tools: Execute tools from objtree
PATCH 1/1 tools: Execute tools from objtree
Always execute the tools from the build destination directory and with a full path, otherwise we may get errors like this (from OE-core):
| ERROR: oe_runmake failed | cat ./Licenses/gpl-2.0.txt | gzip -9 -c | \ | tools/bin2header license_gzip > ./include/license.h | /bin/sh: 2: tools/bin2header: not found | tools/Makefile:256: recipe for target 'include/license.h' failed
Signed-off-by Marek Vasut <[email protected]>
Cc Tom Rini <[email protected]>
--- tools/Makefile | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)
tools/Makefile +3 -3
@@ -247,14 +247,14 @@ HOST_EXTRACFLAGS += -include $(srctree)/include/libfdt_env.h \ __build: $(LOGO-y) $(LICENSE-y) $(LOGO_H): $(obj)/bmp_logo $(LOGO_BMP) - $(obj)/bmp_logo --gen-info $(LOGO_BMP) > $@ + $(objtree)/bmp_logo --gen-info $(LOGO_BMP) > $@ $(LOGO_DATA_H): $(obj)/bmp_logo $(LOGO_BMP) - $(obj)/bmp_logo --gen-data $(LOGO_BMP) > $@ + $(objtree)/bmp_logo --gen-data $(LOGO_BMP) > $@ $(LICENSE_H): $(obj)/bin2header $(srctree)/Licenses/gpl-2.0.txt cat $(srctree)/Licenses/gpl-2.0.txt | gzip -9 -c | \ - $(obj)/bin2header license_gzip > $(LICENSE_H) + $(objtree)/bin2header license_gzip > $(LICENSE_H) # Let clean descend into subdirs subdir- += env
Signature · 1 line
2.9.3
PATCH 1/1 tools: Execute tools from objtree
Quoted 4 lines · Marek Vasut
Always execute the tools from the build destination directory and with a full path, otherwise we may get errors like this (from OE-core):
Quoted 8 lines
| ERROR: oe_runmake failed | cat ./Licenses/gpl-2.0.txt | gzip -9 -c | \ | tools/bin2header license_gzip > ./include/license.h | /bin/sh: 2: tools/bin2header: not found | tools/Makefile:256: recipe for target 'include/license.h' failedSigned-off-by Marek Vasut <[email protected]>Cc Tom Rini <[email protected]>
Oops, please ignore, V2 is on the way.
Quoted 27 lines
--- tools/Makefile | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)tools/Makefile +3
-3@@ -247,14 +247,14 @@ HOST_EXTRACFLAGS += -include $(srctree)/include/libfdt_env.h \ __build: $(LOGO-y) $(LICENSE-y) $(LOGO_H): $(obj)/bmp_logo $(LOGO_BMP) - $(obj)/bmp_logo --gen-info $(LOGO_BMP) > $@ + $(objtree)/bmp_logo --gen-info $(LOGO_BMP) > $@ $(LOGO_DATA_H): $(obj)/bmp_logo $(LOGO_BMP) - $(obj)/bmp_logo --gen-data $(LOGO_BMP) > $@ + $(objtree)/bmp_logo --gen-data $(LOGO_BMP) > $@ $(LICENSE_H): $(obj)/bin2header $(srctree)/Licenses/gpl-2.0.txt cat $(srctree)/Licenses/gpl-2.0.txt | gzip -9 -c | \ - $(obj)/bin2header license_gzip > $(LICENSE_H) + $(objtree)/bin2header license_gzip > $(LICENSE_H) # Let clean descend into subdirs subdir- += env
Signature · 2 lines
Best regards, Marek Vasut