.

s/aready/already/

What does it mean for the timeout to already have been checked? Is that the same as the timeout having already expired?

What I meant was that the wake lock had been checked and deactivated from another code-path, after the timeout expired.

Signature · 1 line
Arve Hjønnevåg
#29 lore raw
In reply to Arve Hjønnevåg

Hi Arve.

Quoted 7 lines · Arve Hjønnevåg

The following patch series adds two apis, wakelock and earlysuspend. The Android platform uses the earlysuspend api to turn the screen and some input devices on and off. The wakelock code determines when to enter the full suspend state.

These apis could also be useful to other platforms where the goal is to enter full suspend whenever possible.

A few general comments:

Would you be able to provide some more documentation? In particular, I'm wondering what's 'early' about earlysuspend. It might also be good to something to Documentation/power explaining what the apis are, when/how they're supposed to be used and such like.

In the Kconfig files, I'm also missing the point to HAS_EARLYSUSPEND and HAS_WAKELOCK - they're bools that depends only on and WAKELOCK respectively, so shouldn't you be able to just use the later symbols in ifdefs?

There are a few inlined #ifdefs (#ifdef CONFIG_WAKELOCK_STAT, eg) - the convention as I understand it is to keep #ifdefs out of .c files as much as possible, #ifdef'ing functions in header files instead.

Regards,

Nigel

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#30 lore raw
Quoted 4 lines · Nigel Cunningham

Would you be able to provide some more documentation? In particular, I'm wondering what's 'early' about earlysuspend. It might also be good to something to Documentation/power explaining what the apis are, when/how they're supposed to be used and such like.

I called it earlysuspend since it a prerequisite for entering the normal suspend state. It is really the user visible suspend state.

Quoted 4 lines

In the Kconfig files, I'm also missing the point to HAS_EARLYSUSPEND and HAS_WAKELOCK - they're bools that depends only on and WAKELOCK respectively, so shouldn't you be able to just use the later symbols in ifdefs?

I initially had provided the wakelock and earlysuspend apis on top of the android_power driver then added the current implementation. If there is no interest in allowing multiple implementations of the api, can can remove these.

Quoted 3 lines

There are a few inlined #ifdefs (#ifdef CONFIG_WAKELOCK_STAT, eg) - the convention as I understand it is to keep #ifdefs out of .c files as much as possible, #ifdef'ing functions in header files instead.

I would not want to move these to the (existing) header file as they are private to the wakelock implementation, but I could add some some helper functions in a single #ifdef block.

Signature · 1 line
Arve Hjønnevåg
#31 lore raw
In reply to Nigel Cunningham
Quoted 1 line · Nigel Cunningham

Would you be able to provide some more documentation?

Would something like this help:
Documentation/power/wakelocks.txt

Wakelocks
=========

A wake_lock prevents the system from entering suspend or other low power states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power states that cause large interrupt latencies or that disable a set of interrupts will not entered from idle until the wake_locks are released.

Driver API
==========

A driver can use the wakelock api by adding a wakelock variable to its state and calling wake_lock_init. For instance:

struct state {
        struct wakelock wakelock;
}
init() {
        wake_lock_init(&state->wakelock, WAKE_LOCK_SUSPEND, "wakelockname");
}

Before freeing the memory wake_lock_destroy must be called:

uninit() {
        wake_lock_destroy(&state->wakelock);
}

When the driver determines that it needs to run (usually in an interrupt handler) it calls wake_lock:

        wake_lock(&state->wakelock);

When it no longer needs to run it calls wake_unlock:

        wake_unlock(&state->wakelock);

It can also call wake_lock_timeout to release the wakelock after a delay:

        wake_lock_timeout(&state->wakelock, HZ);

This works whether the wake_lock is already held or not. It is useful if the driver woke up other parts of the system that does not use wakelocks but still need to run. Avoid this when possible, since it will waste power if the timeout is long or may fail to finish needed work if the timeout is short.

User-space API
==============

Write "lockname" or "lockname timeout" to /sys/power/wake_lock lock and if needed create a wake lock. The timeout here is specified nanoseconds. Write "lockname" to /sys/power/wake_unlock to unlock a user wake lock.

Do not use randomly generated wakelock names as there is no api to free a userspace wakelock.

Signature · 1 line
Arve Hjønnevåg
#32 lore raw
Quoted 7 lines · Arve Hjønnevåg
Quoted 1 line · Nigel Cunningham

Would you be able to provide some more documentation?

Would something like this help:
Documentation/power/wakelocks.txt

Quoted 8 lines

Wakelocks
=========

A wake_lock prevents the system from entering suspend or other low power states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power states that cause large interrupt latencies or that disable a set of interrupts will not entered from idle until the wake_locks are released.

Apart from the grammatical errors in this document and the over-engineering it describes, the writeup is terribly ambiguous. What do you mean by "prevents a full system suspend"? Does it mean that attempts to suspend the system will fail? Or will they just block until all these locks are released?

Is there in fact any reason to add a new way for drivers to prevent a full system suspend? They can already cause a suspend to fail by returning an error from their suspend method, or cause a suspend to block by sleeping in their suspend method.

Alan Stern

#33 lore raw
Quoted 3 lines · Alan Stern

What do you mean by "prevents a full system suspend"? Does it mean that attempts to suspend the system will fail? Or will they just block until all these locks are released?

When you release the last wakelock, the wakelock code will attempt to suspend. Holding a wakelock prevents this, and it also will abort suspend for you if the system is in the middle of suspending drivers.

Quoted 4 lines

Is there in fact any reason to add a new way for drivers to prevent a full system suspend? They can already cause a suspend to fail by returning an error from their suspend method, or cause a suspend to block by sleeping in their suspend method.

Returning an error would from suspend works to some degree, but it provides no indication of when to retry the suspend operation. Also each suspend attempt will freeze and thaw every process in the system so it is not a good way to ensure that userspace code gets to run. Sleeping in the suspend method will also prevent a wakeup so it is only usable for short delays. Wakelocks can be held for hours if needed.

Signature · 1 line
Arve Hjønnevåg
#34 lore raw
In reply to Alan Stern
Quoted 18 lines · Alan Stern
Quoted 7 lines · Arve Hj?nnev?g
Quoted 1 line · Nigel Cunningham

Would you be able to provide some more documentation?

Would something like this help:
Documentation/power/wakelocks.txt

Quoted 8 lines

Wakelocks
=========

A wake_lock prevents the system from entering suspend or other low power states when active. If the type is set to WAKE_LOCK_SUSPEND, the wake_lock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low power states that cause large interrupt latencies or that disable a set of interrupts will not entered from idle until the wake_locks are released.

Quoted 5 lines

Apart from the grammatical errors in this document and the over-engineering it describes, the writeup is terribly ambiguous. What do you mean by "prevents a full system suspend"? Does it mean that attempts to suspend the system will fail? Or will they just block until all these locks are released?

AFAICT, this is something very different. It is attempt to do autosuspend right. Imagine burning cd... right now you can suspend, and it will just stop the burn.

Wakelocks code allows you to tell the machine 'feel free to suspend when you have nothing to do'... so the machine will burn the cd and then suspend.

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#35 lore raw
Quoted 8 lines · Pavel Machek

AFAICT, this is something very different. It is attempt to do autosuspend right. Imagine burning cd... right now you can suspend, and it will just stop the burn.

Wakelocks code allows you to tell the machine 'feel free to suspend when you have nothing to do'... so the machine will burn the cd and then suspend.

Yes, wakelocks solves this problem, but our auto-suspend code is all in user-space so the kernel would not have to be involved in that particular example.

I added an example to the document that may help illustrate why we added wakelock support in the kernel:

---
Documentation/power/wakelocks.txt
Wakelocks
=========

A wakelock prevents the system from entering suspend or other low-power states when active. If the type is set to WAKE_LOCK_SUSPEND, the wakelock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low-power states that cause large interrupt latencies or that disable a set of interrupts will not be entered from idle until the wakelocks are released.

Wakelocks can be used to allow user-space to decide which keys should wake the system. The sequence of events can look like this:
- The Keypad driver gets an interrupt. It then locks the keypad-scan wakelock and starts scanning the keypad.
- The keypad-scan code detects a key change and reports it to the input-event driver.
- The input-event driver sees the key change, enqueues an event, and locks the input-event-queue wakelock.
- The keypad-scan code detects that no keys are held and unlocks the keypad-scan wakelock.
- The user-space input-event thread returns from select/poll, locks the process-input-events wakelock and then calls read in the input-event device.
- The input-event driver dequeues the key-event and, since the queue is now empty, it unlocks the input-event-queue wakelock.
- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

Key pressed Key released
| |
keypad-scan ++++++++++++++++++
input-event-queue +++ +++
process-input-events +++ +++

Driver API
==========

A driver can use the wakelock api by adding a wakelock variable to its state and calling wake_lock_init. For instance:

struct state {
        struct wakelock wakelock;
}
init() {
        wake_lock_init(&state->wakelock, WAKE_LOCK_SUSPEND, "wakelockname");
}

Before freeing the memory, wake_lock_destroy must be called:

uninit() {
        wake_lock_destroy(&state->wakelock);
}

When the driver determines that it needs to run (usually in an interrupt handler) it calls wake_lock:

        wake_lock(&state->wakelock);

When it no longer needs to run it calls wake_unlock:

        wake_unlock(&state->wakelock);

It can also call wake_lock_timeout to release the wakelock after a delay:

        wake_lock_timeout(&state->wakelock, HZ);

This works whether the wakelock is already held or not. It is useful if the driver woke up other parts of the system that do not use wakelocks but still need to run. Avoid this when possible, since it will waste power if the timeout is long or may fail to finish needed work if the timeout is short.

User-space API
==============

Write "lockname" or "lockname timeout" to /sys/power/wake_lock lock and if needed create a wakelock. The timeout here is specified nanoseconds. Write "lockname" to /sys/power/wake_unlock to unlock a user wakelock.

Do not use randomly generated wakelock names as there is no api to free a user-space wakelock.

Signature · 1 line
Arve Hjønnevåg
#36 lore raw
Quoted 6 lines · Arve Hjønnevåg

Documentation/power/wakelocks.txt
Wakelocks
=========

A wakelock prevents the system from entering suspend or other low-power states when active.

I wish your writing was clearer. "when active" could mean "when the system is active" or "when the wakelock is active". Try to be less ambiguous. For example: "When a wakelock is locked, it blocks the system from entering suspend or other low-power states."

Quoted 4 lines

If the type is set to WAKE_LOCK_SUSPEND, the wakelock
prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low-power states that cause large interrupt latencies or that disable a set of interrupts will not be entered from idle until the wakelocks are released.

Here you talk about "will not be entered from idle", whereas above you mention "when active". So which is it? Does a wakelock affect an active system or an idle system?

Quoted 5 lines

Wakelocks can be used to allow user-space to decide which keys should wake the system. The sequence of events can look like this:

- The Keypad driver gets an interrupt. It then locks the keypad-scan wakelock and starts scanning the keypad.

Is the system asleep to begin with? If it is, how does the keypad driver get this interrupt unless the system first wakes up?

Conversely, what happens if the PM core has just started a system suspend? Does locking the wakelock force the suspend to be aborted?

Quoted 6 lines

- The keypad-scan code detects a key change and reports it to the input-event driver.
- The input-event driver sees the key change, enqueues an event, and locks the input-event-queue wakelock.
- The keypad-scan code detects that no keys are held and unlocks the keypad-scan wakelock.

What use is the keypad-scan wakelock? Isn't the fact that the keypad driver's interrupt handler is running already sufficient to prevent or delay a system suspend?

Quoted 4 lines

- The user-space input-event thread returns from select/poll, locks the process-input-events wakelock and then calls read in the input-event device.
- The input-event driver dequeues the key-event and, since the queue is now empty, it unlocks the input-event-queue wakelock.

Does the input-event-queue wakelock always prevent the system from suspending whenever the input queue is nonempty? Does that mean if I type ahead while a program is running, I can't suspend the computer until the program processes the keystrokes?

Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace? This would be a little more understandable if the wakelocks only prevent the system from suspending itself and don't prevent me from suspending the system.

Quoted 3 lines

- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

Alan Stern

#37 lore raw
Quoted 8 lines · Alan Stern
Quoted 2 lines · Arve Hjønnevåg

A wakelock prevents the system from entering suspend or other low-power states when active.

I wish your writing was clearer. "when active" could mean "when the system is active" or "when the wakelock is active". Try to be less ambiguous. For example: "When a wakelock is locked, it blocks the system from entering suspend or other low-power states."

OK.

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If the type is set to WAKE_LOCK_SUSPEND, the wakelock
prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low-power states that cause large interrupt latencies or that disable a set of interrupts will not be entered from idle until the wakelocks are released.

Here you talk about "will not be entered from idle", whereas above you mention "when active". So which is it? Does a wakelock affect an active system or an idle system?

Most of the document refers to wakelocks of type WAKE_LOCK_SUSPEND. If create a wakelock of type WAKE_LOCK_IDLE affects the idle power state instead.

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- The Keypad driver gets an interrupt. It then locks the keypad-scan wakelock and starts scanning the keypad.

Is the system asleep to begin with? If it is, how does the keypad driver get this interrupt unless the system first wakes up?

It may have been. If it was, wake up should be for the interrupt using the existing set_irq_wake call.

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Conversely, what happens if the PM core has just started a system suspend? Does locking the wakelock force the suspend to be aborted?

Yes, assuming is has not already suspended all the drivers and disabled interrupts.

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- The keypad-scan code detects a key change and reports it to the input-event driver.
- The input-event driver sees the key change, enqueues an event, and locks the input-event-queue wakelock.
- The keypad-scan code detects that no keys are held and unlocks the keypad-scan wakelock.

What use is the keypad-scan wakelock? Isn't the fact that the keypad driver's interrupt handler is running already sufficient to prevent or delay a system suspend?

Once you hold one key down, you cannot get another interrupt if you press another key on the same input line. The driver uses a timer to scan the keypad matrix until all keys are released. A key on a dedicated input with both rising and falling edge detect interrupt would not need this wakelock.

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- The user-space input-event thread returns from select/poll, locks the process-input-events wakelock and then calls read in the input-event device.
- The input-event driver dequeues the key-event and, since the queue is now empty, it unlocks the input-event-queue wakelock.

Does the input-event-queue wakelock always prevent the system from suspending whenever the input queue is nonempty?

Yes.

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Does that mean if I
type ahead while a program is running, I can't suspend the computer until the program processes the keystrokes?

The actual suspend will not happen until all the keys are processed, but user-space can turn the screen off at any time.

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Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

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This would be a little more understandable if
the wakelocks only prevent the system from suspending itself and don't prevent me from suspending the system.

When the user decides to suspend, we use the early-suspend api to tell the kernel to turn of the screen and possibly some other devices. Wakelocks are useful without early-suspend, but it must always enter suspend when the last wakelock is unlocked.

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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

Signature · 1 line
Arve Hjønnevåg
#38 lore raw

Documentation/power/wakelocks.txt (version 3)
Wakelocks
=========

A locked wakelock, depending on its type, prevents the system from entering suspend or other low-power states. When creating a wakelock, you can select if it prevents suspend or low-power idle states. If the type is set to WAKE_LOCK_SUSPEND, the wakelock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low-power states that cause large interrupt latencies, or that disable a set of interrupts, will not be entered from idle until the wakelocks are released. Unless the type is specified, this document refers to wakelocks with the type set to WAKE_LOCK_SUSPEND.

If the suspend operation has already started when locking a wakelock, it will abort the suspend operation as long it has not already reached the suspend_late stage. This means that locking a wakelock from an interrupt handler or a freezeable thread always works, but if you lock a wakelock from a suspend_late handler you must also return an error from that handler to abort suspend.

Wakelocks can be used to allow user-space to decide which keys should wake the full system up and turn the screen on. Use set_irq_wake or a platform specific api to make sure the keypad interrupt wakes up the cpu. Once the keypad driver has resumed, the sequence of events can look like this:
- The Keypad driver gets an interrupt. It then locks the keypad-scan wakelock and starts scanning the keypad matrix.
- The keypad-scan code detects a key change and reports it to the input-event driver.
- The input-event driver sees the key change, enqueues an event, and locks the input-event-queue wakelock.
- The keypad-scan code detects that no keys are held and unlocks the keypad-scan wakelock.
- The user-space input-event thread returns from select/poll, locks the process-input-events wakelock and then calls read in the input-event device.
- The input-event driver dequeues the key-event and, since the queue is now empty, it unlocks the input-event-queue wakelock.
- The user-space input-event thread returns from read. It determines that the key should not wake up the full system, releases the process-input-events wakelock and calls select or poll.

Key pressed Key released
| |
keypad-scan ++++++++++++++++++
input-event-queue +++ +++
process-input-events +++ +++

Driver API
==========

A driver can use the wakelock api by adding a wakelock variable to its state and calling wake_lock_init. For instance:

struct state {
        struct wakelock wakelock;
}
init() {
        wake_lock_init(&state->wakelock, WAKE_LOCK_SUSPEND, "wakelockname");
}

Before freeing the memory, wake_lock_destroy must be called:

uninit() {
        wake_lock_destroy(&state->wakelock);
}

When the driver determines that it needs to run (usually in an interrupt handler) it calls wake_lock:

        wake_lock(&state->wakelock);

When it no longer needs to run it calls wake_unlock:

        wake_unlock(&state->wakelock);

It can also call wake_lock_timeout to release the wakelock after a delay:

        wake_lock_timeout(&state->wakelock, HZ);

This works whether the wakelock is already held or not. It is useful if the driver woke up other parts of the system that do not use wakelocks but still need to run. Avoid this when possible, since it will waste power if the timeout is long or may fail to finish needed work if the timeout is short.

User-space API
==============

Write "lockname" or "lockname timeout" to /sys/power/wake_lock lock and if needed create a wakelock. The timeout here is specified nanoseconds. Write "lockname" to /sys/power/wake_unlock to unlock a user wakelock.

Do not use randomly generated wakelock names as there is no api to free a user-space wakelock.

Signature · 1 line
Arve Hjønnevåg
#39 lore raw

Hi!

Quoted 9 lines

User-space API
==============

Write "lockname" or "lockname timeout" to /sys/power/wake_lock lock and if needed create a wakelock. The timeout here is specified nanoseconds. Write "lockname" to /sys/power/wake_unlock to unlock a user wakelock.

Do not use randomly generated wakelock names as there is no api to free a user-space wakelock.

Do you have some examples of user wakelocks?

The API is quite ugly; creating objects by writing to file.

If userspace does not want system to suspend, could it simply write "on" to /sys/power/state ?
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#40 lore raw
In reply to Arve Hjønnevåg
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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

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This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

"turn on the screen", please. (But I still don't quite get it; screen should be at full control of userspace, so why is kernel interaction needed?)
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#41 lore raw
Quoted 8 lines · Pavel Machek
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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

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What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

"turn on the screen", please. (But I still don't quite get it; screen should be at full control of userspace, so why is kernel interaction needed?) Pavel

Turning on the screen is only on thing userspace can do. What exactly happens is beyon the scope of the kernel interface.
The right term is probably something like "break out of auto-suspend" or "wake from auto suspend".

Signature · 12 lines
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Uli Luckas
Head of Software Development

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Managing director: Hans-Peter Constien
#42 lore raw
Quoted 14 lines · Uli Luckas
Quoted 13 lines · Pavel Machek
Quoted 12 lines
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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

Quoted 8 lines
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"turn on the screen", please. (But I still don't quite get it; screen should be at full control of userspace, so why is kernel interaction needed?) Pavel

Turning on the screen is only on thing userspace can do. What exactly happens is beyon the scope of the kernel interface.
The right term is probably something like "break out of auto-suspend" or "wake from auto suspend".

I guess I'm missing big parts of the picture here. It would be nice to document how it all works together... somewhere.
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#43 lore raw
In reply to Arve Hjønnevåg
Quoted 11 lines · Arve Hjønnevåg
Quoted 2 lines

Does the input-event-queue wakelock always prevent the system from suspending whenever the input queue is nonempty?

Yes.

Quoted 3 lines

Does that mean if I
type ahead while a program is running, I can't suspend the computer until the program processes the keystrokes?

The actual suspend will not happen until all the keys are processed, but user-space can turn the screen off at any time.

Okay, this is slowly getting clearer.

Personally, I think we need to be able to suspend computers even when there are some unconsumed type-ahead characters in the input buffer. But that's merely an implementation detail.

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Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

In fact, it would be a good idea to inform drivers (by passing a particular pm_message_t argument to the suspend method) whether a particular suspend was initiated by the user or as an auto suspend. In some cases a driver might very well want to allow one while preventing the other.

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When the user decides to suspend, we use the early-suspend api to tell the kernel to turn of the screen and possibly some other devices. Wakelocks are useful without early-suspend, but it must always enter suspend when the last wakelock is unlocked.

Wakelocks and early-suspend are separate issues. Let's consider only wakelocks.

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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

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This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

So what this example really shows is how wakelocks can be used to prevent auto suspend from kicking back in the moment a keystroke is received, before userspace has even had a chance to decide whether or not to turn auto suspend off. That's how you should describe it -- not as a way of preventing keystrokes from waking the system up.

In fact, you have made the discussion very confusing by using the same terms ("suspend", "wake up", and so) for at least three different
concepts: full system suspend, early-suspend, and this new userspace framework's idea of suspend. Not to mention this other notion of turning off the screen (and perhaps a few other devices) while leaving the system as a whole running. In the future, please use different words when talking about different concepts.

Alan Stern

#44 lore raw
Quoted 3 lines · Alan Stern

Personally, I think we need to be able to suspend computers even when there are some unconsumed type-ahead characters in the input buffer. But that's merely an implementation detail.

For us, the key that will turn the screen back on could be in this buffer.

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Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

If we go to sleep while the keypad wakelock is locked, then the keypad can no longer wake the system up. Note that this is specific to a keypad driver that scans the keypad matrix in software. A keyboard that generates an interrupt on every key change does not need its own wakelock.

Also, consider the case where the user presses the power button to go to sleep. Before this sleep request has finished a phone call comes in. The driver gets an interrupt, enqueues the message and locks a wakelock to make sure user-space gets a chance to process the message. If we ignore this wakelock, the phone will either not ring at all, or it will ring later when the device wakes up for some other reason.

There is a class of applications where we do want the behaviour you describe, but so far all of them also require the screen to stay on. This is handled entirely by our user-space framework which also has other options (like keeping the keypad backlight on).

Quoted 4 lines

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

If the program hold the wakelock because of a bug we don't want the computer on, but if it operating correctly we do. Since we don't have a good way to detect if the program locked the wakelock because of a bug, we assume it is correct and honor the request. We have debugging interfaces to report how often and for how long wakelocks are locked. We also do not allow applications to use wakelocks unless they have the required permission.

Quoted 5 lines

In fact, it would be a good idea to inform drivers (by passing a particular pm_message_t argument to the suspend method) whether a particular suspend was initiated by the user or as an auto suspend. In some cases a driver might very well want to allow one while preventing the other.

I'm not sure this would be useful. We don't have any drivers that only need their wakelock to prevent auto suspend. And, every pm_suspend call is the result of unlocking the last wakelock.

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- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

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This makes no sense. If the system wasn't asleep to begin with, how could the key wake it up? And if the system _was_ asleep to begin with, how could all of this happen without waking the system up?

What I mean here is that the screen turns on and the system does not immediately go back to sleep. The user-space framework has its own idea of whether the system is awake or not. I can change this to "fully wake up" or "turn on the screen".

Quoted 5 lines

So what this example really shows is how wakelocks can be used to prevent auto suspend from kicking back in the moment a keystroke is received, before userspace has even had a chance to decide whether or not to turn auto suspend off. That's how you should describe it -- not as a way of preventing keystrokes from waking the system up.

I was trying to show that user-space decides which keys allow the system to wake up. From the kernels point of view, every key causes a wakeup, but if user-space decides that the key should not wake the system, the system will go back to sleep as soon as possible (when all wakelocks are unlocked).

Quoted 7 lines

In fact, you have made the discussion very confusing by using the same terms ("suspend", "wake up", and so) for at least three different
concepts: full system suspend, early-suspend, and this new userspace framework's idea of suspend. Not to mention this other notion of turning off the screen (and perhaps a few other devices) while leaving the system as a whole running. In the future, please use different words when talking about different concepts.

The user-space notion of suspend matches the early-suspend state. I consider early-suspend another stage, not a different concept. The difference between early-suspend and suspend is similar to the difference between device suspend and sysdev suspend. What would you call the the first stage of suspend that we have added?

Signature · 1 line
Arve Hjønnevåg
#45 lore raw
Quoted 6 lines · Arve Hjønnevåg
Quoted 3 lines · Alan Stern

Personally, I think we need to be able to suspend computers even when there are some unconsumed type-ahead characters in the input buffer. But that's merely an implementation detail.

For us, the key that will turn the screen back on could be in this buffer.

Why do you have this fixation on the screen? Forget about the screen and consider the system as a whole.

If the keyboard is enabled for wakeup, then typing a key _will_ wake the system up from suspend -- provided the key was typed after the system went to sleep. It's silly to think that a key which was typed before the computer was suspended should cause it to wake up.

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And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

If we go to sleep while the keypad wakelock is locked, then the keypad can no longer wake the system up. Note that this is specific to a keypad driver that scans the keypad matrix in software. A keyboard that generates an interrupt on every key change does not need its own wakelock.

Are you sure about this? IIRC, you said earlier that your keyboard generates an interrupt on a key press only when no other keys are already pressed. Okay -- so imagine the system suspends while a key is pressed. Pressing another key won't generate an interrupt and hence won't wake up the system. But releasing all the keys and then pressing one _will_ generate an interrupt and so will wake up the system. I don't see any problem with this.

Quoted 6 lines

Also, consider the case where the user presses the power button to go to sleep. Before this sleep request has finished a phone call comes in. The driver gets an interrupt, enqueues the message and locks a wakelock to make sure user-space gets a chance to process the message. If we ignore this wakelock, the phone will either not ring at all, or it will ring later when the device wakes up for some other reason.

For situations like this, the driver can simply refuse to suspend. You don't need to use a wakelock.

In fact, if you did use a wakelock the behavior would be very strange. The user presses the power button, an instant later a call comes in, the device doesn't go to sleep, the user answers the call, and as soon as he hangs up (perhaps 10 minutes later) the wakelock is released and the device immediately goes to sleep! Not what the user would expect.

Quoted 2 lines

There is a class of applications where we do want the behaviour you describe, but so far all of them also require the screen to stay on.

Again this fixation with the screen. Forget about the screen!

Quoted 10 lines

This is handled entirely by our user-space framework which also has other options (like keeping the keypad backlight on).

Quoted 4 lines

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

If the program hold the wakelock because of a bug we don't want the computer on, but if it operating correctly we do.

_I_ don't. I want my device to suspend itself when I tell it to. Nothing is more annoying than a machine that doesn't turn itself off when told to do so.

Quoted 6 lines

Since we don't have
a good way to detect if the program locked the wakelock because of a bug, we assume it is correct and honor the request. We have debugging interfaces to report how often and for how long wakelocks are locked. We also do not allow applications to use wakelocks unless they have the required permission.

I admit that in a properly-operating system there won't be any wakelocks held because of bugs. But there might be wakelocks held for other reasons, and I don't want _them_ to interfere when I suspend the machine either.

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In fact, it would be a good idea to inform drivers (by passing a particular pm_message_t argument to the suspend method) whether a particular suspend was initiated by the user or as an auto suspend. In some cases a driver might very well want to allow one while preventing the other.

I'm not sure this would be useful. We don't have any drivers that only need their wakelock to prevent auto suspend.

Maybe you do but you don't realize it. :-) And even if you don't, maybe other people do.

Quoted 2 lines

And, every pm_suspend
call is the result of unlocking the last wakelock.

Not true. What if all the wakelocks are already unlocked when the user writes "mem" to /sys/power/state?

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So what this example really shows is how wakelocks can be used to prevent auto suspend from kicking back in the moment a keystroke is received, before userspace has even had a chance to decide whether or not to turn auto suspend off. That's how you should describe it -- not as a way of preventing keystrokes from waking the system up.

I was trying to show that user-space decides which keys allow the system to wake up. From the kernels point of view, every key causes a wakeup, but if user-space decides that the key should not wake the system, the system will go back to sleep as soon as possible (when all wakelocks are unlocked).

This paragraph is an excellent example of the muddiness of your thinking. Userspace does _not_ decide which keys allow the system to wake up. _All_ keys cause the system to wake up; userspace then decides which ones should cause the system to go right back into suspend.

But you don't need wakelocks to do this. You can get the same effect without them, just by running a program that writes "mem" (not "auto-mem"!) to /sys/power/state whenever it sees a keystroke it doesn't like. So this example does not illustrate the power of wakelocks.

Quoted 1 line

The user-space notion of suspend matches the early-suspend state.

Then call it "early-suspend"! Don't call it "suspend" or "the user-space notion of suspend".

Quoted 5 lines

I
consider early-suspend another stage, not a different concept. The difference between early-suspend and suspend is similar to the difference between device suspend and sysdev suspend. What would you call the the first stage of suspend that we have added?

"Early-suspend" is an okay name. However I have the impression that you want to prolong the early-suspend stage, and sometimes even go back to full power directly from early-suspend. There's nothing wrong with that; just make it clear that this is what you're doing.

In fact, I get the impression that much of what you're talking about has to do with providing ways to short-circuit a complete suspend and go directly from early-suspend back to full power.

Alan Stern

#46 lore raw
Quoted 8 lines · Alan Stern
Quoted 6 lines · Arve Hjønnevåg
Quoted 3 lines · Alan Stern

Personally, I think we need to be able to suspend computers even when there are some unconsumed type-ahead characters in the input buffer. But that's merely an implementation detail.

For us, the key that will turn the screen back on could be in this buffer.

Quoted 7 lines

Why do you have this fixation on the screen? Forget about the screen and consider the system as a whole.

If the keyboard is enabled for wakeup, then typing a key _will_ wake the system up from suspend -- provided the key was typed after the system went to sleep. It's silly to think that a key which was typed before the computer was suspended should cause it to wake up.

Only if you ignore the screen state. If the screen is off and the user presses the power button, I expect it to turn on, not off.

Quoted 6 lines
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If we go to sleep while the keypad wakelock is locked, then the keypad can no longer wake the system up. Note that this is specific to a keypad driver that scans the keypad matrix in software. A keyboard that generates an interrupt on every key change does not need its own wakelock.

Quoted 7 lines

Are you sure about this? IIRC, you said earlier that your keyboard generates an interrupt on a key press only when no other keys are already pressed. Okay -- so imagine the system suspends while a key is pressed. Pressing another key won't generate an interrupt and hence won't wake up the system. But releasing all the keys and then pressing one _will_ generate an interrupt and so will wake up the system. I don't see any problem with this.

A keypad matrix as outputs and inputs. To get an interrupt when any key is pressed, all the output are driven and the interrupt is enabled on the input. When you get this interrupt you turn off the interrupt and stop driving all the outputs. Instead you drive one output, wait for some settle time, and then read the inputs. If you go to sleep in this state, no key will every wake the system up.

That said, if the interrupt is edge triggered, it is possible to implement the behaviour you describe. You can pretend no keys are held when the driver's suspend hook is called and start driving all the output.

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Also, consider the case where the user presses the power button to go to sleep. Before this sleep request has finished a phone call comes in. The driver gets an interrupt, enqueues the message and locks a wakelock to make sure user-space gets a chance to process the message. If we ignore this wakelock, the phone will either not ring at all, or it will ring later when the device wakes up for some other reason.

For situations like this, the driver can simply refuse to suspend. You don't need to use a wakelock.

How is this better than using a wakelock? Is I understand you correctly, that would mean that the user pressed the power button, and instead of entering suspend as soon as all wakelocks are unlocked, you don't enter suspend at all.

Also, when should the driver stop refusing suspend? As soon as it has delivered a message to user-space? After some delay? When do you try to enter suspend again after a driver refused a request?

Quoted 5 lines

In fact, if you did use a wakelock the behavior would be very strange. The user presses the power button, an instant later a call comes in, the device doesn't go to sleep, the user answers the call, and as soon as he hangs up (perhaps 10 minutes later) the wakelock is released and the device immediately goes to sleep! Not what the user would expect.

Normally when the user presses a key, the auto off timer in userspace gets reset. This prevents the system from going back to sleep immediately.

Quoted 28 lines
Quoted 3 lines

There is a class of applications where we do want the behaviour you describe, but so far all of them also require the screen to stay on.

Again this fixation with the screen. Forget about the screen!

Quoted 10 lines

This is handled entirely by our user-space framework which also has other options (like keeping the keypad backlight on).

Quoted 4 lines

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

If the program hold the wakelock because of a bug we don't want the computer on, but if it operating correctly we do.

_I_ don't. I want my device to suspend itself when I tell it to. Nothing is more annoying than a machine that doesn't turn itself off when told to do so.

Quoted 6 lines

Since we don't have
a good way to detect if the program locked the wakelock because of a bug, we assume it is correct and honor the request. We have debugging interfaces to report how often and for how long wakelocks are locked. We also do not allow applications to use wakelocks unless they have the required permission.

Quoted 4 lines

I admit that in a properly-operating system there won't be any wakelocks held because of bugs. But there might be wakelocks held for other reasons, and I don't want _them_ to interfere when I suspend the machine either.

But the purpose of wakelocks is to interfere with suspend. I keep bringing up the screen state, because it is the state that is visible to the user on our device. If the screen is off we enter suspend whenever possible, if the screen is on we do not.

Quoted 5 lines
Quoted 2 lines

And, every pm_suspend
call is the result of unlocking the last wakelock.

Not true. What if all the wakelocks are already unlocked when the user writes "mem" to /sys/power/state?

In the current implementation, early-suspend handlers are called, then the "main" wakelock is unlocked.

Quoted 18 lines
Quoted 11 lines
Quoted 5 lines

So what this example really shows is how wakelocks can be used to prevent auto suspend from kicking back in the moment a keystroke is received, before userspace has even had a chance to decide whether or not to turn auto suspend off. That's how you should describe it -- not as a way of preventing keystrokes from waking the system up.

I was trying to show that user-space decides which keys allow the system to wake up. From the kernels point of view, every key causes a wakeup, but if user-space decides that the key should not wake the system, the system will go back to sleep as soon as possible (when all wakelocks are unlocked).

This paragraph is an excellent example of the muddiness of your thinking. Userspace does _not_ decide which keys allow the system to wake up. _All_ keys cause the system to wake up; userspace then decides which ones should cause the system to go right back into suspend.

Quoted 5 lines

But you don't need wakelocks to do this. You can get the same effect without them, just by running a program that writes "mem" (not "auto-mem"!) to /sys/power/state whenever it sees a keystroke it doesn't like. So this example does not illustrate the power of wakelocks.

That would not work very well. All threads would be frozen, some drivers suspended, the driver that knows that there are more keys in the queue rejects suspend, and the process is reversed.

Quoted 4 lines
Quoted 1 line

The user-space notion of suspend matches the early-suspend state.

Then call it "early-suspend"! Don't call it "suspend" or "the user-space notion of suspend".

I was trying to keep the wakelock discussion separate from the early-suspend. Perhaps this was a mistake.

Quoted 6 lines
Quoted 5 lines

I
consider early-suspend another stage, not a different concept. The difference between early-suspend and suspend is similar to the difference between device suspend and sysdev suspend. What would you call the the first stage of suspend that we have added?

Quoted 8 lines

"Early-suspend" is an okay name. However I have the impression that you want to prolong the early-suspend stage, and sometimes even go back to full power directly from early-suspend. There's nothing wrong with that; just make it clear that this is what you're doing.

In fact, I get the impression that much of what you're talking about has to do with providing ways to short-circuit a complete suspend and go directly from early-suspend back to full power.

Yes we go from fully awake to early suspend and back to fully awake, and we also go from fully suspended to early-suspend and back to fully suspended.

Signature · 1 line
Arve Hjønnevåg
#47 lore raw
In reply to Alan Stern
Quoted 7 lines · Alan Stern
Quoted 6 lines

Also, consider the case where the user presses the power button to go to sleep. Before this sleep request has finished a phone call comes in. The driver gets an interrupt, enqueues the message and locks a wakelock to make sure user-space gets a chance to process the message. If we ignore this wakelock, the phone will either not ring at all, or it will ring later when the device wakes up for some other reason.

Quoted 8 lines

For situations like this, the driver can simply refuse to suspend.  You don't need to use a wakelock.

In fact, if you did use a wakelock the behavior would be very strange. The user presses the power button, an instant later a call comes in, the device doesn't go to sleep, the user answers the call, and as soon as he hangs up (perhaps 10 minutes later) the wakelock is released and the device immediately goes to sleep!  Not what the user would expect.

Hi Alan,
we have had a (userspace) wake-lock implementation on our handyPC devices for a couple of years now. So maybe I can shed some light.

The above quote underlines pretty well, where Arve's and your ideas of eraly-suspend and wake-locks diverge. And why you are missunderstanding each other.
Arve is always talking about "blanking the screen" because that's what the users sees. From the user's perspective the device is "suspended" as soon as his user interfaces vanishes. That's probably also why his notions of "suspend" and "wake" are not alway following a strict definition. If the device stays blanked while the user has his 10 min phone conversation, then he won't even notice wether the device suspends or not after the call. This is the idea. The user does not care for anything they can't see.

Arve is not talking about a laptop that needs to sleep befor it's ventilation slot are covered. He is talking about a phone that could well do with only blanking it's screen. Except it want's to save battery when ever possible.

Uli

Signature · 12 lines
------- ROAD ...the handyPC Company - - -  ) ) )

Uli Luckas
Head of Software Development

ROAD GmbH
Bennigsenstr. 14 | 12159 Berlin | Germany
fon: +49 (30) 230069 - 62 | fax: +49 (30) 230069 - 69
url: www.road.de

Amtsgericht Charlottenburg: HRB 96688 B
Managing director: Hans-Peter Constien
#48 lore raw
Quoted 11 lines · Uli Luckas

Hi Alan,
we have had a (userspace) wake-lock implementation on our handyPC devices for a couple of years now. So maybe I can shed some light.

The above quote underlines pretty well, where Arve's and your ideas of eraly-suspend and wake-locks diverge. And why you are missunderstanding each other.
Arve is always talking about "blanking the screen" because that's what the users sees. From the user's perspective the device is "suspended" as soon as his user interfaces vanishes. That's probably also why his notions of "suspend" and "wake" are not alway following a strict definition.

And that's partly why I have been complaining about the things he writes. To a kernel programmer, "suspend" has a very specific meaning, quite different from what it might mean to a user. When Arve posts on a kernel-oriented mailing list, he should use such words in a way his readers will understand.

Quoted 7 lines

If the device stays blanked while the user has his 10 min phone conversation, then he won't even notice wether the device suspends or not after the call. This is the idea. The user does not care for anything they can't see.

Arve is not talking about a laptop that needs to sleep befor it's ventilation slot are covered. He is talking about a phone that could well do with only blanking it's screen. Except it want's to save battery when ever possible.

The problem is that he's talking about making changes to a kernel that will be installed in all sorts of machines, from phones all the way up to supercomputers. When you do this, you have to broaden your point of view -- your code has to run correctly in all of these settings.

Alan Stern

#49 lore raw
Quoted 14 lines · Alan Stern
Quoted 4 lines · Uli Luckas

Hi Alan,
we have had a (userspace) wake-lock implementation on our handyPC devices for a couple of years now. So maybe I can shed some light.

Quoted 8 lines

The above quote underlines pretty well, where Arve's and your ideas of eraly-suspend and wake-locks diverge. And why you are missunderstanding each other.
Arve is always talking about "blanking the screen" because that's what the users sees. From the user's perspective the device is "suspended" as soon as his user interfaces vanishes. That's probably also why his notions of "suspend" and "wake" are not alway following a strict definition.

Quoted 6 lines

And that's partly why I have been complaining about the things he writes. To a kernel programmer, "suspend" has a very specific meaning, quite different from what it might mean to a user. When Arve posts on a kernel-oriented mailing list, he should use such words in a way his readers will understand.

Full Ack

Quoted 10 lines
Quoted 9 lines

If the device stays blanked while the user has his 10 min phone conversation, then he won't even notice wether the device suspends or not after the call. This is the idea. The user does not care for anything they can't see.

Arve is not talking about a laptop that needs to sleep befor it's ventilation slot are covered. He is talking about a phone that could well do with only blanking it's screen. Except it want's to save battery when ever possible.

Quoted 5 lines

The problem is that he's talking about making changes to a kernel that will be installed in all sorts of machines, from phones all the way up to supercomputers. When you do this, you have to broaden your point of view -- your code has to run correctly in all of these settings.

Well, it should not interfere with any of these settings. And I think it is understood by now that we has to take back the semantic change of "echo mem

Quoted 1 line

/sys/power/state"

On the other hand, I think it is quite reasonable to have aditional suspend mechanisms on a phone then you have on a super computer. Obviously you don't want the supercomputer to suspend everytime nobody is watching :-)

Uli

Signature · 12 lines
------- ROAD ...the handyPC Company - - -  ) ) )

Uli Luckas
Head of Software Development

ROAD GmbH
Bennigsenstr. 14 | 12159 Berlin | Germany
fon: +49 (30) 230069 - 62 | fax: +49 (30) 230069 - 69
url: www.road.de

Amtsgericht Charlottenburg: HRB 96688 B
Managing director: Hans-Peter Constien
#50 lore raw
Quoted 7 lines · Uli Luckas

Well, it should not interfere with any of these settings. And I think it is understood by now that we has to take back the semantic change of "echo mem

Quoted 1 line

/sys/power/state"

On the other hand, I think it is quite reasonable to have aditional suspend mechanisms on a phone then you have on a super computer. Obviously you don't want the supercomputer to suspend everytime nobody is watching :-)

Agreed.

Alan Stern

#51 lore raw
In reply to Uli Luckas
Quoted 6 lines
Quoted 6 lines

The problem is that he's talking about making changes to a kernel that will be installed in all sorts of machines, from phones all the way up to supercomputers. When you do this, you have to broaden your point of view -- your code has to run correctly in all of these settings.

Quoted 7 lines

Well, it should not interfere with any of these settings. And I think it is understood by now that we has to take back the semantic change of "echo mem

Quoted 1 line

/sys/power/state"

On the other hand, I think it is quite reasonable to have aditional suspend mechanisms on a phone then you have on a super computer. Obviously you don't want the supercomputer to suspend everytime nobody is watching :-)

Actually you'd like your supercomputer to turn on wake-on-lan then sleep when noone is watching (and there are no pending jobs). 'green datacenter' is popular buzzword ;-).

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#52 lore raw
In reply to Alan Stern

[Alan Stern <[email protected]>]

Quoted 6 lines
Quoted 5 lines
Quoted 3 lines

Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

Quoted 8 lines

And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

It depends on the particular "computer" and the problem you're solving.

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Or perhaps it's an always-connected data device that might get remote messages (IM notifications, contacts/email sync, etc) over the network while it's "asleep" that need some processing.

Bad usage of wakelocks can certainly lead to poor battery life, but there are definitely situations where you might want to operate in a mode where the user considers the device "asleep" but it may still wake up to handle certain tasks.

Brian

#53 lore raw
Quoted 11 lines · Brian Swetland

[Alan Stern <[email protected]>]

Quoted 10 lines
Quoted 5 lines
Quoted 3 lines

Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

Quoted 6 lines
Quoted 4 lines

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

It depends on the particular "computer" and the problem you're solving.

I disagree.

Quoted 3 lines

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

Quoted 3 lines

Or perhaps it's an always-connected data device that might get remote messages (IM notifications, contacts/email sync, etc) over the network while it's "asleep" that need some processing.

By "asleep", do you mean something other than suspended? If you do then you have misunderstood me. I'm talking about a true suspend -- that is, the suspend routines in drivers/base/power/main.c have run, everything is in a low-power state or turned off, and the CPU isn't running.

Obviously the computer can't do any processing when it is suspended. The only thing it can do is resume. And a resume can be initiated by a wide variety of signals, including such things as receipt of a network packet or a phone call.

Quoted 4 lines

Bad usage of wakelocks can certainly lead to poor battery life, but there are definitely situations where you might want to operate in a mode where the user considers the device "asleep" but it may still wake up to handle certain tasks.

I don't care what the user thinks; I care about what the kernel actually does. If the user wants to delude himself into thinking the computer is "asleep" while the kernel is still running, that's his problem.

Alan Stern

#54 lore raw

Sorry for being late to the party, I had more urgent things to take care of.

Quoted 13 lines · Alan Stern
Quoted 11 lines · Brian Swetland

[Alan Stern <[email protected]>]

Quoted 10 lines
Quoted 5 lines
Quoted 3 lines

Does the wakelock mechanism distinguish between suspend or power-state transitions that happen automatically and transitions requested directly by userspace?

No.

And I think this is a big mistake. It makes sense to have locks for blocking auto suspend, but it does not make sense to prevent the user from putting his own computer to sleep.

Quoted 8 lines
Quoted 6 lines
Quoted 4 lines

For example: Suppose some program happens to hold a wakelock, perhaps because of a simple bug, when the user closes the laptop lid and throws the laptop into a backpack. We don't want the computer to remain awake under those circumstances!

It depends on the particular "computer" and the problem you're solving.

I disagree.

Yeah.

However, I think that what we are used to call a sleep (or suspend) state is really a power off state for cell phone people. So lets define what we're talking about.

Sleep states (suspend to RAM, hibernation) are the states of the whole system in which no instructions are executed by the processor(s). The difference between a sleep state and the power off state is that in a sleep state we have some application context saved (in memory or in a storage device) and (in principle) after the system goes back to the working state, the applications can continue doing do whatever they had been doing before the system was put into the sleep state.

If instructions are executed by the processor(s), the system is in the working state.

Quoted 8 lines
Quoted 3 lines

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

Agreed.

There should be well defined set of signals that can wake up the system from the sleep state and the user should be able to control them.

Quoted 20 lines
Quoted 3 lines

Or perhaps it's an always-connected data device that might get remote messages (IM notifications, contacts/email sync, etc) over the network while it's "asleep" that need some processing.

By "asleep", do you mean something other than suspended? If you do then you have misunderstood me. I'm talking about a true suspend -- that is, the suspend routines in drivers/base/power/main.c have run, everything is in a low-power state or turned off, and the CPU isn't running.

Obviously the computer can't do any processing when it is suspended. The only thing it can do is resume. And a resume can be initiated by a wide variety of signals, including such things as receipt of a network packet or a phone call.

Quoted 4 lines

Bad usage of wakelocks can certainly lead to poor battery life, but there are definitely situations where you might want to operate in a mode where the user considers the device "asleep" but it may still wake up to handle certain tasks.

Quoted 4 lines

I don't care what the user thinks; I care about what the kernel actually does. If the user wants to delude himself into thinking the computer is "asleep" while the kernel is still running, that's his problem.

Well, I think that sleep states are not really useful in cell phones. Useful is the ability to put all devices into low power states separately and as needed (eg. after a period of inactivity). IOW, the system as a whole is in the working state, but some parts of the hardware may be in low power states (even all of the I/O devices may be in low power states). That may very well look "asleep" from the user point of view, but it is not a sleep state.

Thanks,
Rafael

#55 lore raw

Hi,

Quoted 4 lines · ext Rafael J. Wysocki

Well, I think that sleep states are not really useful in cell phones. Useful
is the ability to put all devices into low power states separately and as

Quoted 8 lines

needed (eg. after a period of inactivity). IOW, the system as a whole is
in the working state, but some parts of the hardware may be in low power states
(even all of the I/O devices may be in low power states). That may very well
look "asleep" from the user point of view, but it is not a sleep state.

yup

it's very depressing that several years after we released the Nokia 770, in the far 2005, people are still talking about these basic concepts.

And while it can be somehow excused for what concerns the x86 world of laptops, it's even more depressing that such discussion surfaces in relation to Android.

Signature · 6 lines
Cheers, Igor

---

Igor Stoppa
Maemo Software - Nokia Devices R&D - Helsinki
#56 lore raw
In reply to Rafael J. Wysocki
Quoted 2 lines · Rafael J. Wysocki

However, I think that what we are used to call a sleep (or suspend) state is really a power off state for cell phone people.

No, our power off state is the same as on the desktop. We do use the power key to enter and exit sleep, but you can configure a desktop system to do this as well.

Quoted 7 lines

Sleep states (suspend to RAM, hibernation) are the states of the whole system in which no instructions are executed by the processor(s). The difference between a sleep state and the power off state is that in a sleep state we have some application context saved (in memory or in a storage device) and (in principle) after the system goes back to the working state, the applications can continue doing do whatever they had been doing before the system was put into the sleep state.

On many arm processors there is also a big difference in what events can take you out of the power-off state versus the sleep-state. On some systems only the power button or the charger can turn the system back on after power-off while a number of external and internal interrupts can take the cpu out of the deep-sleep-state.

Quoted 6 lines

Well, I think that sleep states are not really useful in cell phones. Useful is the ability to put all devices into low power states separately and as needed (eg. after a period of inactivity). IOW, the system as a whole is in the working state, but some parts of the hardware may be in low power states (even all of the I/O devices may be in low power states). That may very well look "asleep" from the user point of view, but it is not a sleep state.

That may be true for single-core phones, but for dual core phones we get significant power savings by doing a full suspend on the core that runs Linux. On the system we currently have, we can enter the same hardware state from idle as we can from suspend. But, on an idle system with the radio is off, there are enough periodic timers to double the average power draw. On a previous system the power draw from idle was not even close to the power draw from suspend.

Signature · 1 line
Arve Hjønnevåg
#57 lore raw
In reply to Rafael J. Wysocki

Hi!

Quoted 7 lines

However, I think that what we are used to call a sleep (or suspend) state is really a power off state for cell phone people. So lets define what we're talking about.

Sleep states (suspend to RAM, hibernation) are the states of the whole system in which no instructions are executed by the processor(s). The difference

s/processor(s)/CPU/.

Even in PC, you have keyboard controller running while sleeping. On cellphone, you have some kind of pmu chip + GSM chip running. So cellphone actually _is_ useful even when CPU is sleeping.

Quoted 8 lines

between a sleep state and the power off state is that in a sleep state we have some application context saved (in memory or in a storage device) and (in principle) after the system goes back to the working state, the applications can continue doing do whatever they had been doing before the system was put into the sleep state.

If instructions are executed by the processor(s), the system is in the working state.

ACK.

Quoted 4 lines

Well, I think that sleep states are not really useful in cell phones. Useful is the ability to put all devices into low power states separately and as needed (eg. after a period of inactivity). IOW, the system as a whole is

No, it does not work like that. Cellphone with sleeping CPU (suspended-to-RAM) is still very useful.
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#58 lore raw
In reply to Alan Stern
Quoted 9 lines · Alan Stern
Quoted 3 lines · Brian Swetland

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

Signature · 1 line
Arve Hjønnevåg
#59 lore raw
Quoted 11 lines · Arve Hjønnevåg
Quoted 9 lines · Alan Stern
Quoted 3 lines · Brian Swetland

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

Quoted 6 lines

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

What if the user decides to power off the phone and a call comes in at the same time?

Rafael

#60 lore raw
Quoted 10 lines · Rafael J. Wysocki
Quoted 6 lines · Arve Hjønnevåg

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

What if the user decides to power off the phone and a call comes in at the same time?

If you are talking about a shutdown, not sleep, then the phone just turns off. The phone is not expected to ring when it is turned off so there is no point in delaying shutdown.

Signature · 1 line
Arve Hjønnevåg
#61 lore raw
Quoted 9 lines · Arve Hjønnevåg
Quoted 8 lines · Rafael J. Wysocki
Quoted 6 lines · Arve Hjønnevåg

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

Quoted 6 lines
Quoted 2 lines

What if the user decides to power off the phone and a call comes in at the same time?

If you are talking about a shutdown, not sleep, then the phone just turns off. The phone is not expected to ring when it is turned off so there is no point in delaying shutdown.

If the user forcibly puts the device into suspend, it's very much like powering off. The kernel shouldn't prevent that from happening unless in error conditions.

If incoming calls are supposed to wake up the system, then there are two possibilities:
- the already started suspend sequence may be aborted and the system may be put into the low power state,
- the system may be suspended and then immediately woken up.

Thanks,
Rafael

#62 lore raw
Quoted 3 lines · Rafael J. Wysocki

If the user forcibly puts the device into suspend, it's very much like powering off. The kernel shouldn't prevent that from happening unless in error conditions.

No, when the phone is powered off, it is not expected to ring. When it is suspended it is expected to ring.

Quoted 4 lines

If incoming calls are supposed to wake up the system, then there are two possibilities:
- the already started suspend sequence may be aborted and the system may be put into the low power state,

I assume you mean high power state not low power state, or does low power state mean early-suspend state. If so, locking a wakelock will accomplish this.

Quoted 1 line

- the system may be suspended and then immediately woken up.

If you mean this as a general strategy, and not a specific outcome, then it does not always work (for the reasons I have already stated).

Signature · 1 line
Arve Hjønnevåg
#63 lore raw
Quoted 8 lines · Arve Hjønnevåg
Quoted 3 lines · Rafael J. Wysocki

If the user forcibly puts the device into suspend, it's very much like powering off. The kernel shouldn't prevent that from happening unless in error conditions.

No, when the phone is powered off, it is not expected to ring. When it is suspended it is expected to ring.

Quoted 8 lines
Quoted 4 lines

If incoming calls are supposed to wake up the system, then there are two possibilities:
- the already started suspend sequence may be aborted and the system may be put into the low power state,

I assume you mean high power state not low power state, or does low power state mean early-suspend state. If so, locking a wakelock will accomplish this.

Actually, I meant the working state. Aborting suspend sequence always means go back to the working state.

Also, I think the device that detected the incoming call should abort the suspend sequence by refusing to suspend.

Quoted 4 lines
Quoted 1 line

- the system may be suspended and then immediately woken up.

If you mean this as a general strategy, and not a specific outcome, then it does not always work (for the reasons I have already stated).

I meant a specific outcome.

It may be impossible to abort suspend if the call comes in sufficiently late.

Thanks,
Rafael

#64 lore raw
Quoted 17 lines · Rafael J. Wysocki
Quoted 8 lines
Quoted 4 lines

If incoming calls are supposed to wake up the system, then there are two possibilities:
- the already started suspend sequence may be aborted and the system may be put into the low power state,

I assume you mean high power state not low power state, or does low power state mean early-suspend state. If so, locking a wakelock will accomplish this.

Actually, I meant the working state. Aborting suspend sequence always means go back to the working state.

Also, I think the device that detected the incoming call should abort the suspend sequence by refusing to suspend.

Quoted 2 lines
Quoted 1 line

- the system may be suspended and then immediately woken up.

Quoted 7 lines
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If you mean this as a general strategy, and not a specific outcome, then it does not always work (for the reasons I have already stated).

I meant a specific outcome.

It may be impossible to abort suspend if the call comes in sufficiently late.

In that case, why are you against using wakelocks to abort the suspend sequence? It covers the case where the driver knows that a call is coming in, without any confusion about when the abort condition clears. And, it avoids the overhead of freezing every process for an operation that is doomed to fail.

Signature · 1 line
Arve Hjønnevåg
#65 lore raw
Quoted 23 lines · Arve Hjønnevåg
Quoted 22 lines · Rafael J. Wysocki
Quoted 8 lines
Quoted 4 lines

If incoming calls are supposed to wake up the system, then there are two possibilities:
- the already started suspend sequence may be aborted and the system may be put into the low power state,

I assume you mean high power state not low power state, or does low power state mean early-suspend state. If so, locking a wakelock will accomplish this.

Actually, I meant the working state. Aborting suspend sequence always means go back to the working state.

Also, I think the device that detected the incoming call should abort the suspend sequence by refusing to suspend.

Quoted 4 lines
Quoted 1 line

- the system may be suspended and then immediately woken up.

If you mean this as a general strategy, and not a specific outcome, then it does not always work (for the reasons I have already stated).

I meant a specific outcome.

Quoted 8 lines
Quoted 2 lines

It may be impossible to abort suspend if the call comes in sufficiently late.

In that case, why are you against using wakelocks to abort the suspend sequence? It covers the case where the driver knows that a call is coming in, without any confusion about when the abort condition clears. And, it avoids the overhead of freezing every process for an operation that is doomed to fail.

I'm not really against (yet), I'm only trying to clearly understand the benefit.

The problem pointed out by Alan is real, the user expects the system to suspend as soon as the button is pressed and wakelocks may get in the way.

Your example is also good, but I think the problem in your example (phone call coming in while suspending) may be resolved without wakelocks. Moreover, it is a general problem of a wake-up event coming in while suspending and it requires a general solution independent of wakelocks.

Thanks,
Rafael

#66 lore raw
Quoted 9 lines
Quoted 5 lines

In that case, why are you against using wakelocks to abort the suspend sequence? It covers the case where the driver knows that a call is coming in, without any confusion about when the abort condition clears. And, it avoids the overhead of freezing every process for an operation that is doomed to fail.

I'm not really against (yet), I'm only trying to clearly understand the benefit.

Quoted 8 lines

The problem pointed out by Alan is real, the user expects the system to suspend
as soon as the button is pressed and wakelocks may get in the way.

Your example is also good, but I think the problem in your example (phone call coming in while suspending) may be resolved without wakelocks. Moreover, it is a general problem of a wake-up event coming in while suspending and it requires a general solution independent of wakelocks.

What is being done is automatic very aggressive use of suspend. This is not a button press by the user. As the same end mechanism is used (plumbing and end suspend call in driver) people are worried about semantics.

At the driver level it might be viewed as a constraint frame work which allows veto of the system-auto-suspend. It provides a short circuits of the suspend before it gets very far.

There is a summed user space input point which allows user space to have a vote. The upper level user space coordination prior to summed kernel interface is interesting.

At the kernel level if you work really really hard and use actively timers I think cpuidle and pm_qos can get you a similar aggressive sleep. However, there are many 'bad' drivers and it's a lot easier to re-use the suspend path. Being told to sleep is something drivers know, but doing it automatically and interfaces around that is not. For OMAP3 we fixed up all drivers make cpuidle work and also keep traditional suspend. This has been hard but possible.

While it is possible to fix kernel space doing the same to user space can be very hard. User space is much bigger and badness there can sink all your work in the kernel. What is good about android-system-auto-suspend here is that the freezer will stop a lot of bad processes in their tracks. To stop breakages in user space you can do the preferred thing and fix the code to be smart which could be hard/impossible or raise and lower a wakelock. The wake lock is easier by comparison.

Any corrections by android experts are welcome.

Regards,
Richard W.

BTW, yes, the screen state is very import event in system power management on a cell phone. When it blanks you move into a time where you can be very aggressive. At this point a lot of timers (like user activity) and the like are expired. You can do things which were not valid before as they would disrupt user experience. Embedded people will use this as a critical point of reference as it's a pivot point.

#67 lore raw
In reply to Rafael J. Wysocki
Quoted 9 lines · Rafael J. Wysocki
Quoted 5 lines

In that case, why are you against using wakelocks to abort the suspend sequence? It covers the case where the driver knows that a call is coming in, without any confusion about when the abort condition clears. And, it avoids the overhead of freezing every process for an operation that is doomed to fail.

I'm not really against (yet), I'm only trying to clearly understand the benefit.

Quoted 7 lines

The problem pointed out by Alan is real, the user expects the system to suspend as soon as the button is pressed and wakelocks may get in the way.

Your example is also good, but I think the problem in your example (phone call coming in while suspending) may be resolved without wakelocks. Moreover, it is a general problem of a wake-up event coming in while suspending and it requires a general solution independent of wakelocks.

I'm beginning to get the impression that we're really talking about two different kinds of suspend here. They can be described as "high-priority suspend" and "low-priority suspend".

A high-priority suspend occurs when userspace writes "mem" to /sys/power/state. It should override wakelock settings and put the system to sleep as soon as possible (subject to abort by drivers, of course, but they better have a pretty good reason for aborting).

A low-priority suspend is what Arve has been talking about; it occurs when the user pushes the phone's "power" button or the auto-suspend mechanism activates. It is subject to blocking by wakelocks, and there should also be a way (although I don't recall seeing it described) to cancel a low-priority suspend request while it is waiting for a wakelock to be released.

The idea behind these low-priority suspends is that there are certain activities which should be atomic with respect to suspends, that is, the system should not normally be allowed to suspend while the activity is taking place. These are things that last longer than a single interrupt handler. Examples we have seen include waiting for all key presses to be released (because the keypad can't be enabled for wakeup if any keys are pressed) or waiting for a userspace process to finish playing a ring tone.

If a high-priority suspend occurs while some keys are pressed, the keypad driver has a few possible courses of action: abort the suspend, re-enable the interrupt circuitry, or disable keypad wakeups. I'm not sure which would be best; the issue probably won't arise much. Similarly, a high-priority suspend while a ring tone is being played should cause the system to go to sleep right in the middle of playing.

Normally we would expect that on a desktop or laptop, the only source of low-priority suspend requests would be the auto-suspend code. On a phone or other embedded device, we would not expect to see any high-priority suspend requests under normal circumstances. But of course there could always be exceptions, if someone wanted them.

Early-suspend seems to be a completely different matter. In fact it isn't a suspend state at all, as far as I understand it. It's more like what you get simply by doing a runtime suspend on some collection of devices. I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

Alan Stern

#68 lore raw
Quoted 7 lines

Early-suspend seems to be a completely different matter. In fact it isn't a suspend state at all, as far as I understand it. It's more like what you get simply by doing a runtime suspend on some collection of devices. I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

The bit of use I saw was a few devices were broken out from the global suspend chain (display and some input). They were effetely controlled from user space activity timers. The 'early_suspend' was sequenced before the global suspend call. Effectively this created a partial idle state where some drivers were down and others up. Also, the drivers on early_suspend might resume with out a global suspend. They also were not registered on global chain.

The upside of this from my point of view was the drivers on early suspend chain were high latency drivers. If they were linked into the global suspend chain they would drive up cost of frequent suspend substantially (a 60Hz or slower LCD DMA re-sync on both directions is costly, more so for some slow SPI-GPS kind of device). One example might be some periodic task wakes up to check the battery level then re-sleeps. On the resume side you don't want to restart the display system to do this. Since it is on a separate early-suspend-chain it doesn't wake until a later re-activated user space issues the wake if it needs to be.

Personally I still like an on-demand architecture for kernel space where drivers are coming up and down independently per control and data flow. But this is harder. Splitting suspend seems to be an ok tradeoff for this problem. Anyway, they don't conflict, you just use fewer or no kernel wake locks. The user space ones are still around to help control the wild west up there.

This kind of system suspend seems good for power optimization at the user input speed time scale (hundreds of mS). It probably is too heavy to get really good power for constant active mode power like an mp3. At the current time scale the best you could hope for is DVFS with this. Doing DPS (dynamic-power-switching) to shut down individual blocks during playback, this seems like it would be to slow unless you had groups of independent 'early_suspend' device chains.

A mix of cpuidle + wakelock-aggressive-system-suspend should provide decent coverage for power states.

Again, I'll defer to android experts.

Regards,
Richard W.

#69 lore raw
In reply to Alan Stern
Quoted 9 lines · Alan Stern

Early-suspend seems to be a completely different matter.  In fact it isn't a suspend state at all, as far as I understand it.  It's more like what you get simply by doing a runtime suspend on some collection of devices.  I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

Alan Stern

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Uli

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#70 lore raw
Quoted 9 lines · Uli Luckas
Quoted 8 lines · Alan Stern

Early-suspend seems to be a completely different matter.  In fact it isn't a suspend state at all, as far as I understand it.  It's more like what you get simply by doing a runtime suspend on some collection of devices.  I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

Quoted 5 lines
Quoted 1 line

Alan Stern

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Why should the kernel have to get involved? Why can't userspace manage both early-suspend and auto-suspend?

That is, consider the following: Userspace initiates an early-suspend by using a runtime PM interface to turn off the screen and some other devices. After a short time, if they are still off, then userspace can initiate an auto-suspend by writing "auto-mem" to /sys/power/state.

All the kernel would need to know is the difference between auto-suspend and normal suspend: one respects wakelocks and the other doesn't.

Alan Stern

#71 lore raw
Quoted 20 lines · Alan Stern
Quoted 9 lines · Uli Luckas
Quoted 8 lines · Alan Stern

Early-suspend seems to be a completely different matter.  In fact it isn't a suspend state at all, as far as I understand it.  It's more like what you get simply by doing a runtime suspend on some collection of devices.  I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

Quoted 6 lines
Quoted 1 line

Alan Stern

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Why should the kernel have to get involved? Why can't userspace manage both early-suspend and auto-suspend?

Quoted 9 lines

That is, consider the following: Userspace initiates an early-suspend by using a runtime PM interface to turn off the screen and some other devices. After a short time, if they are still off, then userspace can initiate an auto-suspend by writing "auto-mem" to /sys/power/state.

All the kernel would need to know is the difference between auto-suspend and normal suspend: one respects wakelocks and the other doesn't.

Actually i don't know. Arve?
Things would get a lot less complex if we could leave the early suspend stuff out of the kernel.

Uli

Signature · 12 lines
------- ROAD ...the handyPC Company - - -  ) ) )

Uli Luckas
Head of Software Development

ROAD GmbH
Bennigsenstr. 14 | 12159 Berlin | Germany
fon: +49 (30) 230069 - 62 | fax: +49 (30) 230069 - 69
url: www.road.de

Amtsgericht Charlottenburg: HRB 96688 B
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#72 lore raw
In reply to Alan Stern

Hi.

Quoted 20 lines · Alan Stern
Quoted 9 lines · Uli Luckas
Quoted 8 lines · Alan Stern

Early-suspend seems to be a completely different matter. In fact it isn't a suspend state at all, as far as I understand it. It's more like what you get simply by doing a runtime suspend on some collection of devices. I don't see that the kernel needs to treat it as a special state, and in might be possible to have a user program manage the whole thing -- provided the drivers in question implement runtime power management (as USB has done).

Quoted 5 lines
Quoted 1 line

Alan Stern

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Why should the kernel have to get involved? Why can't userspace manage both early-suspend and auto-suspend?

Quoted 8 lines

That is, consider the following: Userspace initiates an early-suspend by using a runtime PM interface to turn off the screen and some other devices. After a short time, if they are still off, then userspace can initiate an auto-suspend by writing "auto-mem" to /sys/power/state.

All the kernel would need to know is the difference between auto-suspend and normal suspend: one respects wakelocks and the other doesn't.

It sounds to me like all of this stuff is just power management of individual devices, which should be done through the sysfs interface and completely unrelated to /sys/power/state. I'm putting the talk about suspending the CPU in this box too because it sounds like the desire is to stop the CPU without necessarily suspending other devices such as transmitters - sort of a CPU freq state where the frequency is 0.

That said, if suspend to ram is what they really want for 'auto-mem', what you're suggesting sounds good to me.

Regards,

Nigel

#73 lore raw
Quoted 3 lines · Nigel Cunningham

It sounds to me like all of this stuff is just power management of individual devices, which should be done through the sysfs interface and completely unrelated to /sys/power/state.

It is easier for us to add a hook to the individual drivers than to maintain a list of devices in user-space. Also, last time I checked, the only way to disable individual devices was through a deprecated interface. Is there a new way to do this?

Quoted 4 lines

I'm putting the talk about
suspending the CPU in this box too because it sounds like the desire is to stop the CPU without necessarily suspending other devices such as transmitters - sort of a CPU freq state where the frequency is 0.

Is this different from idle?

Quoted 2 lines

That said, if suspend to ram is what they really want for 'auto-mem', what you're suggesting sounds good to me.

Suspend gives us two advantages over idle. All threads are frozen which means that an app that is using too much cpu time no longer drains the battery. And, the monotonic clock stops.

Signature · 1 line
Arve Hjønnevåg
#74 lore raw

Hi.

Quoted 10 lines · Arve Hjønnevåg
Quoted 3 lines · Nigel Cunningham

It sounds to me like all of this stuff is just power management of individual devices, which should be done through the sysfs interface and completely unrelated to /sys/power/state.

It is easier for us to add a hook to the individual drivers than to maintain a list of devices in user-space. Also, last time I checked, the only way to disable individual devices was through a deprecated interface. Is there a new way to do this?

Not as far as I know, but I understood that we weren't focusing on what currently exists, but on what ought to exist to properly support what you're after, in a generic enough way to be useful to others as well.

Quoted 6 lines
Quoted 4 lines

I'm putting the talk about
suspending the CPU in this box too because it sounds like the desire is to stop the CPU without necessarily suspending other devices such as transmitters - sort of a CPU freq state where the frequency is 0.

Is this different from idle?

Well, I'm imagining a state that is more than just idle - where, as you say, processes don't run until some sort of wakeup event occurs.

Quoted 6 lines
Quoted 2 lines

That said, if suspend to ram is what they really want for 'auto-mem', what you're suggesting sounds good to me.

Suspend gives us two advantages over idle. All threads are frozen which means that an app that is using too much cpu time no longer drains the battery. And, the monotonic clock stops.

Do you want to leave any devices on while in this state? If not, okay - suspend to ram sounds right. If yes, I think you want to take leave /sys/power/disk alone and go along the lines of run-time power management instead.

Regards,

Nigel

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#75 lore raw
Quoted 8 lines · Nigel Cunningham
Quoted 4 lines

It is easier for us to add a hook to the individual drivers than to maintain a list of devices in user-space. Also, last time I checked, the only way to disable individual devices was through a deprecated interface. Is there a new way to do this?

Not as far as I know, but I understood that we weren't focusing on what currently exists, but on what ought to exist to properly support what you're after, in a generic enough way to be useful to others as well.

Early-suspend was easier to add to the kernel, and easier for us to use from user-space.

Quoted 2 lines

Well, I'm imagining a state that is more than just idle - where, as you say, processes don't run until some sort of wakeup event occurs.

You are describing suspend.

Quoted 8 lines
Quoted 3 lines

Suspend gives us two advantages over idle. All threads are frozen which means that an app that is using too much cpu time no longer drains the battery. And, the monotonic clock stops.

Do you want to leave any devices on while in this state? If not, okay - suspend to ram sounds right. If yes, I think you want to take leave /sys/power/disk alone and go along the lines of run-time power management instead.

I don't think leaving a device on should prevent us from using suspend. Wakeup from suspend is already supported. If wakeup is enabled for a device, it needs to be in a power state that can support wakeup (whether this is its lowest power state or not).

Signature · 1 line
Arve Hjønnevåg
#76 lore raw
In reply to Arve Hjønnevåg

Hi!

Quoted 9 lines
Quoted 3 lines · <[email protected]> wrote:

It sounds to me like all of this stuff is just power management of individual devices, which should be done through the sysfs interface and completely unrelated to /sys/power/state.

It is easier for us to add a hook to the individual drivers than to maintain a list of devices in user-space. Also, last time I checked, the only way to disable individual devices was through a deprecated interface. Is there a new way to do this?

No, but we need one, sooner or later. I'd say that implementing nice device power management would be better than early-suspend hack.

Quoted 6 lines
Quoted 2 lines

That said, if suspend to ram is what they really want for 'auto-mem', what you're suggesting sounds good to me.

Suspend gives us two advantages over idle. All threads are frozen which means that an app that is using too much cpu time no longer drains the battery. And, the monotonic clock stops.

SIGSTOP should be the right tool if some application uses too much cycles...

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#77 lore raw
In reply to Alan Stern
Quoted 7 lines · Alan Stern
Quoted 3 lines · Uli Luckas

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Why should the kernel have to get involved? Why can't userspace manage both early-suspend and auto-suspend?

The kernel does not need to be involved in early-suspend. We use early-suspend as a simple way to shut down the framebuffer and some input devices.
If by auto-suspend you mean suspend after user inactivity (usually after a number of seconds or minutes), then the kernel does not need to be involved, but if you mean suspending when all wakelocks are unlocked, the kernel needs to be involved to avoid delays. If the last wakelock to be unlocked is a kernel wakelock, then user-space would not know that it needs to re-attempt suspend.

Quoted 4 lines

That is, consider the following: Userspace initiates an early-suspend by using a runtime PM interface to turn off the screen and some other devices. After a short time, if they are still off, then userspace can initiate an auto-suspend by writing "auto-mem" to /sys/power/state.

Why do you want a delay?
Also, what do you mean by a runtime PM interface?

Quoted 3 lines

All the kernel would need to know is the difference between auto-suspend and normal suspend: one respects wakelocks and the other doesn't.

If by normal suspend you mean what is supported in the kernel now, then OK. We can support existing userspace code by ignoring wakelocks. My intention was that you only enable the WAKELOCK config option when using it, but I agree that it is better to allow the kernel to be built with support for both modes.

What do you think should happen if user-space tries to use both interfaces?

Signature · 1 line
Arve Hjønnevåg
#78 lore raw
Quoted 9 lines · Arve Hjønnevåg
Quoted 7 lines · Alan Stern
Quoted 3 lines · Uli Luckas

Except you always want early-suspend and auto-suspend at the same time. The idea is, if all display of system states is off (early-suspend), we can enable or disable the cpu at will (auto-suspend) because nobody will notice.

Why should the kernel have to get involved? Why can't userspace manage both early-suspend and auto-suspend?

Quoted 9 lines

The kernel does not need to be involved in early-suspend. We use early-suspend as a simple way to shut down the framebuffer and some input devices.
If by auto-suspend you mean suspend after user inactivity (usually after a number of seconds or minutes), then the kernel does not need to be involved, but if you mean suspending when all wakelocks are unlocked, the kernel needs to be involved to avoid delays. If the last wakelock to be unlocked is a kernel wakelock, then user-space would not know that it needs to re-attempt suspend.

I meant both: suspending after user inactivity when all wakelocks are unlocked.

If you'd like a way for the kernel to communicate to userspace that the last wakelock has been unlocked, you could use a signal or a select. But the simplest way would be to make a process block on reading a sysfs file until the last wakelock is released.

Quoted 6 lines
Quoted 4 lines

That is, consider the following: Userspace initiates an early-suspend by using a runtime PM interface to turn off the screen and some other devices. After a short time, if they are still off, then userspace can initiate an auto-suspend by writing "auto-mem" to /sys/power/state.

Why do you want a delay?

I thought you wanted one. If you don't then okay, don't use a delay.

Quoted 1 line

Also, what do you mean by a runtime PM interface?

I'm making a distinction between system PM and runtime (also known as dynamic) PM. With system PM the entire system goes into a low-power state -- that's what we mean when we talk about suspend or hibernation. With runtime PM the system as a whole remains running while selected devices are individually put into a low-power state.

For example, right now Linux will put a USB host controller into a low-power state if no USB devices are plugged into it. This runtime PM interface is described in Documentation/usb/power-management.txt. You might want to use some of those mechanisms for controlling your devices.

Quoted 11 lines
Quoted 3 lines

All the kernel would need to know is the difference between auto-suspend and normal suspend: one respects wakelocks and the other doesn't.

If by normal suspend you mean what is supported in the kernel now, then OK. We can support existing userspace code by ignoring wakelocks. My intention was that you only enable the WAKELOCK config option when using it, but I agree that it is better to allow the kernel to be built with support for both modes.

What do you think should happen if user-space tries to use both interfaces?

For example, if one process tries to start an auto-suspend, and at the same time another process writes "mem" to /sys/power/state? Then the second process should take precedence and the system should go into suspend. When it wakes up again, the first process would still be waiting for an auto-suspend to occur. I suppose the details don't matter much because it's not likely to crop up often.

Alan Stern

#79 lore raw
Quoted 4 lines · Alan Stern

If you'd like a way for the kernel to communicate to userspace that the last wakelock has been unlocked, you could use a signal or a select. But the simplest way would be to make a process block on reading a sysfs file until the last wakelock is released.

I do not want the kernel to communicate to userspace that the last wakelock has been unlocked, I want it to suspend right away. I was answering your question about why the kernel needs to be involved. Yes I could add a notification that tells user-space to suspend again, but it would not offer any additional functionality over my current solution.

Quoted 8 lines
Quoted 1 line

Also, what do you mean by a runtime PM interface?

I'm making a distinction between system PM and runtime (also known as dynamic) PM. With system PM the entire system goes into a low-power state -- that's what we mean when we talk about suspend or hibernation. With runtime PM the system as a whole remains running while selected devices are individually put into a low-power state.

Quoted 5 lines

For example, right now Linux will put a USB host controller into a low-power state if no USB devices are plugged into it. This runtime PM interface is described in Documentation/usb/power-management.txt. You might want to use some of those mechanisms for controlling your devices.

OK, but I don't think this affects our use of wakelocks.

Quoted 6 lines

For example, if one process tries to start an auto-suspend, and at the same time another process writes "mem" to /sys/power/state? Then the second process should take precedence and the system should go into suspend. When it wakes up again, the first process would still be waiting for an auto-suspend to occur. I suppose the details don't matter much because it's not likely to crop up often.

I'll make a change to make any write to /sys/power/state disable wakelocks. I'll probably also add a config option to remove /sys/power/state.

Before I post another patch series I have a few questions:
- Should I merge the wakelock and early-suspend api patches with their implementations? (I initially implemented the api on top of the old android_power driver, but we not longer use this)
- Once wakelocks are disabled by writing to /sys/power/state, is there any demand for re-enabling wakelock support?
- Are there any objections to using /sys/power/request_state to specify the state to enter when all wakelocks unlocked.

Signature · 1 line
Arve Hjønnevåg
#80 lore raw
Quoted 8 lines · Arve Hjønnevåg
Quoted 8 lines
Quoted 1 line

Also, what do you mean by a runtime PM interface?

I'm making a distinction between system PM and runtime (also known as dynamic) PM. With system PM the entire system goes into a low-power state -- that's what we mean when we talk about suspend or hibernation. With runtime PM the system as a whole remains running while selected devices are individually put into a low-power state.

Quoted 7 lines
Quoted 5 lines

For example, right now Linux will put a USB host controller into a low-power state if no USB devices are plugged into it. This runtime PM interface is described in Documentation/usb/power-management.txt. You might want to use some of those mechanisms for controlling your devices.

OK, but I don't think this affects our use of wakelocks.

No, but it might very well affect your implementation of early-suspend.

Quoted 8 lines

I'll make a change to make any write to /sys/power/state disable wakelocks. I'll probably also add a config option to remove /sys/power/state.

Before I post another patch series I have a few questions:
- Should I merge the wakelock and early-suspend api patches with their implementations? (I initially implemented the api on top of the old android_power driver, but we not longer use this)

It depends how big the patches are. If they're not too large, go ahead and merge the API patch with the implementation. But if they're difficult to read because they are rather big, keep them separate.

Quoted 2 lines

- Once wakelocks are disabled by writing to /sys/power/state, is there any demand for re-enabling wakelock support?

I don't know. You might as well re-enable it as soon as the system resumes.

Quoted 2 lines

- Are there any objections to using /sys/power/request_state to specify the state to enter when all wakelocks unlocked.

Okay with me.

Alan Stern

#81 lore raw
In reply to Arve Hjønnevåg
Quoted 8 lines
Quoted 7 lines

For example, if one process tries to start an auto-suspend, and at the same time another process writes "mem" to /sys/power/state? Then the second process should take precedence and the system should go into suspend. When it wakes up again, the first process would still be waiting for an auto-suspend to occur. I suppose the details don't matter much because it's not likely to crop up often.

Quoted 8 lines

I'll make a change to make any write to /sys/power/state disable wakelocks. I'll probably also add a config option to remove /sys/power/state.

Before I post another patch series I have a few questions:
- Should I merge the wakelock and early-suspend api patches with their implementations? (I initially implemented the api on top of the old android_power driver, but we not longer use this)

I think so.

Quoted 2 lines

- Once wakelocks are disabled by writing to /sys/power/state, is there any demand for re-enabling wakelock support?

I do not think wakelocks should be disabled. They should probably be ignored for echo mem > state, but disabling them sounds wrong.

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#82 lore raw
In reply to Rafael J. Wysocki
Quoted 12 lines · Rafael J. Wysocki
Quoted 11 lines · Arve Hj?nnev?g
Quoted 9 lines · Alan Stern
Quoted 3 lines · Brian Swetland

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

Quoted 6 lines
Quoted 6 lines

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

Yes, you don't want to write "mem" to /sys/power/state on android. You want to write something like "auto-mem" there.

Quoted 2 lines

What if the user decides to power off the phone and a call comes in at the same time?

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#83 lore raw
Quoted 3 lines · Pavel Machek
Quoted 2 lines · Rafael J. Wysocki
Quoted 1 line · Arve Hj?nnev?g

On Sat, Jan 31, 2009 at 7:41 AM, Alan Stern <[email protected]>

Quoted 18 lines · wrote:
Quoted 11 lines
Quoted 11 lines
Quoted 10 lines · Brian Swetland
Quoted 4 lines

Imagine the computer in question is a cellphone which is going to need to wake up when a call comes in to do traditional cellphone things, like ring, bring up the incall UI (so the user can answer/cancel), etc.

Yes. So what? Nothing I said prevents the computer from waking up when a call comes in. What I said was that when the user tells the computer to suspend (e.g., by writing "mem" to /sys/power/state), the computer should suspend even if some wakelocks are still locked.

Quoted 6 lines
Quoted 6 lines

But this could prevent the phone from ringing. What if the user-space code that is responsible for playing the ringtone has been notified that a call is coming in and starts reading the audio file with the ringtone. At the same, the user, unaware that someone is calling, presses the power button. If we ignore the wakelock in this situation, the phone will not ring.

Quoted 3 lines

Yes, you don't want to write "mem" to /sys/power/state on android. You want to write something like "auto-mem" there.

ACK.
Don't change the way "mem" works. Just don't use it if it does the wrong thing on android.

Uli

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#84 lore raw
In reply to Arve Hjønnevåg
Quoted 37 lines · Pavel Machek
Quoted 8 lines

AFAICT, this is something very different. It is attempt to do autosuspend right. Imagine burning cd... right now you can suspend, and it will just stop the burn.

Wakelocks code allows you to tell the machine 'feel free to suspend when you have nothing to do'... so the machine will burn the cd and then suspend.

Yes, wakelocks solves this problem, but our auto-suspend code is all in user-space so the kernel would not have to be involved in that particular example.

I added an example to the document that may help illustrate why we added wakelock support in the kernel:

---
Documentation/power/wakelocks.txt
Wakelocks
=========

A wakelock prevents the system from entering suspend or other low-power states when active. If the type is set to WAKE_LOCK_SUSPEND, the wakelock prevents a full system suspend. If the type is WAKE_LOCK_IDLE, low-power states that cause large interrupt latencies or that disable a set of interrupts will not be entered from idle until the wakelocks are released.

Wakelocks can be used to allow user-space to decide which keys should wake the system. The sequence of events can look like this:
- The Keypad driver gets an interrupt. It then locks the keypad-scan wakelock and starts scanning the keypad.
- The keypad-scan code detects a key change and reports it to the input-event driver.
- The input-event driver sees the key change, enqueues an event, and locks the input-event-queue wakelock.
- The keypad-scan code detects that no keys are held and unlocks the

Quoted 8 lines

keypad-scan wakelock.
- The user-space input-event thread returns from select/poll, locks the process-input-events wakelock and then calls read in the input-event device.
- The input-event driver dequeues the key-event and, since the queue is now empty, it unlocks the input-event-queue wakelock.
- The user-space input-event thread returns from read. It determines that the key should not wake up the system, releases the process-input-events wakelock and calls select or poll.

I don't get it. So you are running userspace while system is suspended?
Pavel

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#85 lore raw

[Pavel Machek <[email protected]>]

Quoted 8 lines
Quoted 8 lines · Pavel Machek
Quoted 7 lines

AFAICT, this is something very different. It is attempt to do autosuspend right. Imagine burning cd... right now you can suspend, and it will just stop the burn.

Wakelocks code allows you to tell the machine 'feel free to suspend when you have nothing to do'... so the machine will burn the cd and then suspend.

...

Quoted 3 lines

I don't get it. So you are running userspace while system is suspended?

The general idea is that we aggressively try to be suspended as much as possible. Typically this means that when the display is turned off (after the user inactivity timeout, managed from a userspace process), suspend is requested.

If work is being done that requires the system to keep running, a wakelock is held, preventing suspend from happening.

If suspend happens, but we resume due to a wakeup interrupt (for example, user pressing a key), a wakelock is typically acquired during the interrupt handler (which is called while we're resuming) and arranged to be held until the event is delivered to userspace. The userspace code which receives events acquires a wakelock before draining the queue (after select returns, before reading, etc) so that it keeps the system awake until the event is processed.

In many cases the system pretty rapidly drops wakelocks and returns to suspend state.

Brian

#86 lore raw
In reply to Arve Hjønnevåg
Quoted 7 lines · Arve Hj??nnev??g

The following patch series adds two apis, wakelock and earlysuspend. The Android platform uses the earlysuspend api to turn the screen and some input devices on and off. The wakelock code determines when to enter the full suspend state.

These apis could also be useful to other platforms where the goal is to enter full suspend whenever possible.

'sleepy linux'. Thanks for doing this.

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