ARM: dts: sun4i: inet9f-rev03: Add support for game buttons /
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cover ARM: dts: sun4i: inet9f-rev03: Add support for game buttons /
Hi Maxime,
Note this patch depends on #include <dt-bindings/input/input.h> changes from input.git/next commit 4f38b9f2f4a56164cad7a42e92f945c3515c5a2e.
Regards,
Hans
PATCH 1/1 ARM: dts: sun4i: inet9f-rev03: Add support for game buttons / joysticks
The inet9f-rev03 tablet has multiple fire-buttons / direction controls, add support for these using the same axis mapping as ps2 compatible game controllers with the same stick / button layout use.
---
Changes in v2:
-Do not include dt-bindings/input/evdev.h, as the necessary evdev codes
have been added to dt-bindings/input/input.h instead
--- arch/arm/boot/dts/sun4i-a10-inet9f-rev03.dts | 164 +++++++++++++++++++++++++++ 1 file changed, 164 insertions(+)
arch/arm/boot/dts/sun4i-a10-inet9f-rev03.dts +164 -0
@@ -59,6 +59,159 @@ chosen { stdout-path = "serial0:115200n8"; }; + + gpio_keys { + compatible = "gpio-keys-polled"; + pinctrl-names = "default"; + pinctrl-0 = <&key_pins_inet9f>; + #address-cells = <1>; + #size-cells = <0>; + poll-interval = <20>; + + button at 0 { + label = "Left Joystick Left"; + linux,code = <ABS_X>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 0 6 GPIO_ACTIVE_LOW>; /* PA6 */ + }; + + button at 1 { + label = "Left Joystick Right"; + linux,code = <ABS_X>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 0 5 GPIO_ACTIVE_LOW>; /* PA5 */ + }; + + button at 2 { + label = "Left Joystick Up"; + linux,code = <ABS_Y>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 0 8 GPIO_ACTIVE_LOW>; /* PA8 */ + }; + + button at 3 { + label = "Left Joystick Down"; + linux,code = <ABS_Y>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 0 9 GPIO_ACTIVE_LOW>; /* PA9 */ + }; + + button at 4 { + label = "Right Joystick Left"; + linux,code = <ABS_Z>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 0 1 GPIO_ACTIVE_LOW>; /* PA1 */ + }; + + button at 5 { + label = "Right Joystick Right"; + linux,code = <ABS_Z>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 0 0 GPIO_ACTIVE_LOW>; /* PA0 */ + }; + + button at 6 { + label = "Right Joystick Up"; + linux,code = <ABS_RZ>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 0 3 GPIO_ACTIVE_LOW>; /* PA3 */ + }; + + button at 7 { + label = "Right Joystick Down"; + linux,code = <ABS_RZ>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 0 4 GPIO_ACTIVE_LOW>; /* PA4 */ + }; + + button at 8 { + label = "DPad Left"; + linux,code = <ABS_HAT0X>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 7 23 GPIO_ACTIVE_LOW>; /* PH23 */ + }; + + button at 9 { + label = "DPad Right"; + linux,code = <ABS_HAT0X>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 7 24 GPIO_ACTIVE_LOW>; /* PH24 */ + }; + + button at 10 { + label = "DPad Up"; + linux,code = <ABS_HAT0Y>; + linux,input-type = <EV_ABS>; + linux,input-value = <0xffffffff>; /* -1 */ + gpios = <&pio 7 25 GPIO_ACTIVE_LOW>; /* PH25 */ + }; + + button at 11 { + label = "DPad Down"; + linux,code = <ABS_HAT0Y>; + linux,input-type = <EV_ABS>; + linux,input-value = <1>; + gpios = <&pio 7 26 GPIO_ACTIVE_LOW>; /* PH26 */ + }; + + button at 12 { + label = "Button X"; + linux,code = <BTN_X>; + gpios = <&pio 0 16 GPIO_ACTIVE_LOW>; /* PA16 */ + }; + + button at 13 { + label = "Button Y"; + linux,code = <BTN_Y>; + gpios = <&pio 0 14 GPIO_ACTIVE_LOW>; /* PA14 */ + }; + + button at 14 { + label = "Button A"; + linux,code = <BTN_A>; + gpios = <&pio 0 17 GPIO_ACTIVE_LOW>; /* PA17 */ + }; + + button at 15 { + label = "Button B"; + linux,code = <BTN_B>; + gpios = <&pio 0 15 GPIO_ACTIVE_LOW>; /* PA15 */ + }; + + button at 16 { + label = "Select Button"; + linux,code = <BTN_SELECT>; + gpios = <&pio 0 11 GPIO_ACTIVE_LOW>; /* PA11 */ + }; + + button at 17 { + label = "Start Button"; + linux,code = <BTN_START>; + gpios = <&pio 0 12 GPIO_ACTIVE_LOW>; /* PA12 */ + }; + + button at 18 { + label = "Top Left Button"; + linux,code = <BTN_TL>; + gpios = <&pio 7 22 GPIO_ACTIVE_LOW>; /* PH22 */ + }; + + button at 19 { + label = "Top Right Button"; + linux,code = <BTN_TR>; + gpios = <&pio 0 13 GPIO_ACTIVE_LOW>; /* PA13 */ + }; + }; }; &cpu0 {
@@ -157,6 +310,17 @@ }; &pio { + key_pins_inet9f: key_pins at 0 { + allwinner,pins = "PA0", "PA1", "PA3", "PA4", + "PA5", "PA6", "PA8", "PA9", + "PA11", "PA12", "PA13", + "PA14", "PA15", "PA16", "PA17", + "PH22", "PH23", "PH24", "PH25", "PH26"; + allwinner,function = "gpio_in"; + allwinner,drive = <SUN4I_PINCTRL_10_MA>; + allwinner,pull = <SUN4I_PINCTRL_PULL_UP>; + }; + usb0_id_detect_pin: usb0_id_detect_pin at 0 { allwinner,pins = "PH4"; allwinner,function = "gpio_in";
Signature · 1 line
2.5.0
Maxime Ripard
AppliedPATCH 1/1 ARM: dts: sun4i: inet9f-rev03: Add support for game buttons / joysticks
Quoted 5 lines · Hans de Goede
The inet9f-rev03 tablet has multiple fire-buttons / direction controls, add support for these using the same axis mapping as ps2 compatible game controllers with the same stick / button layout use.
Signed-off-by Hans de Goede <[email protected]>
Queued for 4.5, thanks!
Maxime
Signature · 10 lines
Maxime Ripard, Free Electrons Embedded Linux, Kernel and Android engineering http://free-electrons.com -------------- next part -------------- A non-text attachment was scrubbed... Name: signature.asc Type: application/pgp-signature Size: 819 bytes Desc: Digital signature URL: <http://lists.infradead.org/pipermail/linux-arm-kernel/attachments/20151104/3604c4d3/attachment.sig>