NVMe I/O queue depth change to module parameter
Subsystems (2)
PATCH 1/1 NVMe I/O queue depth change to module parameter
drivers/block/nvme-core.c +5 -2
@@ -44,12 +44,15 @@#include <trace/events/block.h> -#define NVME_Q_DEPTH 1024#define SQ_SIZE (depth) (depth * sizeof(struct nvme_command))#define CQ_SIZE (depth) (depth * sizeof(struct nvme_completion))#define ADMIN_TIMEOUT (admin_timeout * HZ)#define IOD_TIMEOUT (retry_time * HZ) +static unsigned short int nvme_q_depth =1024 ; +module_param(nvme_q_depth, unsigned short int, 0); +MODULE_PARM_DESC (nvme_q_depth,"queue depth in number of entries for I/O queues" ); +static unsigned char admin_timeout =60 ;module_param (admin_timeout, byte,0644 );MODULE_PARM_DESC (admin_timeout,"timeout in seconds for admin commands" );
@@ -2373,7 +2376,7 @@ static int nvme_dev_map(struct nvme_dev *dev) goto unmap; } cap =readq (&dev->bar->cap); - dev->q_depth =min_t (int,NVME_CAP_MQES (cap) +1 ,NVME_Q_DEPTH ); + dev->q_depth =min_t (int,NVME_CAP_MQES (cap) +1 , nvme_q_depth); dev->db_stride =1 <<NVME_CAP_STRIDE (cap); dev->dbs = ((void __iomem *)dev->bar) +4096 ;
Signature · 1 line
1.9.1
PATCH 1/1 NVMe I/O queue depth change to module parameter
Quoted 1 line · Mundu
Signed-off-by Mundu <mundu2510 at gmail.com>
why?
PATCH 1/1 NVMe I/O queue depth change to module parameter
Willy,
In one of the server test environment, user unable to change I/O queue depth more than 1024. Controller supports much higher number but still limit to 1024.
Is there any thought for keeping 1024 only ?
Regards,
Mundu
Quoted 5 lines · Matthew Wilcox
Quoted 1 line · Mundu
Signed-off-by Mundu <mundu2510 at gmail.com>why?
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PATCH 1/1 NVMe I/O queue depth change to module parameter
Quoted 6 lines · mundu agarwal
Willy,
In one of the server test environment, user unable to change I/O queue depth more than 1024. Controller supports much higher number but still limit to 1024.
Is there any thought for keeping 1024 only ?
That's the kind of comment you need to write in the changelog description.
Now, the reason I limited a queue to 1024 entries was that this was sufficient to saturate a PCIe bus with typical flash latencies.
If the PCIe bus is x8 gen3, we have 8GB/s of bandwidth available. Assuming that I/Os are on average 4k and it's a 50/50 read/write split, we need to service 4 million IOPS to saturate the bus (I haven't heard of anyone producing a 4 million IOPS device, but let's assume someone's trying to).
Assuming the controller takes about 100us to service any individual request, servicing 4 million I/Os serially would take 400 seconds, so we need to have at least 400 I/Os with the device at all times in order to hit our goal of saturating the PCIe bus.
So with 1024 I/Os on any given queue, we're a factor of 2.5 above that goal, *per queue*. So increasing the maximum queue depth any further isn't going to help us achieve our goal of saturating the PCIe bus. Indeed, it's only going to upset some of the other timeouts; we've already had reports that I/Os will start to time out if you saturate all of the queues as the controllers can't complete the I/Os fast enough.
So what's your motivation for needing a deeper queue?
PATCH 1/1 NVMe I/O queue depth change to module parameter
Thanks Willy, for detailed explanation.
Since the HW/device/controller is under evaluation stage, device
parameters such as queue depth, best/worst timing for command processing to be decide based on computing environment (slow computing machines - Desktop/Laptop, Fast computing device - Server systems). To manage the optimal configuration for queue depth, command timeout and other parameters of the device is needed the frequent change. For ex. slow performed or optimal environment these parameters (specifically queue depth) may not need 1024 depth though device published more than that as you explained in detail.
Regards,
Mundu
Quoted 32 lines · Matthew Wilcox
Quoted 6 lines · mundu agarwal
Willy,
In one of the server test environment, user unable to change I/O queue depth more than 1024. Controller supports much higher number but still limit to 1024.
Is there any thought for keeping 1024 only ?That's the kind of comment you need to write in the changelog description.
Now, the reason I limited a queue to 1024 entries was that this was sufficient to saturate a PCIe bus with typical flash latencies.
If the PCIe bus is x8 gen3, we have 8GB/s of bandwidth available. Assuming that I/Os are on average 4k and it's a 50/50 read/write split, we need to service 4 million IOPS to saturate the bus (I haven't heard of anyone producing a 4 million IOPS device, but let's assume someone's trying to).
Assuming the controller takes about 100us to service any individual request, servicing 4 million I/Os serially would take 400 seconds, so we need to have at least 400 I/Os with the device at all times in order to hit our goal of saturating the PCIe bus.
So with 1024 I/Os on any given queue, we're a factor of 2.5 above that goal, *per queue*. So increasing the maximum queue depth any further isn't going to help us achieve our goal of saturating the PCIe bus. Indeed, it's only going to upset some of the other timeouts; we've already had reports that I/Os will start to time out if you saturate all of the queues as the controllers can't complete the I/Os fast enough.
So what's your motivation for needing a deeper queue?