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v4l: Add camera voice coil lens control class, current control

PATCH In review Sakari Ailus 11 participants 111 messages Feb 14, 2017 – Jun 7, 2018

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#0 lore raw

v3 cover v4l: Add camera voice coil lens control class, current control

Hello everyone,

I wanted to refresh my voice coil lens patchset before we have more voice coil lens controller drivers. The VOCUS_ABSOLUTE control really is not a best control ID to control a voice coil driver's current.

There may be additional controls in the class: the hardware I'm familiar with provides other controls (PWM vs. linear mode, resonance frequency and ringing compensation formula to name a few) but I'm not fully certain they're something that even should be told to the user --- let alone giving the user write access to them.

My expectation is still that there will be more controls in the class. The PWM / linear mode might be one candidate: PWM saves power but it may cause other issues. These other issues might be something to ignore, depending on the use case. That will be anyway left for the future.

since v2:

- Don't remove the newline after control class definitions.

- Move all ad5820 related changes to the second patch. Some were accidentally left to the patch adding the new control class.

Signature · 2 lines
Kind regards,
Sakari
#1 lore raw

PATCH v3 1/2 v4l: Add camera voice coil lens control class, current control

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

---
 Documentation/media/uapi/v4l/extended-controls.rst | 28 ++++++++++++++++++++++
 include/uapi/linux/v4l2-controls.h                 |  8 +++++++
 2 files changed, 36 insertions(+)
Documentation/media/uapi/v4l/extended-controls.rst +28 -0
index abb1057..a75451a 100644
@@ -3022,6 +3022,34 @@ Image Process Control IDs
     driver specific and are documented in :ref:`v4l-drivers`.
 
 
+.. _voice-coil-lens-controls:
+
+Voice Coil Lens Control Reference
+=================================
+
+The Voice Coil class controls are used to control voice coil lens
+devices. These are very simple devices that consist of a voice coil, a
+spring and a lens. The current applied on the voice coil is used to
+move the lens away from the resting position which typically is (close
+to) infinity. The higher the current applied, the closer the lens is
+typically focused.
+
+.. _voice-coil-lens-control-is:
+
+Voice Coil Lens Control IDs
+---------------------------
+
+``V4L2_CID_VOICE_COIL_CLASS (class)``
+    The VOICE_COIL class descriptor.
+
+``V4L2_CID_VOICE_COIL_CURRENT (integer)``
+    Current applied on a voice coil. The more current is applied, the
+    more is the position of the lens moved from its resting position.
+    Do note that there may be a ringing effect; the lens will
+    oscillate after changing the current applied unless the device
+    implements ringing compensation.
+
+
 .. _dv-controls:
 
 Digital Video Control Reference
include/uapi/linux/v4l2-controls.h +8 -0
index 0d2e1e0..9ef152b 100644
@@ -62,6 +62,7 @@
 #define V4L2_CTRL_CLASS_FM_RX		0x00a10000	/* FM Receiver controls */
 #define V4L2_CTRL_CLASS_RF_TUNER	0x00a20000	/* RF tuner controls */
 #define V4L2_CTRL_CLASS_DETECT		0x00a30000	/* Detection controls */
+#define V4L2_CTRL_CLASS_VOICE_COIL	0x00a40000	/* Voice coil lens driver controls */
 
 /* User-class control IDs */
 
@@ -894,6 +895,13 @@ enum v4l2_jpeg_chroma_subsampling {
 #define V4L2_CID_TEST_PATTERN			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
 #define V4L2_CID_DEINTERLACING_MODE		(V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
 
+/* Voice coil lens driver controls */
+
+#define V4L2_CID_VOICE_COIL_CLASS_BASE		(V4L2_CTRL_CLASS_VOICE_COIL | 0x900)
+#define V4L2_CID_VOICE_COIL_CLASS		(V4L2_CTRL_CLASS_VOICE_COIL | 1)
+
+#define V4L2_CID_VOICE_COIL_CURRENT		(V4L2_CID_VOICE_COIL_CLASS_BASE + 1)
+
 
 /*  DV-class control IDs defined by V4L2 */
 #define V4L2_CID_DV_CLASS_BASE			(V4L2_CTRL_CLASS_DV | 0x900)
Signature · 1 line
2.7.4
#2 lore raw
Quoted 5 lines · Sakari Ailus

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

Looks good to me.

I wonder... should we somehow expose the range of diopters to userspace? I believe userland camera application will need that information.

Thanks,
Pavel

Quoted 70 lines
---
 Documentation/media/uapi/v4l/extended-controls.rst | 28 ++++++++++++++++++++++
 include/uapi/linux/v4l2-controls.h                 |  8 +++++++
 2 files changed, 36 insertions(+)
Documentation/media/uapi/v4l/extended-controls.rst +28 -0
index abb1057..a75451a 100644
@@ -3022,6 +3022,34 @@ Image Process Control IDs
     driver specific and are documented in :ref:`v4l-drivers`.
 
 
+.. _voice-coil-lens-controls:
+
+Voice Coil Lens Control Reference
+=================================
+
+The Voice Coil class controls are used to control voice coil lens
+devices. These are very simple devices that consist of a voice coil, a
+spring and a lens. The current applied on the voice coil is used to
+move the lens away from the resting position which typically is (close
+to) infinity. The higher the current applied, the closer the lens is
+typically focused.
+
+.. _voice-coil-lens-control-is:
+
+Voice Coil Lens Control IDs
+---------------------------
+
+``V4L2_CID_VOICE_COIL_CLASS (class)``
+    The VOICE_COIL class descriptor.
+
+``V4L2_CID_VOICE_COIL_CURRENT (integer)``
+    Current applied on a voice coil. The more current is applied, the
+    more is the position of the lens moved from its resting position.
+    Do note that there may be a ringing effect; the lens will
+    oscillate after changing the current applied unless the device
+    implements ringing compensation.
+
+
 .. _dv-controls:
 
 Digital Video Control Reference
include/uapi/linux/v4l2-controls.h +8 -0
index 0d2e1e0..9ef152b 100644
@@ -62,6 +62,7 @@
 #define V4L2_CTRL_CLASS_FM_RX		0x00a10000	/* FM Receiver controls */
 #define V4L2_CTRL_CLASS_RF_TUNER	0x00a20000	/* RF tuner controls */
 #define V4L2_CTRL_CLASS_DETECT		0x00a30000	/* Detection controls */
+#define V4L2_CTRL_CLASS_VOICE_COIL	0x00a40000	/* Voice coil lens driver controls */
 
 /* User-class control IDs */
 
@@ -894,6 +895,13 @@ enum v4l2_jpeg_chroma_subsampling {
 #define V4L2_CID_TEST_PATTERN			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
 #define V4L2_CID_DEINTERLACING_MODE		(V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
 
+/* Voice coil lens driver controls */
+
+#define V4L2_CID_VOICE_COIL_CLASS_BASE		(V4L2_CTRL_CLASS_VOICE_COIL | 0x900)
+#define V4L2_CID_VOICE_COIL_CLASS		(V4L2_CTRL_CLASS_VOICE_COIL | 1)
+
+#define V4L2_CID_VOICE_COIL_CURRENT		(V4L2_CID_VOICE_COIL_CLASS_BASE + 1)
+
 
 /*  DV-class control IDs defined by V4L2 */
 #define V4L2_CID_DV_CLASS_BASE			(V4L2_CTRL_CLASS_DV | 0x900)
Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#3 lore raw

Hi Pavel,

Quoted 5 lines · Pavel Machek
Quoted 4 lines · Sakari Ailus

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

Quoted 7 lines
Quoted 1 line

Looks good to me.

I wonder... should we somehow expose the range of diopters to userspace? I believe userland camera application will need that information.

It'd certainly be useful to be able to provide more information.

The question is: where to store it, and how? It depends on the voice coil, the spring constant, the lens and the distance of the lens from the sensor --- at least. Probably the sensor size as well.

On voice coil lenses it is also somewhat inexact.

Signature · 4 lines
Kind regards,

Sakari Ailus
[email protected]
#4 lore raw

Hi!

Quoted 14 lines · Pavel Machek
Quoted 5 lines · Sakari Ailus
Quoted 4 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

Quoted 7 lines
Quoted 1 line

Looks good to me.

I wonder... should we somehow expose the range of diopters to userspace? I believe userland camera application will need that information.

Quoted 7 lines

It'd certainly be useful to be able to provide more information.

The question is: where to store it, and how? It depends on the voice coil, the spring constant, the lens and the distance of the lens from the sensor --- at least. Probably the sensor size as well.

On voice coil lenses it is also somewhat inexact.

I was thinking read-only attribute providing minimum and maximum diopters in case there's linear relationship as on N900.

+#define V4L2_CID_VOICE_DIOPTERS_AT_REST (V4L2_CID_VOICE_COIL_CLASS_BASE + 2) +#define V4L2_CID_VOICE_DIOPTERS_AT_MAX (V4L2_CID_VOICE_COIL_CLASS_BASE + 3)

?

Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
maintainer
#5 lore raw

Hi Pavel,

Quoted 27 lines · Pavel Machek

Hi!

Quoted 14 lines · Pavel Machek
Quoted 5 lines · Sakari Ailus
Quoted 4 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

Quoted 7 lines
Quoted 1 line

Looks good to me.

I wonder... should we somehow expose the range of diopters to userspace? I believe userland camera application will need that information.

Quoted 7 lines

It'd certainly be useful to be able to provide more information.

The question is: where to store it, and how? It depends on the voice coil, the spring constant, the lens and the distance of the lens from the sensor --- at least. Probably the sensor size as well.

On voice coil lenses it is also somewhat inexact.

I was thinking read-only attribute providing minimum and maximum diopters in case there's linear relationship as on N900.

Review

Quoted 2 lines
(quoted diff) +2 -0
+#define V4L2_CID_VOICE_DIOPTERS_AT_REST (V4L2_CID_VOICE_COIL_CLASS_BASE + 2)
+#define V4L2_CID_VOICE_DIOPTERS_AT_MAX (V4L2_CID_VOICE_COIL_CLASS_BASE + 3)

Where do you store that information and how? Should the user be also told how the applied current affects the value?

I also wonder whether that's the best way to provide the information to the user --- we have things such as devices that are a part of a camera module and telling the user on which side of the device the camera is located.

We've been planning to have a property API for this to provide the user with a tree of key-value pairs, with details unsettled as of yet, so it's certainly nothing that could be used yet.

Do you have a user application that could make use of such information?

Signature · 4 lines
Regards,

Sakari Ailus
e-mail: [email protected]	XMPP: [email protected]
#6 lore raw

Hi!

Quoted 12 lines
Quoted 12 lines
Quoted 11 lines
Quoted 3 lines

I wonder... should we somehow expose the range of diopters to userspace? I believe userland camera application will need that information.

It'd certainly be useful to be able to provide more information.

The question is: where to store it, and how? It depends on the voice coil, the spring constant, the lens and the distance of the lens from the sensor --- at least. Probably the sensor size as well.

On voice coil lenses it is also somewhat inexact.

Quoted 8 lines

Review

Quoted 5 lines

I was thinking read-only attribute providing minimum and maximum diopters in case there's linear relationship as on N900.

(quoted diff) +2 -0
+#define V4L2_CID_VOICE_DIOPTERS_AT_REST (V4L2_CID_VOICE_COIL_CLASS_BASE + 2)
+#define V4L2_CID_VOICE_DIOPTERS_AT_MAX (V4L2_CID_VOICE_COIL_CLASS_BASE + 3)

Where do you store that information and how? Should the user be also told how the applied current affects the value?

The information would come from device tree.

User already knows minimum and maximum, so if he knows there's linear relationship, he has complete picture. I'm not sure if there are some voice coils with anything else then linear relationship. I guess we could do

+#define V4L2_CID_VOICE_CURRENT_TO_DIOPTERS (V4L2_CID_VOICE_COIL_CLASS_BASE + 4) #define ..._LINEAR 1

...

Quoted 7 lines

I also wonder whether that's the best way to provide the information to the user --- we have things such as devices that are a part of a camera module and telling the user on which side of the device the camera is located.

We've been planning to have a property API for this to provide the user with a tree of key-value pairs, with details unsettled as of yet, so it's certainly nothing that could be used yet.

You know the design better than I do. I believe read-only properties would be easy enough for this.

Quoted 1 line

Do you have a user application that could make use of such information?

fcam-dev,
yes. https://gitlab.com/pavelm/fcam-devhttps://gitlab.com/pavelm/fcam-dev

I don't promise to make neccessary modifications -- currently it hardcodes 0 and 20 diopters -- but it allows manual or automatic focus; in both modes it is good to tell user where he is focusing, and it is pretty much mandatory in the manual mode.

Best regards,
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#7 lore raw
In reply to Sakari Ailus

Hi Sakari,

Em Tue, 14 Feb 2017 14:20:22 +0200
Sakari Ailus <[email protected]> escreveu:

Quoted 5 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

From some past threads with this patch, you mentioned that:

"The FOCUS_ABSOLUTE control really is not a best control ID to
control a voice coil driver's current."

However, I'm not seeing any explanation there at the thread, at the patch description or at the documentation explaining why, and, more important, when someone should use the focus control or the camera voice coil control.

Worse than that, patch 2/2 gives the false sensation that both controls are equal.

Ok, I understand that they need to be identical on the existing driver, in order to keep backward compatibility, but I'm afraid that, without a clear distinction between them at the documentation, people may just clone the existing code on other drivers.

So, please add more details to patch 1/2.

Regards,
Mauro

Quoted 62 lines
---
 Documentation/media/uapi/v4l/extended-controls.rst | 28 ++++++++++++++++++++++
 include/uapi/linux/v4l2-controls.h                 |  8 +++++++
 2 files changed, 36 insertions(+)
Documentation/media/uapi/v4l/extended-controls.rst +28 -0
index abb1057..a75451a 100644
@@ -3022,6 +3022,34 @@ Image Process Control IDs
     driver specific and are documented in :ref:`v4l-drivers`.
 
 
+.. _voice-coil-lens-controls:
+
+Voice Coil Lens Control Reference
+=================================
+
+The Voice Coil class controls are used to control voice coil lens
+devices. These are very simple devices that consist of a voice coil, a
+spring and a lens. The current applied on the voice coil is used to
+move the lens away from the resting position which typically is (close
+to) infinity. The higher the current applied, the closer the lens is
+typically focused.
+
+.. _voice-coil-lens-control-is:
+
+Voice Coil Lens Control IDs
+---------------------------
+
+``V4L2_CID_VOICE_COIL_CLASS (class)``
+    The VOICE_COIL class descriptor.
+
+``V4L2_CID_VOICE_COIL_CURRENT (integer)``
+    Current applied on a voice coil. The more current is applied, the
+    more is the position of the lens moved from its resting position.
+    Do note that there may be a ringing effect; the lens will
+    oscillate after changing the current applied unless the device
+    implements ringing compensation.
+
+
 .. _dv-controls:
 
 Digital Video Control Reference
include/uapi/linux/v4l2-controls.h +1 -0
index 0d2e1e0..9ef152b 100644
@@ -62,6 +62,7 @@
 #define V4L2_CTRL_CLASS_FM_RX		0x00a10000	/* FM Receiver controls */
 #define V4L2_CTRL_CLASS_RF_TUNER	0x00a20000	/* RF tuner controls */
 #define V4L2_CTRL_CLASS_DETECT		0x00a30000	/* Detection controls */
+#define V4L2_CTRL_CLASS_VOICE_COIL	0x00a40000	/* Voice coil lens driver controls */
 
 /* User-class control IDs */
 
@@ -894,6 +895,13 @@ enum v4l2_jpeg_chroma_subsampling {
 #define V4L2_CID_TEST_PATTERN			(V4L2_CID_IMAGE_PROC_CLASS_BASE + 3)
 #define V4L2_CID_DEINTERLACING_MODE		(V4L2_CID_IMAGE_PROC_CLASS_BASE + 4)
 

include/uapi/linux/v4l2-controls.h enum v4l2_jpeg_chroma_subsampling { · line 907

Quoted 10 lines
include/uapi/linux/v4l2-controls.h +7 -0
+/* Voice coil lens driver controls */
+
+#define V4L2_CID_VOICE_COIL_CLASS_BASE		(V4L2_CTRL_CLASS_VOICE_COIL | 0x900)
+#define V4L2_CID_VOICE_COIL_CLASS		(V4L2_CTRL_CLASS_VOICE_COIL | 1)
+
+#define V4L2_CID_VOICE_COIL_CURRENT		(V4L2_CID_VOICE_COIL_CLASS_BASE + 1)
+
 
 /*  DV-class control IDs defined by V4L2 */
 #define V4L2_CID_DV_CLASS_BASE			(V4L2_CTRL_CLASS_DV | 0x900)

Thanks,
Mauro

#8 lore raw

Hi!

Quoted 7 lines

Worse than that, patch 2/2 gives the false sensation that both controls are equal.

Ok, I understand that they need to be identical on the existing driver, in order to keep backward compatibility, but I'm afraid that, without a clear distinction between them at the documentation, people may just clone the existing code on other drivers.

Actually, you don't need to workky about the backwards compatibility there. I'm pretty sure I'm the only user, and I can adapt.

Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
maintainer
#9 lore raw
In reply to Mauro Carvalho Chehab

Hi Mauro,

Quoted 11 lines · Mauro Carvalho Chehab

Hi Sakari,

Em Tue, 14 Feb 2017 14:20:22 +0200
Sakari Ailus <[email protected]> escreveu:

Quoted 3 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

From some past threads with this patch, you mentioned that:

Quoted 7 lines

"The FOCUS_ABSOLUTE control really is not a best control ID to
control a voice coil driver's current."

However, I'm not seeing any explanation there at the thread, at the patch description or at the documentation explaining why, and, more important, when someone should use the focus control or the camera voice coil control.

It should be available in the thread. Nevertheless, V4L2_CID_FOCUS_ABSOLUTE is documented as follows (emphasis mine):

This control sets the *focal point* of the camera to the specified position. The unit is undefined. Positive values set the focus closer to the camera, negative values towards infinity.

What you control in voice coil devices is current (in Ampères) and the current only has a relatively loose relation to the focal point. Additionally, increasing the current brings the focus closer, not farther.

I anticipate adding controls for ringing compensation in the future. Virtually all other devices except this one do ringing compensation and there's some control to be done for that.

How about adding such an explanation added to the commit message?

Quoted 8 lines

Worse than that, patch 2/2 gives the false sensation that both controls are equal.

Ok, I understand that they need to be identical on the existing driver, in order to keep backward compatibility, but I'm afraid that, without a clear distinction between them at the documentation, people may just clone the existing code on other drivers.

Indeed. The only reason that I'm not just replacing FOCUS_ABSOLUTE with the new contorol is backwards compatibility. But as Pavel pointed out, he's likely the sole user of this device that can only be found (as far as we commonly are aware) in the Nokia N900.

I'm happy to just switch the control, and Pavel mentioned he's happy with that. It would avoid copying the code in new drivers --- which I would most certainly point out anyway.

Quoted 2 lines

So, please add more details to patch 1/2.

Let me know if you're happy with the above.

Signature · 4 lines
Kind regards,

Sakari Ailus
e-mail: [email protected]	XMPP: [email protected]
#10 lore raw

Em Sun, 16 Apr 2017 12:12:10 +0300
Sakari Ailus <[email protected]> escreveu:

Quoted 17 lines

Hi Mauro,

Quoted 14 lines · Mauro Carvalho Chehab

Hi Sakari,

Em Tue, 14 Feb 2017 14:20:22 +0200
Sakari Ailus <[email protected]> escreveu:

Quoted 3 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

From some past threads with this patch, you mentioned that:

"The FOCUS_ABSOLUTE control really is not a best control ID to
control a voice coil driver's current."

Quoted 6 lines
Quoted 4 lines

However, I'm not seeing any explanation there at the thread, at the patch description or at the documentation explaining why, and, more important, when someone should use the focus control or the camera voice coil control.

It should be available in the thread.

The email thread is not registered at git logs nor at the API spec.

Quoted 9 lines

Nevertheless, V4L2_CID_FOCUS_ABSOLUTE
is documented as follows (emphasis mine):

This control sets the *focal point* of the camera to the specified position. The unit is undefined. Positive values set the focus closer to the camera, negative values towards infinity.

What you control in voice coil devices is current (in Ampères) and the current only has a relatively loose relation to the focal point.

The real problem I'm seeing here is that this control is already used by voice coil motor (VCM). Several UVC-based Logitech cameras come with VCM, like their QuickCam Pro-series webcams:

	https://secure.logitech.com/en-hk/articles/3231

The voice coil can be seen on this picture:
https://photo.stackexchange.com/questions/48678/can-i-modify-a-logitech-c615-webcam-for-infinity-focus

Quoted 1 line

Additionally, increasing the current brings the focus closer, not farther.

That's just a hardware/software implementation detail. One could use a voice coil to do just the reverse: without any current, it would be getting a minimal focus distance; with max current it would go to infinite, or may have some firmware inside the hardware that would be inverting the signal.

I have here a C920 camera. This model has V4L2_CID_FOCUS_ABSOLUTE:

ioctl(3, VIDIOC_G_EXT_CTRLS, {ctrl_class=V4L2_CTRL_CLASS_CAMERA, count=1, controls=[{id=V4L2_CID_FOCUS_ABSOLUTE, size=0, value=0, value64=0}]}) = 0
write(1, " focus_absolute "..., 97 focus_absolute (int) : min=0 max=250 step=5 default=0 value=0 flags=inactive

On this model, V4L2_CID_FOCUS_ABSOLUTE == infinite.

On a quick check at uvc driver, it seems that the driver itself doesn't invert the value before sending to the device. So, I guess that, either the camera firmware do something like:
current = 250 - control_value
Or the VCM here is mounted, in hardware, to use less current when focusing on a close object.

Looking on it on another side, this control was added on this changeset:

commit f9bd5843658e18a7097fc7258c60fb840109eaa8
Author: Brandon Philips <[email protected]>
Date: Tue Apr 22 14:42:02 2008 -0300

V4L/DVB (7167): [v4l] Add camera class control definitions

Meant to be used on USB cameras. Until this changeset:

	commit bee3d51156113363e952674504833b4bc92cf15e
	Author: Pavel Machek <[email protected]>
	Date:   Fri Aug 5 07:26:11 2016 -0300

	[media] ad5820: Add driver for auto-focus coil

The only driver that were using it were uvcvideo.

As far as I remember, Brandon was working together with a Logitech developer, in order to add support for those Quickcam Pro cameras. So, what this control actually sets is the VCM.

That's why I don't see any need to add another control to do the same thing.

Quoted 3 lines

I anticipate adding controls for ringing compensation in the future. Virtually all other devices except this one do ringing compensation and there's some control to be done for that.

Hmm... if the idea is to have a control that doesn't do ringing compensation, then it should be clear at the control's descriptions that:

- V4L2_CID_FOCUS_ABSOLUTE should be used if the VCM has ringing compensation;
- V4L2_CID_VOICE_COIL_CURRENT and V4L2_CID_VOICE_COIL_RING_COMPENSATION should be used otherwise.

Btw, if the rationale for this patch is to support devices without ring compensation, so, both controls and their descriptions should be added at the same time, together with a patchset that would be using both.

Quoted 1 line

How about adding such an explanation added to the commit message?

It is not enough. Documentation should be clear that VCM devices with ring compensation should use V4L2_CID_FOCUS_ABSOLUTE.

Quoted 15 lines
Quoted 9 lines

Worse than that, patch 2/2 gives the false sensation that both controls are equal.

Ok, I understand that they need to be identical on the existing driver, in order to keep backward compatibility, but I'm afraid that, without a clear distinction between them at the documentation, people may just clone the existing code on other drivers.

Indeed. The only reason that I'm not just replacing FOCUS_ABSOLUTE with the new contorol is backwards compatibility. But as Pavel pointed out, he's likely the sole user of this device that can only be found (as far as we commonly are aware) in the Nokia N900.

Quoted 9 lines

I'm happy to just switch the control, and Pavel mentioned he's happy with that. It would avoid copying the code in new drivers --- which I would most certainly point out anyway.

Quoted 2 lines

So, please add more details to patch 1/2.

Let me know if you're happy with the above.

Thanks,
Mauro

#11 lore raw

support autofocus / autogain in libv4l2

Hi!

For focus to be useful, we need autofocus implmented somewhere. Unfortunately, v4l framework does not seem to provide good place where to put autofocus. I believe, long-term, we'll need some kind of "video server" providing this kind of services.

Anyway, we probably don't want autofocus in kernel (even through some cameras do it in hardware), and we probably don't want autofocus in each and every user application.

So what remains is libv4l2. Now, this is in no way clean or complete, and functionality provided by sdl.c and asciicam.c probably _should_ be in application, but... I'd like to get the code out there.

Oh and yes, I've canibalized decode_tm6000.c application instead of introducing my own. Autotools scare me, sorry.

Regards,
Pavel

lib/libv4l2/asciicam.c new file +63 -0
new file mode 100644
index 0000000..5388967
@@ -0,0 +1,63 @@
+/* gcc asciicam.c /usr/lib/i386-linux-gnu/libv4l2.so.0.0.0 -o asciicam
+   gcc asciicam.c /usr/lib/arm-linux-gnueabi/libv4l2.so.0 -o asciicam
+
+gcc -std=gnu99 -DHAVE_CONFIG_H -I. -I../.. -fvisibility=hidden -I../../lib/include -Wall -Wpointer-arith -D_GNU_SOURCE -I../../include -g -O2 asciicam.c libv4l2.c /usr/lib/arm-linux-gnueabi/libv4lconvert.so.0 log.c v4l2convert.c v4l2-plugin.c -o asciicam
+ */
+#include <stdio.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+
+#include <linux/videodev2.h>
+
+#define SIZE 10*1024*1024
+
+char buf[SIZE];
+
+void main(void)
+{
+  int fd = v4l2_open("/dev/video2", O_RDWR);
+  int i;
+  static struct v4l2_format fmt;
+
+#if 1
+  fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+  fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
+  fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
+  fmt.fmt.pix.width = 640;
+  fmt.fmt.pix.height = 480;
+  if (fmt.fmt.pix.pixelformat != 'RGB3') /* v4l2_fourcc('R', 'G', 'B', '3'); */
+    printf("hmm. strange format?\n");
+  
+  printf("ioctl = %d\n", v4l2_ioctl(fd, VIDIOC_S_FMT, &fmt));
+#endif
+
+  for (i=0; i<500; i++) {
+    int num = v4l2_read(fd, buf, SIZE);
+    int y,x;
+    
+    printf("%d\n", num);
+#if 0
+    for (y = 0; y < 25; y++) {
+      for (x = 0; x < 80; x++) {
+	int y1 = y * 480/25;
+	int x1 = x * 640/80;
+	int c = buf[fmt.fmt.pix.width*3*y1 + 3*x1] +
+	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 1] +
+	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 2];
+
+	if (c < 30) c = ' ';
+	else if (c < 60) c = '.';
+	else if (c < 120) c = '_';
+	else if (c < 180) c = 'o';
+	else if (c < 300) c = 'x';
+	else if (c < 400) c = 'X';
+	else c = '#';
+	  
+	printf("%c", c);
+      }
+      printf("\n");
+    }
+#endif    
+  }
+}
lib/libv4l2/libv4l2-priv.h +17 -0
index 343db5e..af740a7 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -70,6 +71,14 @@
 	} while (0)
 
 #define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#define V4L2_MAX_SUBDEVS 16
+
+#define V4L2_MAX_FOCUS 10
+struct v4l2_focus_step {
+	int num;
+	int sharpness[V4L2_MAX_FOCUS];
+	int position[V4L2_MAX_FOCUS];
+};
 
 struct v4l2_dev_info {
 	int fd;
@@ -104,6 +113,14 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
+  	int exposure; 
+  	int frame;
+  	int focus;
+
+	/* Autofocus parameters */
+	int focus_frame, focus_exposure, focus_step, sh_prev;
+	struct v4l2_focus_step focus_step_params;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +493 -4

549 lines not on this page · raw message

lib/libv4l2/sdl.c new file +530 -0

530 lines not on this page · raw message

lib/libv4lconvert/libv4lconvert.c +4 -0
index d3d8936..7521ec8 100644
@@ -1205,6 +1205,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 			v4lconvert_swap_uv(src, dest, fmt);
 			break;
 		}
+		default:
+		  /* This is bad, fixme? */
 		break;
 
 	case V4L2_PIX_FMT_YVU420:
@@ -1228,6 +1230,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 		case V4L2_PIX_FMT_YVU420:
 			memcpy(dest, src, width * height * 3 / 2);
 			break;
+		default:
+		  /* This is bad, fixme? */
 		}
 		break;
 
utils/decode_tm6000/Makefile.am +1 -1
index ac4e85e..f059e3c 100644
@@ -1,4 +1,4 @@
 bin_PROGRAMS = decode_tm6000
 decode_tm6000_SOURCES = decode_tm6000.c
-decode_tm6000_LDADD = ../libv4l2util/libv4l2util.la
+decode_tm6000_LDADD = ../libv4l2/libv4l2.la
 decode_tm6000_LDFLAGS = $(ARGP_LIBS)
utils/decode_tm6000/decode_tm6000.c +6 -355

371 lines not on this page · raw message

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#12 lore raw

Re: support autofocus / autogain in libv4l2

Hi Pavel,

Em Mon, 24 Apr 2017 11:30:59 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 7 lines

Hi!

For focus to be useful, we need autofocus implmented somewhere. Unfortunately, v4l framework does not seem to provide good place where to put autofocus. I believe, long-term, we'll need some kind of "video server" providing this kind of services.

Quoted 5 lines

Anyway, we probably don't want autofocus in kernel (even through some cameras do it in hardware), and we probably don't want autofocus in each and every user application.

So what remains is libv4l2.

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Btw, libv4l2 already has some autotools for auto gain and auto white balance. See the implementation under:
lib/libv4lconvert/processing

The libv4l internal controls can be seen at:
lib/libv4lconvert/control/libv4lcontrol.h

The ones implemented by the processing part of the library are:

$ git grep v4lcontrol_get_ctrl lib/libv4lconvert/processing/
lib/libv4lconvert/processing/autogain.c:        autogain = v4lcontrol_get_ctrl(data->control, V4LCONTROL_AUTOGAIN);
lib/libv4lconvert/processing/autogain.c:        target = v4lcontrol_get_ctrl(data->control, V4LCONTROL_AUTOGAIN_TARGET);
lib/libv4lconvert/processing/gamma.c:   int gamma = v4lcontrol_get_ctrl(data->control, V4LCONTROL_GAMMA);
lib/libv4lconvert/processing/gamma.c:   gamma = v4lcontrol_get_ctrl(data->control, V4LCONTROL_GAMMA);
lib/libv4lconvert/processing/whitebalance.c:    wb = v4lcontrol_get_ctrl(data->control, V4LCONTROL_WHITEBALANCE);

I guess it shouldn't be hard to add an extra processing module there for auto-focus.

Quoted 6 lines

Now, this is in no way clean or complete,
and functionality provided by sdl.c and asciicam.c probably _should_ be in application, but... I'd like to get the code out there.

Oh and yes, I've canibalized decode_tm6000.c application instead of introducing my own. Autotools scare me, sorry.

Why replace decode_tm6000.c by something else? If you want to add another test application, just place it on a new file.

I added a few notes together with the code, pointing the main things I think it require changes, in order for me to do a better review at the code. I didn't test nor tried to check the algorithms inside, as the code, on its current state, requires rework and code cleanup.

Quoted 17 lines

Regards,
Pavel

lib/libv4l2/asciicam.c new file +7 -0
new file mode 100644
index 0000000..5388967
@@ -0,0 +1,63 @@
+/* gcc asciicam.c /usr/lib/i386-linux-gnu/libv4l2.so.0.0.0 -o asciicam
+   gcc asciicam.c /usr/lib/arm-linux-gnueabi/libv4l2.so.0 -o asciicam
+
+gcc -std=gnu99 -DHAVE_CONFIG_H -I. -I../.. -fvisibility=hidden -I../../lib/include -Wall -Wpointer-arith -D_GNU_SOURCE -I../../include -g -O2 asciicam.c libv4l2.c /usr/lib/arm-linux-gnueabi/libv4lconvert.so.0 log.c v4l2convert.c v4l2-plugin.c -o asciicam
+ */
+#include <stdio.h>
+#include <sys/types.h>

lib/libv4l2/asciicam.c line 17

Quoted 10 lines
lib/libv4l2/asciicam.c new file +10 -0
+#include <sys/stat.h>
+#include <fcntl.h>
+
+#include <linux/videodev2.h>
+
+#define SIZE 10*1024*1024
+
+char buf[SIZE];
+
+void main(void)

Please don't add a new application under lib/. It is fine if you want some testing application, if the ones there aren't enough, but please place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have almost everything you would need.

lib/libv4l2/asciicam.c line 19

Quoted 2 lines
lib/libv4l2/asciicam.c new file +2 -0
+{
+  int fd = v4l2_open("/dev/video2", O_RDWR);

Hardcoding /dev/video2 doesn't seem a good idea.

Quoted 31 lines
lib/libv4l2/asciicam.c new file +31 -0
+  int i;
+  static struct v4l2_format fmt;
+
+#if 1
+  fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+  fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
+  fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
+  fmt.fmt.pix.width = 640;
+  fmt.fmt.pix.height = 480;
+  if (fmt.fmt.pix.pixelformat != 'RGB3') /* v4l2_fourcc('R', 'G', 'B', '3'); */
+    printf("hmm. strange format?\n");
+  
+  printf("ioctl = %d\n", v4l2_ioctl(fd, VIDIOC_S_FMT, &fmt));
+#endif
+
+  for (i=0; i<500; i++) {
+    int num = v4l2_read(fd, buf, SIZE);
+    int y,x;
+    
+    printf("%d\n", num);
+#if 0
+    for (y = 0; y < 25; y++) {
+      for (x = 0; x < 80; x++) {
+	int y1 = y * 480/25;
+	int x1 = x * 640/80;
+	int c = buf[fmt.fmt.pix.width*3*y1 + 3*x1] +
+	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 1] +
+	  buf[fmt.fmt.pix.width*3*y1 + 3*x1 + 2];
+
+	if (c < 30) c = ' ';
+	else if (c < 60) c = '.';

lib/libv4l2/asciicam.c line 60

Quoted 10 lines
lib/libv4l2/asciicam.c new file +10 -0
+	else if (c < 120) c = '_';
+	else if (c < 180) c = 'o';
+	else if (c < 300) c = 'x';
+	else if (c < 400) c = 'X';
+	else c = '#';
+	  
+	printf("%c", c);
+      }
+      printf("\n");
+    }

IMHO, it would be better to use aalib. Btw, xawtv3 has a code example using it, under:
console/ttv.c

As it already uses libv4l, prhaps you could use it, instead of adding a new ascii app.

Quoted 47 lines
lib/libv4l2/asciicam.c new file +3 -0
+#endif    
+  }
+}
lib/libv4l2/libv4l2-priv.h +17 -0
index 343db5e..af740a7 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -70,6 +71,14 @@
 	} while (0)
 
 #define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#define V4L2_MAX_SUBDEVS 16
+
+#define V4L2_MAX_FOCUS 10
+struct v4l2_focus_step {
+	int num;
+	int sharpness[V4L2_MAX_FOCUS];
+	int position[V4L2_MAX_FOCUS];
+};
 
 struct v4l2_dev_info {
 	int fd;
@@ -104,6 +113,14 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
+  	int exposure; 
+  	int frame;
+  	int focus;
+
+	/* Autofocus parameters */
+	int focus_frame, focus_exposure, focus_step, sh_prev;
+	struct v4l2_focus_step focus_step_params;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +0 -0
index 0ba0a88..3b84437 100644

lib/libv4l2/libv4l2.c line 1

Quoted 1 line
lib/libv4l2/libv4l2.c +1 -0
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */

Don't add editor-specific macros inside the code. Not everybody uses emacs.

Quoted 4 lines
lib/libv4l2/libv4l2.c +0 -0
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 

lib/libv4l2/libv4l2.c static struct v4l2_dev_info devices[V4L2_MAX_DEVICES] = { · line 110

Quoted 10 lines
lib/libv4l2/libv4l2.c +7 -0
@@ -100,6 +101,13 @@ static struct v4l2_dev_info devices[V4L2_MAX_DEVICES] = {
 };
 static int devices_used;
 
+#include "sdl.c"
+
+static struct sdl sdl;
+
+int v4l2_get_index(int fd);
+void my_main(void);
+

The above looks really odd. Why do you want to make libv4l2 dependent on sdl?

Quoted 23 lines
lib/libv4l2/libv4l2.c +15 -1
 static int v4l2_ensure_convert_mmap_buf(int index)
 {
 	if (devices[index].convert_mmap_buf != MAP_FAILED) {
@@ -311,7 +319,409 @@ static int v4l2_queue_read_buffer(int index, int buffer_index)
 	return 0;
 }
 
-static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
+static void v4l2_paint(char *buf, int x1, int y1, const struct v4l2_format *fmt)
+{
+  int y, x;
+  int width = fmt->fmt.pix.width;
+  printf("width = %d\n", width);
+    
+    for (y = 0; y < 25; y++) {
+      for (x = 0; x < 80; x++) {
+	int c = buf[width*4*y1 + 4*x1] +
+	  buf[width*4*y1 + 4*x1 + 1] +
+	  buf[width*4*y1 + 4*x1 + 2];
+
+	if (c < 30) c = ' ';
+	else if (c < 60) c = '.';
+	else if (c < 120) c = '_';

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 346

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+	else if (c < 180) c = 'o';
+	else if (c < 300) c = 'x';
+	else if (c < 400) c = 'X';
+	else c = '#';
+	  
+	printf("%c", c);
+      }
+      printf("\n");
+    }
+}

Please don't add anything like that inside the library.

Quoted 33 lines
lib/libv4l2/libv4l2.c +33 -0
+
+#define SX 80
+#define SY 25
+#define BUCKETS 20
+
+static void v4l2_histogram(unsigned char *buf, int cdf[], struct v4l2_format *fmt)
+{
+    for (int y = 0; y < fmt->fmt.pix.height; y+=19)
+      for (int x = 0; x < fmt->fmt.pix.width; x+=19) {
+	pixel p = buf_pixel(fmt, buf, x, y);
+	
+	int b;
+	/* HACK: we divide green by 2 to have nice picture, undo it here. */
+	b = p.r + 2*p.g + p.b;
+	b = (b * BUCKETS)/(256);
+	cdf[b]++;
+      }
+}
+
+static long v4l2_sharpness(unsigned char *buf, struct v4l2_format *fmt)
+{
+  int h = fmt->fmt.pix.height;
+  int w = fmt->fmt.pix.width;
+  long r = 0;
+
+    for (int y = h/3; y < h-h/3; y+=h/9)
+      for (int x = w/3; x < w-w/3; x++) {
+	pixel p1 = buf_pixel(fmt, buf, x, y);
+	pixel p2 = buf_pixel(fmt, buf, x+2, y);
+	
+	int b1, b2;
+	/* HACK: we divide green by 2 to have nice picture, undo it here. */
+	b1 = p1.r + 2*p1.g + p1.b;

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 389

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+	b2 = p2.r + 2*p2.g + p2.b;
+
+	int v;
+	v = (b1-b2)*(b1-b2);
+	if (v > 36)
+		r+=v;
+      }
+
+    return r;
+}

IMO, the above belongs to a separate processing module under
lib/libv4lconvert/processing/

Quoted 9 lines
lib/libv4l2/libv4l2.c +9 -0
+
+int v4l2_set_exposure(int fd, int exposure)
+{
+	int index = v4l2_get_index(fd);
+
+	if (index == -1 || devices[index].convert == NULL) {
+		V4L2_LOG_ERR("v4l2_set_exposure called with invalid fd: %d\n", fd);
+		errno = EBADF;
+		return -1;

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 408

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+	}
+
+	struct v4l2_control ctrl;
+	ctrl.id = V4L2_CID_EXPOSURE;
+	ctrl.value = exposure;
+	if (ioctl(devices[index].subdev_fds[0], VIDIOC_S_CTRL, &ctrl) < 0) {
+	  printf("Could not set exposure\n");
+	}
+	return 0;
+}

Shouldn't it be together with lib/libv4lconvert/processing/autogain.c, perhaps as an alternative implementation, if what's there is not enough?

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 421

Quoted 13 lines
lib/libv4l2/libv4l2.c +13 -0
+
+int v4l2_set_gain(int fd, int gain)
+{
+	int index = v4l2_get_index(fd);
+
+	if (index == -1 || devices[index].convert == NULL) {
+		V4L2_LOG_ERR("v4l2_set_exposure called with invalid fd: %d\n", fd);
+		errno = EBADF;
+		return -1;
+	}
+	
+	struct v4l2_control ctrl;
+	ctrl.id = 0x00980913;

Don't hardcode control numbers here.

Quoted 65 lines
lib/libv4l2/libv4l2.c +65 -0
+	ctrl.value = gain;
+	if (ioctl(devices[index].subdev_fds[0], VIDIOC_S_CTRL, &ctrl) < 0) {
+	  printf("Could not set exposure\n");
+	}
+	return 0;
+}
+
+int v4l2_set_focus(int fd, int diopt)
+{
+	int index = v4l2_get_index(fd);
+
+	if (index == -1 || devices[index].convert == NULL) {
+		V4L2_LOG_ERR("v4l2_set_focus called with invalid fd: %d\n", fd);
+		errno = EBADF;
+		return -1;
+	}
+
+	struct v4l2_control ctrl;
+	ctrl.id = V4L2_CID_FOCUS_ABSOLUTE;
+	ctrl.value = diopt;
+	if (ioctl(devices[index].subdev_fds[1], VIDIOC_S_CTRL, &ctrl) < 0) {
+		printf("Could not set focus\n");
+	}
+	return 0;
+}
+
+#define LESS 1
+#define MID 0
+#define MORE 2
+
+static void v4l2_start_focus_step(struct v4l2_focus_step *fs, int focus, int step)
+{
+	int i;
+
+	fs->num = 3;
+	for (i=0; i<V4L2_MAX_FOCUS; i++) {
+		fs->sharpness[i] = -1;
+		fs->position[i] = -1;
+	}
+
+	fs->position[LESS] = focus - step;
+	fs->position[MID] = focus;
+	fs->position[MORE] = focus + step;
+}
+
+static int v4l2_focus_get_best(struct v4l2_focus_step *fs)
+{
+	int i, max = -1, maxi = -1;
+	
+	for (i=0; i<fs->num; i++)
+		if (max < fs->sharpness[i]) {
+			max = fs->sharpness[i];
+			maxi = i;
+		}
+
+	return maxi;
+}
+
+static void v4l2_auto_focus_continuous(struct v4l2_dev_info *m, int sh)
+{
+	int f = m->frame - m->focus_frame;
+	int step;
+	const int max_step = 300, min_step = 20;
+	struct v4l2_focus_step *fs = &m->focus_step_params;
+

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 496

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+	if (m->focus_step == 0 || m->focus_step > max_step) {
+		printf("step reset -- max\n");
+		m->focus_step = max_step;
+	}
+	if (m->focus_step < min_step) {
+		printf("step reset -- 10 (%d)\n", m->focus_step);
+		m->focus_step = min_step;
+		/* It takes cca 5.7 seconds to achieve the focus:
+		   0.76user 0.30system 5.66 (0m5.661s) elapsed 18.72%CPU
+		 */

The above note seems hardware dependent.

Quoted 29 lines
lib/libv4l2/libv4l2.c +29 -0
+		printf("Focused at %d\n", m->focus);
+		exit(0);
+	}
+
+	step = m->focus_step;
+
+	if (m->exposure != m->focus_exposure) {
+		m->focus_frame = m->frame;
+		m->focus_exposure = m->exposure;
+		v4l2_start_focus_step(fs, m->focus, m->focus_step);
+		return;
+	}
+	if (m->focus < step) {
+		m->focus = step;
+	}
+
+	const int every = 3;
+	if (f%every)
+		return;
+
+	{
+		int i = f/every;
+
+		if (i == 0) {
+			printf("Can not happen?\n");
+			return;
+		}
+		i--;
+		if (i < fs->num)

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 535

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+			v4l2_set_focus(m->fd, fs->position[i]);
+		if (i > 0)
+			fs->sharpness[i-1] = sh;
+		if (i < fs->num)
+			return;
+	}
+	int i;
+	for (i=0; i<fs->num; i++) {
+		printf("%d: %d | ", fs->position[i], fs->sharpness[i]);
+	}

You should probably print something only if log is enabled. Take a look at lib/libv4l2/log.c. Same applies to similar printf() calls.

Quoted 243 lines
lib/libv4l2/libv4l2.c +205 -3
+	int best = v4l2_focus_get_best(fs);
+	if ((fs->sharpness[best] < m->sh_prev) && (m->focus_step < max_step)) {
+		m->focus_step *=2;
+		m->sh_prev = m->sh_prev * 0.9;
+		printf("step up %d\n", m->focus_step);
+	} else if (best == LESS) {
+		printf("less ");
+		m->focus -= step;
+	} else if (best == MORE) {
+		printf("more ");
+		m->focus += step;
+	} else {
+		m->sh_prev = fs->sharpness[MID];
+		m->focus_step = m->focus_step / 2;
+		printf("step %d ", m->focus_step);
+	}
+	m->focus_frame = m->frame;
+	v4l2_start_focus_step(fs, m->focus, m->focus_step);
+	printf("Focus now %d\n", m->focus);
+}
+
+static void v4l2_start_focus_sweep(struct v4l2_focus_step *fs, int focus, int step)
+{
+	int i;
+
+	fs->num = V4L2_MAX_FOCUS;
+	for (i=0; i<V4L2_MAX_FOCUS; i++) {
+		fs->sharpness[i] = -1;
+		fs->position[i] = -1;
+	}
+
+	int f = focus;
+	for (i=0; i<V4L2_MAX_FOCUS; i++) {
+		fs->position[i] = f;
+		f += step;
+	}
+}
+
+static void v4l2_auto_focus_single(struct v4l2_dev_info *m, int sh)
+{
+	int f = m->frame - m->focus_frame;
+	int step;
+	struct v4l2_focus_step *fs = &m->focus_step_params;
+
+	if (m->focus_step == 0) {
+		printf("step reset -- max\n");
+		m->focus_step = 1;
+	}
+
+	if (m->exposure != m->focus_exposure) {
+		m->focus_frame = m->frame;
+		m->focus_exposure = m->exposure;
+		v4l2_start_focus_sweep(fs, 0, 100);
+		return;
+	}
+
+	const int every = 3;
+	if (f%every)
+		return;
+
+	{
+		int i = f/every;
+
+		if (i == 0) {
+			printf("Can not happen?\n");
+			return;
+		}
+		i--;
+		if (i < fs->num)
+			v4l2_set_focus(m->fd, fs->position[i]);
+		if (i > 0)
+			fs->sharpness[i-1] = sh;
+		if (i < fs->num)
+			return;
+	}
+#if 0
+	int i;
+	for (i=0; i<fs->num; i++) {
+		printf("%d: %d | ", fs->position[i], fs->sharpness[i]);
+	}
+#endif
+	int best = v4l2_focus_get_best(fs);
+	m->focus_frame = m->frame;
+	switch (m->focus_step) {
+	case 1:
+		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
+		v4l2_start_focus_sweep(fs, fs->position[best] - 50, 10);
+		m->focus_step = 2;
+		break;
+	case 2:
+		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
+		v4l2_start_focus_sweep(fs, fs->position[best] - 10, 2);
+		m->focus_step = 3;
+		break;
+	case 3:
+		printf("Best now %d / %d\n", fs->position[best], fs->sharpness[best]);
+		printf("done.\n");
+		exit(0);
+	}
+}
+
+
+static void v4l2_auto_exposure(int index, struct v4l2_buffer *buf)
+{
+	struct v4l2_format *fmt;
+	int cdf[BUCKETS] = { 0, };
+	int i;
+
+	fmt = &devices[index].src_fmt;
+
+	v4l2_histogram(devices[index].frame_pointers[buf->index], cdf, fmt);
+
+#if 0
+	printf("hist: ");
+	for (i = 0; i<BUCKETS; i++)
+		printf("%d ", cdf[i]);
+	printf("\n");
+#endif
+	for (i=1; i<BUCKETS; i++)
+		cdf[i] += cdf[i-1];
+
+	int b = BUCKETS;
+	int brightPixels = cdf[b-1] - cdf[b-8];
+	int targetBrightPixels = cdf[b-1]/50;
+	int maxSaturatedPixels = cdf[b-1]/200;
+	int saturatedPixels = cdf[b-1] - cdf[b-2];
+	// how much should I change brightness by
+	float adjustment = 1.0f;
+#if 0
+	printf( "AutoExposure: totalPixels: %d,"
+		"brightPixels: %d, targetBrightPixels: %d,"
+		"saturatedPixels: %d, maxSaturatedPixels: %d\n",
+		cdf[b-1], brightPixels, targetBrightPixels,
+		saturatedPixels, maxSaturatedPixels);
+#endif
+	  
+	if (saturatedPixels > maxSaturatedPixels) {
+		// first don't let things saturate too much
+		adjustment = 1.0f - ((float)(saturatedPixels - maxSaturatedPixels))/cdf[b-1];
+	} else if (brightPixels < (targetBrightPixels - (saturatedPixels * 4))) {
+		// increase brightness to try and hit the desired number of well exposed pixels
+		int l = b-6;
+		while (brightPixels < targetBrightPixels && l > 0) {
+			brightPixels += cdf[l];
+			brightPixels -= cdf[l-1];
+			l--;
+		}
+
+		// that level is supposed to be at b-11;
+		adjustment = ((float) (b-6+1))/(l+1);
+	} else {
+		// we're not oversaturated, and we have enough bright pixels. Do nothing.
+	}
+
+	{
+		float limit = 4;
+		if (adjustment > limit) { adjustment = limit; }
+		if (adjustment < 1/limit) { adjustment = 1/limit; }
+	}
+	  
+	if (!devices[index].exposure)
+		devices[index].exposure = 1;
+	devices[index].exposure *= adjustment;
+	if (adjustment != 1.)
+		printf( "AutoExposure: adjustment: %f exposure %d\n", adjustment, devices[index].exposure);
+
+	v4l2_set_exposure(devices[index].fd, devices[index].exposure);
+}
+
+static void v4l2_statistics(int index, struct v4l2_buffer *buf)
+{
+	unsigned char *b;
+	struct v4l2_format *fmt;
+
+	fmt = &devices[index].src_fmt;
+	b = devices[index].frame_pointers[buf->index];
+
+	if (!(devices[index].frame%3))
+		v4l2_auto_exposure(index, buf);
+	
+	int sh = v4l2_sharpness(b, fmt);
+	v4l2_auto_focus_single(&devices[index], sh);
+	
+	devices[index].frame++;
+	if (!(devices[index].frame%4))
+		sdl_render(&sdl, b, fmt);
+}
+
+int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
 		unsigned char *dest, int dest_size)
 {
 	const int max_tries = V4L2_IGNORE_FIRST_FRAME_ERRORS + 1;
@@ -345,6 +755,13 @@ static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
 			errno = -EINVAL;
 			return -1;
 		}
+		
+#if 1
+		v4l2_statistics(index, buf);
+#endif
+#if 0
+		/* This is rather major eater of CPU time. CPU time goes from 80% to 4% 
+		   when conversion is disabled. */
 
 		result = v4lconvert_convert(devices[index].convert,
 				&devices[index].src_fmt, &devices[index].dest_fmt,
@@ -352,7 +769,7 @@ static int v4l2_dequeue_and_convert(int index, struct v4l2_buffer *buf,
 				buf->bytesused, dest ? dest : (devices[index].convert_mmap_buf +
 					buf->index * devices[index].convert_mmap_frame_size),
 				dest_size);
-
+#endif
 		if (devices[index].first_frame) {
 			/* Always treat convert errors as EAGAIN during the first few frames, as
 			   some cams produce bad frames at the start of the stream
@@ -789,18 +1206,24 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+
+	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
+	       devices[index].subdev_fds[1]);
+
 	V4L2_LOG("open: %d\n", fd);
 
 	return fd;
 }
 
 /* Is this an fd for which we are emulating v4l1 ? */
-static int v4l2_get_index(int fd)
+int v4l2_get_index(int fd)
 {
 	int index;
 

lib/libv4l2/libv4l2.c int v4l2_close(int fd) · line 1252

Quoted 7 lines
lib/libv4l2/libv4l2.c +4 -0
@@ -823,6 +1246,10 @@ int v4l2_close(int fd)
 {
 	int index, result;
 
+	if (fd == -2) {
+	  my_main();
+	}
+

That looks a hack!

Quoted 75 lines
lib/libv4l2/libv4l2.c +62 -0
 	index = v4l2_get_index(fd);
 	if (index == -1)
 		return SYS_CLOSE(fd);
@@ -1782,3 +2209,65 @@ int v4l2_get_control(int fd, int cid)
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
+
+void v4l2_debug(void)
+{
+	printf("debug\n");
+}
+
+/* ------------------------------------------------------------------ */
+
+#define SIZE 10*1024*1024
+
+char buf[SIZE];
+
+void my_main(void)
+{
+	int fd = v4l2_open("/dev/video2", O_RDWR);
+	int i;
+	static struct v4l2_format fmt;
+
+	fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
+	fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
+	fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
+	fmt.fmt.pix.width = 640;
+	fmt.fmt.pix.height = 480;
+
+	v4l2_set_gain(fd, 300);
+	v4l2_set_exposure(fd, 10000);
+	v4l2_set_focus(fd, 0);
+
+
+	printf("ioctl = %d\n", v4l2_ioctl(fd, VIDIOC_S_FMT, &fmt));
+
+	printf("capture is %d, %d\n", fmt.fmt.pix.width, fmt.fmt.pix.height);
+	/* factor == 2 still fits window, but very slow. factor == 6 .. */
+	/* factor needs to be odd, otherwise ... fun with BA10 format. */
+	sdl_init(&sdl, fmt.fmt.pix.width, fmt.fmt.pix.height, 5);
+  
+	v4l2_debug();
+
+	/* In 800x600 "raw" mode, this should take cca 17.8 seconds (without
+	   sdl output. CPU usage should be cca 5% without conversion). That's 28 fps.
+	   (benchmark with i<500)
+	*/
+	for (i=0; i<50000; i++) {
+		int num = v4l2_read(fd, buf, SIZE);
+
+		if (i==490) {
+			printf("Focus to closest.... -------------------\n");
+			v4l2_set_focus(fd, 99999);
+		}
+    
+#if 0
+		v4l2_paint(buf, 640/80, 480/25, &fmt);
+#endif
+		/* Over USB connection, rendering every single frame slows
+		   execution down from 23 seconds to 36 seconds. */
+#if 0
+		if (!(i%4))
+			sdl_render(&sdl, buf, &fmt);
+#endif
+	}
+  
+}
lib/libv4l2/sdl.c new file +0 -0
new file mode 100644
index 0000000..17a8d24

lib/libv4l2/sdl.c line 8

Quoted 8 lines
lib/libv4l2/sdl.c new file +8 -0
@@ -0,0 +1,530 @@
+/* -*- c-file-style: "linux" -*- */
+/* SDL support.
+
+   Copyright 2017 Pavel Machek, LGPL
+*/
+
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_image.h>

If you're adding a SDL-specific application, you'll need to add the needed autoconf bits to detect if SDL devel package is installed, auto-disabling it if not.

Yet, I don't think that SDL should be part of the library, but, instead, part of some application.

utils/decode_tm6000/decode_tm6000.c

Quoted 558 lines
lib/libv4l2/sdl.c new file +522 -0
+
+struct sdl {
+	SDL_Window *window;
+	SDL_Surface *liveview, *screen;
+
+	int wx, wy;
+	int sx, sy;
+	int bx, by;
+	int factor;
+	float focus, gain, exposure, do_focus, do_exposure; 
+};
+
+#if 0
+void loop(void) {
+	int done;
+	SDL_Event event;
+
+	while(!done){ //While program isn't done                                   
+		while(SDL_PollEvent(&event)){ //Poll events                        
+			switch(event.type){ //Check event type                     
+			case SDL_QUIT: //User hit the X (or equivelent)            
+				done = true; //Make the loop end                   
+				break; //We handled the event                      
+			} //Finished with current event                            
+		} //Done with all events for now                                   
+	} //Program done, exited                                                   
+}
+#endif
+
+typedef struct {
+	Uint8 r;
+	Uint8 g;
+	Uint8 b;
+	Uint8 alpha;
+} pixel;
+
+#define d_raw 1
+
+void sfc_put_pixel(SDL_Surface* liveview, int x, int y, pixel *p)
+{
+	Uint32* p_liveview = (Uint32*)liveview->pixels;
+	p_liveview += y*liveview->w+x;
+	*p_liveview = SDL_MapRGBA(liveview->format,p->r,p->g,p->b,p->alpha);
+}
+
+#if 0
+int pix_exposure(float x)
+{
+	return sy*x / 199410.0;
+}
+
+int pix_gain(float x)
+{
+	return sy*x / 16.0;
+}
+
+int render_statistics(SDL_Surface* liveview)
+{
+	pixel white;
+	white.r = (Uint8)0xff;
+	white.g = (Uint8)0xff;
+	white.b = (Uint8)0xff;
+	white.alpha = (Uint8)128;
+
+	//printf("Stats: focus %d, gain %d, exposure %d\n", focus, gain, exposure);
+
+	for (int x=0; x<sx && x<sx*focus; x++)
+		put_pixel(liveview, x, 0, &white);
+
+	for (int y=0; y<sy && y<pix_gain(gain); y++)
+		put_pixel(liveview, 0, y, &white);
+
+	for (int y=0; y<sy && y<pix_exposure(exposure); y++)
+		put_pixel(liveview, sx-1, y, &white);
+
+	for (int x=0; x<sx; x++)
+		put_pixel(liveview, x, sy-1, &white);
+
+	return 0;
+}
+#endif
+
+void sdl_begin_paint(struct sdl *m) {
+	//Fill the surface white                                                   
+	SDL_FillRect(m->liveview, NULL, SDL_MapRGB( m->liveview->format, 0, 0, 0 ));
+
+	SDL_LockSurface(m->liveview);
+}
+
+void sdl_finish_paint(struct sdl *m) {
+	SDL_UnlockSurface(m->liveview);
+	SDL_Rect rcDest = { m->bx, m->by, m->sx, m->sy };
+
+	SDL_BlitSurface(m->liveview, NULL, m->screen, &rcDest);
+	//Update the surface                                                       
+	SDL_UpdateWindowSurfaceRects(m->window, &rcDest, 1);
+}
+  
+void sdl_paint_image(struct sdl *m, char **xpm, int x, int y) {
+	SDL_Surface *image = IMG_ReadXPMFromArray(xpm);
+	if (!image) {
+		printf("IMG_Load: %s\n", IMG_GetError());
+		exit(1);
+	}
+
+	int x_pos = x - image->w/2, y_pos = y - image->h/2;
+
+	SDL_Rect rcDest = { x_pos, y_pos, image->w, image->h };
+	int r = SDL_BlitSurface ( image, NULL, m->screen, &rcDest );
+
+	if (r) {
+		printf("Error blitting: %s\n", SDL_GetError());
+		exit(1);
+	}
+	SDL_FreeSurface ( image );
+}
+
+void sdl_paint_ui(struct sdl *m) {
+	static char *wait_xpm[] = {
+		"16 9 2 1",
+		"# c #ffffff",
+		". c #000000",
+		"....########....",
+		".....#....#.....",
+		".....#....#.....",
+		"......#..#......",
+		".......##.......",
+		"......#..#......",
+		".....#....#.....",
+		".....#....#.....",
+		"....########....",
+	};
+
+	static char *ok_xpm[] = {
+		"16 9 2 1",
+		"# c #ffffff",
+		". c #000000",
+		"...............#",
+		"............###.",
+		"..........##....",
+		"#.......##......",
+		".#.....#........",
+		"..#...#.........",
+		"..#..#..........",
+		"...##...........",
+		"...#............",
+	};
+
+	static char *exit_xpm[] = {
+		"16 9 2 1",
+		"x c #ffffff",
+		". c #000000",
+		"....x......x....",
+		".....x....x.....",
+		"......x..x......",
+		".......xx.......",
+		".......xx.......",
+		"......x..x......",
+		".....x....x.....",
+		"....x......x....",
+		"................",
+	};
+
+	static char *f1m_xpm[] = {
+		"16 9 2 1",
+		"# c #ffffff",
+		". c #000000",
+		"....##..........",
+		"...#.#..........",
+		"..#..#..........",
+		".....#...#.#.##.",
+		".....#...##.#..#",
+		".....#...#..#..#",
+		".....#...#..#..#",
+		".....#...#..#..#",
+		"................",
+	};
+
+	static char *f25cm_xpm[] = {
+		"16 9 2 1",
+		"x c #ffffff",
+		". c #000000",
+		".xxx..xxxx......",
+		"x...x.x.........",
+		"...x..xxx.......",
+		"..x......x..xx.x",
+		".x.......x.x.xxx",
+		"xxxxx.xxx...xxxx",
+		"................",
+		"................",
+		"................",
+	};
+
+	static char *iso400_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		"x..x.xxxx.xxxx..",
+		"x..x.x..x.x..x..",
+		"xxxx.x..x.x..x..",
+		"...x.x..x.x..x..",
+		"...x.xxxx.xxxx..",
+		"................",
+		".x..xx..x.......",
+		".x.x...x.x......",
+		".x..x..x.x......",
+		".x...x.x.x......",
+		".x.xx...x.......",
+		"................",
+	};
+
+	static char *time_1_100_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		".x....x.........",
+		".x...x..........",
+		".x..x...........",
+		".x.x............",
+		"................",
+		"..x.xxxx.xxxx...",
+		"..x.x..x.x..x...",
+		"..x.x..x.x..x...",
+		"..x.x..x.x..x...",
+		"..x.x..x.x..x...",
+		"..x.xxxx.xxxx...",
+		"................",
+	};
+
+	static char *time_1_10_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		".x....x.........",
+		".x...x..........",
+		".x..x...........",
+		".x.x............",
+		"................",
+		"..x.xxxx........",
+		"..x.x..x........",
+		"..x.x..x........",
+		"..x.x..x........",
+		"..x.x..x........",
+		"..x.xxxx........",
+		"................",
+	};
+
+	static char *af_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		".....xxxxxxx....",
+		".....x..........",
+		".....x..........",
+		".x...xxxxx......",
+		"x.x..x..........",
+		"xxx..x..........",
+		"x.x..x..........",
+		"x.x..x..........",
+		"................",
+		"................",
+		"................",
+		"................",
+	};
+
+	static char *ae_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		".....xxxxxxx....",
+		".....x..........",
+		".....x..........",
+		".x...xxxxx......",
+		"x.x..x..........",
+		"xxx..x..........",
+		"x.x..x..........",
+		"x.x..xxxxxxx....",
+		"................",
+		"................",
+		"................",
+		"................",
+	};
+    
+	static char *not_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		"......xxxxx.....",
+		"....xx.....xx...",
+		"...x.........x..",
+		"..x........xx.x.",
+		"..x......xx...x.",
+		".x.....xx......x",
+		".x...xx........x",
+		"..xxx.........x.",
+		"..x...........x.",
+		"...x.........x..",
+		"....xx.....xx...",
+		"......xxxxx.....",
+	};
+
+	static char *empty_xpm[] = {
+		"16 12 2 1",
+		"x c #ffffff",
+		". c #000000",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+		"................",
+	};
+
+	SDL_FillRect(m->screen, NULL, SDL_MapRGB( m->liveview->format, 0, 0, 0 ));
+	sdl_paint_image(m, wait_xpm,  m->wx/2,     m->wy/2);
+	sdl_paint_image(m, ok_xpm,    m->wx-m->bx/2,  m->wy-m->by/2);
+	sdl_paint_image(m, exit_xpm,  m->bx/2,     m->wy-m->by/2);
+	sdl_paint_image(m, f1m_xpm,   m->bx+m->sx/20, m->by/2);
+	sdl_paint_image(m, f25cm_xpm, m->bx+m->sx/5,  m->by/2);
+
+	sdl_paint_image(m, af_xpm,    m->bx/2,     m->by/2);
+	if (!m->do_focus) {
+		sdl_paint_image(m, not_xpm,  16+m->bx/2,     m->by/2);      
+	}
+	sdl_paint_image(m, ae_xpm,    m->wx-m->bx/2,  m->by/2);
+	if (!m->do_exposure) {
+		sdl_paint_image(m, not_xpm,  16+m->bx/2,     m->by/2);      
+	}
+
+#if 0
+	sdl_paint_image(m, time_1_100_xpm, m->wx-m->bx/2, m->by+pix_exposure(10000));
+	sdl_paint_image(m, time_1_10_xpm,  m->wx-m->bx/2, m->by+pix_exposure(100000));
+	sdl_paint_image(m, iso400_xpm,     m->bx/2,    m->by+pix_gain(4.0));
+#endif
+		
+	SDL_UpdateWindowSurface(m->window);
+}
+
+void fmt_print(struct v4l2_format *fmt)
+{
+	int f;
+	printf("Format: %dx%d. ", fmt->fmt.pix.width, fmt->fmt.pix.height);
+	printf("%x ", fmt->fmt.pix.pixelformat);
+	f = fmt->fmt.pix.pixelformat;
+	for (int i=0; i<4; i++) {
+		printf("%c", f & 0xff);
+		f >>= 8;
+	}
+	printf("\n");
+}
+
+pixel buf_pixel(struct v4l2_format *fmt, unsigned char *buf, int x, int y)
+{
+	pixel p = { 0, 0, 0, 0 };
+	int pos = x + y*fmt->fmt.pix.width;
+	int b;
+
+	p.alpha = 128;
+
+	switch (fmt->fmt.pix.pixelformat) {
+	case '01AB': /* BA10, aka GRBG10, 
+			https://www.linuxtv.org/downloads/v4l-dvb-apis-new/uapi/v4l/pixfmt-srggb10.html?highlight=ba10
+		     */
+		b = buf[pos*2];
+		b += buf[pos*2+1] << 8;
+		b /= 4;
+		if ((y % 2) == 0) {
+			switch (x % 2) {
+			case 0: p.g = b/2; break;
+			case 1: p.r = b; break;
+			}
+		} else {
+			switch (x % 2) {
+			case 0: p.b = b; break;
+			case 1: p.g = b/2; break;
+			}
+		}
+		break;
+
+	case V4L2_PIX_FMT_RGB24:
+		pos *= 4;
+		p.r = buf[pos];
+		p.g = buf[pos+1];
+		p.b = buf[pos+2];
+		break;
+
+	default:
+		printf("Wrong pixel format!\n");
+		fmt_print(fmt);
+		exit(1);
+	}
+
+	return p;
+}
+
+void sdl_render(struct sdl *m, unsigned char *buf, struct v4l2_format *fmt)
+{
+	if (!m->window) 
+		return;
+	sdl_begin_paint(m);    
+	/* do your rendering here */
+
+	for (int y = 0; y < m->sy; y++)
+		for (int x = 0; x < m->sx; x++) {
+			pixel p = buf_pixel(fmt, buf, x*m->factor, y*m->factor);
+			p.alpha = 128;
+			sfc_put_pixel(m->liveview, x, y, &p);
+		}
+
+	//render_statistics(liveview);
+
+	sdl_finish_paint(m);
+}
+
+#if 0
+void imageStatistics(FCam::Image img)
+{
+	int sx, sy;
+
+	sx = img.size().width;                                                          
+	sy = img.size().height;                                                         
+	printf("Image is %d x %d, ", sx, sy);                                           
+
+	printf("(%d) ", img.brightness(sx/2, sy/2));
+
+	int dark = 0;                                                                   
+	int bright = 0;                                                                 
+	int total = 0;                                                                  
+#define RATIO 10
+	for (int y = sy/(2*RATIO); y < sy; y += sy/RATIO)                               
+		for (int x = sx/(2*RATIO); x < sx; x += sx/RATIO) {                    
+			int br = img.brightness(x, y);                               
+
+			if (!d_raw) {
+				/* It seems real range is 60 to 218 */
+				if (br > 200)
+					bright++;                                               
+				if (br < 80)
+					dark++;
+			} else {
+				/* there's a lot of noise, it seems black is commonly 65..71,
+				   bright is cca 1023 */
+				if (br > 1000)
+					bright++;
+				if (br < 75)
+					dark++;
+			}
+			total++;                                                      
+		}
+
+	printf("%d dark %d bri,", dark, bright);                     
+
+	long sharp = 0;
+	for (int y = sy/3; y < 2*(sy/3); y+=sy/12) {
+		int b = -1;
+		for (int x = sx/3; x < 2*(sx/3); x++) {
+			int b2;                                                                
+			b2 = img.brightness(x, y/2);                                          
+			if (b != -1)
+				sharp += (b-b2) * (b-b2);                                              
+			b = b2;                                                                
+		}
+	}
+	printf("sh %d\n", sharp);
+}
+#endif
+
+
+void sdl_init(struct sdl *m, int _sx, int _sy, int _factor)
+{
+	printf("Initing SDL\n");
+
+	if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+		printf("Could not init SDL\n");
+		exit(1);
+	}
+
+	atexit(SDL_Quit);
+
+	m->wx = 800;
+	m->wy = 400;
+
+	m->window = SDL_CreateWindow( "Camera", SDL_WINDOWPOS_UNDEFINED,
+				      SDL_WINDOWPOS_UNDEFINED, m->wx, m->wy,
+				      SDL_WINDOW_SHOWN );
+	if (m->window == NULL) {
+		printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() );
+	}
+
+	m->screen = SDL_GetWindowSurface(m->window);
+	if (!m->screen) {
+		printf("Couldn't create liveview\n");
+		exit(1);
+	}
+
+	m->sx = _sx;
+	m->sy = _sy;
+	m->factor = _factor;
+
+	m->sx /= m->factor;
+	m->sy /= m->factor;
+    
+	m->focus = 0;
+	m->gain = 0;
+	m->exposure = 0;
+
+	m->bx = (m->wx-m->sx)/2;
+	m->by = (m->wy-m->sy)/2;
+
+	m->liveview = SDL_CreateRGBSurface(0,m->sx,m->sy,32,0,0,0,0);
+	if (!m->liveview) {
+		printf("Couldn't create liveview\n");
+		exit(1);
+	}
+	sdl_paint_ui(m);
+}
lib/libv4lconvert/libv4lconvert.c +4 -0
index d3d8936..7521ec8 100644
@@ -1205,6 +1205,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 			v4lconvert_swap_uv(src, dest, fmt);
 			break;
 		}
+		default:
+		  /* This is bad, fixme? */
 		break;
 
 	case V4L2_PIX_FMT_YVU420:
@@ -1228,6 +1230,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 		case V4L2_PIX_FMT_YVU420:
 			memcpy(dest, src, width * height * 3 / 2);
 			break;
+		default:
+		  /* This is bad, fixme? */
 		}
 		break;
 
utils/decode_tm6000/Makefile.am +1 -1
index ac4e85e..f059e3c 100644
@@ -1,4 +1,4 @@
 bin_PROGRAMS = decode_tm6000
 decode_tm6000_SOURCES = decode_tm6000.c
-decode_tm6000_LDADD = ../libv4l2util/libv4l2util.la
+decode_tm6000_LDADD = ../libv4l2/libv4l2.la
 decode_tm6000_LDFLAGS = $(ARGP_LIBS)
utils/decode_tm6000/decode_tm6000.c +0 -0
index 4bffbdd..fda7e3b 100644

Everything below it is completely wrong!

Quoted 363 lines
utils/decode_tm6000/decode_tm6000.c +5 -347
@@ -1,365 +1,16 @@
-/*
-   decode_tm6000.c - decode multiplexed format from TM5600/TM6000 USB
+/* gcc asciicam.c /usr/lib/i386-linux-gnu/libv4l2.so.0.0.0 -o asciicam
+   gcc asciicam.c /usr/lib/arm-linux-gnueabi/libv4l2.so.0 -o asciicam
 
-   Copyright (C) 2007 Mauro Carvalho Chehab <[email protected]>
-
-   This program is free software; you can redistribute it and/or modify
-   it under the terms of the GNU General Public License as published by
-   the Free Software Foundation version 2.
-
-   This program is distributed in the hope that it will be useful,
-   but WITHOUT ANY WARRANTY; without even the implied warranty of
-   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-   GNU General Public License for more details.
-
-   You should have received a copy of the GNU General Public License
-   along with this program; if not, write to the Free Software
-   Foundation, Inc., 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA.
+gcc -std=gnu99 -DHAVE_CONFIG_H -I. -I../.. -fvisibility=hidden -I../../lib/include -Wall -Wpointer-arith -D_GNU_SOURCE -I../../include -g -O2 asciicam.c libv4l2.c /usr/lib/arm-linux-gnueabi/libv4lconvert.so.0 log.c v4l2convert.c v4l2-plugin.c -o asciicam
  */
-#include "../libv4l2util/v4l2_driver.h"
 #include <stdio.h>
-#include <string.h>
-#include <argp.h>
-#include <unistd.h>
 #include <sys/types.h>
 #include <sys/stat.h>
 #include <fcntl.h>
-#include <stdlib.h>
-#include <errno.h>
-
-const char *argp_program_version="decode_tm6000 version 0.0.1";
-const char *argp_program_bug_address="Mauro Carvalho Chehab <[email protected]>";
-const char doc[]="Decodes tm6000 proprietary format streams";
-const struct argp_option options[] = {
-	{"verbose",	'v',	0,	0,	"enables debug messages", 0},
-	{"device",	'd',	"DEV",	0,	"uses device for reading", 0},
-	{"output",	'o',	"FILE",	0,	"outputs raw stream to a file", 0},
-	{"input",	'i',	"FILE",	0,	"parses a file, instead of a device", 0},
-	{"freq",	'f',	"Freq",	0,	"station frequency, in MHz (default is 193.25)", 0},
-	{"nbufs",	'n',	"quant",0,	"number of video buffers", 0},
-	{"audio",	'a',	0,	0,	"outputs audio on stdout", 0},
-	{"read",	'r',	0,	0,	"use read() instead of mmap method", 0},
-	{ 0, 0, 0, 0, 0, 0 }
-};
-
-static char outbuf[692224];
-static int debug=0, audio=0, use_mmap=1, nbufs=4;
-static float freq_mhz=193.25;
-static char *devicename="/dev/video0";
-static char *filename=NULL;
-static enum {
-	NORMAL,
-	INPUT,
-	OUTPUT
-} mode = NORMAL;
-
-static FILE *fout;
-
-//const char args_doc[]="ARG1 ARG2";
-
-static error_t parse_opt (int key, char *arg, struct argp_state *state)
-{
-	switch (key) {
-	case 'a':
-		audio++;
-		break;
-	case 'r':
-		use_mmap=0;
-		break;
-	case 'v':
-		debug++;
-		break;
-	case 'd':
-		devicename=arg;
-		break;
-	case 'i':
-	case 'o':
-		if (mode!=NORMAL) {
-			argp_error(state,"You can't use input/output options simultaneously.\n");
-			break;
-		}
-		if (key=='i')
-			mode=INPUT;
-		else
-			mode=OUTPUT;
-
-		filename=arg;
-		break;
-	case 'f':
-		freq_mhz=atof(arg);
-		break;
-	case 'n':
-		nbufs=atoi(arg);
-		if  (nbufs<2)
-			nbufs=2;
-		break;
-	default:
-		return ARGP_ERR_UNKNOWN;
-	}
-	return 0;
-}
-
-static struct argp argp = {
-	.options=options,
-	.parser=parse_opt,
-	.args_doc=NULL,
-	.doc=doc,
-};
 
-#define TM6000_URB_MSG_LEN 180
-enum {
-	TM6000_URB_MSG_VIDEO=1,
-	TM6000_URB_MSG_AUDIO,
-	TM6000_URB_MSG_VBI,
-	TM6000_URB_MSG_PTS,
-	TM6000_URB_MSG_ERR,
-};
-
-const char *tm6000_msg_type[]= {
-	"unknown(0)",	//0
-	"video",	//1
-	"audio",	//2
-	"vbi",		//3
-	"pts",		//4
-	"err",		//5
-	"unknown(6)",	//6
-	"unknown(7)",	//7
-};
-
-#define dprintf(fmt,arg...) \
-	if (debug) fprintf(stderr, fmt, ##arg)
-
-static int recebe_buffer (struct v4l2_buffer *v4l2_buf, struct v4l2_t_buf *buf)
-{
-	dprintf("Received %zd bytes\n", buf->length);
-fflush(stdout);
-	memcpy (outbuf,buf->start,buf->length);
-	return buf->length;
-}
-
-
-static int prepare_read (struct v4l2_driver *drv)
-{
-	struct v4l2_format fmt;
-	double freq;
-	int rc;
-
-	memset (drv,0,sizeof(*drv));
-
-	if (v4l2_open (devicename, 1,drv)<0) {
-		perror ("Error opening dev");
-		return -1;
-	}
-
-	memset (&fmt,0,sizeof(fmt));
-
-	uint32_t pixelformat=V4L2_PIX_FMT_TM6000;
-
-	if (v4l2_gettryset_fmt_cap (drv,V4L2_SET,&fmt, 720, 480,
-				    pixelformat,V4L2_FIELD_ANY)) {
-		perror("set_input to tm6000 raw format");
-		return -1;
-	}
-
-	if (freq_mhz) {
-		freq=freq_mhz * 1000 * 1000;
-		rc=v4l2_getset_freq (drv,V4L2_SET, &freq);
-		if (rc<0)
-			printf ("Cannot set freq to %.3f MHz\n",freq_mhz);
-	}
-
-	if (use_mmap) {
-		printf("Preparing for receiving frames on %d buffers...\n",nbufs);
-		fflush (stdout);
-
-		rc=v4l2_mmap_bufs(drv, nbufs);
-		if (rc<0) {
-			printf ("Cannot mmap %d buffers\n",nbufs);
-			return -1;
-		}
-
-//		v4l2_stop_streaming(&drv);
-		rc=v4l2_start_streaming(drv);
-		if (rc<0) {
-			printf ("Cannot start streaming\n");
-			return -1;
-		}
-	}
-	printf("Waiting for frames...\n");
-
-	return 0;
-}
+#include <linux/videodev2.h>
 
-static int read_stream (struct v4l2_driver *drv, int fd)
+void main(void)
 {
-	if (use_mmap) {
-		fd_set fds;
-		struct timeval tv;
-		int r;
-
-		FD_ZERO (&fds);
-		FD_SET (fd, &fds);
-
-		/* Timeout. */
-		tv.tv_sec = 2;
-		tv.tv_usec = 0;
-
-		r = select (fd + 1, &fds, NULL, NULL, &tv);
-		if (-1 == r) {
-			if (EINTR == errno) {
-				perror ("select");
-				return -errno;
-			}
-		}
-
-		if (0 == r) {
-			fprintf (stderr, "select timeout\n");
-			return -errno;
-		}
-
-		return v4l2_rcvbuf(drv, recebe_buffer);
-	} else {
-		int size=read(fd, outbuf, sizeof(outbuf));
-		return size;
-	}
-
-	return 0;
-}
-
-static int read_char (struct v4l2_driver *drv, int fd)
-{
-	static int sizebuf=0;
-	static unsigned char *p=NULL;
-	unsigned char c;
-
-	if (sizebuf<=0) {
-		sizebuf=read_stream(drv,fd);
-		if (sizebuf<=0)
-			return -1;
-		p=(unsigned char *)outbuf;
-	}
-	c=*p;
-	p++;
-	sizebuf--;
-
-	return c;
-}
-
-
-int main (int argc, char*argv[])
-{
-	int fd;
-	unsigned int i;
-	unsigned char buf[TM6000_URB_MSG_LEN], img[720*2*480];
-	unsigned int  cmd, size, field, block, line, pos=0;
-	unsigned long header=0;
-	int           linesize=720*2,skip=0;
-	struct v4l2_driver drv;
-
-	argp_parse (&argp, argc, argv, 0, 0, 0);
-
-	if (mode!=INPUT) {
-		if (prepare_read (&drv)<0)
-			return -1;
-		fd=drv.fd;
-	} else {
-		/*mode == INPUT */
-
-		fd=open(filename,O_RDONLY);
-		if (fd<0) {
-			perror ("error opening a file for parsing");
-			return -1;
-		}
-		dprintf("file %s opened for parsing\n",filename);
-		use_mmap=0;
-	}
-
-	if (mode==OUTPUT) {
-		fout=fopen(filename,"w");
-		if (!fout) {
-			perror ("error opening a file to write");
-			return -1;
-		}
-		dprintf("file %s opened for output\n",filename);
-
-		do {
-			size=read_stream (&drv,fd);
-
-			if (size<=0) {
-				close (fd);
-				return -1;
-			}
-			dprintf("writing %d bytes\n",size);
-			fwrite(outbuf,1, size,fout);
-//			fflush(fout);
-		} while (1);
-	}
-
-
-	while (1) {
-		skip=0;
-		header=0;
-		do {
-			int c;
-			c=read_char (&drv,fd);
-			if (c<0) {
-				perror("read");
-				return -1;
-			}
-
-			header=(header>>8)&0xffffff;  
-			header=header|(c<<24);
-			skip++;
-		} while ( (((header>>24)&0xff) != 0x47) );
-
-		/* split the header fields */
-		size  = (((header & 0x7e)<<1) -1) * 4;
-		block = (header>>7) & 0xf;
-		field = (header>>11) & 0x1;
-		line  = (header>>12) & 0x1ff;
-		cmd   = (header>>21) & 0x7;
-
-		/* Read the remaining buffer */
-		for (i=0;i<sizeof(buf);i++) {
-			int c;
-			c=read_char (&drv,fd);
-			if (c<0) {
-				perror("read");
-				return -1;
-			}
-			buf[i]=c;
-		}
-
-		/* FIXME: Mounts the image as field0+field1
-			* It should, instead, check if the user selected
-			* entrelaced or non-entrelaced mode
-			*/
-		pos=((line<<1)+field)*linesize+
-					block*TM6000_URB_MSG_LEN;
-
-			/* Prints debug info */
-		dprintf("0x%08x (skip %d), %s size=%d, line=%d, field=%d, block=%d\n",
-				(unsigned int)header, skip,
-				 tm6000_msg_type[cmd],
-				 size, line, field, block);
-
-		/* Don't allow to write out of the buffer */
-		if (pos+sizeof(buf) > sizeof(img))
-			cmd = TM6000_URB_MSG_ERR;
-
-		/* handles each different URB message */
-		switch(cmd) {
-		case TM6000_URB_MSG_VIDEO:
-			/* Fills video buffer */
-			memcpy(buf,&img[pos],sizeof(buf));
-		case TM6000_URB_MSG_AUDIO:
-			if (audio)

utils/decode_tm6000/decode_tm6000.c line 16

Quoted 10 lines
utils/decode_tm6000/decode_tm6000.c +1 -8
-				fwrite(buf,sizeof(buf),1,stdout);
-//		case TM6000_URB_MSG_VBI:
-//		case TM6000_URB_MSG_PTS:
-		break;
-		}
-	}
-	close(fd);
-	return 0;
+  v4l2_close(-2);
 }

Thanks,
Mauro

#13 lore raw

Re: support autofocus / autogain in libv4l2

Hi!

Quoted 5 lines
Quoted 5 lines

For focus to be useful, we need autofocus implmented somewhere. Unfortunately, v4l framework does not seem to provide good place where to put autofocus. I believe, long-term, we'll need some kind of "video server" providing this kind of services.

Quoted 8 lines
Quoted 5 lines

Anyway, we probably don't want autofocus in kernel (even through some cameras do it in hardware), and we probably don't want autofocus in each and every user application.

So what remains is libv4l2.

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

It would be good if application could say "render live camera into this window" and only care about user interface, then say "give me a high resolution jpeg". But that would require main loop in the library...

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Quoted 8 lines

Btw, libv4l2 already has some autotools for auto gain and auto white balance. See the implementation under:
lib/libv4lconvert/processing

The libv4l internal controls can be seen at:
lib/libv4lconvert/control/libv4lcontrol.h

The ones implemented by the processing part of the library are:

Thanks for pointer, will take a look.

Quoted 9 lines
Quoted 6 lines

Now, this is in no way clean or complete,
and functionality provided by sdl.c and asciicam.c probably _should_ be in application, but... I'd like to get the code out there.

Oh and yes, I've canibalized decode_tm6000.c application instead of introducing my own. Autotools scare me, sorry.

Why replace decode_tm6000.c by something else? If you want to add another test application, just place it on a new file.

Scary scary scary autotools ;-). Yes, I did rather lot of hacks, as you noted below. I do development on n900, so not everything is easy.

Quoted 4 lines

I added a few notes together with the code, pointing the main things I think it require changes, in order for me to do a better review at the code. I didn't test nor tried to check the algorithms inside, as the code, on its current state, requires rework and code cleanup.

Thanks, I'll take a look.

Quoted 6 lines

Please don't add a new application under lib/. It is fine if you want some testing application, if the ones there aren't enough, but please place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have almost everything you would need.

Will take a look, thanks for pointer.

Quoted 6 lines

IMHO, it would be better to use aalib. Btw, xawtv3 has a code example using it, under:
console/ttv.c

As it already uses libv4l, prhaps you could use it, instead of adding a new ascii app.

No need to duplicate it, then. I was trying to quickly test video works, this was before SDL.

Quoted 10 lines

lib/libv4l2/libv4l2.c static struct v4l2_dev_info devices[V4L2_MAX_DEVICES] = { · line 110

Quoted 7 lines
lib/libv4l2/libv4l2.c +7 -0
+#include "sdl.c"
+
+static struct sdl sdl;
+
+int v4l2_get_index(int fd);
+void my_main(void);
+

The above looks really odd. Why do you want to make libv4l2 dependent on sdl?

I don't, but I had some nasty problems with linker; this should really go into application but it refused to link. Scary libtool.

Quoted 33 lines
Quoted 33 lines
lib/libv4l2/libv4l2.c +33 -0
+static void v4l2_histogram(unsigned char *buf, int cdf[], struct v4l2_format *fmt)
+{
+    for (int y = 0; y < fmt->fmt.pix.height; y+=19)
+      for (int x = 0; x < fmt->fmt.pix.width; x+=19) {
+	pixel p = buf_pixel(fmt, buf, x, y);
+	
+	int b;
+	/* HACK: we divide green by 2 to have nice picture, undo it here. */
+	b = p.r + 2*p.g + p.b;
+	b = (b * BUCKETS)/(256);
+	cdf[b]++;
+      }
+}
+
+static long v4l2_sharpness(unsigned char *buf, struct v4l2_format *fmt)
+{
+  int h = fmt->fmt.pix.height;
+  int w = fmt->fmt.pix.width;
+  long r = 0;
+
+    for (int y = h/3; y < h-h/3; y+=h/9)
+      for (int x = w/3; x < w-w/3; x++) {
+	pixel p1 = buf_pixel(fmt, buf, x, y);
+	pixel p2 = buf_pixel(fmt, buf, x+2, y);
+	
+	int b1, b2;
+	/* HACK: we divide green by 2 to have nice picture, undo it here. */
+	b1 = p1.r + 2*p1.g + p1.b;
+	b2 = p2.r + 2*p2.g + p2.b;
+
+	int v;
+	v = (b1-b2)*(b1-b2);
+	if (v > 36)
Quoted 8 lines

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 389

Quoted 5 lines
lib/libv4l2/libv4l2.c +5 -0
+		r+=v;
+      }
+
+    return r;
+}

IMO, the above belongs to a separate processing module under
lib/libv4lconvert/processing/

I guess so.

Quoted 15 lines
Quoted 15 lines
lib/libv4l2/libv4l2.c +15 -0
+
+int v4l2_set_exposure(int fd, int exposure)
+{
+	int index = v4l2_get_index(fd);
+
+	if (index == -1 || devices[index].convert == NULL) {
+		V4L2_LOG_ERR("v4l2_set_exposure called with invalid fd: %d\n", fd);
+		errno = EBADF;
+		return -1;
+	}
+
+	struct v4l2_control ctrl;
+	ctrl.id = V4L2_CID_EXPOSURE;
+	ctrl.value = exposure;
+	if (ioctl(devices[index].subdev_fds[0], VIDIOC_S_CTRL, &ctrl) < 0) {
Quoted 8 lines

lib/libv4l2/libv4l2.c static int v4l2_queue_read_buffer(int index, int buffer_index) · line 408

Quoted 4 lines
lib/libv4l2/libv4l2.c +4 -0
+	  printf("Could not set exposure\n");
+	}
+	return 0;
+}

Shouldn't it be together with lib/libv4lconvert/processing/autogain.c, perhaps as an alternative implementation, if what's there is not enough?

I'll take a look, thanks.

Quoted 10 lines

lib/libv4l2/libv4l2.c int v4l2_close(int fd) · line 1252

Quoted 8 lines
lib/libv4l2/libv4l2.c +4 -0
@@ -823,6 +1246,10 @@ int v4l2_close(int fd)
 {
 	int index, result;
 
+	if (fd == -2) {
+	  my_main();
+	}
+

That looks a hack!

That is _the_ hack ;-). Yes, agreed, need to look at processing/. .. when I get time.

Quoted 9 lines

lib/libv4l2/sdl.c line 8

Quoted 2 lines
lib/libv4l2/sdl.c new file +2 -0
+#include <SDL2/SDL.h>
+#include <SDL2/SDL_image.h>

If you're adding a SDL-specific application, you'll need to add the needed autoconf bits to detect if SDL devel package is installed, auto-disabling it if not.

Yet, I don't think that SDL should be part of the library, but, instead, part of some application.

Agreed. libtool prevented me from doing the right thing.

Quoted 5 lines

utils/decode_tm6000/decode_tm6000.c

Quoted 3 lines

index 4bffbdd..fda7e3b 100644

utils/decode_tm6000/decode_tm6000.c +0 -0

Everything below it is completely wrong!

And most of the stuff above is, too :-). I wanted to get the code out in case I won't have time...

Thanks,
Pavel

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#14 lore raw

Re: support autofocus / autogain in libv4l2

Em Mon, 24 Apr 2017 23:29:14 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 16 lines

Hi!

Quoted 5 lines
Quoted 5 lines

For focus to be useful, we need autofocus implmented somewhere. Unfortunately, v4l framework does not seem to provide good place where to put autofocus. I believe, long-term, we'll need some kind of "video server" providing this kind of services.

Quoted 8 lines
Quoted 5 lines

Anyway, we probably don't want autofocus in kernel (even through some cameras do it in hardware), and we probably don't want autofocus in each and every user application.

So what remains is libv4l2.

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Quoted 6 lines

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Resolution switch can indeed be a problem on devices that use MC and subdev API, as a plugin would be required to teach the library about N9 specifics (or the Kernel API should be improved to let a generic application to better detect the hardware capabilities).

Quoted 4 lines

It would be good if application could say "render live camera into this window" and only care about user interface, then say "give me a high resolution jpeg". But that would require main loop in the library...

Nothing prevents writing an upper layer on the top of libv4l in order to provide such kind of functions.

Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Quoted 5 lines
Quoted 2 lines

The above looks really odd. Why do you want to make libv4l2 dependent on sdl?

I don't, but I had some nasty problems with linker; this should really go into application but it refused to link. Scary libtool.

That's weird.

Quoted 8 lines
Quoted 6 lines

If you're adding a SDL-specific application, you'll need to add the needed autoconf bits to detect if SDL devel package is installed, auto-disabling it if not.

Yet, I don't think that SDL should be part of the library, but, instead, part of some application.

Agreed. libtool prevented me from doing the right thing.

if you add libSDL detection at configure.ac, you likely won't need to deal with libtool.

On a quick look at web, it seems that there's a m4 module that does the right thing, according with:
https://wiki.libsdl.org/FAQLinux

Thanks,
Mauro

#15 lore raw

Re: support autofocus / autogain in libv4l2

Hi!

Quoted 21 lines
Quoted 14 lines
Quoted 5 lines
Quoted 5 lines

For focus to be useful, we need autofocus implmented somewhere. Unfortunately, v4l framework does not seem to provide good place where to put autofocus. I believe, long-term, we'll need some kind of "video server" providing this kind of services.

Quoted 8 lines
Quoted 5 lines

Anyway, we probably don't want autofocus in kernel (even through some cameras do it in hardware), and we probably don't want autofocus in each and every user application.

So what remains is libv4l2.

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Quoted 6 lines

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, fd's are hard, because application can do fork() and now interesting stuff happens. Threads are tricky, because now you have locking etc.

libv4l2 is designed to be LD_PRELOADED. That is not really feasible with "complex" library.

Quoted 7 lines
Quoted 4 lines

It would be good if application could say "render live camera into this window" and only care about user interface, then say "give me a high resolution jpeg". But that would require main loop in the library...

Nothing prevents writing an upper layer on the top of libv4l in order to provide such kind of functions.

Agreed.

Quoted 9 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

Regards,
Pavel

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#16 lore raw

Re: support autofocus / autogain in libv4l2

Quoted 5 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 5 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Quoted 7 lines
Quoted 4 lines

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Signature · 2 lines
Pali Roh?r
pali.rohar at gmail.com
#17 lore raw

Re: support autofocus / autogain in libv4l2

Hi!

Quoted 11 lines · Pali Roh?r
Quoted 10 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 9 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Quoted 6 lines
Quoted 2 lines

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Do you have project name / url / something?

Thanks,
Pavel

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#18 lore raw

Re: support autofocus / autogain in libv4l2

Quoted 13 lines · On Tuesday 25 April 2017 13:23:30 Pavel Machek wrote:

Hi!

Quoted 11 lines · Pali Roh?r
Quoted 10 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 9 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Quoted 8 lines
Quoted 6 lines
Quoted 2 lines

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Do you have project name / url / something?

Pinos (renamed from PulseVideo)

https://blogs.gnome.org/uraeus/2015/06/30/introducing-pulse-video/
https://cgit.freedesktop.org/~wtay/pinos/

But from git history it looks like it is probably dead now...

Signature · 2 lines
Pali Roh?r
pali.rohar at gmail.com
#19 lore raw

Re: support autofocus / autogain in libv4l2

Quoted 21 lines · Pali Roh?r
Quoted 20 lines · On Tuesday 25 April 2017 13:23:30 Pavel Machek wrote:

Hi!

Quoted 17 lines · Pali Roh?r
Quoted 5 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 5 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Quoted 7 lines
Quoted 4 lines

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Quoted 8 lines
Quoted 1 line

Do you have project name / url / something?

Pinos (renamed from PulseVideo)

https://blogs.gnome.org/uraeus/2015/06/30/introducing-pulse-video/
https://cgit.freedesktop.org/~wtay/pinos/

But from git history it looks like it is probably dead now...

Actually, last commit is an hour ago on "work" branch. Seems alive to me ;-).

Thanks for pointer...
Pavel

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#20 lore raw

Re: support autofocus / autogain in libv4l2

Quoted 26 lines · On Tuesday 25 April 2017 14:28:20 Pavel Machek wrote:
Quoted 25 lines · Pali Roh?r
Quoted 13 lines · On Tuesday 25 April 2017 13:23:30 Pavel Machek wrote:

Hi!

Quoted 11 lines · Pali Roh?r
Quoted 10 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 9 lines
Quoted 4 lines

It would be nice if more than one application could be accessing the camera at the same time... (I.e. something graphical running preview then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it in a way that applications using libv4l will talk with such daemon in a transparent way.

Quoted 8 lines
Quoted 6 lines
Quoted 2 lines

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Do you have project name / url / something?

Pinos (renamed from PulseVideo)

Quoted 7 lines
Quoted 4 lines

https://blogs.gnome.org/uraeus/2015/06/30/introducing-pulse-video/
https://cgit.freedesktop.org/~wtay/pinos/

But from git history it looks like it is probably dead now...

Actually, last commit is an hour ago on "work" branch. Seems alive to me ;-).

Great! I just (blindly) looked at master branch and it is old...

Quoted 2 lines

Thanks for pointer...
Pavel

Signature · 2 lines
Pali Roh?r
pali.rohar at gmail.com
#21 lore raw

Re: support autofocus / autogain in libv4l2

In reply to Pali Rohár

Le mardi 25 avril 2017 ? 13:30 +0200, Pali Roh?r a ?crit?:

Quoted 6 lines

Pinos (renamed from PulseVideo)

https://blogs.gnome.org/uraeus/2015/06/30/introducing-pulse-video/
https://cgit.freedesktop.org/~wtay/pinos/

But from git history it looks like it is probably dead now...

This is also incorrect. See "work" branch. It is still a one man show, code being aggressively re-factored. I suspect this will be the case until the "form" is considered acceptable.

Nicolas
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#22 lore raw

Re: support autofocus / autogain in libv4l2

In reply to Pali Rohár

Le mardi 25 avril 2017 ? 10:08 +0200, Pali Roh?r a ?crit?:

Quoted 15 lines · On Tuesday 25 April 2017 10:05:38 Pavel Machek wrote:
Quoted 14 lines
Quoted 13 lines
Quoted 6 lines

It would be nice if more than one application could be accessing the
camera at the same time... (I.e. something graphical running preview
then using command line tool to grab a picture.) This one is definitely not solveable inside a library...

Someone once suggested to have something like pulseaudio for V4L. For such usage, a server would be interesting. Yet, I would code it
in a way that applications using libv4l will talk with such daemon
in a transparent way.

Quoted 9 lines
Quoted 2 lines

Yes, we need something like pulseaudio for V4L. And yes, we should make it transparent for applications using libv4l.

IIRC there is already some effort in writing such "video" server which
would support accessing more application into webcam video, like pulseaudio server for accessing more applications to microphone input.

Because references are nice:

https://blogs.gnome.org/uraeus/2015/06/30/introducing-pulse-video/
https://gstconf.ubicast.tv/videos/camera-sharing-and-sandboxing-with-pinos/

And why the internals are not going to be implemented using GStreamer in the end:
https://gstconf.ubicast.tv/videos/keep-calm-and-refactor-about-the-essence-of-gstreamer/

regards,
Nicolas
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#23 lore raw

Re: support autofocus / autogain in libv4l2

In reply to Pavel Machek

Le mardi 25 avril 2017 ? 10:05 +0200, Pavel Machek a ?crit?:

Quoted 6 lines

Well, fd's are hard, because application can do fork() and now interesting stuff happens. Threads are tricky, because now you have locking etc.

libv4l2 is designed to be LD_PRELOADED. That is not really feasible with "complex" library.

That is incorrect. The library propose an API where you simply replace certain low level calls, like ioctl -> v4l2_ioctl, open -> v4l2_open(). You have to do that explicitly in your existing code. It does not abstract the API itself unlike libdrm.

Nicolas
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#24 lore raw

Re: support autofocus / autogain in libv4l2

Quoted 5 lines · Nicolas Dufresne

Le mardi 25 avril 2017 ? 10:05 +0200, Pavel Machek a ?crit?:

Quoted 4 lines

Well, fd's are hard, because application can do fork() and now interesting stuff happens. Threads are tricky, because now you have locking etc.

Quoted 7 lines
Quoted 2 lines

libv4l2 is designed to be LD_PRELOADED. That is not really feasible with "complex" library.

That is incorrect. The library propose an API where you simply replace certain low level calls, like ioctl -> v4l2_ioctl, open -> v4l2_open(). You have to do that explicitly in your existing code. It does not abstract the API itself unlike libdrm.

You are right, no LD_PRELOAD. But same API as kernel, which is really limiting -- see my other mail.

Pavel

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#25 lore raw

PATCH 1/1 propagating controls in libv4l2 was Re: support autofocus / autogain in libv4l2

In reply to Mauro Carvalho Chehab

Hi!

Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

Thanks,
Pavel

commit 4cf9d10ead014c0db25452e4bb9cd144632407c3

Author: Pavel <[email protected]>
Date:   Wed Apr 26 11:38:04 2017 +0200

Add subdevices.

lib/libv4l2/libv4l2-priv.h +2 -0
index 343db5e..a6bc48e 100644
@@ -26,6 +26,7 @@
 #include "../libv4lconvert/libv4lsyscall-priv.h"
 
 #define V4L2_MAX_DEVICES 16
+#define V4L2_MAX_SUBDEVS 8
 /* Warning when making this larger the frame_queued and frame_mapped members of
    the v4l2_dev_info struct can no longer be a bitfield, so the code needs to
    be adjusted! */
@@ -104,6 +105,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +10 -2
index 0ba0a88..edc9642 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -789,18 +790,25 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = -1;
+
+	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
+	       devices[index].subdev_fds[1]);
+
 	V4L2_LOG("open: %d\n", fd);
 
 	return fd;
 }
 
 /* Is this an fd for which we are emulating v4l1 ? */
-static int v4l2_get_index(int fd)
+int v4l2_get_index(int fd)
 {
 	int index;
 

commit 1d6a9ce121f53e8f2e38549eed597a3c3dea5233

Author: Pavel <[email protected]>
Date:   Wed Apr 26 12:34:04 2017 +0200

Enable ioctl propagation.

lib/libv4l2/libv4l2.c +23 -0
index edc9642..6dab661 100644
@@ -1064,6 +1064,23 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+static int v4l2_propagate_ioctl(int index, unsigned long request, void *arg)
+{
+	int i = 0;
+	int result;
+	while (1) {
+		if (devices[index].subdev_fds[i] == -1)
+			return -1;
+		printf("g_ctrl failed, trying...\n");
+		result = SYS_IOCTL(devices[index].subdev_fds[i], request, arg);
+		printf("subdev %d result %d\n", i, result);
+		if (result == 0)
+			return 0;
+		i++;
+	}
+	return -1;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
@@ -1193,14 +1210,20 @@ no_capture_request:
 	switch (request) {
 	case VIDIOC_QUERYCTRL:
 		result = v4lconvert_vidioc_queryctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_CTRL:
 		result = v4lconvert_vidioc_g_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_S_CTRL:
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_EXT_CTRLS:
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#26 lore raw

Re: [patch] propagating controls in libv4l2 was Re: support autofocus / autogain in libv4l2

Hi Pavel,

Em Wed, 26 Apr 2017 12:53:00 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 28 lines

Hi!

Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Quoted 6 lines

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

for (1), it should use the /dev/videoX device that was opened with v4l2_open().

For (2), libv4l2 should be aware of MC and subdev APIs. Sakari once tried to write a libv4l2 plugin for OMAP3, but never finished it. A more recent trial were to add a libv4l2 plugin for Exynos. Unfortunately, none of those code got merged. Last time I checked, the Exynos plugin was almost ready to be merged, but Sakari asked some changes on it. The developer that was working on it got job on some other company. Last time I heard from him, he was still interested on finishing his work, but in the need to setup a test environment using his own devices.

So, currently, there's no code at all adding MC/subdev API support merged at libv4l2.

-

IMHO, the right thing to do with regards to autofocus is to implement it via a processing module, assuming that just one video device is opened.

Then, add a N900 plugin to make libv4l2 aware of OMAP3 specifics.

After that, rework at the processing module to let it use a different file descriptor if such plugin is in usage.

-

The hole idea is that a libv4l2 client, running on a N900 device would just open a fake /dev/video0. Internally, libv4l2 will open whatever video nodes it needs to control the device, exporting all hardware capabilities (video formats, controls, resolutions, etc) as if it was a normal V4L2 camera, hiding all dirty details about MC and subdev APIs from userspace application.

This way, a normal application, like xawtv, tvtime, camorama, zbar, mplayer, vlc, ... will work without any changes.

Quoted 115 lines

Thanks,
Pavel

commit 4cf9d10ead014c0db25452e4bb9cd144632407c3

Author: Pavel <[email protected]>
Date:   Wed Apr 26 11:38:04 2017 +0200

Add subdevices.

lib/libv4l2/libv4l2-priv.h +2 -0
index 343db5e..a6bc48e 100644
@@ -26,6 +26,7 @@
 #include "../libv4lconvert/libv4lsyscall-priv.h"
 
 #define V4L2_MAX_DEVICES 16
+#define V4L2_MAX_SUBDEVS 8
 /* Warning when making this larger the frame_queued and frame_mapped members of
    the v4l2_dev_info struct can no longer be a bitfield, so the code needs to
    be adjusted! */
@@ -104,6 +105,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +10 -2
index 0ba0a88..edc9642 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -789,18 +790,25 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = -1;
+
+	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
+	       devices[index].subdev_fds[1]);
+
 	V4L2_LOG("open: %d\n", fd);
 
 	return fd;
 }
 
 /* Is this an fd for which we are emulating v4l1 ? */
-static int v4l2_get_index(int fd)
+int v4l2_get_index(int fd)
 {
 	int index;
 

commit 1d6a9ce121f53e8f2e38549eed597a3c3dea5233

Author: Pavel <[email protected]>
Date:   Wed Apr 26 12:34:04 2017 +0200

Enable ioctl propagation.

lib/libv4l2/libv4l2.c +20 -0
index edc9642..6dab661 100644
@@ -1064,6 +1064,23 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+static int v4l2_propagate_ioctl(int index, unsigned long request, void *arg)
+{
+	int i = 0;
+	int result;
+	while (1) {
+		if (devices[index].subdev_fds[i] == -1)
+			return -1;
+		printf("g_ctrl failed, trying...\n");
+		result = SYS_IOCTL(devices[index].subdev_fds[i], request, arg);
+		printf("subdev %d result %d\n", i, result);
+		if (result == 0)
+			return 0;
+		i++;
+	}
+	return -1;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
@@ -1193,14 +1210,20 @@ no_capture_request:
 	switch (request) {
 	case VIDIOC_QUERYCTRL:
 		result = v4lconvert_vidioc_queryctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_CTRL:
 		result = v4lconvert_vidioc_g_ctrl(devices[index].convert, arg);
+		if (result == -1)

lib/libv4l2/libv4l2.c no_capture_request: · line 1229

Quoted 10 lines
lib/libv4l2/libv4l2.c +3 -0
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_S_CTRL:
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_EXT_CTRLS:

Thanks,
Mauro

#27 lore raw

PATCH 1/1 autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Hi!

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Quoted 7 lines
Quoted 2 lines

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

Actually there are three: 0) autogain. Unfortunately, I need autogain first before autofocus has a chance...

And that means... bayer10 support for autogain.

Plus, I changed avg_lum to long long. Quick calculation tells me int could overflow with few megapixel sensor.

Oh, btw http://ytse.tricolour.net/docs/LowLightOptimization.html no longer works.

Regards,
Pavel

lib/libv4lconvert/processing/autogain.c +43 -9
index c6866d6..0b52d0f 100644
@@ -68,6 +71,41 @@ static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value,
 	}
 }
 
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	avg_lum /= 4;
+	return avg_lum;
+}
+
+static int get_luminosity_bayer8(unsigned char *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	return avg_lum;
+}
+
 /* auto gain and exposure algorithm based on the knee algorithm described here:
 http://ytse.tricolour.net/docs/LowLightOptimization.html */
 static int autogain_calculate_lookup_tables(
@@ -100,17 +142,16 @@ static int autogain_calculate_lookup_tables(
 	switch (fmt->fmt.pix.pixelformat) {
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
+		avg_lum = get_luminosity_bayer10((void *) buf, fmt);
+		break;
+
 	case V4L2_PIX_FMT_SGBRG8:
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
-		buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
-			fmt->fmt.pix.width / 4;
-
-		for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
-			for (x = 0; x < fmt->fmt.pix.width / 2; x++)
-				avg_lum += *buf++;
-			buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
-		}
-		avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+		avg_lum = get_luminosity_bayer8(buf, fmt);
 		break;
 
 	case V4L2_PIX_FMT_RGB24:
lib/libv4lconvert/processing/libv4lprocessing.c +4 -0
index b061f50..b98d024 100644
@@ -164,6 +165,10 @@ void v4lprocessing_processing(struct v4lprocessing_data *data,
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
 	case V4L2_PIX_FMT_RGB24:
 	case V4L2_PIX_FMT_BGR24:
 		break;
Signature · 9 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#28 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Hi,

Quoted 52 lines · Pavel Machek

Hi!

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Quoted 7 lines
Quoted 2 lines

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

Actually there are three: 0) autogain. Unfortunately, I need autogain first before autofocus has a chance...

And that means... bayer10 support for autogain.

Plus, I changed avg_lum to long long. Quick calculation tells me int could overflow with few megapixel sensor.

Oh, btw http://ytse.tricolour.net/docs/LowLightOptimization.html no longer works.

Regards,
Pavel

lib/libv4lconvert/processing/autogain.c +0 -0
index c6866d6..0b52d0f 100644
@@ -68,6 +71,41 @@ static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value,
 	}
 }
 

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 83

Quoted 10 lines
lib/libv4lconvert/processing/autogain.c +10 -0
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

That would take some time :). AIUI, we have NEON support in ARM kernels (CONFIG_KERNEL_MODE_NEON), I wonder if it makes sense (me) to convert the above loop to NEON-optimized when it comes to it? Are there any drawbacks in using NEON code in kernel?

Quoted 8 lines
lib/libv4lconvert/processing/autogain.c +8 -0
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	avg_lum /= 4;
+	return avg_lum;
+}
+

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 101

Quoted 10 lines
lib/libv4lconvert/processing/autogain.c +10 -0
+static int get_luminosity_bayer8(unsigned char *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

ditto.

Quoted 54 lines
lib/libv4lconvert/processing/autogain.c +15 -9
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	return avg_lum;
+}
+
 /* auto gain and exposure algorithm based on the knee algorithm described here:
 http://ytse.tricolour.net/docs/LowLightOptimization.html */
 static int autogain_calculate_lookup_tables(
@@ -100,17 +142,16 @@ static int autogain_calculate_lookup_tables(
 	switch (fmt->fmt.pix.pixelformat) {
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
+		avg_lum = get_luminosity_bayer10((void *) buf, fmt);
+		break;
+
 	case V4L2_PIX_FMT_SGBRG8:
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
-		buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
-			fmt->fmt.pix.width / 4;
-
-		for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
-			for (x = 0; x < fmt->fmt.pix.width / 2; x++)
-				avg_lum += *buf++;
-			buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
-		}
-		avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+		avg_lum = get_luminosity_bayer8(buf, fmt);
 		break;
 
 	case V4L2_PIX_FMT_RGB24:
lib/libv4lconvert/processing/libv4lprocessing.c +4 -0
index b061f50..b98d024 100644
@@ -164,6 +165,10 @@ void v4lprocessing_processing(struct v4lprocessing_data *data,
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
 	case V4L2_PIX_FMT_RGB24:
 	case V4L2_PIX_FMT_BGR24:
 		break;
#29 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Hi!

Quoted 27 lines
Quoted 27 lines
Quoted 4 lines

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

Actually there are three: 0) autogain. Unfortunately, I need autogain first before autofocus has a chance...

And that means... bayer10 support for autogain.

Plus, I changed avg_lum to long long. Quick calculation tells me int could overflow with few megapixel sensor.

Oh, btw http://ytse.tricolour.net/docs/LowLightOptimization.html no longer works.

Regards,
Pavel

lib/libv4lconvert/processing/autogain.c +0 -0
index c6866d6..0b52d0f 100644
@@ -68,6 +71,41 @@ static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value,
 	}
 }
 
Quoted 15 lines

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 83

Quoted 10 lines
lib/libv4lconvert/processing/autogain.c +10 -0
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

That would take some time :). AIUI, we have NEON support in ARM kernels (CONFIG_KERNEL_MODE_NEON), I wonder if it makes sense (me) to convert the above loop to NEON-optimized when it comes to it? Are there any drawbacks in using NEON code in kernel?

Well, thanks for offer. This is actualy libv4l2.

But I'd say NEON conversion is not neccessary anytime soon. First, this is just trying to get average luminosity. We can easily skip quite a lot of pixels, and still get reasonable answer.

Second, omap3isp actually has a hardware block computing statistics for us. We just don't use it for simplicity.

(But if you want to play with camera, I'll get you patches; there's ton of work to be done, both kernel and userspace :-).

Regards,
Pavel

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#30 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Quoted 45 lines · Pavel Machek

Hi!

Quoted 27 lines
Quoted 27 lines
Quoted 4 lines

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

Actually there are three: 0) autogain. Unfortunately, I need autogain first before autofocus has a chance...

And that means... bayer10 support for autogain.

Plus, I changed avg_lum to long long. Quick calculation tells me int could overflow with few megapixel sensor.

Oh, btw http://ytse.tricolour.net/docs/LowLightOptimization.html no longer works.

Regards,
Pavel

lib/libv4lconvert/processing/autogain.c +0 -0
index c6866d6..0b52d0f 100644
@@ -68,6 +71,41 @@ static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value,
 	}
 }
 
Quoted 15 lines

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 83

Quoted 10 lines
lib/libv4lconvert/processing/autogain.c +10 -0
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

That would take some time :). AIUI, we have NEON support in ARM kernels (CONFIG_KERNEL_MODE_NEON), I wonder if it makes sense (me) to convert the above loop to NEON-optimized when it comes to it? Are there any drawbacks in using NEON code in kernel?

Quoted 2 lines

Well, thanks for offer. This is actualy libv4l2.

Oh, somehow I got confused that this is kernel code :)

Quoted 7 lines

But I'd say NEON conversion is not neccessary anytime soon. First, this is just trying to get average luminosity. We can easily skip quite a lot of pixels, and still get reasonable answer.

Second, omap3isp actually has a hardware block computing statistics for us. We just don't use it for simplicity.

Right, I forgot about that.

Quoted 2 lines

(But if you want to play with camera, I'll get you patches; there's ton of work to be done, both kernel and userspace :-).

Well, I saw a low hanging fruit I thought I can convert to NEON in a day or two, while having some rest from the huge "project" I am devoting all my spare time recently (rebasing hildon/maemo 5 on top of devuan Jessie). Still, if there is something relatively small to be done, just email me and I'll have a look.

Regards,
Ivo

#31 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Hi!

Quoted 12 lines

Oh, somehow I got confused that this is kernel code :)

Quoted 7 lines

But I'd say NEON conversion is not neccessary anytime soon. First, this is just trying to get average luminosity. We can easily skip quite a lot of pixels, and still get reasonable answer.

Second, omap3isp actually has a hardware block computing statistics for us. We just don't use it for simplicity.

Right, I forgot about that.

Quoted 8 lines
Quoted 2 lines

(But if you want to play with camera, I'll get you patches; there's ton of work to be done, both kernel and userspace :-).

Well, I saw a low hanging fruit I thought I can convert to NEON in a day or two, while having some rest from the huge "project" I am devoting all my spare time recently (rebasing hildon/maemo 5 on top of devuan Jessie). Still, if there is something relatively small to be done, just email me and I'll have a look.

Well, there's a ton of work on camera, and some work on libcmtspeechdata. The later is rather self-contained.
Pavel

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#32 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

In reply to Ivaylo Dimitrov
Quoted 7 lines · Ivaylo Dimitrov
Quoted 7 lines
lib/libv4lconvert/processing/autogain.c +7 -0
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
Quoted 8 lines

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 83

Quoted 3 lines
lib/libv4lconvert/processing/autogain.c +3 -0
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

That would take some time :). AIUI, we have NEON support in ARM kernels (CONFIG_KERNEL_MODE_NEON), I wonder if it makes sense (me) to convert the above loop to NEON-optimized when it comes to it? Are there any drawbacks in using NEON code in kernel?

Using neon without the VFP state saved and restored corrupts userspace's FP state. So, you have to save the entire VFP state to use neon in kernel mode. There are helper functions for this: kernel_neon_begin() and kernel_neon_end().

You can't build C code with the compiler believing that neon is available as the compiler could emit neon instructions in unprotected kernel code.

Note that kernel_neon_begin() is only allowed to be called outside interrupt context and with preemption disabled.

Given that, do we really want to be walking over multi-megabytes of image data in the kernel with preemption disabled - it sounds like a recipe for a very sluggish system. I think this should (and can only sensibly be done) in userspace.

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#33 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

Quoted 21 lines · Russell King - ARM Linux
Quoted 7 lines · Ivaylo Dimitrov
Quoted 7 lines
lib/libv4lconvert/processing/autogain.c +7 -0
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
Quoted 8 lines

lib/libv4lconvert/processing/autogain.c static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value, · line 83

Quoted 3 lines
lib/libv4lconvert/processing/autogain.c +3 -0
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)

That would take some time :). AIUI, we have NEON support in ARM kernels (CONFIG_KERNEL_MODE_NEON), I wonder if it makes sense (me) to convert the above loop to NEON-optimized when it comes to it? Are there any drawbacks in using NEON code in kernel?

Using neon without the VFP state saved and restored corrupts userspace's FP state. So, you have to save the entire VFP state to use neon in kernel mode. There are helper functions for this: kernel_neon_begin() and kernel_neon_end().

...

Quoted 4 lines

Given that, do we really want to be walking over multi-megabytes of image data in the kernel with preemption disabled - it sounds like a recipe for a very sluggish system. I think this should (and can only sensibly be done) in userspace.

The patch was for libv4l2. (And I explained why we don't need to overoptimize this.)
Pavel

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#34 lore raw

PATCH 1/1 : fix integer overflow

In reply to Ivaylo Dimitrov

Hi!

This bit me while trying to use absolute exposure time on Nokia N900:

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Thanks,
Pavel

commit 0484e39ec05fdc644191e7c334a7ebfff9cb2ec5

Author: Pavel <[email protected]>
Date:   Mon May 8 21:52:02 2017 +0200

Fix integer overflow with EXPOSURE_ABSOLUTE.

lib/libv4l2/libv4l2.c +2 -2
index e795aee..189fc06 100644
@@ -1776,7 +1776,7 @@ int v4l2_set_control(int fd, int cid, int value)
 		if (qctrl.type == V4L2_CTRL_TYPE_BOOLEAN)
 			ctrl.value = value ? 1 : 0;
 		else
-			ctrl.value = (value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
+			ctrl.value = ((long long) value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
 				qctrl.minimum;
 
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, &ctrl);
@@ -1812,7 +1812,7 @@ int v4l2_get_control(int fd, int cid)
 		if (v4l2_propagate_ioctl(index, VIDIOC_G_CTRL, &ctrl))
 			return -1;
 
-	return ((ctrl.value - qctrl.minimum) * 65535 +
+	return (((long long) ctrl.value - qctrl.minimum) * 65535 +
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
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#35 lore raw

Re: [patch, libv4l]: fix integer overflow

Quoted 6 lines · Pavel Machek

Hi!

This bit me while trying to use absolute exposure time on Nokia N900:

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Yes, it is. But I do need a Signed-off-by from you.

Regards,

Hans

Quoted 34 lines

Thanks,
Pavel

commit 0484e39ec05fdc644191e7c334a7ebfff9cb2ec5

Author: Pavel <[email protected]>
Date:   Mon May 8 21:52:02 2017 +0200

Fix integer overflow with EXPOSURE_ABSOLUTE.

lib/libv4l2/libv4l2.c +2 -2
index e795aee..189fc06 100644
@@ -1776,7 +1776,7 @@ int v4l2_set_control(int fd, int cid, int value)
 		if (qctrl.type == V4L2_CTRL_TYPE_BOOLEAN)
 			ctrl.value = value ? 1 : 0;
 		else
-			ctrl.value = (value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
+			ctrl.value = ((long long) value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
 				qctrl.minimum;
 
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, &ctrl);
@@ -1812,7 +1812,7 @@ int v4l2_get_control(int fd, int cid)
 		if (v4l2_propagate_ioctl(index, VIDIOC_G_CTRL, &ctrl))
 			return -1;
 
-	return ((ctrl.value - qctrl.minimum) * 65535 +
+	return (((long long) ctrl.value - qctrl.minimum) * 65535 +
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
#36 lore raw

Re: [patch, libv4l]: fix integer overflow

Quoted 9 lines · Hans Verkuil
Quoted 6 lines · Pavel Machek

Hi!

This bit me while trying to use absolute exposure time on Nokia N900:

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Yes, it is. But I do need a Signed-off-by from you.

I saw other patches from you for libv4l without a Signed-off-by. Can you check them and reply with the Signed-off-by line?

Thanks!

Hans

Quoted 40 lines

Regards,

Hans

Quoted 34 lines

Thanks,
Pavel

commit 0484e39ec05fdc644191e7c334a7ebfff9cb2ec5

Author: Pavel <[email protected]>
Date:   Mon May 8 21:52:02 2017 +0200

Fix integer overflow with EXPOSURE_ABSOLUTE.

lib/libv4l2/libv4l2.c +2 -2
index e795aee..189fc06 100644
@@ -1776,7 +1776,7 @@ int v4l2_set_control(int fd, int cid, int value)
 		if (qctrl.type == V4L2_CTRL_TYPE_BOOLEAN)
 			ctrl.value = value ? 1 : 0;
 		else
-			ctrl.value = (value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
+			ctrl.value = ((long long) value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
 				qctrl.minimum;
 
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, &ctrl);
@@ -1812,7 +1812,7 @@ int v4l2_get_control(int fd, int cid)
 		if (v4l2_propagate_ioctl(index, VIDIOC_G_CTRL, &ctrl))
 			return -1;
 
-	return ((ctrl.value - qctrl.minimum) * 65535 +
+	return (((long long) ctrl.value - qctrl.minimum) * 65535 +
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
#37 lore raw

Re: [patch, libv4l]: fix integer overflow

Quoted 6 lines · Hans Verkuil
Quoted 5 lines · Hans Verkuil
Quoted 4 lines · Pavel Machek

Hi!

This bit me while trying to use absolute exposure time on Nokia N900:

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Yes, it is. But I do need a Signed-off-by from you.

I saw other patches from you for libv4l without a Signed-off-by. Can you check them and reply with the Signed-off-by line?

Thanks for quick reply. Yes, will do.

Best regards,
Pavel

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#38 lore raw

PATCH 1/1 : fix typos

In reply to Hans Verkuil

Fix random typos. (I searched, and the ALSA define does not seem to be used anywhere, so this should not break anything.)

lib/libv4l2/libv4l2.c +1 -1
index 0ba0a88..1b06b6f 100644
@@ -789,7 +789,7 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
utils/qv4l2/qv4l2.cpp +1 -1
index bf8b85a..d1c89da 100644
@@ -17,7 +17,7 @@
  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
  */
 
-#ifdef ENABLE_ASLA
+#ifdef ENABLE_ALSA
 extern "C" {
 #include "alsa_stream.h"
 }
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#39 lore raw

PATCH 1/1 : Add support for GRBG10 format conversion

In reply to Hans Verkuil

Add support for GRBG10 format conversion.

lib/libv4lconvert/libv4lconvert.c +18 -1
index d3d8936..a7376b8 100644
@@ -123,6 +123,7 @@ static const struct v4lconvert_pixfmt supported_src_pixfmts[] = {
 	{ V4L2_PIX_FMT_SGRBG8,		 8,	 8,	 8,	1 },
 	{ V4L2_PIX_FMT_SRGGB8,		 8,	 8,	 8,	1 },
 	{ V4L2_PIX_FMT_STV0680,		 8,	 8,	 8,	1 },
+	{ V4L2_PIX_FMT_SGRBG10,		16,	 8,	 8,	1 },
 	/* compressed bayer */
 	{ V4L2_PIX_FMT_SPCA561,		 0,	 9,	 9,	1 },
 	{ V4L2_PIX_FMT_SN9C10X,		 0,	 9,	 9,	1 },
@@ -694,6 +695,16 @@ unsigned char *v4lconvert_alloc_buffer(int needed,
 	return *buf;
 }
 
+static void v4lconvert_10to8(void *_src, unsigned char *dst, int width, int height)
+{
+	int i;
+	uint16_t *src = _src;
+	
+	for (i=0; i<width*height; i++) {
+		dst[i] = src[i] >> 2;
+	}
+}
+
 int v4lconvert_oom_error(struct v4lconvert_data *data)
 {
 	V4LCONVERT_ERR("could not allocate memory\n");
@@ -867,7 +878,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 #endif
 	case V4L2_PIX_FMT_SN9C2028:
 	case V4L2_PIX_FMT_SQ905C:
-	case V4L2_PIX_FMT_STV0680: { /* Not compressed but needs some shuffling */
+	case V4L2_PIX_FMT_STV0680:
+	case V4L2_PIX_FMT_SGRBG10: { /* Not compressed but needs some shuffling */
 		unsigned char *tmpbuf;
 		struct v4l2_format tmpfmt = *fmt;
 
@@ -877,6 +889,11 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 			return v4lconvert_oom_error(data);
 
 		switch (src_pix_fmt) {
+		case V4L2_PIX_FMT_SGRBG10:
+			v4lconvert_10to8(src, tmpbuf, width, height);
+			tmpfmt.fmt.pix.pixelformat = V4L2_PIX_FMT_SGRBG8;
+			bytesperline = width;
+			break;
 		case V4L2_PIX_FMT_SPCA561:
 			v4lconvert_decode_spca561(src, tmpbuf, width, height);
 			tmpfmt.fmt.pix.pixelformat = V4L2_PIX_FMT_SGBRG8;
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#40 lore raw

PATCH 1/1 : Introduce define for lookup table size

In reply to Hans Verkuil

Make lookup table size configurable at compile-time.

lib/libv4lconvert/processing/libv4lprocessing-priv.h +7 -5
index e4a29dd..55e1687 100644
@@ -25,6 +25,8 @@
 #include "../libv4lsyscall-priv.h"
 
 #define V4L2PROCESSING_UPDATE_RATE 10
+/* Size of lookup tables */
+#define LSIZE 256
 
 struct v4lprocessing_data {
 	struct v4lcontrol_data *control;
@@ -32,15 +34,15 @@ struct v4lprocessing_data {
 	int do_process;
 	int controls_changed;
 	/* True if any of the lookup tables does not contain
-	   linear 0-255 */
+	   linear 0-LSIZE-1 */
 	int lookup_table_active;
 	/* Counts the number of processed frames until a
 	   V4L2PROCESSING_UPDATE_RATE overflow happens */
 	int lookup_table_update_counter;
 	/* RGB/BGR lookup tables */
-	unsigned char comp1[256];
-	unsigned char green[256];
-	unsigned char comp2[256];
+	unsigned char comp1[LSIZE];
+	unsigned char green[LSIZE];
+	unsigned char comp2[LSIZE];
 	/* Filter private data for filters which need it */
 	/* whitebalance.c data */
 	int green_avg;
@@ -48,7 +50,7 @@ struct v4lprocessing_data {
 	int comp2_avg;
 	/* gamma.c data */
 	int last_gamma;
-	unsigned char gamma_table[256];
+	unsigned char gamma_table[LSIZE];
 	/* autogain.c data */
 	int last_gain_correction;
 };
lib/libv4lconvert/processing/libv4lprocessing.c +1 -1
index b061f50..6d0ad20 100644
@@ -74,7 +74,7 @@ static void v4lprocessing_update_lookup_tables(struct v4lprocessing_data *data,
 {
 	int i;
 
-	for (i = 0; i < 256; i++) {
+	for (i = 0; i < LSIZE; i++) {
 		data->comp1[i] = i;
 		data->green[i] = i;
 		data->comp2[i] = i;
lib/libv4lconvert/processing/whitebalance.c +5 -5
index c74069a..2dd33c1 100644
@@ -27,7 +27,7 @@
 #include "libv4lprocessing-priv.h"
 #include "../libv4lconvert-priv.h" /* for PIX_FMT defines */
 
-#define CLIP256(color) (((color) > 0xff) ? 0xff : (((color) < 0) ? 0 : (color)))
+#define CLIPLSIZE(color) (((color) > LSIZE) ? LSIZE : (((color) < 0) ? 0 : (color)))
 #define CLIP(color, min, max) (((color) > (max)) ? (max) : (((color) < (min)) ? (min) : (color)))
 
 static int whitebalance_active(struct v4lprocessing_data *data)
@@ -111,10 +111,10 @@ static int whitebalance_calculate_lookup_tables_generic(
 
 	avg_avg = (data->green_avg + data->comp1_avg + data->comp2_avg) / 3;
 
-	for (i = 0; i < 256; i++) {
-		data->comp1[i] = CLIP256(data->comp1[i] * avg_avg / data->comp1_avg);
-		data->green[i] = CLIP256(data->green[i] * avg_avg / data->green_avg);
-		data->comp2[i] = CLIP256(data->comp2[i] * avg_avg / data->comp2_avg);
+	for (i = 0; i < LSIZE; i++) {
+		data->comp1[i] = CLIPLSIZE(data->comp1[i] * avg_avg / data->comp1_avg);
+		data->green[i] = CLIPLSIZE(data->green[i] * avg_avg / data->green_avg);
+		data->comp2[i] = CLIPLSIZE(data->comp2[i] * avg_avg / data->comp2_avg);
 	}
 
 	return 1;
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#41 lore raw

Re: [patch, libv4l]: Introduce define for lookup table size

Quoted 2 lines · Pavel Machek

Make lookup table size configurable at compile-time.

I don't think I'll take this patch. The problem is that if we really add support for 10 or 12 bit lookup tables in the future, then just changing LSIZE isn't enough.

This patch doesn't really add anything as it stands.

Regards,

Hans

Quoted 87 lines
lib/libv4lconvert/processing/libv4lprocessing-priv.h +7 -5
index e4a29dd..55e1687 100644
@@ -25,6 +25,8 @@
 #include "../libv4lsyscall-priv.h"
 
 #define V4L2PROCESSING_UPDATE_RATE 10
+/* Size of lookup tables */
+#define LSIZE 256
 
 struct v4lprocessing_data {
 	struct v4lcontrol_data *control;
@@ -32,15 +34,15 @@ struct v4lprocessing_data {
 	int do_process;
 	int controls_changed;
 	/* True if any of the lookup tables does not contain
-	   linear 0-255 */
+	   linear 0-LSIZE-1 */
 	int lookup_table_active;
 	/* Counts the number of processed frames until a
 	   V4L2PROCESSING_UPDATE_RATE overflow happens */
 	int lookup_table_update_counter;
 	/* RGB/BGR lookup tables */
-	unsigned char comp1[256];
-	unsigned char green[256];
-	unsigned char comp2[256];
+	unsigned char comp1[LSIZE];
+	unsigned char green[LSIZE];
+	unsigned char comp2[LSIZE];
 	/* Filter private data for filters which need it */
 	/* whitebalance.c data */
 	int green_avg;
@@ -48,7 +50,7 @@ struct v4lprocessing_data {
 	int comp2_avg;
 	/* gamma.c data */
 	int last_gamma;
-	unsigned char gamma_table[256];
+	unsigned char gamma_table[LSIZE];
 	/* autogain.c data */
 	int last_gain_correction;
 };
lib/libv4lconvert/processing/libv4lprocessing.c +1 -1
index b061f50..6d0ad20 100644
@@ -74,7 +74,7 @@ static void v4lprocessing_update_lookup_tables(struct v4lprocessing_data *data,
 {
 	int i;
 
-	for (i = 0; i < 256; i++) {
+	for (i = 0; i < LSIZE; i++) {
 		data->comp1[i] = i;
 		data->green[i] = i;
 		data->comp2[i] = i;
lib/libv4lconvert/processing/whitebalance.c +5 -5
index c74069a..2dd33c1 100644
@@ -27,7 +27,7 @@
 #include "libv4lprocessing-priv.h"
 #include "../libv4lconvert-priv.h" /* for PIX_FMT defines */
 
-#define CLIP256(color) (((color) > 0xff) ? 0xff : (((color) < 0) ? 0 : (color)))
+#define CLIPLSIZE(color) (((color) > LSIZE) ? LSIZE : (((color) < 0) ? 0 : (color)))
 #define CLIP(color, min, max) (((color) > (max)) ? (max) : (((color) < (min)) ? (min) : (color)))
 
 static int whitebalance_active(struct v4lprocessing_data *data)
@@ -111,10 +111,10 @@ static int whitebalance_calculate_lookup_tables_generic(
 
 	avg_avg = (data->green_avg + data->comp1_avg + data->comp2_avg) / 3;
 
-	for (i = 0; i < 256; i++) {
-		data->comp1[i] = CLIP256(data->comp1[i] * avg_avg / data->comp1_avg);
-		data->green[i] = CLIP256(data->green[i] * avg_avg / data->green_avg);
-		data->comp2[i] = CLIP256(data->comp2[i] * avg_avg / data->comp2_avg);
+	for (i = 0; i < LSIZE; i++) {
+		data->comp1[i] = CLIPLSIZE(data->comp1[i] * avg_avg / data->comp1_avg);
+		data->green[i] = CLIPLSIZE(data->green[i] * avg_avg / data->green_avg);
+		data->comp2[i] = CLIPLSIZE(data->comp2[i] * avg_avg / data->comp2_avg);
 	}
 
 	return 1;
#42 lore raw

Re: [patch, libv4l]: Introduce define for lookup table size

Hi!

Quoted 7 lines
Quoted 1 line

Make lookup table size configurable at compile-time.

I don't think I'll take this patch. The problem is that if we really add support for 10 or 12 bit lookup tables in the future, then just changing LSIZE isn't enough.

This patch doesn't really add anything as it stands.

Well, currently we have 256, 255 and 0xff sprinkled through the code, when it means to say "lookup table size". That is quite wrong (because you can't really grep "what depends on the table size).

And BTW with the LSIZE set to 1024, 10 bit processing seems to work. So it is already useful, at least for me.

But now I noticed the patch is subtly wrong:

Quoted 2 lines

Review

Quoted 2 lines
(quoted diff) +1 -1
-#define CLIP256(color) (((color) > 0xff) ? 0xff : (((color) < 0) ? 0 : (color)))
+#define CLIPLSIZE(color) (((color) > LSIZE) ? LSIZE : (((color) <

0) ? 0 : (color)))

This should be LSIZE-1.

So I need to adjust the patch. But I'd still like you to take (fixed version) for documentation purposes...

Best regards,
Pavel

Quoted 19 lines
Quoted 19 lines

#define CLIP(color, min, max) (((color) > (max)) ? (max) : (((color) < (min)) ? (min) : (color)))

static int whitebalance_active(struct v4lprocessing_data *data)

lib/libv4lconvert/processing/whitebalance.c +4 -4
@@ -111,10 +111,10 @@ static int whitebalance_calculate_lookup_tables_generic(
 
 	avg_avg = (data->green_avg + data->comp1_avg + data->comp2_avg) / 3;
 
-	for (i = 0; i < 256; i++) {
-		data->comp1[i] = CLIP256(data->comp1[i] * avg_avg / data->comp1_avg);
-		data->green[i] = CLIP256(data->green[i] * avg_avg / data->green_avg);
-		data->comp2[i] = CLIP256(data->comp2[i] * avg_avg / data->comp2_avg);
+	for (i = 0; i < LSIZE; i++) {
+		data->comp1[i] = CLIPLSIZE(data->comp1[i] * avg_avg / data->comp1_avg);
+		data->green[i] = CLIPLSIZE(data->green[i] * avg_avg / data->green_avg);
+		data->comp2[i] = CLIPLSIZE(data->comp2[i] * avg_avg / data->comp2_avg);
 	}
 
 	return 1;
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#43 lore raw

Re: [patch, libv4l]: Introduce define for lookup table size

Quoted 19 lines · Pavel Machek

Hi!

Quoted 7 lines
Quoted 1 line

Make lookup table size configurable at compile-time.

I don't think I'll take this patch. The problem is that if we really add support for 10 or 12 bit lookup tables in the future, then just changing LSIZE isn't enough.

This patch doesn't really add anything as it stands.

Well, currently we have 256, 255 and 0xff sprinkled through the code, when it means to say "lookup table size". That is quite wrong (because you can't really grep "what depends on the table size).

And BTW with the LSIZE set to 1024, 10 bit processing seems to work. So it is already useful, at least for me.

But now I noticed the patch is subtly wrong:

Quoted 8 lines
Quoted 2 lines

Review

Quoted 2 lines
(quoted diff) +1 -1
-#define CLIP256(color) (((color) > 0xff) ? 0xff : (((color) < 0) ? 0 : (color)))
+#define CLIPLSIZE(color) (((color) > LSIZE) ? LSIZE : (((color) <

0) ? 0 : (color)))

This should be LSIZE-1.

So I need to adjust the patch. But I'd still like you to take (fixed version) for documentation purposes...

I much rather do this as part of a longer series that actually adds 10 bit support.

The problem is that adding support for 10 bit doesn't mean you can just use LSIZE all the time since you still need support for 8 bit as well.

E.g. CLIPLSIZE makes no sense, I would expect to see a CLIP256 and a CLIP1024.

So it becomes a bit more complex than just adding an LSIZE define.

Regards,

Hans

Quoted 24 lines

Best regards,
Pavel

Quoted 19 lines
Quoted 19 lines

#define CLIP(color, min, max) (((color) > (max)) ? (max) : (((color) < (min)) ? (min) : (color)))

static int whitebalance_active(struct v4lprocessing_data *data)

lib/libv4lconvert/processing/whitebalance.c +4 -4
@@ -111,10 +111,10 @@ static int whitebalance_calculate_lookup_tables_generic(
 
 	avg_avg = (data->green_avg + data->comp1_avg + data->comp2_avg) / 3;
 
-	for (i = 0; i < 256; i++) {
-		data->comp1[i] = CLIP256(data->comp1[i] * avg_avg / data->comp1_avg);
-		data->green[i] = CLIP256(data->green[i] * avg_avg / data->green_avg);
-		data->comp2[i] = CLIP256(data->comp2[i] * avg_avg / data->comp2_avg);
+	for (i = 0; i < LSIZE; i++) {
+		data->comp1[i] = CLIPLSIZE(data->comp1[i] * avg_avg / data->comp1_avg);
+		data->green[i] = CLIPLSIZE(data->green[i] * avg_avg / data->green_avg);
+		data->comp2[i] = CLIPLSIZE(data->comp2[i] * avg_avg / data->comp2_avg);
 	}
 
 	return 1;
#44 lore raw

Re: [patch, libv4l]: Introduce define for lookup table size

Hi!

Quoted 26 lines
Quoted 17 lines
Quoted 7 lines
Quoted 1 line

Make lookup table size configurable at compile-time.

I don't think I'll take this patch. The problem is that if we really add support for 10 or 12 bit lookup tables in the future, then just changing LSIZE isn't enough.

This patch doesn't really add anything as it stands.

Well, currently we have 256, 255 and 0xff sprinkled through the code, when it means to say "lookup table size". That is quite wrong (because you can't really grep "what depends on the table size).

And BTW with the LSIZE set to 1024, 10 bit processing seems to work. So it is already useful, at least for me.

But now I noticed the patch is subtly wrong:

Quoted 8 lines
Quoted 2 lines

Review

Quoted 2 lines
(quoted diff) +1 -1
-#define CLIP256(color) (((color) > 0xff) ? 0xff : (((color) < 0) ? 0 : (color)))
+#define CLIPLSIZE(color) (((color) > LSIZE) ? LSIZE : (((color) <

0) ? 0 : (color)))

This should be LSIZE-1.

So I need to adjust the patch. But I'd still like you to take (fixed version) for documentation purposes...

Quoted 8 lines

I much rather do this as part of a longer series that actually adds 10 bit support.

The problem is that adding support for 10 bit doesn't mean you can just use LSIZE all the time since you still need support for 8 bit as well.

E.g. CLIPLSIZE makes no sense, I would expect to see a CLIP256 and a CLIP1024.

So it becomes a bit more complex than just adding an LSIZE define.

Yes, proper 10 bit support will be more complex (and I'm not sure if I'll be able to do it, I might need help there). OTOH... table size is used at 7 places in three different files, and 256 is _very_ common constant.

So IMO this makes sense regardless of full 10-bit support.

Best regards,
Pavel

Quoted 20 lines
Quoted 20 lines
Quoted 19 lines
Quoted 19 lines

#define CLIP(color, min, max) (((color) > (max)) ? (max) : (((color) < (min)) ? (min) : (color)))

static int whitebalance_active(struct v4lprocessing_data *data)

lib/libv4lconvert/processing/whitebalance.c +4 -4
@@ -111,10 +111,10 @@ static int whitebalance_calculate_lookup_tables_generic(
 
 	avg_avg = (data->green_avg + data->comp1_avg + data->comp2_avg) / 3;
 
-	for (i = 0; i < 256; i++) {
-		data->comp1[i] = CLIP256(data->comp1[i] * avg_avg / data->comp1_avg);
-		data->green[i] = CLIP256(data->green[i] * avg_avg / data->green_avg);
-		data->comp2[i] = CLIP256(data->comp2[i] * avg_avg / data->comp2_avg);
+	for (i = 0; i < LSIZE; i++) {
+		data->comp1[i] = CLIPLSIZE(data->comp1[i] * avg_avg / data->comp1_avg);
+		data->green[i] = CLIPLSIZE(data->green[i] * avg_avg / data->green_avg);
+		data->comp2[i] = CLIPLSIZE(data->comp2[i] * avg_avg / data->comp2_avg);
 	}
 
 	return 1;
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#45 lore raw

[libv4l]: How to do 10-bit support? Stand-alone conversions?

In reply to Hans Verkuil

Hi!

Quoted 4 lines

I much rather do this as part of a longer series that actually adds 10 bit support.

The problem is that adding support for 10 bit doesn't mean you can just use LSIZE all the time since you still need support for 8 bit as well.

Heh. I was afraid to hear that. I can probably support 10-bits for white balance somehow.

How would complete support for 10-bits work? Introduce RGB48 and modify processing to work in 16-bits?

And the big question: is it possible to do processing with libv4lconvert, without actually have v4l device available?

For example... I do have a simple camera application. In a viewfinder mode, it has to work at GRBG10 format, because any conversion is just too slow. We'd also want to save raw GRBG10 image to disk for raw processing. So far so good. But we'd also want to save jpeg, which means converting existing buffer to RGB24, applying white balance (and maybe bad-pixel, lens shading, vignetting compensation) and saving jpeg.

I'm trying to use this for conversion:

static void convert_rgb(struct dev_info *dev, struct v4l2_format sfmt, void *buf, struct v4l2_f\
ormat dfmt, void *buf2, int wb)

{
        struct v4lconvert_data *data = v4lconvert_create(dev->fd);
        int res;

        printf("Converting first.");
        if (wb) {
                struct v4l2_control ctrl;
                ctrl.id = V4L2_CID_AUTO_WHITE_BALANCE;
                ctrl.value = 1;
		v4lconvert_vidioc_s_ctrl(data, &ctrl);
	}
        res = v4lconvert_convert(data, &sfmt, &dfmt, buf, SIZE, buf2, SIZE);
	printf("Converting: %d\n", res);
        v4lconvert_destroy(data);
}

but

1) it feels like improper use of internal functions.

2) it crashes when I attempt to do white balance processing.

Is there an interface I could use? Should I create interface for v4lconvert_ for this kind of processing? Any preferences how it should look like?

Best regards,
Pavel

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#46 lore raw

RFC 1/1 : Make libv4l2 usable on devices with complex pipeline

In reply to Hans Verkuil

Hi!

What about something like this?

Pass map of controls and expects fds to libv4l2...

+static struct v4l2_controls_map map = {

+  .num_fds = 2,
+  .num_controls = 3,
+  .map = { [0] = { .control = 0x00980913, .fd = 1 },

+ [1] = { .control = V4L2_CID_EXPOSURE_ABSOLUTE, .fd = 1 },
+ [2] = { .control = V4L2_CID_FOCUS_ABSOLUTE, .fd = 2 },
+
+ },
+};
+
+static void open_chk(char *name, int fd)
+{
+ int f = open(name, O_RDWR);
+
+ if (fd != f) {
+ printf("Unexpected error %m opening %s\n", name);
+ exit(1);
+ }
+}
+
+static void cam_open_n900(struct dev_info *dev)
+{
+ struct v4l2_format *fmt = &dev->fmt;
+ int fd;
+
+ map.main_fd = open("/dev/video_ccdc", O_RDWR);
+
+ open_chk("/dev/video_sensor", map.main_fd+1);
+ open_chk("/dev/video_focus", map.main_fd+2);
+ // open_chk("/dev/video_flash", map.main_fd+3);
+
+ v4l2_open_pipeline(&map, 0);
+ dev->fd = map.main_fd;
+

...so you can use it on complex devices. Tested on my N900.

I guess later helper would be added that would parse some kind of descritption file and do open_pipeline(). But.. lets solve that next. In the first place, it would be nice to have libv4l2 usable on complex devices.

Best regards,
Pavel

lib/include/libv4l2.h +17 -0
index ea1870d..6220dfd 100644
@@ -109,6 +109,23 @@ LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid);
    (note the fd is left open in this case). */
 LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags);
 
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+LIBV4L_PUBLIC int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
lib/libv4l2/libv4l2-priv.h +1 -0
index 1924c91..ebe5dad 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +65 -4

114 lines not on this page · raw message

lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 1e784ed..1963e7e 100644
@@ -865,6 +865,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -874,8 +875,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -905,6 +907,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -913,7 +916,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -996,6 +1000,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1010,7 +1015,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
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#47 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi Pavel,

I really don't want to add functions for this to libv4l2. That's just a quick hack. The real solution is to parse this from a config file. But that is a lot more work and it is something that needs to be designed properly.

And that requires someone to put in the time and effort...

Regards,

Hans

Quoted 276 lines · Pavel Machek

Hi!

What about something like this?

Pass map of controls and expects fds to libv4l2...

(quoted diff) +34 -0
+static struct v4l2_controls_map map = {
+  .num_fds = 2,
+  .num_controls = 3,
+  .map = { [0] = { .control = 0x00980913, .fd = 1 },
+	   [1] = { .control = V4L2_CID_EXPOSURE_ABSOLUTE, .fd = 1 },
+	   [2] = { .control = V4L2_CID_FOCUS_ABSOLUTE, .fd = 2 },
+	   
+         },
+};
+
+static void open_chk(char *name, int fd)
+{
+	int f = open(name, O_RDWR);
+
+	if (fd != f) {
+	  printf("Unexpected error %m opening %s\n", name);
+	  exit(1);
+	}
+}
+
+static void cam_open_n900(struct dev_info *dev)
+{
+	struct v4l2_format *fmt = &dev->fmt;
+	int fd;
+	
+	map.main_fd = open("/dev/video_ccdc", O_RDWR);
+
+	open_chk("/dev/video_sensor", map.main_fd+1);
+	open_chk("/dev/video_focus", map.main_fd+2);
+	//	open_chk("/dev/video_flash", map.main_fd+3);
+
+	v4l2_open_pipeline(&map, 0);
+	dev->fd = map.main_fd;
+

...so you can use it on complex devices. Tested on my N900.

I guess later helper would be added that would parse some kind of descritption file and do open_pipeline(). But.. lets solve that next. In the first place, it would be nice to have libv4l2 usable on complex devices.

Best regards,
Pavel

lib/include/libv4l2.h +17 -0
index ea1870d..6220dfd 100644
@@ -109,6 +109,23 @@ LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid);
    (note the fd is left open in this case). */
 LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags);
 
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+LIBV4L_PUBLIC int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
lib/libv4l2/libv4l2-priv.h +1 -0
index 1924c91..ebe5dad 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +65 -4
index 2db25d1..b3ae70b 100644
@@ -787,6 +787,8 @@ no_capture:
 	if (index >= devices_used)
 		devices_used = index + 1;
 
+	devices[index].map = NULL;
+
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
 	   a frame rate using the S_PARM ioctl after a S_FMT */
@@ -1056,12 +1058,39 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+int v4l2_get_fd_for_control(int fd, unsigned long control)
+{
+	int index = v4l2_get_index(fd);
+	struct v4l2_controls_map *map = devices[index].map;
+	int lo = 0;
+	int hi = map->num_controls;
+
+	while (lo < hi) {
+		int i = (lo + hi) / 2;
+		if (map->map[i].control == control) {
+			return map->map[i].fd + fd;
+		}
+		if (map->map[i].control > control) {
+			hi = i;
+			continue;
+		}
+		if (map->map[i].control < control) {
+			lo = i+1;
+			continue;
+		}
+		printf("Bad: impossible condition in binary search\n");
+		exit(1);
+	}
+	return fd;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
 	va_list ap;
 	int result, index, saved_err;
-	int is_capture_request = 0, stream_needs_locking = 0;
+	int is_capture_request = 0, stream_needs_locking = 0, 
+	    is_subdev_request = 0;
 
 	va_start(ap, request);
 	arg = va_arg(ap, void *);
@@ -1076,18 +1105,20 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
 	   ioctl, causing it to get sign extended, depending upon this behavior */
 	request = (unsigned int)request;
 
+	/* FIXME */
 	if (devices[index].convert == NULL)
 		goto no_capture_request;
 
 	/* Is this a capture request and do we need to take the stream lock? */
 	switch (request) {
-	case VIDIOC_QUERYCAP:
 	case VIDIOC_QUERYCTRL:
 	case VIDIOC_G_CTRL:
 	case VIDIOC_S_CTRL:
 	case VIDIOC_G_EXT_CTRLS:
-	case VIDIOC_TRY_EXT_CTRLS:
 	case VIDIOC_S_EXT_CTRLS:
+		is_subdev_request = 1;
+	case VIDIOC_QUERYCAP:
+	case VIDIOC_TRY_EXT_CTRLS:
 	case VIDIOC_ENUM_FRAMESIZES:
 	case VIDIOC_ENUM_FRAMEINTERVALS:
 		is_capture_request = 1;
@@ -1151,10 +1182,15 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
 	}
 
 	if (!is_capture_request) {
+	  int sub_fd;
 no_capture_request:
+		  sub_fd = fd;
+		if (is_subdev_request) {
+		  sub_fd = v4l2_get_fd_for_control(index, ((struct v4l2_queryctrl *) arg)->id);
+		}
 		result = devices[index].dev_ops->ioctl(
 				devices[index].dev_ops_priv,
-				fd, request, arg);
+				sub_fd, request, arg);
 		saved_err = errno;
 		v4l2_log_ioctl(request, arg, result);
 		errno = saved_err;
@@ -1782,3 +1818,28 @@ int v4l2_get_control(int fd, int cid)
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
+
+
+int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags)
+{
+	int index;
+	int i;
+
+	for (i=0; i<map->num_controls; i++) {
+	  printf("%lx %d\n", map->map[i].control, map->map[i].fd);
+	  if (map->map[i].fd <= 0) {
+	    printf("Bad fd in map\n");
+	    return -1;
+	  }
+	  if (i>=1 && map->map[i].control <= map->map[i-1].control) {
+	    printf("Not sorted\n");
+	    return -1;
+	  }
+	}
+
+	v4l2_fd_open(map->main_fd, v4l2_flags);
+	index = v4l2_get_index(map->main_fd);
+	devices[index].map = map;
+	return 0;
+}
+
lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 1e784ed..1963e7e 100644
@@ -865,6 +865,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -874,8 +875,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -905,6 +907,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -913,7 +916,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -996,6 +1000,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1010,7 +1015,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
#48 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 3 lines

I really don't want to add functions for this to libv4l2. That's just a quick hack. The real solution is to parse this from a config file. But

No, this is not a quick hack. These are functions that will eventually be used by the config parser. (Oh and they allow me to use camera on complex hardware, but...).

Hmm, I have mentioned that already. See quoted text below.

Quoted 4 lines

that is a lot more work and it is something that needs to be designed properly.

And that requires someone to put in the time and effort...

Which is what I'm trying to do. But some cooperation from your side is needed, too. I acknowledged some kind of parser is needed. I can do that. Are you willing to cooperate?

But I need your feedback on the parts below. We can bikeshed about the parser later.

Do they look acceptable? Did I hook up right functions in acceptable way?

If so, yes, I can proceed with parser.

Best regards,
Pavel

Quoted 235 lines
Quoted 235 lines

...so you can use it on complex devices. Tested on my N900.

I guess later helper would be added that would parse some kind of descritption file and do open_pipeline(). But.. lets solve that next. In the first place, it would be nice to have libv4l2 usable on complex devices.

Best regards,
Pavel

lib/include/libv4l2.h +17 -0
index ea1870d..6220dfd 100644
@@ -109,6 +109,23 @@ LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid);
    (note the fd is left open in this case). */
 LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags);
 
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+LIBV4L_PUBLIC int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
lib/libv4l2/libv4l2-priv.h +1 -0
index 1924c91..ebe5dad 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +65 -4
index 2db25d1..b3ae70b 100644
@@ -787,6 +787,8 @@ no_capture:
 	if (index >= devices_used)
 		devices_used = index + 1;
 
+	devices[index].map = NULL;
+
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
 	   a frame rate using the S_PARM ioctl after a S_FMT */
@@ -1056,12 +1058,39 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+int v4l2_get_fd_for_control(int fd, unsigned long control)
+{
+	int index = v4l2_get_index(fd);
+	struct v4l2_controls_map *map = devices[index].map;
+	int lo = 0;
+	int hi = map->num_controls;
+
+	while (lo < hi) {
+		int i = (lo + hi) / 2;
+		if (map->map[i].control == control) {
+			return map->map[i].fd + fd;
+		}
+		if (map->map[i].control > control) {
+			hi = i;
+			continue;
+		}
+		if (map->map[i].control < control) {
+			lo = i+1;
+			continue;
+		}
+		printf("Bad: impossible condition in binary search\n");
+		exit(1);
+	}
+	return fd;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
 	va_list ap;
 	int result, index, saved_err;
-	int is_capture_request = 0, stream_needs_locking = 0;
+	int is_capture_request = 0, stream_needs_locking = 0, 
+	    is_subdev_request = 0;
 
 	va_start(ap, request);
 	arg = va_arg(ap, void *);
@@ -1076,18 +1105,20 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
 	   ioctl, causing it to get sign extended, depending upon this behavior */
 	request = (unsigned int)request;
 
+	/* FIXME */
 	if (devices[index].convert == NULL)
 		goto no_capture_request;
 
 	/* Is this a capture request and do we need to take the stream lock? */
 	switch (request) {
-	case VIDIOC_QUERYCAP:
 	case VIDIOC_QUERYCTRL:
 	case VIDIOC_G_CTRL:
 	case VIDIOC_S_CTRL:
 	case VIDIOC_G_EXT_CTRLS:
-	case VIDIOC_TRY_EXT_CTRLS:
 	case VIDIOC_S_EXT_CTRLS:
+		is_subdev_request = 1;
+	case VIDIOC_QUERYCAP:
+	case VIDIOC_TRY_EXT_CTRLS:
 	case VIDIOC_ENUM_FRAMESIZES:
 	case VIDIOC_ENUM_FRAMEINTERVALS:
 		is_capture_request = 1;
@@ -1151,10 +1182,15 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
 	}
 
 	if (!is_capture_request) {
+	  int sub_fd;
 no_capture_request:
+		  sub_fd = fd;
+		if (is_subdev_request) {
+		  sub_fd = v4l2_get_fd_for_control(index, ((struct v4l2_queryctrl *) arg)->id);
+		}
 		result = devices[index].dev_ops->ioctl(
 				devices[index].dev_ops_priv,
-				fd, request, arg);
+				sub_fd, request, arg);
 		saved_err = errno;
 		v4l2_log_ioctl(request, arg, result);
 		errno = saved_err;
@@ -1782,3 +1818,28 @@ int v4l2_get_control(int fd, int cid)
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
+
+
+int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags)
+{
+	int index;
+	int i;
+
+	for (i=0; i<map->num_controls; i++) {
+	  printf("%lx %d\n", map->map[i].control, map->map[i].fd);
+	  if (map->map[i].fd <= 0) {
+	    printf("Bad fd in map\n");
+	    return -1;
+	  }
+	  if (i>=1 && map->map[i].control <= map->map[i-1].control) {
+	    printf("Not sorted\n");
+	    return -1;
+	  }
+	}
+
+	v4l2_fd_open(map->main_fd, v4l2_flags);
+	index = v4l2_get_index(map->main_fd);
+	devices[index].map = map;
+	return 0;
+}
+
lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 1e784ed..1963e7e 100644
@@ -865,6 +865,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -874,8 +875,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -905,6 +907,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -913,7 +916,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -996,6 +1000,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1010,7 +1015,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#49 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Em Mon, 19 Mar 2018 11:23:54 +0100
Pavel Machek <[email protected]> escreveu:

Quoted 24 lines

Hi!

Quoted 3 lines

I really don't want to add functions for this to libv4l2. That's just a quick hack. The real solution is to parse this from a config file. But

No, this is not a quick hack. These are functions that will eventually be used by the config parser. (Oh and they allow me to use camera on complex hardware, but...).

Hmm, I have mentioned that already. See quoted text below.

Quoted 4 lines

that is a lot more work and it is something that needs to be designed properly.

And that requires someone to put in the time and effort...

Which is what I'm trying to do. But some cooperation from your side is needed, too. I acknowledged some kind of parser is needed. I can do that. Are you willing to cooperate?

But I need your feedback on the parts below. We can bikeshed about the parser later.

Quoted 7 lines

Do they look acceptable? Did I hook up right functions in acceptable way?

If so, yes, I can proceed with parser.

Best regards,
Pavel

Pavel,

I appreciate your efforts of adding support for mc-based devices to libv4l.

I guess the main poin that Hans is pointing is that we should take extra care in order to avoid adding new symbols to libv4l ABI/API without being sure that they'll be needed in long term, as removing or changing the API is painful for app developers, and keeping it ABI compatible with apps compiled against previous versions of the library is very painful for us.

The hole idea is that generic applications shouldn't notice if the device is using a mc-based device or not.

Regards,
Mauro

#50 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Quoted 41 lines · Mauro Carvalho Chehab

Em Mon, 19 Mar 2018 11:23:54 +0100
Pavel Machek <[email protected]> escreveu:

Quoted 24 lines

Hi!

Quoted 3 lines

I really don't want to add functions for this to libv4l2. That's just a quick hack. The real solution is to parse this from a config file. But

No, this is not a quick hack. These are functions that will eventually be used by the config parser. (Oh and they allow me to use camera on complex hardware, but...).

Hmm, I have mentioned that already. See quoted text below.

Quoted 4 lines

that is a lot more work and it is something that needs to be designed properly.

And that requires someone to put in the time and effort...

Which is what I'm trying to do. But some cooperation from your side is needed, too. I acknowledged some kind of parser is needed. I can do that. Are you willing to cooperate?

But I need your feedback on the parts below. We can bikeshed about the parser later.

Quoted 7 lines

Do they look acceptable? Did I hook up right functions in acceptable way?

If so, yes, I can proceed with parser.

Best regards,
Pavel

Pavel,

I appreciate your efforts of adding support for mc-based devices to libv4l.

Quoted 6 lines

I guess the main poin that Hans is pointing is that we should take extra care in order to avoid adding new symbols to libv4l ABI/API without being sure that they'll be needed in long term, as removing or changing the API is painful for app developers, and keeping it ABI compatible with apps compiled against previous versions of the library is very painful for us.

Indeed. Sorry if I wasn't clear on that.

Quoted 2 lines

The hole idea is that generic applications shouldn't notice if the device is using a mc-based device or not.

What is needed IMHO is an RFC that explains how you want to solve this problem, what the parser would look like, how this would configure a complex pipeline for use with libv4l-using applications, etc.

I.e., a full design.

And once everyone agrees that that design is solid, then it needs to be implemented.

I really want to work with you on this, but I am not looking for partial solutions.

I think a proper solution is a fair amount of work. If you are willing to take that on, then that would be fantastic.

Regards,

Hans

#51 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 4 lines
Quoted 4 lines

Pavel,

I appreciate your efforts of adding support for mc-based devices to libv4l.

Thanks.

Quoted 8 lines
Quoted 6 lines

I guess the main poin that Hans is pointing is that we should take extra care in order to avoid adding new symbols to libv4l ABI/API without being sure that they'll be needed in long term, as removing or changing the API is painful for app developers, and keeping it ABI compatible with apps compiled against previous versions of the library is very painful for us.

Indeed. Sorry if I wasn't clear on that.

Aha, ok, no, I did not get that.

Quoted 7 lines
Quoted 2 lines

The hole idea is that generic applications shouldn't notice if the device is using a mc-based device or not.

What is needed IMHO is an RFC that explains how you want to solve this problem, what the parser would look like, how this would configure a complex pipeline for use with libv4l-using applications, etc.

Quoted 7 lines

I.e., a full design.

And once everyone agrees that that design is solid, then it needs to be implemented.

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3
3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2

We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

Best regards,
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#52 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Quoted 29 lines · Pavel Machek

Hi!

Quoted 4 lines
Quoted 4 lines

Pavel,

I appreciate your efforts of adding support for mc-based devices to libv4l.

Thanks.

Quoted 8 lines
Quoted 6 lines

I guess the main poin that Hans is pointing is that we should take extra care in order to avoid adding new symbols to libv4l ABI/API without being sure that they'll be needed in long term, as removing or changing the API is painful for app developers, and keeping it ABI compatible with apps compiled against previous versions of the library is very painful for us.

Indeed. Sorry if I wasn't clear on that.

Aha, ok, no, I did not get that.

Quoted 9 lines
Quoted 2 lines

The hole idea is that generic applications shouldn't notice if the device is using a mc-based device or not.

What is needed IMHO is an RFC that explains how you want to solve this problem, what the parser would look like, how this would configure a complex pipeline for use with libv4l-using applications, etc.

I.e., a full design.

Quoted 8 lines
Quoted 5 lines

And once everyone agrees that that design is solid, then it needs to be implemented.

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

Why? We have done that quite often in the past. Media is complex and you need to decide on a design up front.

Quoted 5 lines

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

You do need this, but why outside of libv4l2? I'm not saying I disagree with you, but you need to give reasons for that.

Quoted 10 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

This won't work. The video nodes numbers (or even names) can change. Instead these should be entity names from the media controller.

Quoted 6 lines

3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2

You really don't need to specify the files to open. All you need is to specify the entity ID and the list of controls that you need.

Then libv4l can just figure out which device node(s) to open for that.

Quoted 3 lines

We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

But none of this addresses setting up the initial video pipeline or changing formats. We probably want to support that as well.

For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

A good test platform for this (outside the N900) is the i.MX6 platform.

Regards,

Hans

#53 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 11 lines
Quoted 5 lines
Quoted 2 lines

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

Why? We have done that quite often in the past. Media is complex and you need to decide on a design up front.

Quoted 8 lines
Quoted 5 lines

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

You do need this, but why outside of libv4l2? I'm not saying I disagree with you, but you need to give reasons for that.

I'd prefer to do this in Python. There's a lot to configure there, and I'm not sure if libv4l2 is is right place for it. Anyway, design of 2) does not depend on this.

Quoted 5 lines
Quoted 5 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

Quoted 8 lines
Quoted 5 lines

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

This won't work. The video nodes numbers (or even names) can change. Instead these should be entity names from the media controller.

Yes, it will work. 1) will configure the pipeline, and prepare V4L2MEDIADESC file. The device names/numbers are stable after the system is booted.

If these were entity names, v4l2_open() would have to go to /sys and search for corresponding files... which would be rather complex and slow.

Quoted 7 lines
Quoted 6 lines

3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2
Quoted 5 lines

You really don't need to specify the files to open. All you need is to specify the entity ID and the list of controls that you need.

Then libv4l can just figure out which device node(s) to open for that.

Yes, but that would slow down v4l2_open() needlessly. I'd prefer to avoid that.

Quoted 5 lines
Quoted 2 lines

We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

But none of this addresses setting up the initial video pipeline or changing formats. We probably want to support that as well.

Well, maybe one day. But I don't believe we should attempt to support that today.

Currently, there's no way to test that camera works on N900 with mainline v4l2... which is rather sad. Advanced use cases can come later.

Quoted 2 lines

For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

I'd start with fixed format first. Python prepares pipeline, and provides V4L2MEDIADESC file libv4l2 can use. You can have that this week.

I guess it would make sense to support "application says preffered resolution, libv4l2 attempts to set up some kind of pipeline to get that resolution", but yes, interface there will likely be quite complex.

Media control is more than 5 years old now. libv4l2 is still completely uses on media control-based devices, and people are asking for controls propagation in the kernel to fix that. My proposol implements simple controls propagation in the userland. I believe we should do that.

Quoted 1 line

A good test platform for this (outside the N900) is the i.MX6 platform.

Do you have one?
Pavel

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#54 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Quoted 37 lines · Pavel Machek

Hi!

Quoted 11 lines
Quoted 5 lines
Quoted 2 lines

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

Why? We have done that quite often in the past. Media is complex and you need to decide on a design up front.

Quoted 8 lines
Quoted 5 lines

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

You do need this, but why outside of libv4l2? I'm not saying I disagree with you, but you need to give reasons for that.

I'd prefer to do this in Python. There's a lot to configure there, and I'm not sure if libv4l2 is is right place for it. Anyway, design of 2) does not depend on this.

Quoted 11 lines
Quoted 10 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

Quoted 6 lines
Quoted 2 lines

This won't work. The video nodes numbers (or even names) can change. Instead these should be entity names from the media controller.

Yes, it will work. 1) will configure the pipeline, and prepare V4L2MEDIADESC file. The device names/numbers are stable after the system is booted.

No, they are not. Drivers can be unloaded and reloaded, thus changing the device nodes. The media device will give you the right major/minor numbers and with libudev you can find the corresponding device node. That's the right approach.

Quoted 12 lines

If these were entity names, v4l2_open() would have to go to /sys and search for corresponding files... which would be rather complex and slow.

Quoted 7 lines
Quoted 6 lines

3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2
Quoted 8 lines
Quoted 5 lines

You really don't need to specify the files to open. All you need is to specify the entity ID and the list of controls that you need.

Then libv4l can just figure out which device node(s) to open for that.

Yes, but that would slow down v4l2_open() needlessly. I'd prefer to avoid that.

It should be quite fast. BTW, v4l2-ctl has code to find the media device node for a given video node.

Quoted 9 lines
Quoted 6 lines
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We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

But none of this addresses setting up the initial video pipeline or changing formats. We probably want to support that as well.

Well, maybe one day. But I don't believe we should attempt to support that today.

But this should at least be thought about in the design. What is needed in the configuration file to support this? What are the consequences for how everything is set up? Otherwise we'd implement something only to discover later that it doesn't work for the more advanced scenarios.

Quoted 9 lines

Currently, there's no way to test that camera works on N900 with mainline v4l2... which is rather sad. Advanced use cases can come later.

Quoted 2 lines

For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

I'd start with fixed format first. Python prepares pipeline, and provides V4L2MEDIADESC file libv4l2 can use. You can have that this week.

I'm not sure I want python. An embedded system might not have python installed. Also, if we need to parse the configuration file in libv4l (and I am 90% certain that that is what we need to do), then you don't want to call a python script from there.

Quoted 11 lines

I guess it would make sense to support "application says preffered resolution, libv4l2 attempts to set up some kind of pipeline to get that resolution", but yes, interface there will likely be quite complex.

Media control is more than 5 years old now. libv4l2 is still completely uses on media control-based devices, and people are asking for controls propagation in the kernel to fix that. My proposol implements simple controls propagation in the userland. I believe we should do that.

Your proposal implements one specific use-case. One piece of a larger puzzle.

We first need a proper design proposal and we can go from there.

Now, I admit, all this takes time. And that's why this still hasn't been done after all those years.

Quoted 4 lines
Quoted 2 lines

A good test platform for this (outside the N900) is the i.MX6 platform.

Do you have one?

Yes. Although I would need to set it up, I still haven't done that.

But Steve Longerbeam is probably the right person to test this for you.

What I have been thinking of (although never in any real detail) is that we probably want to have an application that is run from udev when a media device is created and that reads a config file and does an initial pipeline configuration.

So once that's setup you should be able to do: 'v4l2-ctl --stream-mmap' and get video.

Next, libv4l will also read the same configuration file and use it to provide a compatibility layer so applications that use libv4l will work better with MC devices. Part of that is indeed control handling.

Regards,

Hans

#55 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 9 lines
Quoted 9 lines
Quoted 8 lines
Quoted 5 lines

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

This won't work. The video nodes numbers (or even names) can change. Instead these should be entity names from the media controller.

Quoted 8 lines
Quoted 3 lines

Yes, it will work. 1) will configure the pipeline, and prepare V4L2MEDIADESC file. The device names/numbers are stable after the system is booted.

No, they are not. Drivers can be unloaded and reloaded, thus changing the device nodes. The media device will give you the right major/minor numbers and with libudev you can find the corresponding device node. That's the right approach.

Well, yes, drivers can be unloaded and reloaded. But at that point pipeline will need to be set up again, so we'll get new V4L2MEDIADESC file.

Quoted 5 lines
Quoted 2 lines

Yes, but that would slow down v4l2_open() needlessly. I'd prefer to avoid that.

It should be quite fast. BTW, v4l2-ctl has code to find the media device node for a given video node.

Ok, I'll take a look, but I'd still prefer fast & simple.

Quoted 11 lines
Quoted 6 lines
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For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

I'd start with fixed format first. Python prepares pipeline, and provides V4L2MEDIADESC file libv4l2 can use. You can have that this week.

I'm not sure I want python. An embedded system might not have python installed. Also, if we need to parse the configuration file in libv4l (and I am 90% certain that that is what we need to do), then you don't want to call a python script from there.

No, I don't propose calling python from libv4l2.

I propose "separate component configures the pipeline, and writes V4L2MEDIADESC file libv4l2 then uses to map controls to devices". For me, that component is currently python. In embededded world, I guess they could hard-code the config, or write it in whatever language they prefer.

Quoted 8 lines
Quoted 5 lines

Media control is more than 5 years old now. libv4l2 is still completely uses on media control-based devices, and people are asking for controls propagation in the kernel to fix that. My proposol implements simple controls propagation in the userland. I believe we should do that.

Your proposal implements one specific use-case. One piece of a larger puzzle.

Well, rather important piece, because it allows the complex cameras to be used at all.

Quoted 5 lines
Quoted 3 lines
Quoted 1 line

A good test platform for this (outside the N900) is the i.MX6 platform.

Do you have one?

Yes. Although I would need to set it up, I still haven't done that.

Ok.

Quoted 6 lines

But Steve Longerbeam is probably the right person to test this for you.

What I have been thinking of (although never in any real detail) is that we probably want to have an application that is run from udev when a media device is created and that reads a config file and does an initial pipeline configuration.

Quoted 6 lines

So once that's setup you should be able to do: 'v4l2-ctl --stream-mmap' and get video.

Next, libv4l will also read the same configuration file and use it to provide a compatibility layer so applications that use libv4l will work better with MC devices. Part of that is indeed control handling.

Yep, that would be nice. And yes, control handling is important for me.
Pavel

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#56 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Pavel Machek

Em Mon, 19 Mar 2018 13:48:55 +0100
Pavel Machek <[email protected]> escreveu:

Quoted 19 lines

Hi!

Quoted 17 lines
Quoted 5 lines
Quoted 2 lines

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

Why? We have done that quite often in the past. Media is complex and you need to decide on a design up front.

Quoted 5 lines

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

Quoted 6 lines
Quoted 2 lines

You do need this, but why outside of libv4l2? I'm not saying I disagree with you, but you need to give reasons for that.

I'd prefer to do this in Python. There's a lot to configure there, and I'm not sure if libv4l2 is is right place for it. Anyway, design of 2) does not depend on this.

Yes, the functionality of parsing the pipeline can be done later, but, IMO, it should be integrated at the library.

Quoted 11 lines
Quoted 11 lines
Quoted 10 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

Quoted 6 lines
Quoted 2 lines

This won't work. The video nodes numbers (or even names) can change. Instead these should be entity names from the media controller.

Yes, it will work. 1) will configure the pipeline, and prepare V4L2MEDIADESC file. The device names/numbers are stable after the system is booted.

No, it doensn't. On more complex SoC chips (like Exynos) with multiple drivers for video capture, mpeg encoding/decoding, etc, the device node numbers change on every reboot, as they're probed by different drivers. So, it depends on what device driver is probed first.

That's a list of such devices on an Exynos 5 hardware:

 $ v4l2-ctl --list-devices
 s5p-mfc-dec (platform:11000000.codec):
 	/dev/video4
 	/dev/video5

s5p-jpeg encoder (platform:11f50000.jpeg):
/dev/video0
/dev/video1

s5p-jpeg encoder (platform:11f60000.jpeg):
/dev/video2
/dev/video3

exynos-gsc gscaler (platform:13e00000.video-scaler):
/dev/video6

exynos-gsc gscaler (platform:13e10000.video-scaler):
/dev/video7

(on every boot, the /dev/video? numbe changes).

We need to use something using sysfs in order to get it right. That's what I did on some test scripts here:

	#!/bin/bash
	NEEDED=platform-11000000.codec-video-index0
	DEV=$(ls -l /dev/v4l/by-path/$NEEDED|perl -ne ' print $1 if (m,/video(\d+),)')
	echo "jpeg scaler ($NEEDED) at: /dev/video$DEV"
	gst-launch-1.0 filesrc location=~/test.mov ! qtdemux ! h264parse ! v4l2video${DEV}dec ! videoconvert ! kmssink

But that's because I was just too lazy to do the right thing (and this was for a test machine - so no real need for it to be stable enough).

Quoted 3 lines

If these were entity names, v4l2_open() would have to go to /sys and search for corresponding files... which would be rather complex and slow.

It has to, but speed here is not the problem, as this happens only at open() time, and sysfs parsing is fast, as it is not stored on disk.

Quoted 13 lines
Quoted 6 lines
Quoted 3 lines

We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

But none of this addresses setting up the initial video pipeline or changing formats. We probably want to support that as well.

Well, maybe one day. But I don't believe we should attempt to support that today.

Currently, there's no way to test that camera works on N900 with mainline v4l2... which is rather sad. Advanced use cases can come later.

Quoted 6 lines
Quoted 2 lines

For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

I'd start with fixed format first. Python prepares pipeline, and provides V4L2MEDIADESC file libv4l2 can use. You can have that this week.

I don't see any problems with starting implementing it for controls, but we need to have a broad view when designing, in order to avoid breaking APIs and file formats.

Quoted 4 lines

I guess it would make sense to support "application says preffered resolution, libv4l2 attempts to set up some kind of pipeline to get that resolution", but yes, interface there will likely be quite complex.

I don't it will be that complex. A simple pipeline setting like what I proposed on the previous email:

	[pipeline pipe1]
		link0 = SGRBG10 640x480: entity1:0 -> entity2:0[1]
		link1 = SGRBG10 640x480: entity2:2-> entity3:0[1]
		link2 = UYVY 640x480: entity3:1-> entity4:0[1]
		link3 = UYVY 640x480: entity4:1-> entity5:0[1]

		sink0 = UYVY 320x200: entity5:0[1]
		sink1 = UYVY 640x480: entity3:0[1]

Seems enough to let the library to know what to do if an app wants to get a pipeline with UYVY output at 320x200 or at 640x480 resolutions.

Thanks,
Mauro

#57 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Hans Verkuil

Em Mon, 19 Mar 2018 13:15:22 +0100
Hans Verkuil <[email protected]> escreveu:

Quoted 42 lines · Pavel Machek
Quoted 29 lines

Hi!

Quoted 4 lines
Quoted 4 lines

Pavel,

I appreciate your efforts of adding support for mc-based devices to libv4l.

Thanks.

Quoted 8 lines
Quoted 6 lines

I guess the main poin that Hans is pointing is that we should take extra care in order to avoid adding new symbols to libv4l ABI/API without being sure that they'll be needed in long term, as removing or changing the API is painful for app developers, and keeping it ABI compatible with apps compiled against previous versions of the library is very painful for us.

Indeed. Sorry if I wasn't clear on that.

Aha, ok, no, I did not get that.

Quoted 9 lines
Quoted 2 lines

The hole idea is that generic applications shouldn't notice if the device is using a mc-based device or not.

What is needed IMHO is an RFC that explains how you want to solve this problem, what the parser would look like, how this would configure a complex pipeline for use with libv4l-using applications, etc.

I.e., a full design.

Quoted 8 lines
Quoted 5 lines

And once everyone agrees that that design is solid, then it needs to be implemented.

I really want to work with you on this, but I am not looking for partial solutions.

Well, expecting design to be done for opensource development is a bit unusual :-).

Why? We have done that quite often in the past. Media is complex and you need to decide on a design up front.

Quoted 19 lines
Quoted 5 lines

I really see two separate tasks

1) support for configuring pipeline. I believe this is best done out of libv4l2. It outputs description file, format below. Currently I have implemented this is in Python. File format is below.

You do need this, but why outside of libv4l2? I'm not saying I disagree with you, but you need to give reasons for that.

Quoted 10 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

"Easy" file formats usually means maintenance troubles as new things are needed, and makes worse for users to write it. You should take a look at lib/libdvbv5/dvb-file.c, mainly at fill_entry() and dvb_read_file().

It has a parser there for things like:

[foo]
bar = value

and it doesn't require external libraries. I considered writing it as a small helper function, but it turns that parsing this format is so simple that can easily be added anywhere else.

The advantage of such format is that it should be simple enough to add more stuff there, and intuitive enough for end users.

Quoted 1 line

This won't work. The video nodes numbers (or even names) can change.

Yes. That all depends on how udev is set on a given system. Btw, the logic should likely use libudev in order to get the devname.

Quoted 1 line

Instead these should be entity names from the media controller.

Agreed that it should use MC. Yet, IMHO, the best would be to use the entity function instead, as entity names might eventually change on newer versions of the Kernel.

So, IMHO, entities should be described as:

[entity entity1]
name = foo
function = bar

(again, user may specify just name, just function or both)

Quoted 6 lines
Quoted 6 lines

3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2  

I would, instead, encode it as:

[control white balance]
control_id = 0x00980913
entity = foo_entity_name

[control exposure]
control_id = V4L2_CID_EXPOSURE_ABSOLUTE entity = bar_entity_name
...

Allowing both hexadecimal values and control macro names (can easily parsed from the header file, as we already do for other things with "make sync").

Makes a way easier for people to understand what that means and to write such files.

Quoted 4 lines

You really don't need to specify the files to open. All you need is to specify the entity ID and the list of controls that you need.

Then libv4l can just figure out which device node(s) to open for that.

The only file it could make sense to specify is the media controller device or the name of the media controller device, as more than one /dev/media? devnode could be present on a given system.

I would actually support both, e. g.:

[media controller]

name = foo
devname = bar

Only "name" or "devname" would be required:
- If "name" is blank, it would just use "devname";
- If "devname" is blank, it would open all /dev/media? devices until it matches "name";
- If both are given, it would open "devname" and check if "name" matches the media controller name, failing otherwise.

Quoted 6 lines
Quoted 3 lines

We can parse that easily without requiring external libraries. Sorted data allow us to do binary search.

But none of this addresses setting up the initial video pipeline or changing formats. We probably want to support that as well.

It should probably be easy to add a generic pipeline descriptor with a format like:

	[pipeline pipe1]
		link0 = SGRBG10 640x480: entity1:0 -> entity2:0[1]
		link1 = SGRBG10 640x480: entity2:2-> entity3:0[1]
		link2 = UYVY 640x480: entity3:1-> entity4:0[1]
		link3 = UYVY 640x480: entity4:1-> entity5:0[1]

		sink0 = UYVY 320x200: entity5:0[1]
		sink1 = UYVY 640x480: entity3:0[1]
Quoted 9 lines

For that matter: what is it exactly that we want to support? I.e. where do we draw the line?

A good test platform for this (outside the N900) is the i.MX6 platform.

Regards,

Hans

Thanks,
Mauro

#58 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 11 lines
Quoted 10 lines
Quoted 10 lines

2) support for running libv4l2 on mc-based devices. I'd like to do that.

Description file would look like. (# comments would not be not part of file).

V4L2MEDIADESC
3 # number of files to open
/dev/video2
/dev/video6
/dev/video3

Quoted 4 lines

"Easy" file formats usually means maintenance troubles as new things are needed, and makes worse for users to write it. You should take a look at lib/libdvbv5/dvb-file.c, mainly at fill_entry() and dvb_read_file().

Well, file formats just need to be maintained.

Quoted 5 lines
Quoted 1 line

Instead these should be entity names from the media controller.

Agreed that it should use MC. Yet, IMHO, the best would be to use the entity function instead, as entity names might eventually change on newer versions of the Kernel.

Kernel interfaces are not supposed to be changing.

Quoted 9 lines

(again, user may specify just name, just function or both)

Quoted 6 lines
Quoted 6 lines

3 # number of controls to map. Controls not mentioned here go to

  # device 0 automatically. Sorted by control id.
  # Device 0 
00980913 1
009a0003 1
009a000a 2  
Quoted 5 lines

I would, instead, encode it as:

[control white balance]
control_id = 0x00980913
entity = foo_entity_name

Ok, that's really overly complex. If futrue extensibility is concern we can do

0x00980913=whatever.

Quoted 3 lines

Allowing both hexadecimal values and control macro names (can easily parsed from the header file, as we already do for other things with "make sync").

"Easily" as in "more complex then rest of proposed code combined" :-(.

Quoted 11 lines

It should probably be easy to add a generic pipeline descriptor with a format like:

	[pipeline pipe1]
		link0 = SGRBG10 640x480: entity1:0 -> entity2:0[1]
		link1 = SGRBG10 640x480: entity2:2-> entity3:0[1]
		link2 = UYVY 640x480: entity3:1-> entity4:0[1]
		link3 = UYVY 640x480: entity4:1-> entity5:0[1]

		sink0 = UYVY 320x200: entity5:0[1]
		sink1 = UYVY 640x480: entity3:0[1]

Well, first, this looks like very unsuitable for key=value file. Plus, it will not be easy to parse. .... and control map needs to be per-pipeline-configuration. Again, proposed Windows-style format can not easily do that.

Best regards,
Pavel

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#59 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Mauro Carvalho Chehab

Hi!

Quoted 5 lines

So, IMHO, entities should be described as:

[entity entity1]
name = foo
function = bar

I don't really think windows-style config file is suitable here, as we have more than two "nested blocks".

What about something like this? Note that I'd only implement the controls mapping for now... but it should be extensible later to setup mappings for the application.

Best regards,
Pavel

#modes: 2
Driver name: OMAP 3 resizer
Mode: 3000x1800
#devices: 2
0: et8ek8 sensor
1: OMAP3 resizer
#controls: 2
0x4321a034: 1
0x4113aab0: 1
#links: 1
link:
entity1: et8ek8 sensor:1
entity2: OMAP3 resizer:0
resolution1: 1024x768
resolution2: 1024x768
Mode: 1024x768
#devices: 2
0: et8ek8 sensor
1: OMAP3 resizer
#controls: 2
0x4321a034: 1
0x4113aab0: 1
#links: 1
link:
entity1: et8ek8 sensor:1
entity2: OMAP3 resizer:0
resolution1: 1024x768
resolution2: 1024x768

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#60 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Em Tue, 15 May 2018 22:01:17 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 15 lines

Hi!

Quoted 5 lines

So, IMHO, entities should be described as:

[entity entity1]
name = foo
function = bar

I don't really think windows-style config file is suitable here, as we have more than two "nested blocks".

What about something like this? Note that I'd only implement the controls mapping for now... but it should be extensible later to setup mappings for the application.

Quoted 6 lines

Best regards,
Pavel

#modes: 2
Driver name: OMAP 3 resizer

It probably makes sense to place the driver name before #modes.

From what I understood, the "#foo: <number>" is a tag that makes the parser to expect for <number> of "foo".

I would also add a first line at the beginning describing the version of the format, just in case we add more stuff that would require to change something at the format.

Except for that, it seems ok.

Quoted 18 lines

Mode: 3000x1800
#devices: 2
0: et8ek8 sensor
1: OMAP3 resizer
#controls: 2
0x4321a034: 1
0x4113aab0: 1
#links: 1
link:
entity1: et8ek8 sensor:1
entity2: OMAP3 resizer:0
resolution1: 1024x768
resolution2: 1024x768
Mode: 1024x768
#devices: 2
0: et8ek8 sensor
1: OMAP3 resizer
#controls: 2

Quoted 11 lines

0x4321a034: 1
0x4113aab0: 1
#links: 1
link:
entity1: et8ek8 sensor:1
entity2: OMAP3 resizer:0
resolution1: 1024x768
resolution2: 1024x768

Thanks,
Mauro

#61 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 4 lines
Quoted 2 lines

#modes: 2
Driver name: OMAP 3 resizer

It probably makes sense to place the driver name before #modes.

I dropped the driver for now. It served no purpose...

I got the patches to work on N900. With them (and right)

Quoted 6 lines

From what I understood, the "#foo: <number>" is a tag that makes the parser to expect for <number> of "foo".

I would also add a first line at the beginning describing the version of the format, just in case we add more stuff that would require to change something at the format.

Ok, done.

Quoted 1 line

Except for that, it seems ok.

Good, thanks!

Here's current version of the patch. Code will need moving to libv4l2. Would "v4l2_open_pipeline()" be suitable name to use?

Best regards,
Pavel

contrib/test/sdlcam.c +185 -2
index cc43a10..95f85f9 100644
@@ -8,7 +8,7 @@
    Copyright 2017 Pavel Machek, LGPL
 
    Needs sdl2, sdl2_image libraries. sudo aptitude install libsdl2-dev
-   libsdl2-image-dev on Debian systems.
+   libsdl2-image-dev libjpeg-dev on Debian systems.
 */
 
 #include <time.h>
@@ -26,6 +26,7 @@
 #include <sys/time.h>
 #include <sys/ioctl.h>
 #include <fcntl.h>
+#include <dirent.h>
 
 #include <jpeglib.h>
 
@@ -1172,11 +1173,18 @@ static void sdl_iteration(struct sdl *m)
 	}
 }
 
+static int open_complex(char *name, int v4l2_flags);
+
 static void cam_open(struct dev_info *dev, char *name)
 {
 	struct v4l2_format *fmt = &dev->fmt;
 
-	dev->fd = v4l2_open(name, O_RDWR);
+	//	dev->fd = v4l2_open(name, O_RDWR);
+	//dev->fd = open_complex("/my/tui/camera/n900.cv", 0);
+	dev->fd = open_complex("/data/pavel/g/v4l-utils/test.txt", 0);
+	//dev->fd = open(name, O_RDWR);
+	//printf("fd = %d\n", dev->fd);
+	//dev->fd = v4l2_fd_open(dev->fd, 0);
 	if (dev->fd < 0) {
 		printf("video %s open failed: %m\n", name);
 		exit(1);
@@ -1198,6 +1206,179 @@ static void cam_open(struct dev_info *dev, char *name)
 
 /* ------------------------------------------------------------------ */
 
+static void scan_devices(char **device_names, int *device_fds, int num)
+{
+	struct dirent **namelist;
+	int n;
+	char *class_v4l = "/sys/class/video4linux";
+
+	n = scandir(class_v4l, &namelist, NULL, alphasort);
+	if (n < 0) {
+		perror("scandir");
+		return;
+	}
+	
+	while (n--) {
+		if (namelist[n]->d_name[0] != '.') {
+			char filename[1024], content[1024];
+			sprintf(filename, "%s/%s/name", class_v4l, namelist[n]->d_name);
+			FILE *f = fopen(filename, "r");
+			if (!f) {
+				printf("Strange, can't open %s", filename);
+			} else {
+				fgets(content, 1024, f);
+				fclose(f);
+				printf("device %s : %s\n", namelist[n]->d_name, content);
+				int i;
+				for (i = num-1; i >=0; i--) {
+					if (!strcmp(content, device_names[i])) {
+						sprintf(filename, "/dev/%s", namelist[n]->d_name);
+						device_fds[i] = open(filename, O_RDWR);
+						if (device_fds[i] < 0) {
+							printf("Error opening %s: %m\n", filename);
+						}
+						printf("*** found match - %s %d\n", filename, device_fds[i]);
+					}
+				}
+			}
+		}
+		free(namelist[n]);
+	}
+	free(namelist);
+  
+}
+
+static int open_complex(char *name, int v4l2_flags)
+{
+#define perr(s) printf("v4l2: open_complex: " s "\n");
+#define BUF 256
+	FILE *f = fopen(name, "r");
+
+	int res = -1;
+	char buf[BUF];
+	int version, num_modes, num_devices, num_controls;
+	int dev, control;
+
+	if (!f) {
+		perr("open of .cv file failed: %m");
+		goto err;
+	}
+
+	if (fscanf(f, "Complex Video: %d\n", &version) != 1) {
+		perr(".cv file does not have required header");
+		goto close;
+	}
+
+	if (version != 0) {
+		perr(".cv file has unknown version");
+		goto close;
+	}
+  
+	if (fscanf(f, "#modes: %d\n", &num_modes) != 1) {
+		perr("could not parse modes");
+		goto close;
+	}
+
+	if (num_modes != 1) {
+		perr("only single mode is supported for now");
+		goto close;
+	}
+
+	if (fscanf(f, "Mode: %s\n", buf) != 1) {
+		perr("could not parse mode name");
+		goto close;
+	}
+
+	if (fscanf(f, " #devices: %d\n", &num_devices) != 1) {
+		perr("could not parse number of devices");
+		goto close;
+	}
+#define MAX_DEVICES 16
+	char *device_names[MAX_DEVICES] = { NULL, };
+	int device_fds[MAX_DEVICES];
+	if (num_devices > MAX_DEVICES) {
+		perr("too many devices");
+		goto close;
+	}
+  
+	for (dev = 0; dev < num_devices; dev++) {
+		int tmp;
+		if (fscanf(f, "%d: ", &tmp) != 1) {
+			perr("could not parse device");
+			goto free_devices;
+		}
+		if (tmp != dev) {
+			perr("bad device number");
+			goto free_devices;
+		}
+		fgets(buf, BUF, f);
+		printf("Device %d %d %s\n", dev, tmp, buf);
+		device_names[dev] = strdup(buf);
+		device_fds[dev] = -1;
+	}
+
+	scan_devices(device_names, device_fds, num_devices);
+
+	for (dev = 0; dev < num_devices; dev++) {
+		printf("Device %d fd %d\n", dev, device_fds[dev]);
+		if (device_fds[dev] == -1) {
+			perr("Could not open all required devices");
+			goto close_devices;
+		}
+	}
+
+	if (fscanf(f, " #controls: %d\n", &num_controls) != 1) {
+		perr("can not parse number of controls");
+		goto close_devices;
+	}
+
+	struct v4l2_controls_map *map = malloc(sizeof(struct v4l2_controls_map) +
+					       num_controls*sizeof(struct v4l2_control_map));
+
+	map->num_controls = num_controls;
+	map->num_fds = num_devices;
+	map->main_fd = device_fds[0];
+  
+	for (control = 0; control < num_controls; control++) {
+		unsigned long num;
+		int dev;
+		if (fscanf(f, "0x%lx: %d\n", &num, &dev) != 2) {
+			perr("could not parse control");
+			goto free_map;
+		}
+		if ((dev < 0) || (dev >= num_devices)) {
+			perr("device out of range");
+			goto free_map;
+		}
+		map->map[control].control = num;
+		map->map[control].fd = device_fds[dev];
+		printf("---> map: %lx %d\n", num, device_fds[dev]);
+	}
+	if (fscanf(f, "%s", buf) > 0) {
+		perr("junk at end of file");
+		goto free_map;
+	}
+
+	printf("Success, main fd is %d\n", map->main_fd);
+	res = v4l2_open_pipeline(map, v4l2_flags);
+
+	if (res < 0) {
+free_map:
+		free(map);
+close_devices:
+		for (dev = 0; dev < num_devices; dev++)
+			close(device_fds[dev]);
+	}
+free_devices:
+	for (dev = 0; dev < num_devices; dev++) {
+		free(device_names[dev]);
+	}
+close:
+	fclose(f);
+err:
+	return res;
+}
+
 
 static struct dev_info dev;
 
@@ -1206,6 +1387,8 @@ int main(void)
 	int i;
 	struct v4l2_format *fmt = &dev.fmt;
 
+	//open_complex("/my/tui/camera/n900.cv");
+
 	dtime();
 	cam_open(&dev, "/dev/video0");
 
lib/include/libv4l2.h +17 -0
index ea1870d..6220dfd 100644
@@ -109,6 +109,23 @@ LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid);
    (note the fd is left open in this case). */
 LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags);
 
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+LIBV4L_PUBLIC int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
lib/libv4l2/libv4l2-priv.h +1 -0
index 1924c91..ebe5dad 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +73 -4

122 lines not on this page · raw message

lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 59f28b1..c1e6f93 100644
@@ -863,6 +863,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -872,8 +873,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -903,6 +905,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -911,7 +914,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -994,6 +998,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1008,7 +1013,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#62 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Mauro Carvalho Chehab

Hi!

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

Thanks,
Pavel

lib/include/libv4l2.h +6 -0
index ea1870d..f170c3d 100644
@@ -109,6 +109,12 @@ LIBV4L_PUBLIC int v4l2_get_control(int fd, int cid);
    (note the fd is left open in this case). */
 LIBV4L_PUBLIC int v4l2_fd_open(int fd, int v4l2_flags);
 
+/* v4l2_open_complex: open complex pipeline. Name of pipeline descriptor
+   is passed to v4l2_open_complex(). It opens devices described there and
+   handles mapping controls between devices. 
+ */  
+LIBV4L_PUBLIC int v4l2_open_complex(char *name, int v4l2_flags);
+
 #ifdef __cplusplus
 }
 #endif /* __cplusplus */
lib/libv4l2/libv4l2-priv.h +17 -0
index 1924c91..1ee697a 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
@@ -130,4 +131,20 @@ static inline void v4l2_plugin_cleanup(void *plugin_lib, void *plugin_priv,
 extern const char *v4l2_ioctls[];
 void v4l2_log_ioctl(unsigned long int request, void *arg, int result);
 
+
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
 #endif
lib/libv4l2/libv4l2.c +242 -4

297 lines not on this page · raw message

lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 59f28b1..c1e6f93 100644
@@ -863,6 +863,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -872,8 +873,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -903,6 +905,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -911,7 +914,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -994,6 +998,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1008,7 +1013,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#63 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi Pavel,

Thanks for coming up with this proposal. Please see my comments below.

Quoted 6 lines · Pavel Machek

Hi!

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

I'm not convinced if we should really be piggy backing on libv4l, but it's just a matter of where we put the code added by your patch, so let's put that aside.

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),
- v4l2_open() would check if given /dev/video? figures in its list of complex pipelines, for example by calling v4l2_open_complex() and seeing if it succeeds,
- if it succeeds, the resulting fd would represent the complex pipeline, otherwise it would just open the requested node directly.

I guess that could give some basic camera functionality on OMAP3-like hardware.

For most of the current generation of imaging subsystems (e.g. Intel IPU3, Rockchip RKISP1) it's not enough. The reason is that there is more to be handled by userspace than just setting controls:
- configuring pixel formats, resolutions, crops, etc. through the
whole pipeline - I guess that could be preconfigured per use case inside the configuration file, though,
- forwarding buffers between capture and processing pipelines, i.e.
DQBUF raw frame from CSI2 video node and QBUF to ISP video node,
- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

I guess it's just a matter of adding further code to handle those, though. However, it would build up a separate legacy framework that locks us up into the legacy USB camera model, while we should rather be leaning towards a more flexible framework, such as Android Camera HALv3 or Pipewire. On top of such framework, we could just have a very thin layer to emulate the legacy, single video node, camera.

Other than that, I agree that we should be able to have pre-generated configuration files and use them to build and setup the pipeline. That's actually what we have in camera HALs on Chrome OS (Android camera HALv3 model adopted to Chrome OS).

Some minor comments for the code follow.

[snip]

Quoted 21 lines
lib/libv4l2/libv4l2.c +21 -0
+int v4l2_get_fd_for_control(int fd, unsigned long control)
+{
+       int index = v4l2_get_index(fd);
+       struct v4l2_controls_map *map;
+       int lo = 0;
+       int hi;
+
+       if (index < 0)
+               return fd;
+
+       map = devices[index].map;
+       if (!map)
+               return fd;
+       hi = map->num_controls;
+
+       while (lo < hi) {
+               int i = (lo + hi) / 2;
+               if (map->map[i].control == control) {
+                       return map->map[i].fd;
+               }
+               if (map->map[i].control > control) {

lib/libv4l2/libv4l2.c static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt) · line 1093

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+                       hi = i;
+                       continue;
+               }
+               if (map->map[i].control < control) {
+                       lo = i+1;
+                       continue;
+               }
+               printf("Bad: impossible condition in binary search\n");
+               exit(1);
+       }

Could we use bsearch() here?

Quoted 24 lines
lib/libv4l2/libv4l2.c +6 -1
+       return fd;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
        void *arg;
        va_list ap;
        int result, index, saved_err;
-       int is_capture_request = 0, stream_needs_locking = 0;
+       int is_capture_request = 0, stream_needs_locking = 0,
+           is_subdev_request = 0;
 
        va_start(ap, request);
        arg = va_arg(ap, void *);
@@ -1076,18 +1115,20 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
           ioctl, causing it to get sign extended, depending upon this behavior */
        request = (unsigned int)request;
 
+       /* FIXME */
        if (devices[index].convert == NULL)
                goto no_capture_request;
 
        /* Is this a capture request and do we need to take the stream lock? */
        switch (request) {

lib/libv4l2/libv4l2.c int v4l2_ioctl(int fd, unsigned long int request, ...) · line 1131

Quoted 10 lines
lib/libv4l2/libv4l2.c +3 -2
-       case VIDIOC_QUERYCAP:
        case VIDIOC_QUERYCTRL:
        case VIDIOC_G_CTRL:
        case VIDIOC_S_CTRL:
        case VIDIOC_G_EXT_CTRLS:
-       case VIDIOC_TRY_EXT_CTRLS:
        case VIDIOC_S_EXT_CTRLS:
+               is_subdev_request = 1;
+       case VIDIOC_QUERYCAP:
+       case VIDIOC_TRY_EXT_CTRLS:

I'm not sure why we are moving those around. Is this perhaps related to the FIXME comment above? If so, it would be helpful to have some short explanation next to it.

lib/libv4l2/libv4l2.c int v4l2_ioctl(int fd, unsigned long int request, ...) · line 1200

Quoted 13 lines
lib/libv4l2/libv4l2.c +5 -0
        case VIDIOC_ENUM_FRAMESIZES:
        case VIDIOC_ENUM_FRAMEINTERVALS:
                is_capture_request = 1;
@@ -1151,10 +1192,15 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
        }
 
        if (!is_capture_request) {
+         int sub_fd;
 no_capture_request:
+                 sub_fd = fd;
+               if (is_subdev_request) {
+                 sub_fd = v4l2_get_fd_for_control(index, ((struct v4l2_queryctrl *) arg)->id);
+               }

nit: Looks like something weird going on here with indentation.

lib/libv4l2/libv4l2.c int v4l2_get_control(int fd, int cid) · line 1832

Quoted 13 lines
lib/libv4l2/libv4l2.c +3 -1
                result = devices[index].dev_ops->ioctl(
                                devices[index].dev_ops_priv,
-                               fd, request, arg);
+                               sub_fd, request, arg);
                saved_err = errno;
                v4l2_log_ioctl(request, arg, result);
                errno = saved_err;
@@ -1782,3 +1828,195 @@ int v4l2_get_control(int fd, int cid)
                        (qctrl.maximum - qctrl.minimum) / 2) /
                (qctrl.maximum - qctrl.minimum);
 }
+
+

nit: Double blank line.

lib/libv4l2/libv4l2.c int v4l2_get_control(int fd, int cid) · line 1845

Quoted 13 lines
lib/libv4l2/libv4l2.c +13 -0
+int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags)
+{
+       int index;
+       int i;
+
+       for (i=0; i<map->num_controls; i++) {
+               if (map->map[i].fd <= 0) {
+                       V4L2_LOG_ERR("v4l2_open_pipeline: Bad fd in map.\n");
+                       return -1;
+               }
+               if (i>=1 && map->map[i].control <= map->map[i-1].control) {
+                       V4L2_LOG_ERR("v4l2_open_pipeline: Controls not sorted.\n");
+                       return -1;

I guess we could just sort them at startup with qsort()?

Best regards,
Tomasz

#64 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 9 lines

Thanks for coming up with this proposal. Please see my comments below.

Quoted 3 lines

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

I'm not convinced if we should really be piggy backing on libv4l, but it's just a matter of where we put the code added by your patch, so let's put that aside.

There was some talk about this before, and libv4l2 is what we came with. Only libv4l2 is in position to propagate controls to right devices.

Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

Quoted 3 lines

- v4l2_open() would check if given /dev/video? figures in its list of complex pipelines, for example by calling v4l2_open_complex() and seeing if it succeeds,

I'd rather not have v4l2_open_complex() called on devices. We could test if argument is regular file and then call it... But again, that's next step.

Quoted 4 lines

- if it succeeds, the resulting fd would represent the complex pipeline, otherwise it would just open the requested node directly.

I guess that could give some basic camera functionality on OMAP3-like hardware.

It definitely gives camera functionality on OMAP3. I'm using it to take photos with Nokia N900.

Quoted 6 lines

For most of the current generation of imaging subsystems (e.g. Intel IPU3, Rockchip RKISP1) it's not enough. The reason is that there is more to be handled by userspace than just setting controls:
- configuring pixel formats, resolutions, crops, etc. through the
whole pipeline - I guess that could be preconfigured per use case inside the configuration file, though,

That may be future plan. Note that these can be preconfigured; unlike controls propagation...

Quoted 2 lines

- forwarding buffers between capture and processing pipelines, i.e.
DQBUF raw frame from CSI2 video node and QBUF to ISP video node,

My hardware does not need that, so I could not test it. I'll rely on someone with required hardware to provide that.

(And you can take DQBUF and process it with software, at cost of slightly higher CPU usage, right?)

Quoted 4 lines

- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

I'm not sure what 3A is. If you mean hardware histograms and friends, yes, it would be nice to support that, but, again, statistics can be computed in software.

Quoted 6 lines

I guess it's just a matter of adding further code to handle those, though. However, it would build up a separate legacy framework that locks us up into the legacy USB camera model, while we should rather be leaning towards a more flexible framework, such as Android Camera HALv3 or Pipewire. On top of such framework, we could just have a very thin layer to emulate the legacy, single video node, camera.

Yes, we'll need something more advanced.

But.. we also need something to run the devices today, so that kernel drivers can be tested and do not bitrot. That's why I'm doing this work.

And I believe we should work in steps before getting there... controls propagation can not be done from external application, so I'm starting with it.

Quoted 1 line

Some minor comments for the code follow.

Ok, let me send this, then go through the comments.

Best regards,
Pavel

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#65 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Quoted 17 lines · Pavel Machek

Hi!

Quoted 9 lines

Thanks for coming up with this proposal. Please see my comments below.

Quoted 3 lines

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

I'm not convinced if we should really be piggy backing on libv4l, but it's just a matter of where we put the code added by your patch, so let's put that aside.

There was some talk about this before, and libv4l2 is what we came with. Only libv4l2 is in position to propagate controls to right devices.

Quoted 8 lines
Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Quoted 11 lines
Quoted 4 lines

- v4l2_open() would check if given /dev/video? figures in its list of complex pipelines, for example by calling v4l2_open_complex() and seeing if it succeeds,

I'd rather not have v4l2_open_complex() called on devices. We could test if argument is regular file and then call it... But again, that's next step.

Quoted 2 lines

- if it succeeds, the resulting fd would represent the complex pipeline, otherwise it would just open the requested node directly.

What's the answer to my original question of who would be calling v4l2_open_complex(), then?

Quoted 25 lines
Quoted 2 lines

I guess that could give some basic camera functionality on OMAP3-like hardware.

It definitely gives camera functionality on OMAP3. I'm using it to take photos with Nokia N900.

Quoted 6 lines

For most of the current generation of imaging subsystems (e.g. Intel IPU3, Rockchip RKISP1) it's not enough. The reason is that there is more to be handled by userspace than just setting controls:
- configuring pixel formats, resolutions, crops, etc. through the
whole pipeline - I guess that could be preconfigured per use case inside the configuration file, though,

That may be future plan. Note that these can be preconfigured; unlike controls propagation...

Quoted 2 lines

- forwarding buffers between capture and processing pipelines, i.e.
DQBUF raw frame from CSI2 video node and QBUF to ISP video node,

My hardware does not need that, so I could not test it. I'll rely on someone with required hardware to provide that.

(And you can take DQBUF and process it with software, at cost of slightly higher CPU usage, right?)

Quoted 8 lines
Quoted 4 lines

- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

I'm not sure what 3A is. If you mean hardware histograms and friends, yes, it would be nice to support that, but, again, statistics can be computed in software.

Auto-exposure, auto-white-balance, auto-focus. In complex camera subsystems these need to be done in software. On most hardware platforms, ISP provides necessary input data (statistics) and software calculates required processing parameters.

Quoted 8 lines
Quoted 7 lines

I guess it's just a matter of adding further code to handle those, though. However, it would build up a separate legacy framework that locks us up into the legacy USB camera model, while we should rather be leaning towards a more flexible framework, such as Android Camera HALv3 or Pipewire. On top of such framework, we could just have a very thin layer to emulate the legacy, single video node, camera.

Quoted 5 lines

Yes, we'll need something more advanced.

But.. we also need something to run the devices today, so that kernel drivers can be tested and do not bitrot. That's why I'm doing this work.

I guess the most important bit I missed then is what is the intended use case for this. It seems to be related to my earlier, unanswered question about who would be calliing v4l2_open_complex(), though.

What userspace applications would be used for this testing?

Best regards,
Tomasz

#66 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 6 lines
Quoted 6 lines
Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

Quoted 8 lines
Quoted 2 lines

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Yep, ok. Still would prefer not to deal with them.

(Opening additional fds behind application's back is quite nasty, those apps should really switch to v4l2_ variants).

Quoted 8 lines
Quoted 8 lines
Quoted 3 lines

- v4l2_open() would check if given /dev/video? figures in its list of complex pipelines, for example by calling v4l2_open_complex() and seeing if it succeeds,

I'd rather not have v4l2_open_complex() called on devices. We could test if argument is regular file and then call it... But again, that's next step.

Quoted 5 lines
Quoted 2 lines
Quoted 2 lines

- if it succeeds, the resulting fd would represent the complex pipeline, otherwise it would just open the requested node directly.

What's the answer to my original question of who would be calling v4l2_open_complex(), then?

Application ready to deal with additional fds being opened. contrib/test/sdlcam will be the first one.

We may do some magic to do v4l2_open_complex() in v4l2_open(), but I believe that should be separate step.

Quoted 5 lines
Quoted 5 lines
Quoted 4 lines

- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

Quoted 8 lines
Quoted 3 lines

I'm not sure what 3A is. If you mean hardware histograms and friends, yes, it would be nice to support that, but, again, statistics can be computed in software.

Auto-exposure, auto-white-balance, auto-focus. In complex camera subsystems these need to be done in software. On most hardware platforms, ISP provides necessary input data (statistics) and software calculates required processing parameters.

Ok, so... statistics support would be nice, but that is really separate problem.

v4l2 already contains auto-exposure and auto-white-balance. I have patches for auto-focus. But hardware statistics are not used.

Quoted 11 lines
Quoted 5 lines

Yes, we'll need something more advanced.

But.. we also need something to run the devices today, so that kernel drivers can be tested and do not bitrot. That's why I'm doing this work.

I guess the most important bit I missed then is what is the intended use case for this. It seems to be related to my earlier, unanswered question about who would be calliing v4l2_open_complex(), though.

What userspace applications would be used for this testing?

Main use case is kernel testing.

Secondary use case is taking .jpg photos using sdlcam.

Test apps such as qv4l2 would be nice to have, and maybe I'll experiment with capturing video somehow one day. I'm pretty sure it will not be easy.

Oh and I guess a link to how well it works? See
https://www.youtube.com/watch?v=fH6zuK2OOVU .

Best regards,
Pavel

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#67 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Em Wed, 6 Jun 2018 12:01:50 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 11 lines

Hi!

Quoted 9 lines
Quoted 8 lines
Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

Quoted 7 lines
Quoted 5 lines

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Yep, ok. Still would prefer not to deal with them.

I guess we'll end by needing to handle them. Anyway, now that PCs are starting to come with complex cameras[1], we'll need to address this with a focus on adding support for existing apps.

[1] we had a report from one specific model but I heard from a reliable source that there are already other devices with similar issues.

Quoted 2 lines

(Opening additional fds behind application's back is quite nasty, those apps should really switch to v4l2_ variants).

Only closed source apps use the LD_PRELOAD hack. All the others use v4l2_ variants, but, as Nicolas mentioned at the other thread, there are a number of problems with the current approach.

Perhaps is time for us to not be limited to the current ABI, writing a new API from scratch, and then adding a compatibility layer to be used by apps that rely on v4l2_ variants, in order to avoid breaking the ABI and keep providing LD_PRELOAD. We can then convert the apps we use/care most to use the new ABI.

Quoted 12 lines
Quoted 12 lines
Quoted 11 lines
Quoted 4 lines

- v4l2_open() would check if given /dev/video? figures in its list of complex pipelines, for example by calling v4l2_open_complex() and seeing if it succeeds,

I'd rather not have v4l2_open_complex() called on devices. We could test if argument is regular file and then call it... But again, that's next step.

Quoted 2 lines

- if it succeeds, the resulting fd would represent the complex pipeline, otherwise it would just open the requested node directly.

Quoted 8 lines
Quoted 2 lines

What's the answer to my original question of who would be calling v4l2_open_complex(), then?

Application ready to deal with additional fds being opened. contrib/test/sdlcam will be the first one.

We may do some magic to do v4l2_open_complex() in v4l2_open(), but I believe that should be separate step.

In order to avoid breaking the ABI for existing apps, v4l2_open() should internally call v4l2_open_complex() (or whatever we call it at the new API design).

Quoted 14 lines
Quoted 5 lines
Quoted 5 lines
Quoted 4 lines

- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

Quoted 8 lines
Quoted 3 lines

I'm not sure what 3A is. If you mean hardware histograms and friends, yes, it would be nice to support that, but, again, statistics can be computed in software.

Auto-exposure, auto-white-balance, auto-focus. In complex camera subsystems these need to be done in software. On most hardware platforms, ISP provides necessary input data (statistics) and software calculates required processing parameters.

Quoted 5 lines

Ok, so... statistics support would be nice, but that is really separate problem.

v4l2 already contains auto-exposure and auto-white-balance. I have patches for auto-focus. But hardware statistics are not used.

Feel free to submit the auto-focus patches anytime. With all 3A algos there (even on a non-optimal way using hw stats), it will make easier for us when designing a solution that would work for both IMAP3 and ISP (and likely be generic enough for other hardware).

For the full complex hardware solution, though, it is probably better to fork v4l-utils into a separate project, in order to do the development without affecting current users of it, merging it back only after we'll be sure that existing apps will keep working with v4l2_foo() functions and LD_PRELOAD.

Anyway, this is something that it makes sense to discuss during the Complex Camera Workshop.

Quoted 10 lines
Quoted 10 lines
Quoted 5 lines

Yes, we'll need something more advanced.

But.. we also need something to run the devices today, so that kernel drivers can be tested and do not bitrot. That's why I'm doing this work.

I guess the most important bit I missed then is what is the intended use case for this. It seems to be related to my earlier, unanswered question about who would be calliing v4l2_open_complex(), though.

Quoted 5 lines
Quoted 1 line

What userspace applications would be used for this testing?

Main use case is kernel testing.

Secondary use case is taking .jpg photos using sdlcam.

If a v4l2_complex_open() will, for now, be something that we don't export publicly, using it only for the tools already at libv4l2, I don't see much troubles on adding it, but I would hate to have to stick with this ABI. Otherwise, we should analyze it after having a bigger picture. So, better to wait for the Complex Camera Workshop before adding this.

Btw, would you be able to join us there (either locally or remotely via Google Hangouts)?

Quoted 3 lines

Test apps such as qv4l2 would be nice to have, and maybe I'll experiment with capturing video somehow one day. I'm pretty sure it will not be easy.

Capture video is a must have for PCs. The final solution should take it into account.

Quoted 6 lines

Oh and I guess a link to how well it works? See
https://www.youtube.com/watch?v=fH6zuK2OOVU .

Best regards,
Pavel

Thanks,
Mauro

#68 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 9 lines
Quoted 9 lines
Quoted 8 lines
Quoted 2 lines

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Quoted 8 lines
Quoted 1 line

Yep, ok. Still would prefer not to deal with them.

I guess we'll end by needing to handle them. Anyway, now that PCs are starting to come with complex cameras[1], we'll need to address this with a focus on adding support for existing apps.

[1] we had a report from one specific model but I heard from a reliable source that there are already other devices with similar issues.

Well, now that the issue hit PCs, we'll get help from Linux distributors.

Quoted 7 lines
Quoted 2 lines

(Opening additional fds behind application's back is quite nasty, those apps should really switch to v4l2_ variants).

Only closed source apps use the LD_PRELOAD hack. All the others use v4l2_ variants, but, as Nicolas mentioned at the other thread, there are a number of problems with the current approach.

Quoted 5 lines

Perhaps is time for us to not be limited to the current ABI, writing a new API from scratch, and then adding a compatibility layer to be used by apps that rely on v4l2_ variants, in order to avoid breaking the ABI and keep providing LD_PRELOAD. We can then convert the apps we use/care most to use the new ABI.

I believe we can support current features using existing libv4l2 abi -- complex cameras should work as well as dumb ones do.

...something like that is certainly needed for testing.

But yes, long-term better interface is needed -- and code should not be in library but in separate process.

Quoted 9 lines
Quoted 5 lines

Application ready to deal with additional fds being opened. contrib/test/sdlcam will be the first one.

We may do some magic to do v4l2_open_complex() in v4l2_open(), but I believe that should be separate step.

In order to avoid breaking the ABI for existing apps, v4l2_open() should internally call v4l2_open_complex() (or whatever we call it at the new API design).

Ok... everyone wants that. I can do that.

Quoted 10 lines
Quoted 5 lines

Ok, so... statistics support would be nice, but that is really separate problem.

v4l2 already contains auto-exposure and auto-white-balance. I have patches for auto-focus. But hardware statistics are not used.

Feel free to submit the auto-focus patches anytime. With all 3A algos there (even on a non-optimal way using hw stats), it will make easier for us when designing a solution that would work for both IMAP3 and ISP (and likely be generic enough for other hardware).

Let me finish the control propagation, first. My test hardware supporting autofocus is N900, so I need control propagation to be able to test autofocus.

Quoted 11 lines
Quoted 1 line

Secondary use case is taking .jpg photos using sdlcam.

If a v4l2_complex_open() will, for now, be something that we don't export publicly, using it only for the tools already at libv4l2, I don't see much troubles on adding it, but I would hate to have to stick with this ABI. Otherwise, we should analyze it after having a bigger picture. So, better to wait for the Complex Camera Workshop before adding this.

Btw, would you be able to join us there (either locally or remotely via Google Hangouts)?

I don't plan going to Japan. Hangouts... I'm not big fan of Google, but I'll try. I'm in GMT+2.

Quoted 6 lines
Quoted 3 lines

Test apps such as qv4l2 would be nice to have, and maybe I'll experiment with capturing video somehow one day. I'm pretty sure it will not be easy.

Capture video is a must have for PCs. The final solution should take it into account.

N900 is quite slow for JPEG compression (and I don't really want solution depending on hardware extras like DSP)... so that will be fun.

Pavel

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#69 lore raw

PATCH 1/1 : Make libv4l2 usable on devices with complex pipeline

In reply to Mauro Carvalho Chehab

Hi!

Quoted 6 lines
Quoted 2 lines

We may do some magic to do v4l2_open_complex() in v4l2_open(), but I believe that should be separate step.

In order to avoid breaking the ABI for existing apps, v4l2_open() should internally call v4l2_open_complex() (or whatever we call it at the new API design).

Ok. Here's updated patch. open_complex() now takes fd. Any other issues?

Best regards,
Pavel

lib/include/libv4l2.h +4 -0
index ea1870d..a0ec0a9 100644
@@ -58,6 +58,10 @@ LIBV4L_PUBLIC extern FILE *v4l2_log_file;
    invalid memory address will not lead to failure with errno being EFAULT,
    as it would with a real ioctl, but will cause libv4l2 to break, and you
    get to keep both pieces.
+
+   You can open complex pipelines by passing ".cv" file with pipeline
+   description to v4l2_open(). libv4l2 will open all the required
+   devices automatically in that case.
 */
 
 LIBV4L_PUBLIC int v4l2_open(const char *file, int oflag, ...);
lib/libv4l2/libv4l2-priv.h +17 -0
index 1924c91..1ee697a 100644
@@ -104,6 +104,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+	struct v4l2_controls_map *map;
 };
 
 /* From v4l2-plugin.c */
@@ -130,4 +131,20 @@ static inline void v4l2_plugin_cleanup(void *plugin_lib, void *plugin_priv,
 extern const char *v4l2_ioctls[];
 void v4l2_log_ioctl(unsigned long int request, void *arg, int result);
 
+
+struct v4l2_control_map {
+	unsigned long control;
+	int fd;
+};
+
+struct v4l2_controls_map {
+	int main_fd;
+	int num_fds;
+	int num_controls;
+	struct v4l2_control_map map[];
+};
+
+int v4l2_open_pipeline(struct v4l2_controls_map *map, int v4l2_flags);
+LIBV4L_PUBLIC int v4l2_get_fd_for_control(int fd, unsigned long control);
+
 #endif
lib/libv4l2/libv4l2.c +258 -4

325 lines not on this page · raw message

lib/libv4lconvert/control/libv4lcontrol.c +9 -3
index 59f28b1..c1e6f93 100644
@@ -863,6 +863,7 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 	struct v4l2_queryctrl *ctrl = arg;
 	int retval;
 	uint32_t orig_id = ctrl->id;
+	int fd;
 
 	/* if we have an exact match return it */
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
@@ -872,8 +873,9 @@ int v4lcontrol_vidioc_queryctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
 	/* find out what the kernel driver would respond. */
-	retval = data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	retval = data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_QUERYCTRL, arg);
 
 	if ((data->priv_flags & V4LCONTROL_SUPPORTS_NEXT_CTRL) &&
@@ -903,6 +905,7 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -911,7 +914,8 @@ int v4lcontrol_vidioc_g_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_G_CTRL, arg);
 }
 
@@ -994,6 +998,7 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 {
 	int i;
 	struct v4l2_control *ctrl = arg;
+	int fd;
 
 	for (i = 0; i < V4LCONTROL_COUNT; i++)
 		if ((data->controls & (1 << i)) &&
@@ -1008,7 +1013,8 @@ int v4lcontrol_vidioc_s_ctrl(struct v4lcontrol_data *data, void *arg)
 			return 0;
 		}
 
-	return data->dev_ops->ioctl(data->dev_ops_priv, data->fd,
+	fd = v4l2_get_fd_for_control(data->fd, ctrl->id);
+	return data->dev_ops->ioctl(data->dev_ops_priv, fd,
 			VIDIOC_S_CTRL, arg);
 }
 
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#70 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Tomasz Figa

HI!

Quoted 20 lines
Quoted 20 lines
Quoted 9 lines

Thanks for coming up with this proposal. Please see my comments below.

Quoted 3 lines

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

I'm not convinced if we should really be piggy backing on libv4l, but it's just a matter of where we put the code added by your patch, so let's put that aside.

There was some talk about this before, and libv4l2 is what we came with. Only libv4l2 is in position to propagate controls to right devices.

Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

Quoted 8 lines
Quoted 2 lines

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Thanks for thread pointer... I may be able to get in using hangouts.

Anyway, there's big difference between open("/dev/video0") and v4l2_open("/dev/video0"). I don't care about the first one, but yes we should be able to support the second one eventually.

And I don't think Mauro says apps like Camorama are of open() kind.

Best regards,
Pavel

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#71 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Quoted 32 lines · Pavel Machek

HI!

Quoted 20 lines
Quoted 20 lines
Quoted 9 lines

Thanks for coming up with this proposal. Please see my comments below.

Quoted 3 lines

Ok, can I get any comments on this one? v4l2_open_complex("/file/with/descriptor", 0) can be used to open whole pipeline at once, and work if it as if it was one device.

I'm not convinced if we should really be piggy backing on libv4l, but it's just a matter of where we put the code added by your patch, so let's put that aside.

There was some talk about this before, and libv4l2 is what we came with. Only libv4l2 is in position to propagate controls to right devices.

Quoted 5 lines

Who would be calling this function?

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

Quoted 8 lines
Quoted 2 lines

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Quoted 7 lines

Thanks for thread pointer... I may be able to get in using hangouts.

Anyway, there's big difference between open("/dev/video0") and v4l2_open("/dev/video0"). I don't care about the first one, but yes we should be able to support the second one eventually.

And I don't think Mauro says apps like Camorama are of open() kind.

I don't think there is much difference between open() and v4l2_open(), since the former can be changed to the latter using LD_PRELOAD.

If we simply add v4l2_open_complex() to libv4l, we would have to get developers of the applications (regardless of whether they use open() or v4l2_open()) to also support v4l2_open_complex(). For testing purposes of kernel developers it would work indeed, but I wonder if it goes anywhere beyond that.

If all we need is some code to be able to test kernel camera drivers, I don't think there is any big problem in adding v4l2_open_complex() to libv4l. However, we must either ensure that either:
a) it's not going to be widely used
OR
b) it is designed well enough to cover the complex cases I mentioned and which are likely to represent most of the hardware in the wild.

Best regards,
Tomasz

#72 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

Hi!

Quoted 10 lines
Quoted 7 lines

Thanks for thread pointer... I may be able to get in using hangouts.

Anyway, there's big difference between open("/dev/video0") and v4l2_open("/dev/video0"). I don't care about the first one, but yes we should be able to support the second one eventually.

And I don't think Mauro says apps like Camorama are of open() kind.

I don't think there is much difference between open() and v4l2_open(), since the former can be changed to the latter using LD_PRELOAD.

Well, if everyone thinks opening more than one fd in v4l2_open() is okay, I can do that. Probably "if argument is regular file and has .mc extension, use open_complex"?

Quoted 5 lines

If we simply add v4l2_open_complex() to libv4l, we would have to get developers of the applications (regardless of whether they use open() or v4l2_open()) to also support v4l2_open_complex(). For testing purposes of kernel developers it would work indeed, but I wonder if it goes anywhere beyond that.

I'd like people to think "is opening multiple fds okay at this moment?" before switching to v4l2_open_complex(). But I guess I'm too careful.

Quoted 7 lines

If all we need is some code to be able to test kernel camera drivers, I don't think there is any big problem in adding v4l2_open_complex() to libv4l. However, we must either ensure that either:
a) it's not going to be widely used
OR
b) it is designed well enough to cover the complex cases I mentioned and which are likely to represent most of the hardware in the wild.

.mc descriptors should be indeed extensible enough for that.

Best regards,
Pavel

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#73 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Pavel Machek

Em Wed, 6 Jun 2018 12:51:16 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 13 lines
Quoted 4 lines
Quoted 4 lines
Quoted 3 lines

The scenario that I could think of is:
- legacy app would call open(/dev/video?), which would be handled by libv4l open hook (v4l2_open()?),

Quoted 8 lines
Quoted 2 lines

I don't think that kind of legacy apps is in use any more. I'd prefer not to deal with them.

In another thread ("[ANN v2] Complex Camera Workshop - Tokyo - Jun, 19"), Mauro has mentioned a number of those:

"open source ones (Camorama, Cheese, Xawtv, Firefox, Chromium, ...) and closed source ones (Skype, Chrome, ...)"

Quoted 7 lines

Thanks for thread pointer... I may be able to get in using hangouts.

Anyway, there's big difference between open("/dev/video0") and v4l2_open("/dev/video0"). I don't care about the first one, but yes we should be able to support the second one eventually.

And I don't think Mauro says apps like Camorama are of open() kind.

All open source apps we care use v4l2_open() & friends. the ones that use just open() work via LD_PRELOAD. It is a hack, but it was needed when libv4l was added (as there were lots of apps to be touched). Also, we had problems on that time with closed source app developers. I guess nowadays, among v4l-specific apps, only closed source ones use just open().

Haven't check how browsers open cameras, though. A quick look at the Fedora 60 dependencies, though, doesn't show libv4l:

	https://rpmfind.net/linux/RPM/fedora/devel/rawhide/x86_64/f/firefox-60.0.1-5.fc29.x86_64.html

It might be statically linking libv4l, or maybe they rely on something else (like java/flash/...), but I guess it is more likely that they're just using open() somehow. The same kind of issue may also be present on other browsers and on java libraries.

Thanks,
Mauro

#74 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Tomasz Figa

Hi!

Quoted 17 lines
Quoted 6 lines
lib/libv4l2/libv4l2.c +6 -0
+       while (lo < hi) {
+               int i = (lo + hi) / 2;
+               if (map->map[i].control == control) {
+                       return map->map[i].fd;
+               }
+               if (map->map[i].control > control) {

lib/libv4l2/libv4l2.c static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt) · line 1093

Quoted 10 lines
lib/libv4l2/libv4l2.c +10 -0
+                       hi = i;
+                       continue;
+               }
+               if (map->map[i].control < control) {
+                       lo = i+1;
+                       continue;
+               }
+               printf("Bad: impossible condition in binary search\n");
+               exit(1);
+       }
Quoted 1 line

Could we use bsearch() here?

We could, but it will mean passing function pointers etc. It would make sense if we want to do sorting.

Quoted 8 lines
Quoted 8 lines
lib/libv4l2/libv4l2.c +1 -0
@@ -1076,18 +1115,20 @@ int v4l2_ioctl(int fd, unsigned long int request, ...)
           ioctl, causing it to get sign extended, depending upon this behavior */
        request = (unsigned int)request;
 
+       /* FIXME */
        if (devices[index].convert == NULL)
                goto no_capture_request;
 
Quoted 16 lines

lib/libv4l2/libv4l2.c int v4l2_ioctl(int fd, unsigned long int request, ...) · line 1131

Quoted 12 lines
lib/libv4l2/libv4l2.c +3 -2
        /* Is this a capture request and do we need to take the stream lock? */
        switch (request) {
-       case VIDIOC_QUERYCAP:
        case VIDIOC_QUERYCTRL:
        case VIDIOC_G_CTRL:
        case VIDIOC_S_CTRL:
        case VIDIOC_G_EXT_CTRLS:
-       case VIDIOC_TRY_EXT_CTRLS:
        case VIDIOC_S_EXT_CTRLS:
+               is_subdev_request = 1;
+       case VIDIOC_QUERYCAP:
+       case VIDIOC_TRY_EXT_CTRLS:

I'm not sure why we are moving those around. Is this perhaps related to the FIXME comment above? If so, it would be helpful to have some short explanation next to it.

I want to do controls propagation only on ioctls that manipulate controls, so I need to group them together. The FIXME comment is not related.

Quoted 10 lines

lib/libv4l2/libv4l2.c int v4l2_ioctl(int fd, unsigned long int request, ...) · line 1200

Quoted 8 lines
lib/libv4l2/libv4l2.c +5 -0
        if (!is_capture_request) {
+         int sub_fd;
 no_capture_request:
+                 sub_fd = fd;
+               if (is_subdev_request) {
+                 sub_fd = v4l2_get_fd_for_control(index, ((struct v4l2_queryctrl *) arg)->id);
+               }

nit: Looks like something weird going on here with indentation.

Fixed.

Quoted 8 lines

lib/libv4l2/libv4l2.c int v4l2_get_control(int fd, int cid) · line 1832

Quoted 6 lines
lib/libv4l2/libv4l2.c +2 -0
@@ -1782,3 +1828,195 @@ int v4l2_get_control(int fd, int cid)
                        (qctrl.maximum - qctrl.minimum) / 2) /
                (qctrl.maximum - qctrl.minimum);
 }
+
+

nit: Double blank line.

Fixed.

Quoted 5 lines

lib/libv4l2/libv4l2.c int v4l2_get_control(int fd, int cid) · line 1845

Quoted 3 lines
lib/libv4l2/libv4l2.c +3 -0
+               if (i>=1 && map->map[i].control <= map->map[i-1].control) {
+                       V4L2_LOG_ERR("v4l2_open_pipeline: Controls not sorted.\n");
+                       return -1;

I guess we could just sort them at startup with qsort()?

We could... but I'd prefer them sorted on-disk, as it is written very seldom, but needs to be readed on every device open.

Thanks for review,
Pavel

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#75 lore raw

Re: [RFC, libv4l]: Make libv4l2 usable on devices with complex pipeline

In reply to Tomasz Figa

Hi!

Quoted 1 line

I guess that could give some basic camera functionality on OMAP3-like hardware.

Yeah, and that is the goal.

Quoted 4 lines

For most of the current generation of imaging subsystems (e.g. Intel IPU3, Rockchip RKISP1) it's not enough. The reason is that there is more to be handled by userspace than just setting controls:
- configuring pixel formats, resolutions, crops, etc. through the

Quoted 8 lines

whole pipeline - I guess that could be preconfigured per use case inside the configuration file, though,
- forwarding buffers between capture and processing pipelines, i.e.
DQBUF raw frame from CSI2 video node and QBUF to ISP video node,
- handling metadata CAPTURE and OUTPUT buffers controlling the 3A
feedback loop - this might be optional if all we need is just ability to capture some frames, but required for getting good quality,
- actually mapping legacy controls into the above metadata,

I just wanted to add few things:

It seems IPU3 and RKISP1 is really similar to what I have on N900. Forwarding frames between parts of processing pipeline is not neccessary, but the other parts are there.

There are also two points where you can gather the image data, either (almost) raw GRBG10 data from the sensor, or scaled YUV data ready for display. [And how to display that data without CPU involvement is another, rather big, topic.]

Anyway, legacy applications expect simple webcams with bad pictures, low resolution, and no AF support. And we should be able to provide them with just that.

Best regards,

Pavel

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#76 lore raw

Re: [patch, libv4l]: fix integer overflow

In reply to Hans Verkuil

Hi!

Quoted 6 lines
Quoted 4 lines

This bit me while trying to use absolute exposure time on Nokia N900:

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Yes, it is. But I do need a Signed-off-by from you.

Ok, that should be it for today.

I also put all but the first patch into the git, at

https://gitlab.com/tui/v4l-utils/tree/merge

Best regards,
Pavel

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#77 lore raw

Re: [patch, libv4l]: fix integer overflow

In reply to Hans Verkuil

Hi!

Quoted 6 lines
Quoted 4 lines

This bit me while trying to use absolute exposure time on Nokia N900:

Can someone apply it to libv4l2 tree? Could I get some feedback on the other patches? Is this the way to submit patches to libv4l2?

Yes, it is. But I do need a Signed-off-by from you.

Ping? Can I get you to apply the patches?

Thanks,
Pavel

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#78 lore raw

PATCH 1/1 : add sdlcam example for testing digital still camera functionality

In reply to Hans Verkuil

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

configure.ac +242 -0
index f30d66d..2c8ad7e 100644
@@ -88,6 +88,247 @@ LIBDVBV5_DOMAIN="libdvbv5"
 AC_DEFINE([LIBDVBV5_DOMAIN], "libdvbv5", [libdvbv5 domain])
 AC_SUBST(LIBDVBV5_DOMAIN)
 
+# Configure paths for SDL
+# Sam Lantinga 9/21/99
+# stolen from Manish Singh
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+#
+# Changelog:
+# * also look for SDL2.framework under Mac OS X
+
+# serial 1
+
+dnl AM_PATH_SDL2([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
+dnl
+AC_DEFUN([AM_PATH_SDL2],
+[dnl 
+dnl Get the cflags and libraries from the sdl2-config script
+dnl
+AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
+            sdl_prefix="$withval", sdl_prefix="")
+AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
+            sdl_exec_prefix="$withval", sdl_exec_prefix="")
+AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
+		    , enable_sdltest=yes)
+AC_ARG_ENABLE(sdlframework, [  --disable-sdlframework Do not search for SDL2.framework],
+        , search_sdl_framework=yes)
+
+AC_ARG_VAR(SDL2_FRAMEWORK, [Path to SDL2.framework])
+
+  min_sdl_version=ifelse([$1], ,2.0.0,$1)
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+    PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version],
+           [sdl_pc=yes],
+           [sdl_pc=no])
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL2_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    AC_PATH_PROG(SDL2_CONFIG, sdl2-config, no, [$PATH])
+    PATH="$as_save_PATH"
+    no_sdl=""
+
+    if test "$SDL2_CONFIG" = "no" -a "x$search_sdl_framework" = "xyes"; then
+      AC_MSG_CHECKING(for SDL2.framework)
+      if test "x$SDL2_FRAMEWORK" != x; then
+        sdl_framework=$SDL2_FRAMEWORK
+      else
+        for d in / ~/ /System/; do
+          if test -d "$dLibrary/Frameworks/SDL2.framework"; then
+            sdl_framework="$dLibrary/Frameworks/SDL2.framework"
+          fi
+        done
+      fi
+
+      if test -d $sdl_framework; then
+        AC_MSG_RESULT($sdl_framework)
+        sdl_framework_dir=`dirname $sdl_framework`
+        SDL_CFLAGS="-F$sdl_framework_dir -Wl,-framework,SDL2 -I$sdl_framework/include"
+        SDL_LIBS="-F$sdl_framework_dir -Wl,-framework,SDL2"
+      else
+        no_sdl=yes
+      fi
+    fi
+
+    if test "$SDL2_CONFIG" != "no"; then
+      if test "x$sdl_pc" = "xno"; then
+        AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
+        SDL_CFLAGS=`$SDL2_CONFIG $sdl_config_args --cflags`
+        SDL_LIBS=`$SDL2_CONFIG $sdl_config_args --libs`
+      fi
+
+      sdl_major_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+      sdl_minor_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+      sdl_micro_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+dnl
+dnl Now check if the installed SDL is sufficiently new. (Also sanity
+dnl checks the results of sdl2-config to some extent
+dnl
+      rm -f conf.sdltest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL2_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+
+      fi
+      if test "x$sdl_pc" = "xno"; then
+        if test "x$no_sdl" = "xyes"; then
+          AC_MSG_RESULT(no)
+        else
+          AC_MSG_RESULT(yes)
+        fi
+      fi
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     ifelse([$2], , :, [$2])
+  else
+     if test "$SDL2_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL2_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL2_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(SDL_CFLAGS)
+  AC_SUBST(SDL_LIBS)
+  rm -f conf.sdltest
+])
+
+dnl Check for SDL
+SDL_VERSION=2.0
+AM_PATH_SDL2($SDL_VERSION, sdl_pkgconfig=yes, sdl_pkgconfig=no)
+
+AM_CONDITIONAL([HAVE_SDL], [test x$sdl_pkgconfig = xyes])
+
 # Define localedir
 AC_DEFUN([V4L_EXPAND_PREFIX], [
 	$1=$2
@@ -432,5 +673,6 @@ compile time options summary
     libudev		: $have_libudev
     QT version		: $QT_VERSION
     ALSA support	: $alsa_pkgconfig
+    SDL support		: $sdl_pkgconfig
 
 EOF
contrib/test/Makefile.am +8 -0
index 4641e21..dd06cc1 100644
@@ -16,6 +16,10 @@ if HAVE_GLU
 noinst_PROGRAMS += v4l2gl
 endif
 
+if HAVE_SDL
+noinst_PROGRAMS += sdlcam
+endif
+
 driver_test_SOURCES = driver-test.c
 driver_test_LDADD = ../../utils/libv4l2util/libv4l2util.la
 
@@ -31,6 +35,10 @@ v4l2gl_SOURCES = v4l2gl.c
 v4l2gl_LDFLAGS = $(X11_LIBS) $(GL_LIBS) $(GLU_LIBS) $(ARGP_LIBS)
 v4l2gl_LDADD = ../../lib/libv4l2/libv4l2.la ../../lib/libv4lconvert/libv4lconvert.la
 
+sdlcam_LDFLAGS = $(JPEG_LIBS) $(SDL_LIBS) ../../lib/libv4l2/.libs/libv4l2.a  ../../lib/libv4lconvert/.libs/libv4lconvert.a
+sdlcam_CFLAGS = -I../..
+v4l2gl_LDADD = 
+
 mc_nextgen_test_CFLAGS = $(LIBUDEV_CFLAGS)
 mc_nextgen_test_LDFLAGS = $(LIBUDEV_LIBS)
 
contrib/test/sdlcam.c new file +1093 -0

1,093 lines not on this page · raw message

Signature · 2 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#79 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Hi!

Quoted 8 lines

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

Could I get some feedback here, or get you to apply the patch?

Thanks,
Pavel

Signature · 2 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#80 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Quoted 6 lines · Pavel Machek

Hi!

Quoted 4 lines

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

Quoted 6 lines
Quoted 4 lines

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

Could I get some feedback here, or get you to apply the patch?

I plan to look at it next week (Monday or Friday).

Regards,

Hans

#81 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

In reply to Pavel Machek

Hi Pavel,

Quoted 8 lines · Pavel Machek

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

I think this is more suitable as a github project. To be honest, I feel that v4l-utils already contains too many random utilities, so I prefer not to add to that.

On the other hand, there is nothing against sharing this as on github as it certainly can be useful.

Regards,

Hans

#82 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Quoted 10 lines · Hans Verkuil

Hi Pavel,

Quoted 7 lines · Pavel Machek

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

Quoted 8 lines
Quoted 1 line

I think this is more suitable as a github project. To be honest, I feel that v4l-utils already contains too many random utilities, so I prefer not to add to that.

On the other hand, there is nothing against sharing this as on github as it certainly can be useful.

Can I get you to reconsider that?

Originally, I planed to keep the utility separate, but then I got comments from Mauro ( https://lkml.org/lkml/2017/4/24/457 ) explaining that hard sdl dependency is not acceptable etc, and how I should do automake.

So I had a lot of fun with automake integration, and generally doing things right.

So getting "we all ready have too many utilities" _now_ is quite an unwelcome surprise.

Regards,
Pavel

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#83 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Quoted 27 lines · Pavel Machek
Quoted 10 lines · Hans Verkuil

Hi Pavel,

Quoted 7 lines · Pavel Machek

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

Quoted 8 lines
Quoted 1 line

I think this is more suitable as a github project. To be honest, I feel that v4l-utils already contains too many random utilities, so I prefer not to add to that.

On the other hand, there is nothing against sharing this as on github as it certainly can be useful.

Can I get you to reconsider that?

Originally, I planed to keep the utility separate, but then I got comments from Mauro ( https://lkml.org/lkml/2017/4/24/457 ) explaining that hard sdl dependency is not acceptable etc, and how I should do automake.

Quoted 5 lines

So I had a lot of fun with automake integration, and generally doing things right.

So getting "we all ready have too many utilities" _now_ is quite an unwelcome surprise.

Too many *random* utilities.

Utilities like v4l2-ctl are tied closely to the kernel and are updated whenever new APIs appear. But yet another viewer?

Mauro, I find that v4l-utils is a bit polluted with non-core utilities. IMHO it should only contain the core libv4l2, core utilities and driver-specific utilities. I wonder if we should make a media-utils-contrib for all the non-core stuff.

What is your opinion?

Regards,

Hans

Quoted 4 lines

Regards,
Pavel

maintainer
#84 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Hi Hans, Pavel, Mauro, others,

Quoted 39 lines · Hans Verkuil
Quoted 27 lines · Pavel Machek
Quoted 10 lines · Hans Verkuil

Hi Pavel,

Quoted 7 lines · Pavel Machek

Add simple SDL-based application for capturing photos. Manual focus/gain/exposure can be set, flash can be controlled and autofocus/autogain can be selected if camera supports that.

It is already useful for testing autofocus/autogain improvements to the libraries on Nokia N900.

Quoted 8 lines
Quoted 1 line

I think this is more suitable as a github project. To be honest, I feel that v4l-utils already contains too many random utilities, so I prefer not to add to that.

On the other hand, there is nothing against sharing this as on github as it certainly can be useful.

Can I get you to reconsider that?

Originally, I planed to keep the utility separate, but then I got comments from Mauro ( https://lkml.org/lkml/2017/4/24/457 ) explaining that hard sdl dependency is not acceptable etc, and how I should do automake.

Quoted 5 lines

So I had a lot of fun with automake integration, and generally doing things right.

So getting "we all ready have too many utilities" _now_ is quite an unwelcome surprise.

Too many *random* utilities.

Utilities like v4l2-ctl are tied closely to the kernel and are updated whenever new APIs appear. But yet another viewer?

Quoted 6 lines

Mauro, I find that v4l-utils is a bit polluted with non-core utilities. IMHO it should only contain the core libv4l2, core utilities and driver-specific utilities. I wonder if we should make a media-utils-contrib for all the non-core stuff.

What is your opinion?

One of the purposes the v4l-utils repository has is that the distributions get these programs included to their v4l-utils package as it's typically called. It's debatable whether or how much it should contain device specific or otherwise random projects, but having a common location for such programs has clear benefits, too.

Based on how this one looks it is definitely not an end user application (I hope I'm not miscategorising it) and as Pavel mentioned, it has been useful in testing automatic focus / gain control on N900.

Just my 5 euro cents...

Signature · 4 lines
Regards,

Sakari Ailus
e-mail: [email protected]	XMPP: [email protected]
#85 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

Hi!

Quoted 16 lines
Quoted 9 lines

Utilities like v4l2-ctl are tied closely to the kernel and are updated whenever new APIs appear. But yet another viewer?

Mauro, I find that v4l-utils is a bit polluted with non-core utilities. IMHO it should only contain the core libv4l2, core utilities and driver-specific utilities. I wonder if we should make a media-utils-contrib for all the non-core stuff.

What is your opinion?

One of the purposes the v4l-utils repository has is that the distributions get these programs included to their v4l-utils package as it's typically called. It's debatable whether or how much it should contain device specific or otherwise random projects, but having a common location for such programs has clear benefits, too.

Quoted 3 lines

Based on how this one looks it is definitely not an end user application (I hope I'm not miscategorising it) and as Pavel mentioned, it has been useful in testing automatic focus / gain control on N900.

Well, I intend to take some photos with it. But yes, it is more useful for testing -- it is hard to test digital camera without taking photos -- and eventually I'd like to turn most of it into a library which "real" camera application would link to.

But that's future. For now I'd like to have something I can test the kernel drivers with, and perhaps take some photos in the process.

Best regards,
Pavel

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#86 lore raw

Re: [patch, libv4l]: add sdlcam example for testing digital still camera functionality

In reply to Sakari Ailus

Hi!

Quoted 16 lines
Quoted 9 lines

Utilities like v4l2-ctl are tied closely to the kernel and are updated whenever new APIs appear. But yet another viewer?

Mauro, I find that v4l-utils is a bit polluted with non-core utilities. IMHO it should only contain the core libv4l2, core utilities and driver-specific utilities. I wonder if we should make a media-utils-contrib for all the non-core stuff.

What is your opinion?

One of the purposes the v4l-utils repository has is that the distributions get these programs included to their v4l-utils package as it's typically called. It's debatable whether or how much it should contain device specific or otherwise random projects, but having a common location for such programs has clear benefits, too.

Quoted 3 lines

Based on how this one looks it is definitely not an end user application (I hope I'm not miscategorising it) and as Pavel mentioned, it has been useful in testing automatic focus / gain control on N900.

Well, testing camera drivers without userspace support is not really possible. Yes, you can use mplayer to display the data in "preview" mode, and yavta to adjust focus/exposure... But that's really hard/slow and preview quality does not tell you much about quality of final photo.

So... yes, I'd like to see this in.

Best regards,
Pavel

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#87 lore raw

Re: [patch, libv4l]: fix integer overflow

In reply to Pavel Machek

Fix integer overflow with EXPOSURE_ABSOLUTE. This is problem for example with Nokia N900.

lib/libv4l2/libv4l2.c +2 -2
index e795aee..189fc06 100644
@@ -1776,7 +1776,7 @@ int v4l2_set_control(int fd, int cid, int value)
 		if (qctrl.type == V4L2_CTRL_TYPE_BOOLEAN)
 			ctrl.value = value ? 1 : 0;
 		else
-			ctrl.value = (value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
+			ctrl.value = ((long long) value * (qctrl.maximum - qctrl.minimum) + 32767) / 65535 +
 				qctrl.minimum;
 
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, &ctrl);
@@ -1812,7 +1812,7 @@ int v4l2_get_control(int fd, int cid)
 		if (v4l2_propagate_ioctl(index, VIDIOC_G_CTRL, &ctrl))
 			return -1;
 
-	return ((ctrl.value - qctrl.minimum) * 65535 +
+	return (((long long) ctrl.value - qctrl.minimum) * 65535 +
 			(qctrl.maximum - qctrl.minimum) / 2) /
 		(qctrl.maximum - qctrl.minimum);
 }
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#88 lore raw

Re: [patch] autogain support for bayer10 format (was Re: [patch] propagating controls in libv4l2)

In reply to Pavel Machek
Quoted 33 lines · Pavel Machek

Hi!

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Quoted 7 lines
Quoted 2 lines

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

Actually there are three: 0) autogain. Unfortunately, I need autogain first before autofocus has a chance...

Quoted 7 lines

And that means... bayer10 support for autogain.

Plus, I changed avg_lum to long long. Quick calculation tells me int could overflow with few megapixel sensor.

Oh, btw http://ytse.tricolour.net/docs/LowLightOptimization.html no longer works.

Can I get some comments here? Patch will need fixup (constants need adjusting), but is style/design acceptable?

Thanks,
Pavel

Quoted 90 lines
lib/libv4lconvert/processing/autogain.c +43 -9
index c6866d6..0b52d0f 100644
@@ -68,6 +71,41 @@ static void autogain_adjust(struct v4l2_queryctrl *ctrl, int *value,
 	}
 }
 
+static int get_luminosity_bayer10(uint16_t *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	avg_lum /= 4;
+	return avg_lum;
+}
+
+static int get_luminosity_bayer8(unsigned char *buf, const struct v4l2_format *fmt)
+{
+	long long avg_lum = 0;
+	int x, y;
+	
+	buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
+		fmt->fmt.pix.width / 4;
+
+	for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
+		for (x = 0; x < fmt->fmt.pix.width / 2; x++)
+			avg_lum += *buf++;
+		buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
+	}
+	avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+	return avg_lum;
+}
+
 /* auto gain and exposure algorithm based on the knee algorithm described here:
 http://ytse.tricolour.net/docs/LowLightOptimization.html */
 static int autogain_calculate_lookup_tables(
@@ -100,17 +142,16 @@ static int autogain_calculate_lookup_tables(
 	switch (fmt->fmt.pix.pixelformat) {
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
+		avg_lum = get_luminosity_bayer10((void *) buf, fmt);
+		break;
+
 	case V4L2_PIX_FMT_SGBRG8:
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
-		buf += fmt->fmt.pix.height * fmt->fmt.pix.bytesperline / 4 +
-			fmt->fmt.pix.width / 4;
-
-		for (y = 0; y < fmt->fmt.pix.height / 2; y++) {
-			for (x = 0; x < fmt->fmt.pix.width / 2; x++)
-				avg_lum += *buf++;
-			buf += fmt->fmt.pix.bytesperline - fmt->fmt.pix.width / 2;
-		}
-		avg_lum /= fmt->fmt.pix.height * fmt->fmt.pix.width / 4;
+		avg_lum = get_luminosity_bayer8(buf, fmt);
 		break;
 
 	case V4L2_PIX_FMT_RGB24:
lib/libv4lconvert/processing/libv4lprocessing.c +4 -0
index b061f50..b98d024 100644
@@ -164,6 +165,10 @@ void v4lprocessing_processing(struct v4lprocessing_data *data,
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SBGGR8:
 	case V4L2_PIX_FMT_SRGGB8:
+	case V4L2_PIX_FMT_SGBRG10:
+	case V4L2_PIX_FMT_SGRBG10:
+	case V4L2_PIX_FMT_SBGGR10:
+	case V4L2_PIX_FMT_SRGGB10:
 	case V4L2_PIX_FMT_RGB24:
 	case V4L2_PIX_FMT_BGR24:
 		break;
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#89 lore raw

Re: [patch] propagating controls in libv4l2 was Re: support autofocus / autogain in libv4l2

In reply to Mauro Carvalho Chehab

Hi!

Quoted 15 lines
Quoted 6 lines

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

There are two separate things here:

1) Autofoucs for a device that doesn't use subdev API
2) libv4l2 support for devices that require MC and subdev API

for (1), it should use the /dev/videoX device that was opened with v4l2_open().

Quoted 9 lines

For (2), libv4l2 should be aware of MC and subdev APIs. Sakari once tried to write a libv4l2 plugin for OMAP3, but never finished it. A more recent trial were to add a libv4l2 plugin for Exynos. Unfortunately, none of those code got merged. Last time I checked, the Exynos plugin was almost ready to be merged, but Sakari asked some changes on it. The developer that was working on it got job on some other company. Last time I heard from him, he was still interested on finishing his work, but in the need to setup a test environment using his own devices.

First... we should not have hardware-specific code in the userspace. Hardware abstraction should be kernel's job.

Second... we really should solve "ioctl propagation" in libv4l2. Because otherwise existing userspace is unusable in MC/subdev drivers.

Quoted 3 lines

IMHO, the right thing to do with regards to autofocus is to implement it via a processing module, assuming that just one video device is opened.

Ok, I have done that.

Quoted 9 lines

The hole idea is that a libv4l2 client, running on a N900 device would just open a fake /dev/video0. Internally, libv4l2 will open whatever video nodes it needs to control the device, exporting all hardware capabilities (video formats, controls, resolutions, etc) as if it was a normal V4L2 camera, hiding all dirty details about MC and subdev APIs from userspace application.

This way, a normal application, like xawtv, tvtime, camorama, zbar, mplayer, vlc, ... will work without any changes.

Well, yes, we'd like to get there eventually. But we are not there at the moment, and ioctl() propagation is one of the steps.

(I do have support specific for N900, but currently it is in python; this is enough to make the camera usable.)

Regards,
Pavel

Quoted 120 lines
Quoted 105 lines
lib/libv4l2/libv4l2-priv.h +2 -0
index 343db5e..a6bc48e 100644
@@ -26,6 +26,7 @@
 #include "../libv4lconvert/libv4lsyscall-priv.h"
 
 #define V4L2_MAX_DEVICES 16
+#define V4L2_MAX_SUBDEVS 8
 /* Warning when making this larger the frame_queued and frame_mapped members of
    the v4l2_dev_info struct can no longer be a bitfield, so the code needs to
    be adjusted! */
@@ -104,6 +105,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +10 -2
index 0ba0a88..edc9642 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -789,18 +790,25 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = -1;
+
+	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
+	       devices[index].subdev_fds[1]);
+
 	V4L2_LOG("open: %d\n", fd);
 
 	return fd;
 }
 
 /* Is this an fd for which we are emulating v4l1 ? */
-static int v4l2_get_index(int fd)
+int v4l2_get_index(int fd)
 {
 	int index;
 

commit 1d6a9ce121f53e8f2e38549eed597a3c3dea5233

Author: Pavel <[email protected]>
Date:   Wed Apr 26 12:34:04 2017 +0200

Enable ioctl propagation.

lib/libv4l2/libv4l2.c +20 -0
index edc9642..6dab661 100644
@@ -1064,6 +1064,23 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+static int v4l2_propagate_ioctl(int index, unsigned long request, void *arg)
+{
+	int i = 0;
+	int result;
+	while (1) {
+		if (devices[index].subdev_fds[i] == -1)
+			return -1;
+		printf("g_ctrl failed, trying...\n");
+		result = SYS_IOCTL(devices[index].subdev_fds[i], request, arg);
+		printf("subdev %d result %d\n", i, result);
+		if (result == 0)
+			return 0;
+		i++;
+	}
+	return -1;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
@@ -1193,14 +1210,20 @@ no_capture_request:
 	switch (request) {
 	case VIDIOC_QUERYCTRL:
 		result = v4lconvert_vidioc_queryctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_CTRL:
 		result = v4lconvert_vidioc_g_ctrl(devices[index].convert, arg);
+		if (result == -1)

lib/libv4l2/libv4l2.c no_capture_request: · line 1229

Quoted 10 lines
lib/libv4l2/libv4l2.c +3 -0
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_S_CTRL:
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_EXT_CTRLS:

Thanks,
Mauro

Signature · 9 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#90 lore raw

Re: [patch] propagating controls in libv4l2 was Re: support autofocus / autogain in libv4l2

In reply to Pavel Machek

Em Wed, 26 Apr 2017 12:53:00 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 49 lines

Hi!

Quoted 10 lines
Quoted 9 lines
Quoted 2 lines

IMO, the best place for autofocus is at libv4l2. Putting it on a separate "video server" application looks really weird for me.

Well... let me see. libraries are quite limited -- it is hard to open files, or use threads/have custom main loop. It may be useful to switch resolutions -- do autofocus/autogain at lower resolution, then switch to high one for taking picture. It would be good to have that in "system" code, but I'm not at all sure libv4l2 design will allow that.

Quoted 3 lines

I don't see why it would be hard to open files or have threads inside a library. There are several libraries that do that already, specially the ones designed to be used on multimidia apps.

Well, This is what the libv4l2 says:

This file implements libv4l2, which offers v4l2_ prefixed versions of
open/close/etc. The API is 100% the same as directly opening
/dev/videoX
using regular open/close/etc, the big difference is that format
conversion

but if I open additional files in v4l2_open(), API is no longer the same, as unix open() is defined to open just one file descriptor.

Now. There is autogain support in libv4lconvert, but it expects to use same fd for camera and for the gain... which does not work with subdevs.

Of course, opening subdevs by name like this is not really acceptable. But can you suggest a method that is?

Thanks,
Pavel

commit 4cf9d10ead014c0db25452e4bb9cd144632407c3

Author: Pavel <[email protected]>
Date:   Wed Apr 26 11:38:04 2017 +0200

Add subdevices.

lib/libv4l2/libv4l2-priv.h +0 -0
index 343db5e..a6bc48e 100644

lib/libv4l2/libv4l2-priv.h line 29

Quoted 4 lines
lib/libv4l2/libv4l2-priv.h +1 -0
@@ -26,6 +26,7 @@
 #include "../libv4lconvert/libv4lsyscall-priv.h"
 
 #define V4L2_MAX_DEVICES 16
+#define V4L2_MAX_SUBDEVS 8

Isn't it a short number?

Quoted 16 lines
lib/libv4l2/libv4l2-priv.h +1 -0
 /* Warning when making this larger the frame_queued and frame_mapped members of
    the v4l2_dev_info struct can no longer be a bitfield, so the code needs to
    be adjusted! */
@@ -104,6 +105,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +0 -0
index 0ba0a88..edc9642 100644

lib/libv4l2/libv4l2.c line 1

Quoted 1 line
lib/libv4l2/libv4l2.c +1 -0
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */

No emacs comments, please.

Quoted 6 lines
lib/libv4l2/libv4l2.c +0 -0
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -789,18 +790,25 @@ no_capture:
 
 	/* Note we always tell v4lconvert to optimize src fmt selection for

lib/libv4l2/libv4l2.c no_capture: · line 800

Quoted 10 lines
lib/libv4l2/libv4l2.c +4 -1
 	   our default fps, the only exception is the app explicitly selecting
-	   a fram erate using the S_PARM ioctl after a S_FMT */
+	   a frame rate using the S_PARM ioctl after a S_FMT */
 	if (devices[index].convert)
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = -1;

Hardcoding names here is not a good idea. Ideally, it should open the MC, using the newgen API, and parse the media graph.

The problem is that, even with newgen API, without the properties API you likely won't be able to write a generic parser. So, we need a plugin specific for OMAP3 (or at least some database that would teach a generic plugin about OMAP3 specifics).

I guess that the approach that Jacek was taken were very close to what a generic plugin would need:

	https://lwn.net/Articles/619449/

The last version of his patch set is here:

	https://patchwork.linuxtv.org/patch/37496/

I didn't review his patchset, but from what I saw, Sakari is the one that found some issues on v7.1 patchset.

Sakari,

Could you shed us a light about why this patchset was not merged?

Are there anything really bad at the code, or just minor issues that could be fixed later?

If it is the last case, perhaps we could merge the code, if this would make easier for Pavel to work on a N9 solution using the same approach.

Thanks,
Mauro

#91 lore raw

Re: [patch] propagating controls in libv4l2 was Re: support autofocus / autogain in libv4l2

Hi!

Quoted 24 lines

lib/libv4l2/libv4l2.c no_capture: · line 800

Quoted 3 lines
lib/libv4l2/libv4l2.c +3 -0
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = -1;

Hardcoding names here is not a good idea. Ideally, it should open the MC, using the newgen API, and parse the media graph.

The problem is that, even with newgen API, without the properties API you likely won't be able to write a generic parser. So, we need a plugin specific for OMAP3 (or at least some database that would teach a generic plugin about OMAP3 specifics).

I guess that the approach that Jacek was taken were very close to what a generic plugin would need:

	https://lwn.net/Articles/619449/

The last version of his patch set is here:

	https://patchwork.linuxtv.org/patch/37496/

I didn't review his patchset, but from what I saw, Sakari is the one that found some issues on v7.1 patchset.

Sakari,

Quoted 8 lines

Could you shed us a light about why this patchset was not merged?

Are there anything really bad at the code, or just minor issues that could be fixed later?

If it is the last case, perhaps we could merge the code, if this would make easier for Pavel to work on a N9 solution using the same approach.

It would be nice to get some solution here. Camera without libv4l support is pretty much useless :-(.

Pavel

Signature · 9 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#92 lore raw

Camera support, Prague next week, sdlcam

In reply to Mauro Carvalho Chehab

Hi!

I'd still like to get some reasonable support for cellphone camera in Linux.

IMO first reasonable step is to merge sdlcam, then we can implement autofocus, improve autogain... and rest of the boring stuff. Ouch and media graph support would be nice. Currently, _nothing_ works with media graph device, such as N900.

I'll talk about the issues at ELCE in few days:

https://osseu17.sched.com/event/ByYH/cheap-complex-cameras-pavel-machek-denx-software-engineering-gmbh

Will someone else be there? Is there some place where v4l people meet?

Best regards,

Pavel

commit 8db1546cd0b5229ad7bf2605fd5c295365df57f8

Author: Pavel <[email protected]>
Date:   Fri Oct 13 21:24:16 2017 +0200

Port changes from "cleaner" branch. For some reason, SDL2_image is missing in compilation.

gcc -std=gnu99 -I../.. -g -O2 -o sdlcam sdlcam-sdlcam.o -ljpeg -lSDL2 -lSDL2_image ../../lib/libv4l2/.libs/libv4l2.a ../../lib/libv4lconvert/.libs/libv4lconvert.a

configure.ac +242 -0
index f3691be..dc412c9 100644
@@ -98,6 +98,247 @@ LIBDVBV5_DOMAIN="libdvbv5"
 AC_DEFINE([LIBDVBV5_DOMAIN], "libdvbv5", [libdvbv5 domain])
 AC_SUBST(LIBDVBV5_DOMAIN)
 
+# Configure paths for SDL
+# Sam Lantinga 9/21/99
+# stolen from Manish Singh
+# stolen back from Frank Belew
+# stolen from Manish Singh
+# Shamelessly stolen from Owen Taylor
+#
+# Changelog:
+# * also look for SDL2.framework under Mac OS X
+
+# serial 1
+
+dnl AM_PATH_SDL2([MINIMUM-VERSION, [ACTION-IF-FOUND [, ACTION-IF-NOT-FOUND]]])
+dnl Test for SDL, and define SDL_CFLAGS and SDL_LIBS
+dnl
+AC_DEFUN([AM_PATH_SDL2],
+[dnl 
+dnl Get the cflags and libraries from the sdl2-config script
+dnl
+AC_ARG_WITH(sdl-prefix,[  --with-sdl-prefix=PFX   Prefix where SDL is installed (optional)],
+            sdl_prefix="$withval", sdl_prefix="")
+AC_ARG_WITH(sdl-exec-prefix,[  --with-sdl-exec-prefix=PFX Exec prefix where SDL is installed (optional)],
+            sdl_exec_prefix="$withval", sdl_exec_prefix="")
+AC_ARG_ENABLE(sdltest, [  --disable-sdltest       Do not try to compile and run a test SDL program],
+		    , enable_sdltest=yes)
+AC_ARG_ENABLE(sdlframework, [  --disable-sdlframework Do not search for SDL2.framework],
+        , search_sdl_framework=yes)
+
+AC_ARG_VAR(SDL2_FRAMEWORK, [Path to SDL2.framework])
+
+  min_sdl_version=ifelse([$1], ,2.0.0,$1)
+
+  if test "x$sdl_prefix$sdl_exec_prefix" = x ; then
+    PKG_CHECK_MODULES([SDL], [sdl2 >= $min_sdl_version],
+           [sdl_pc=yes],
+           [sdl_pc=no])
+  else
+    sdl_pc=no
+    if test x$sdl_exec_prefix != x ; then
+      sdl_config_args="$sdl_config_args --exec-prefix=$sdl_exec_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_exec_prefix/bin/sdl2-config
+      fi
+    fi
+    if test x$sdl_prefix != x ; then
+      sdl_config_args="$sdl_config_args --prefix=$sdl_prefix"
+      if test x${SDL2_CONFIG+set} != xset ; then
+        SDL2_CONFIG=$sdl_prefix/bin/sdl2-config
+      fi
+    fi
+  fi
+
+  if test "x$sdl_pc" = xyes ; then
+    no_sdl=""
+    SDL2_CONFIG="pkg-config sdl2"
+  else
+    as_save_PATH="$PATH"
+    if test "x$prefix" != xNONE && test "$cross_compiling" != yes; then
+      PATH="$prefix/bin:$prefix/usr/bin:$PATH"
+    fi
+    AC_PATH_PROG(SDL2_CONFIG, sdl2-config, no, [$PATH])
+    PATH="$as_save_PATH"
+    no_sdl=""
+
+    if test "$SDL2_CONFIG" = "no" -a "x$search_sdl_framework" = "xyes"; then
+      AC_MSG_CHECKING(for SDL2.framework)
+      if test "x$SDL2_FRAMEWORK" != x; then
+        sdl_framework=$SDL2_FRAMEWORK
+      else
+        for d in / ~/ /System/; do
+          if test -d "$dLibrary/Frameworks/SDL2.framework"; then
+            sdl_framework="$dLibrary/Frameworks/SDL2.framework"
+          fi
+        done
+      fi
+
+      if test -d $sdl_framework; then
+        AC_MSG_RESULT($sdl_framework)
+        sdl_framework_dir=`dirname $sdl_framework`
+        SDL_CFLAGS="-F$sdl_framework_dir -Wl,-framework,SDL2 -I$sdl_framework/include"
+        SDL_LIBS="-F$sdl_framework_dir -Wl,-framework,SDL2"
+      else
+        no_sdl=yes
+      fi
+    fi
+
+    if test "$SDL2_CONFIG" != "no"; then
+      if test "x$sdl_pc" = "xno"; then
+        AC_MSG_CHECKING(for SDL - version >= $min_sdl_version)
+        SDL_CFLAGS=`$SDL2_CONFIG $sdl_config_args --cflags`
+        SDL_LIBS=`$SDL2_CONFIG $sdl_config_args --libs`
+      fi
+
+      sdl_major_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'`
+      sdl_minor_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\2/'`
+      sdl_micro_version=`$SDL2_CONFIG $sdl_config_args --version | \
+             sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\3/'`
+      if test "x$enable_sdltest" = "xyes" ; then
+        ac_save_CFLAGS="$CFLAGS"
+        ac_save_CXXFLAGS="$CXXFLAGS"
+        ac_save_LIBS="$LIBS"
+        CFLAGS="$CFLAGS $SDL_CFLAGS"
+        CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+        LIBS="$LIBS $SDL_LIBS"
+dnl
+dnl Now check if the installed SDL is sufficiently new. (Also sanity
+dnl checks the results of sdl2-config to some extent
+dnl
+      rm -f conf.sdltest
+      AC_TRY_RUN([
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "SDL.h"
+
+char*
+my_strdup (char *str)
+{
+  char *new_str;
+  
+  if (str)
+    {
+      new_str = (char *)malloc ((strlen (str) + 1) * sizeof(char));
+      strcpy (new_str, str);
+    }
+  else
+    new_str = NULL;
+  
+  return new_str;
+}
+
+int main (int argc, char *argv[])
+{
+  int major, minor, micro;
+  char *tmp_version;
+
+  /* This hangs on some systems (?)
+  system ("touch conf.sdltest");
+  */
+  { FILE *fp = fopen("conf.sdltest", "a"); if ( fp ) fclose(fp); }
+
+  /* HP/UX 9 (%@#!) writes to sscanf strings */
+  tmp_version = my_strdup("$min_sdl_version");
+  if (sscanf(tmp_version, "%d.%d.%d", &major, &minor, &micro) != 3) {
+     printf("%s, bad version string\n", "$min_sdl_version");
+     exit(1);
+   }
+
+   if (($sdl_major_version > major) ||
+      (($sdl_major_version == major) && ($sdl_minor_version > minor)) ||
+      (($sdl_major_version == major) && ($sdl_minor_version == minor) && ($sdl_micro_version >= micro)))
+    {
+      return 0;
+    }
+  else
+    {
+      printf("\n*** 'sdl2-config --version' returned %d.%d.%d, but the minimum version\n", $sdl_major_version, $sdl_minor_version, $sdl_micro_version);
+      printf("*** of SDL required is %d.%d.%d. If sdl2-config is correct, then it is\n", major, minor, micro);
+      printf("*** best to upgrade to the required version.\n");
+      printf("*** If sdl2-config was wrong, set the environment variable SDL2_CONFIG\n");
+      printf("*** to point to the correct copy of sdl2-config, and remove the file\n");
+      printf("*** config.cache before re-running configure\n");
+      return 1;
+    }
+}
+
+],, no_sdl=yes,[echo $ac_n "cross compiling; assumed OK... $ac_c"])
+        CFLAGS="$ac_save_CFLAGS"
+        CXXFLAGS="$ac_save_CXXFLAGS"
+        LIBS="$ac_save_LIBS"
+
+      fi
+      if test "x$sdl_pc" = "xno"; then
+        if test "x$no_sdl" = "xyes"; then
+          AC_MSG_RESULT(no)
+        else
+          AC_MSG_RESULT(yes)
+        fi
+      fi
+    fi
+  fi
+  if test "x$no_sdl" = x ; then
+     ifelse([$2], , :, [$2])
+  else
+     if test "$SDL2_CONFIG" = "no" ; then
+       echo "*** The sdl2-config script installed by SDL could not be found"
+       echo "*** If SDL was installed in PREFIX, make sure PREFIX/bin is in"
+       echo "*** your path, or set the SDL2_CONFIG environment variable to the"
+       echo "*** full path to sdl2-config."
+     else
+       if test -f conf.sdltest ; then
+        :
+       else
+          echo "*** Could not run SDL test program, checking why..."
+          CFLAGS="$CFLAGS $SDL_CFLAGS"
+          CXXFLAGS="$CXXFLAGS $SDL_CFLAGS"
+          LIBS="$LIBS $SDL_LIBS"
+          AC_TRY_LINK([
+#include <stdio.h>
+#include "SDL.h"
+
+int main(int argc, char *argv[])
+{ return 0; }
+#undef  main
+#define main K_and_R_C_main
+],      [ return 0; ],
+        [ echo "*** The test program compiled, but did not run. This usually means"
+          echo "*** that the run-time linker is not finding SDL or finding the wrong"
+          echo "*** version of SDL. If it is not finding SDL, you'll need to set your"
+          echo "*** LD_LIBRARY_PATH environment variable, or edit /etc/ld.so.conf to point"
+          echo "*** to the installed location  Also, make sure you have run ldconfig if that"
+          echo "*** is required on your system"
+	  echo "***"
+          echo "*** If you have an old version installed, it is best to remove it, although"
+          echo "*** you may also be able to get things to work by modifying LD_LIBRARY_PATH"],
+        [ echo "*** The test program failed to compile or link. See the file config.log for the"
+          echo "*** exact error that occured. This usually means SDL was incorrectly installed"
+          echo "*** or that you have moved SDL since it was installed. In the latter case, you"
+          echo "*** may want to edit the sdl2-config script: $SDL2_CONFIG" ])
+          CFLAGS="$ac_save_CFLAGS"
+          CXXFLAGS="$ac_save_CXXFLAGS"
+          LIBS="$ac_save_LIBS"
+       fi
+     fi
+     SDL_CFLAGS=""
+     SDL_LIBS=""
+     ifelse([$3], , :, [$3])
+  fi
+  AC_SUBST(SDL_CFLAGS)
+  AC_SUBST(SDL_LIBS)
+  rm -f conf.sdltest
+])
+
+dnl Check for SDL
+SDL_VERSION=2.0
+AM_PATH_SDL2($SDL_VERSION, sdl_pkgconfig=yes, sdl_pkgconfig=no)
+
+AM_CONDITIONAL([HAVE_SDL], [test x$sdl_pkgconfig = xyes])
+
 # Define localedir
 AC_DEFUN([V4L_EXPAND_PREFIX], [
 	$1=$2
@@ -507,6 +748,7 @@ compile time options summary
     pthread                    : $have_pthread
     QT version                 : $QT_VERSION
     ALSA support               : $USE_ALSA
+    SDL support		       : $sdl_pkgconfig
 
     build dynamic libs         : $enable_shared
     build static libs          : $enable_static
contrib/test/Makefile.am +9 -0
index 4641e21..4e585cf 100644
@@ -16,6 +16,10 @@ if HAVE_GLU
 noinst_PROGRAMS += v4l2gl
 endif
 
+if HAVE_SDL
+noinst_PROGRAMS += sdlcam
+endif
+
 driver_test_SOURCES = driver-test.c
 driver_test_LDADD = ../../utils/libv4l2util/libv4l2util.la
 
@@ -31,6 +35,11 @@ v4l2gl_SOURCES = v4l2gl.c
 v4l2gl_LDFLAGS = $(X11_LIBS) $(GL_LIBS) $(GLU_LIBS) $(ARGP_LIBS)
 v4l2gl_LDADD = ../../lib/libv4l2/libv4l2.la ../../lib/libv4lconvert/libv4lconvert.la
 
+sdlcam_LDFLAGS = $(JPEG_LIBS) $(SDL_LIBS) ../../lib/libv4l2/.libs/libv4l2.a  ../../lib/libv4lconvert/.libs/libv4lconvert.a
+sdlcam_CFLAGS = -I../..
+v4l2gl_LDADD = 
+# ../../lib/libv4l2/libv4l2.la ../../lib/libv4lconvert/libv4lconvert.la
+
 mc_nextgen_test_CFLAGS = $(LIBUDEV_CFLAGS)
 mc_nextgen_test_LDFLAGS = $(LIBUDEV_LIBS)
 
contrib/test/libcam.c new file +48 -0

48 lines not on this page · raw message

contrib/test/raw.c new file +298 -0

298 lines not on this page · raw message

contrib/test/sdlcam.c new file +1385 -0

1,385 lines not on this page · raw message

contrib/test/unused-v4l2sdl.c new file +124 -0

124 lines not on this page · raw message

contrib/test/v4l2grab.c +1 -1
index 778c51c..8b25b45 100644
@@ -326,7 +326,7 @@ static int capture(char *dev_name, int x_res, int y_res, int n_frames,
  * capture routine
  */
 
-const char *argp_program_version = "V4L2 grabber version " V4L_UTILS_VERSION;
+const char *argp_program_version = "V4L2 grabber version <local>";
 const char *argp_program_bug_address = "Mauro Carvalho Chehab <[email protected]>";
 
 static const char doc[] = "\nCapture images using libv4l, storing them as ppm files\n";
lib/libv4l2/libv4l2-priv.h +2 -0
index 343db5e..a6bc48e 100644
@@ -26,6 +26,7 @@
 #include "../libv4lconvert/libv4lsyscall-priv.h"
 
 #define V4L2_MAX_DEVICES 16
+#define V4L2_MAX_SUBDEVS 8
 /* Warning when making this larger the frame_queued and frame_mapped members of
    the v4l2_dev_info struct can no longer be a bitfield, so the code needs to
    be adjusted! */
@@ -104,6 +105,7 @@ struct v4l2_dev_info {
 	void *plugin_library;
 	void *dev_ops_priv;
 	const struct libv4l_dev_ops *dev_ops;
+        int subdev_fds[V4L2_MAX_SUBDEVS];
 };
 
 /* From v4l2-plugin.c */
lib/libv4l2/libv4l2.c +37 -3
index 2db25d1..f9e2711 100644
@@ -1,3 +1,4 @@
+/* -*- c-file-style: "linux" -*- */
 /*
 #             (C) 2008 Hans de Goede <[email protected]>
 
@@ -794,13 +795,21 @@ no_capture:
 		v4lconvert_set_fps(devices[index].convert, V4L2_DEFAULT_FPS);
 	v4l2_update_fps(index, &parm);
 
+	devices[index].subdev_fds[0] = SYS_OPEN("/dev/video_sensor", O_RDWR, 0);
+	devices[index].subdev_fds[1] = SYS_OPEN("/dev/video_focus", O_RDWR, 0);
+	devices[index].subdev_fds[2] = SYS_OPEN("/dev/video_flash", O_RDWR, 0);
+	devices[index].subdev_fds[3] = -1;
+
+	printf("Sensor: %d, focus: %d\n", devices[index].subdev_fds[0], 
+	       devices[index].subdev_fds[1]);
+
 	V4L2_LOG("open: %d\n", fd);
 
 	return fd;
 }
 
 /* Is this an fd for which we are emulating v4l1 ? */
-static int v4l2_get_index(int fd)
+int v4l2_get_index(int fd)
 {
 	int index;
 
@@ -1056,6 +1065,21 @@ static int v4l2_s_fmt(int index, struct v4l2_format *dest_fmt)
 	return 0;
 }
 
+static int v4l2_propagate_ioctl(int index, unsigned long request, void *arg)
+{
+	int i = 0;
+	int result;
+	while (1) {
+		if (devices[index].subdev_fds[i] == -1)
+			return -1;
+		result = SYS_IOCTL(devices[index].subdev_fds[i], request, arg);
+		if (result == 0)
+			return 0;
+		i++;
+	}
+	return -1;
+}
+
 int v4l2_ioctl(int fd, unsigned long int request, ...)
 {
 	void *arg;
@@ -1185,14 +1209,20 @@ no_capture_request:
 	switch (request) {
 	case VIDIOC_QUERYCTRL:
 		result = v4lconvert_vidioc_queryctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_CTRL:
 		result = v4lconvert_vidioc_g_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_S_CTRL:
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, arg);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, request, arg);
 		break;
 
 	case VIDIOC_G_EXT_CTRLS:
@@ -1739,7 +1769,8 @@ int v4l2_set_control(int fd, int cid, int value)
 
 	result = v4lconvert_vidioc_queryctrl(devices[index].convert, &qctrl);
 	if (result)
-		return result;
+		if (v4l2_propagate_ioctl(index, VIDIOC_QUERYCTRL, &qctrl))
+			return -1;
 
 	if (!(qctrl.flags & V4L2_CTRL_FLAG_DISABLED) &&
 			!(qctrl.flags & V4L2_CTRL_FLAG_GRABBED)) {
@@ -1750,6 +1781,8 @@ int v4l2_set_control(int fd, int cid, int value)
 				qctrl.minimum;
 
 		result = v4lconvert_vidioc_s_ctrl(devices[index].convert, &ctrl);
+		if (result == -1)
+			result = v4l2_propagate_ioctl(index, VIDIOC_S_CTRL, &ctrl);
 	}
 
 	return result;
@@ -1768,7 +1801,8 @@ int v4l2_get_control(int fd, int cid)
 	}
 
 	if (v4lconvert_vidioc_queryctrl(devices[index].convert, &qctrl))
-		return -1;
+		if (v4l2_propagate_ioctl(index, VIDIOC_QUERYCTRL, &qctrl))
+			return -1;
 
 	if (qctrl.flags & V4L2_CTRL_FLAG_DISABLED) {
 		errno = EINVAL;
lib/libv4lconvert/Makefile.am +1 -0
index f266f3e..9557a9c 100644
@@ -17,6 +17,7 @@ libv4lconvert_la_SOURCES = \
   stv0680.c cpia1.c se401.c jpgl.c jpeg.c jl2005bcd.c \
   control/libv4lcontrol.c control/libv4lcontrol.h control/libv4lcontrol-priv.h \
   processing/libv4lprocessing.c processing/whitebalance.c processing/autogain.c \
+  processing/focus.c \
   processing/gamma.c processing/libv4lprocessing.h processing/libv4lprocessing-priv.h \
   helper-funcs.h libv4lconvert-priv.h libv4lsyscall-priv.h \
   tinyjpeg.h tinyjpeg-internal.h
lib/libv4lconvert/control/libv4lcontrol.c +69 -2

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lib/libv4lconvert/control/libv4lcontrol.h +6 -0
index fa9cf42..7a970cb 100644
@@ -45,6 +45,12 @@ enum {
 	V4LCONTROL_AUTO_ENABLE_COUNT,
 	V4LCONTROL_AUTOGAIN,
 	V4LCONTROL_AUTOGAIN_TARGET,
+	V4LCONTROL_AUTO_FOCUS,
+	V4LCONTROL_FOCUS_START,
+	V4LCONTROL_FOCUS_STOP,
+	V4LCONTROL_FOCUS_STATUS,
+	V4LCONTROL_FOCUS_RANGE,
+	V4LCONTROL_EXPOSURE_BIAS,
 	V4LCONTROL_COUNT
 };
 
lib/libv4lconvert/libv4lconvert.c +41 -5

138 lines not on this page · raw message

lib/libv4lconvert/processing/autogain.c +237 -19

327 lines not on this page · raw message

lib/libv4lconvert/processing/libv4lprocessing-priv.h +9 -6
index e4a29dd..43badef 100644
@@ -24,7 +24,9 @@
 #include "../control/libv4lcontrol.h"
 #include "../libv4lsyscall-priv.h"
 
-#define V4L2PROCESSING_UPDATE_RATE 10
+#define V4L2PROCESSING_UPDATE_RATE 1
+/* Size of lookup tables */
+#define LSIZE 1024
 
 struct v4lprocessing_data {
 	struct v4lcontrol_data *control;
@@ -32,15 +34,15 @@ struct v4lprocessing_data {
 	int do_process;
 	int controls_changed;
 	/* True if any of the lookup tables does not contain
-	   linear 0-255 */
+	   linear 0..LSIZE-1 */
 	int lookup_table_active;
 	/* Counts the number of processed frames until a
 	   V4L2PROCESSING_UPDATE_RATE overflow happens */
 	int lookup_table_update_counter;
 	/* RGB/BGR lookup tables */
-	unsigned char comp1[256];
-	unsigned char green[256];
-	unsigned char comp2[256];
+	unsigned short comp1[LSIZE];
+	unsigned short green[LSIZE];
+	unsigned short comp2[LSIZE];
 	/* Filter private data for filters which need it */
 	/* whitebalance.c data */
 	int green_avg;
@@ -48,7 +50,7 @@ struct v4lprocessing_data {
 	int comp2_avg;
 	/* gamma.c data */
 	int last_gamma;
-	unsigned char gamma_table[256];
+	unsigned char gamma_table[LSIZE];
 	/* autogain.c data */
 	int last_gain_correction;
 };
@@ -64,5 +66,6 @@ struct v4lprocessing_filter {
 extern struct v4lprocessing_filter whitebalance_filter;
 extern struct v4lprocessing_filter autogain_filter;
 extern struct v4lprocessing_filter gamma_filter;
+extern struct v4lprocessing_filter focus_filter;
 
 #endif
lib/libv4lconvert/processing/libv4lprocessing.c +53 -10

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lib/libv4lconvert/processing/whitebalance.c +55 -9

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Signature · 2 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html

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#93 lore raw

Re: Camera support, Prague next week, sdlcam

Quoted 9 lines · Pavel Machek

Hi!

I'd still like to get some reasonable support for cellphone camera in Linux.

IMO first reasonable step is to merge sdlcam, then we can implement autofocus, improve autogain... and rest of the boring stuff. Ouch and media graph support would be nice. Currently, _nothing_ works with media graph device, such as N900.

Can you post your latest rebased patch for sdlcam for v4l-utils?

I'll do a review and will likely merge it for you. Yes, I've changed my mind on that.

Quoted 6 lines

I'll talk about the issues at ELCE in few days:

https://osseu17.sched.com/event/ByYH/cheap-complex-cameras-pavel-machek-denx-software-engineering-gmbh

Will someone else be there? Is there some place where v4l people meet?

Why don't we discuss this Tuesday morning at 9am? I have no interest in the keynotes on that day, so those who are interested can get together.

I'll be at your presentation tomorrow and we can discuss a bit during the following coffee break if time permits.

Regards,

Hans

#94 lore raw

Re: Camera support, Prague next week, sdlcam

Hi!

Quoted 8 lines
Quoted 7 lines

I'd still like to get some reasonable support for cellphone camera in Linux.

IMO first reasonable step is to merge sdlcam, then we can implement autofocus, improve autogain... and rest of the boring stuff. Ouch and media graph support would be nice. Currently, _nothing_ works with media graph device, such as N900.

Quoted 4 lines

Can you post your latest rebased patch for sdlcam for v4l-utils?

I'll do a review and will likely merge it for you. Yes, I've changed my mind on that.

Ok, will do, thanks!

Quoted 11 lines
Quoted 5 lines

I'll talk about the issues at ELCE in few days:

https://osseu17.sched.com/event/ByYH/cheap-complex-cameras-pavel-machek-denx-software-engineering-gmbh

Will someone else be there? Is there some place where v4l people meet?

Why don't we discuss this Tuesday morning at 9am? I have no interest in the keynotes on that day, so those who are interested can get together.

I'll be at your presentation tomorrow and we can discuss a bit during the following coffee break if time permits.

Ok, sounds like a plan. Lets confirm Tuesday morning tommorow.

Thanks,
Pavel

Signature · 9 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#95 lore raw

Re: Camera support, Prague next week, sdlcam

In reply to Hans Verkuil

Hi!

Quoted 8 lines
Quoted 5 lines

I'll talk about the issues at ELCE in few days:

https://osseu17.sched.com/event/ByYH/cheap-complex-cameras-pavel-machek-denx-software-engineering-gmbh

Will someone else be there? Is there some place where v4l people meet?

Why don't we discuss this Tuesday morning at 9am? I have no interest in the keynotes on that day, so those who are interested can get together.

Ok, what about 9:30am? The place near the elevators where we were talking last time?

And.... sorry for late reply.
Pavel

Signature · 9 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#96 lore raw

Re: Camera support, Prague next week, sdlcam

Sounds good. That's the elevators on level LL by the way.

Regards,

Hans

Quoted 19 lines · Pavel Machek

Hi!

Quoted 3 lines
Quoted 3 lines

I'll talk about the issues at ELCE in few days:

https://osseu17.sched.com/event/ByYH/cheap-complex-cameras-pavel-machek-denx-software-engineering-gmbh

Quoted 2 lines
Quoted 2 lines

Will someone else be there? Is there some place where v4l people

meet?

Quoted 2 lines

Why don't we discuss this Tuesday morning at 9am? I have no interest

in the

Quoted 1 line

keynotes on that day, so those who are interested can get together.

Ok, what about 9:30am? The place near the elevators where we were talking last time?

And.... sorry for late reply.
Pavel

Signature · 1 line
Sent from my Android device with K-9 Mail. Please excuse my brevity.
maintainer
#97 lore raw

Re: Camera support, Prague next week, sdlcam

Quoted 1 line · Hans Verkuil

Sounds good. That's the elevators on level LL by the way.

I'll be there, too!

Signature · 2 lines
Sakari Ailus
e-mail: sakari.ailus at iki.fi
#98 lore raw

Re: Camera support, Prague next week, sdlcam

Em Mon, 23 Oct 2017 23:15:57 +0300
Sakari Ailus <[email protected]> escreveu:

Quoted 5 lines · Hans Verkuil
Quoted 1 line

Sounds good. That's the elevators on level LL by the way.

I'll be there, too!

I'll try to join you there too.

Cheers,
Mauro

#99 lore raw

Nokia N9: fun with camera

In reply to Sakari Ailus

Hi!

Sakari, I am actually playing with N9 camera, not N950. That comes next.

And the clock error I mentioned ... seems to be
-EPROBE_DEFER. So... not an issue.

Strange thing is, that my sensors seems to have different resolution from yours:

- entity 89: smiapp pixel_array 1-0010 (1 pad, 1 link)
type V4L2 subdev subtype Sensor flags 0
device node name /dev/v4l-subdev9
pad0: Source [fmt:SRGGB10_1X10/3572x2464 field:none
crop.bounds:(0,0)/3572x2464 crop:(0,0)/3572x2464]
->

             "smiapp binner 1-0010":0 [ENABLED,IMMUTABLE]

(And you mentioned width 3600, and SGRBG10).

I updated my scripts accordingly. Now I get

pavel@n900:~/g/tui/camera$ /my/tui/yavta/yavta -c5 -f SRGGB10
-F/tmp/foo -s 3572x2464 /dev/video1
Device /dev/video1 opened.
Device `OMAP3 ISP CSI2a output' on `media' is a video capture (without
mplanes) device.
Video format set: SRGGB10 (30314752) 3572x2464 (stride 7144) field
none buffer size 17602816
Video format: SRGGB10 (30314752) 3572x2464 (stride 7144) field none
buffer size 17602816
2 buffers requested.
length: 17602816 offset: 0 timestamp type/source: mono/EoF
Buffer 0/0 mapped at address 0xb5cb1000.
length: 17602816 offset: 17604608 timestamp type/source: mono/EoF
Buffer 1/0 mapped at address 0xb4be7000.

...but here it hangs. (Kernel v4.13).

dmesg says:

[ 2862.229736] smiapp 1-0010: flip 0
[ 2862.229766] smiapp 1-0010: new pixel order RGGB
[ 2862.233764] smiapp 1-0010: 0x00021700 "min_frame_length_lines_bin"
= 166, 0xa6
[ 2862.234558] smiapp 1-0010: 0x00021702 "max_frame_length_lines_bin"
= 65535, 0xffff
[ 2862.235351] smiapp 1-0010: 0x00021704 "min_line_length_pck_bin" =
3812, 0xee4
[ 2862.236114] smiapp 1-0010: 0x00021706 "max_line_length_pck_bin" =
32752, 0x7ff0
[ 2862.238067] smiapp 1-0010: 0x00021708 "min_line_blanking_pck_bin" =
240, 0xf0
[ 2862.240844] smiapp 1-0010: 0x0002170a
"fine_integration_time_min_bin" = 0, 0x0
[ 2862.242553] smiapp 1-0010: 0x0002170c
"fine_integration_time_max_margin_bin" = 0, 0x0
[ 2862.242614] smiapp 1-0010: vblank   	 26
[ 2862.242645] smiapp 1-0010: hblank		240
[ 2862.242675] smiapp 1-0010: real timeperframe	100/839

I did some more experiments, but could not grab a frame.

Best regards,
Pavel

Signature · 2 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#100 lore raw

Re: Nokia N9: fun with camera

Hi!

Quoted 5 lines

Sakari, I am actually playing with N9 camera, not N950. That comes next.

And the clock error I mentioned ... seems to be
-EPROBE_DEFER. So... not an issue.

Hmm, and with similar config, I got N950 to work. ... which should give me enough clues to get N9 to work. I guess I forgot to reset the pipeline between the tries, or something.

For the record, this got me some data on n950:

m.media_ctl( [ '-f', '"OMAP3 ISP CSI2a":0 [fmt:%s/%dx%d]' % (m.fmt, m.cap_x, m.cap_y) ] ) m.media_ctl( [ '-l', '"OMAP3 ISP CSI2a":1 -> "OMAP3 ISP CSI2a output":0[1]' ] )

# WORKS!!!!

 # pavel at n900:~/g/tui/camera$ sudo /my/tui/yavta/yavta
 # --capture=8 --skip 0 --format SGRBG10 --size 4272x3016 /dev/video1 --file=/tmp/delme#

...ouch. It only worked twice :-(. Either driver gets confused by my attempts, or it relied on some other initialization code. Strange.

Best regards,
Pavel

Signature · 9 lines
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#101 lore raw

Re: Nokia N9: fun with camera

Hi!

Quoted 15 lines
Quoted 5 lines

Sakari, I am actually playing with N9 camera, not N950. That comes next.

And the clock error I mentioned ... seems to be
-EPROBE_DEFER. So... not an issue.

Hmm, and with similar config, I got N950 to work. ... which should give me enough clues to get N9 to work. I guess I forgot to reset the pipeline between the tries, or something.

For the record, this got me some data on n950:

m.media_ctl( [ '-f', '"OMAP3 ISP CSI2a":0 [fmt:%s/%dx%d]' % (m.fmt, m.cap_x, m.cap_y) ] ) m.media_ctl( [ '-l', '"OMAP3 ISP CSI2a":1 -> "OMAP3 ISP CSI2a output":0[1]' ] )

Quoted 6 lines

# WORKS!!!!

 # pavel at n900:~/g/tui/camera$ sudo /my/tui/yavta/yavta
 # --capture=8 --skip 0 --format SGRBG10 --size 4272x3016 /dev/video1 --file=/tmp/delme#

...ouch. It only worked twice :-(. Either driver gets confused by my attempts, or it relied on some other initialization code. Strange.

Hmm, so it works "reliably" after boot. But it also locks up machine with high probability. If you have N950, it might still be handy...

Messages are:

['-r']
['-f', '"OMAP3 ISP CSI2a":0 [fmt:SGRBG10/4272x3016]']
Warning: the -f option is deprecated and has been replaced by -V. ['-l', '"OMAP3 ISP CSI2a":1 -> "OMAP3 ISP CSI2a output":0[1]']
Testing: is raw
Testing: /my/tui/yavta/yavta --capture=8 --skip 0 --format SGRBG10 --size 4272x3016 /dev/video_sensor --file=/tmp/delme#
Error opening device /dev/video_sensor: Permission denied (13). Raw mode is 1
Raw mode is 1
Testing: is raw
Testing: /my/tui/yavta/yavta --capture=8 --skip 0 --format SGRBG10 --size 4272x3016 /dev/video_sensor --file=/tmp/delme# Device /dev/video_sensor opened.
Device OMAP3 ISP CSI2a output' on media' is a video capture (without mplanes) device.
Video format set: SGRBG10 (30314142) 4272x3016 (stride 8544) field none buffer size 25768704
Video format: SGRBG10 (30314142) 4272x3016 (stride 8544) field none buffer size 25768704
1 buffers requested.
length: 25768704 offset: 0 timestamp type/source: mono/EoF Buffer 0/0 mapped at address 0xb54e9000.
0 (0) [-] none 0 25768704 B 691.756907 691.758403 6.212 fps ts mono/EoF
1 (0) [-] none 1 25768704 B 694.821025 694.821422 0.326 fps ts mono/EoF
2 (0) [E] none 2 25768704 B 698.530833 698.534739 0.270 fps ts mono/EoF
3 (0) [-] none 3 25768704 B 700.788127 700.790996 0.443 fps ts mono/EoF
(and here it locked up :-(. Sometimes it captures more.)

Thanks,

Pavel

Signature · 9 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#102 lore raw

Re: support autofocus / autogain in libv4l2

In reply to Mauro Carvalho Chehab

Hi!

Quoted 6 lines

Please don't add a new application under lib/. It is fine if you want some testing application, if the ones there aren't enough, but please place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have almost everything you would need.

I really need some kind of video output. v4l2grab is not useful there. v4l2gl might be, but I don't think I have enough dependencies.

Umm, and it looks like libv4l can not automatically convert from GRBG10.. and if it could, going through RGB24 would probably be too slow on this device :-(.

Quoted 2 lines

IMO, the above belongs to a separate processing module under
lib/libv4lconvert/processing/

Is there an example using autogain/autowhitebalance from libv4lconvert?

Best regards,
Pavel

Signature · 9 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#103 lore raw

Re: support autofocus / autogain in libv4l2

Em Tue, 25 Apr 2017 00:07:01 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 11 lines

Hi!

Quoted 6 lines

Please don't add a new application under lib/. It is fine if you want some testing application, if the ones there aren't enough, but please place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have almost everything you would need.

I really need some kind of video output. v4l2grab is not useful there. v4l2gl might be, but I don't think I have enough dependencies.

Well, you could use some app to show the snaps that v4l2grab takes.

Yeah, compiling v4l2gl on N9 can indeed be complex. I suspect that it shouldn't hard to compile xawtv there (probably disabling some optional features).

Quoted 3 lines

Umm, and it looks like libv4l can not automatically convert from GRBG10.. and if it could, going through RGB24 would probably be too slow on this device :-(.

I suspect it shouldn't be hard to add support for GRBG10. It already supports 8 and 16 bits Bayer formats, at lib/libv4lconvert/bayer.c (to both RGB and YUV formats).

How it would preform is another question ;)

Quoted 5 lines
Quoted 2 lines

IMO, the above belongs to a separate processing module under
lib/libv4lconvert/processing/

Is there an example using autogain/autowhitebalance from libv4lconvert?

Well, if you plug a USB camera without those controls, it should automatically expose controls for it, as if the device had such controls.

Thanks,
Mauro

#104 lore raw

Re: support autofocus / autogain in libv4l2

Hi!

Quoted 11 lines
Quoted 9 lines
Quoted 6 lines

Please don't add a new application under lib/. It is fine if you want some testing application, if the ones there aren't enough, but please place it under contrib/test/.

You should likely take a look at v4l2grab first, as it could have almost everything you would need.

I really need some kind of video output. v4l2grab is not useful there. v4l2gl might be, but I don't think I have enough dependencies.

Well, you could use some app to show the snaps that v4l2grab takes.

That would be too slow :-(.

Quoted 3 lines

Yeah, compiling v4l2gl on N9 can indeed be complex. I suspect that it shouldn't hard to compile xawtv there (probably disabling some optional features).

I do have mplayer working, but that one is not linked against libv4l2 :-(.

Quoted 7 lines
Quoted 3 lines

Umm, and it looks like libv4l can not automatically convert from GRBG10.. and if it could, going through RGB24 would probably be too slow on this device :-(.

I suspect it shouldn't be hard to add support for GRBG10. It already supports 8 and 16 bits Bayer formats, at lib/libv4lconvert/bayer.c (to both RGB and YUV formats).

Is 16bit bayer a recent development? I can't see it in

commit 374806e868f5a7a48ecffde4c6a1abfcfa5ccd65

Author: Hans Verkuil <[email protected]>
Date:   Fri Apr 22 09:31:57 2016 +0200
Quoted 6 lines
Quoted 2 lines

Is there an example using autogain/autowhitebalance from libv4lconvert?

Well, if you plug a USB camera without those controls, it should automatically expose controls for it, as if the device had such controls.

And settings are persistent, so I can enable autogain, then lauch something like xawtv, and it will automatically get autogain? Ok, good.

Regards,
Pavel

Signature · 9 lines
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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#105 lore raw

Re: support autofocus / autogain in libv4l2

In reply to Mauro Carvalho Chehab

Hi!

Quoted 7 lines
Quoted 3 lines

Umm, and it looks like libv4l can not automatically convert from GRBG10.. and if it could, going through RGB24 would probably be too slow on this device :-(.

I suspect it shouldn't be hard to add support for GRBG10. It already supports 8 and 16 bits Bayer formats, at lib/libv4lconvert/bayer.c (to both RGB and YUV formats).

Proper format for 16 bit bayer would be tricky, AFAICT. Anyway, does this look reasonable? It does not work too well here, since omap3isp driver does not seem to support ENUM_FMT. (And I get just half of the vertical image, strange. Interlacing?)

Best regards,
Pavel

lib/libv4lconvert/libv4lconvert.c +22 -1
index d3d8936..2a469b2 100644
@@ -123,6 +126,8 @@ static const struct v4lconvert_pixfmt supported_src_pixfmts[] = {
 	{ V4L2_PIX_FMT_SGRBG8,		 8,	 8,	 8,	1 },
 	{ V4L2_PIX_FMT_SRGGB8,		 8,	 8,	 8,	1 },
 	{ V4L2_PIX_FMT_STV0680,		 8,	 8,	 8,	1 },
+
+	{ V4L2_PIX_FMT_SGRBG10,		16,	 8,	 8,	1 },
 	/* compressed bayer */
 	{ V4L2_PIX_FMT_SPCA561,		 0,	 9,	 9,	1 },
 	{ V4L2_PIX_FMT_SN9C10X,		 0,	 9,	 9,	1 },
@@ -668,6 +680,7 @@ static int v4lconvert_processing_needs_double_conversion(
 	case V4L2_PIX_FMT_SGRBG8:
 	case V4L2_PIX_FMT_SRGGB8:
 	case V4L2_PIX_FMT_STV0680:
+	case V4L2_PIX_FMT_SGRBG10:
 		return 0;
 	}
 	switch (dest_pix_fmt) {
@@ -694,6 +707,17 @@ unsigned char *v4lconvert_alloc_buffer(int needed,
 	return *buf;
 }
 
+static void v4lconvert_10to8(void *_src, unsigned char *dst, int width, int height)
+{
+	int i;
+	uint16_t *src = _src;
+	
+	printf("sizes %d x %d\n", width, height);
+	for (i=0; i<width*height; i++) {
+		dst[i] = src[i] >> 2;
+	}
+}
+
 int v4lconvert_oom_error(struct v4lconvert_data *data)
 {
 	V4LCONVERT_ERR("could not allocate memory\n");
@@ -867,7 +893,8 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 #endif
 	case V4L2_PIX_FMT_SN9C2028:
 	case V4L2_PIX_FMT_SQ905C:
-	case V4L2_PIX_FMT_STV0680: { /* Not compressed but needs some shuffling */
+	case V4L2_PIX_FMT_STV0680:
+	case V4L2_PIX_FMT_SGRBG10: { /* Not compressed but needs some shuffling */
 		unsigned char *tmpbuf;
 		struct v4l2_format tmpfmt = *fmt;
 
@@ -877,6 +904,11 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 			return v4lconvert_oom_error(data);
 
 		switch (src_pix_fmt) {
+		case V4L2_PIX_FMT_SGRBG10:
+			v4lconvert_10to8(src, tmpbuf, width, height);
+
+			tmpfmt.fmt.pix.pixelformat = V4L2_PIX_FMT_SGRBG8;
+			break;
 		case V4L2_PIX_FMT_SPCA561:
 			v4lconvert_decode_spca561(src, tmpbuf, width, height);
 			tmpfmt.fmt.pix.pixelformat = V4L2_PIX_FMT_SGBRG8;
@@ -949,6 +981,7 @@ static int v4lconvert_convert_pixfmt(struct v4lconvert_data *data,
 			V4LCONVERT_ERR("short raw bayer data frame\n");
 			errno = EPIPE;
 			result = -1;
+			/* FIXME: but then we proceed anyway?! */
 		}
 		switch (dest_pix_fmt) {
 		case V4L2_PIX_FMT_RGB24:
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#106 lore raw
In reply to Mauro Carvalho Chehab

Hi!

Quoted 14 lines

Hmm... if the idea is to have a control that doesn't do ringing compensation, then it should be clear at the control's descriptions that:

- V4L2_CID_FOCUS_ABSOLUTE should be used if the VCM has ringing compensation;
- V4L2_CID_VOICE_COIL_CURRENT and V4L2_CID_VOICE_COIL_RING_COMPENSATION should be used otherwise.

Btw, if the rationale for this patch is to support devices without ring compensation, so, both controls and their descriptions should be added at the same time, together with a patchset that would be using both.

Quoted 4 lines
Quoted 1 line

How about adding such an explanation added to the commit message?

It is not enough. Documentation should be clear that VCM devices with ring compensation should use V4L2_CID_FOCUS_ABSOLUTE.

Is ring compensation actually a big deal? We do not publish enough information to userland about how fast the autofocus system is, anyway, so it looks like userland can't depend on such details...
Pavel

Signature · 2 lines
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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#107 lore raw

Em Sat, 29 Apr 2017 00:00:05 +0200
Pavel Machek <[email protected]> escreveu:

Quoted 16 lines

Hi!

Quoted 14 lines

Hmm... if the idea is to have a control that doesn't do ringing compensation, then it should be clear at the control's descriptions that:

- V4L2_CID_FOCUS_ABSOLUTE should be used if the VCM has ringing compensation;
- V4L2_CID_VOICE_COIL_CURRENT and V4L2_CID_VOICE_COIL_RING_COMPENSATION should be used otherwise.

Btw, if the rationale for this patch is to support devices without ring compensation, so, both controls and their descriptions should be added at the same time, together with a patchset that would be using both.

Quoted 8 lines
Quoted 4 lines
Quoted 1 line

How about adding such an explanation added to the commit message?

It is not enough. Documentation should be clear that VCM devices with ring compensation should use V4L2_CID_FOCUS_ABSOLUTE.

Is ring compensation actually a big deal? We do not publish enough information to userland about how fast the autofocus system is, anyway, so it looks like userland can't depend on such details...

Well, I guess a V4L2 event could be used to identify the VCM's current position and/or notify when the movement finished.

Anyway, the point is:

If V4L2_CID_VOICE_COIL_CURRENT would do the same as:
V4L2_CID_FOCUS_ABSOLUTE
or:
max - V4L2_CID_FOCUS_ABSOLUTE

there's no reason to create a new control, as the existing control was already created to control the VCM current [1].

[1] Ok, we need to better document it, but that's a separate issue

We should create a new control only if it is doing something different than the "standard" way of controlling a Voice Coil Motor.

On such case, the difference between controlling VCM via V4L2_CID_VOICE_COIL_CURRENT or via V4L2_CID_FOCUS_ABSOLUTE should be clearly stated, as we expect that the other devices with the same need will implement the same control set and the same max/min convention (e. g. max integer value meaning closest focus, min integer value meaning infinite).

Thanks,
Mauro

maintainer
#108 lore raw
In reply to Mauro Carvalho Chehab

Hi Mauro,

Quoted 39 lines · Mauro Carvalho Chehab

Em Sun, 16 Apr 2017 12:12:10 +0300
Sakari Ailus <[email protected]> escreveu:

Quoted 17 lines

Hi Mauro,

Quoted 14 lines · Mauro Carvalho Chehab

Hi Sakari,

Em Tue, 14 Feb 2017 14:20:22 +0200
Sakari Ailus <[email protected]> escreveu:

Quoted 3 lines

Add a V4L2 control class for voice coil lens driver devices. These are simple devices that are used to move a camera lens from its resting position.

From some past threads with this patch, you mentioned that:

"The FOCUS_ABSOLUTE control really is not a best control ID to
control a voice coil driver's current."

Quoted 6 lines
Quoted 4 lines

However, I'm not seeing any explanation there at the thread, at the patch description or at the documentation explaining why, and, more important, when someone should use the focus control or the camera voice coil control.

It should be available in the thread.

The email thread is not registered at git logs nor at the API spec.

Quoted 9 lines

Nevertheless, V4L2_CID_FOCUS_ABSOLUTE
is documented as follows (emphasis mine):

This control sets the *focal point* of the camera to the specified position. The unit is undefined. Positive values set the focus closer to the camera, negative values towards infinity.

What you control in voice coil devices is current (in Ampères) and the current only has a relatively loose relation to the focal point.

Quoted 8 lines

The real problem I'm seeing here is that this control is already used by voice coil motor (VCM). Several UVC-based Logitech cameras come with VCM, like their QuickCam Pro-series webcams:

	https://secure.logitech.com/en-hk/articles/3231

The voice coil can be seen on this picture:
https://photo.stackexchange.com/questions/48678/can-i-modify-a-logitech-c615-webcam-for-infinity-focus

There may be voice coil lens implementations that are indirectly controlled through this control. Those are hardware solutions that have been taken in UVC webcams, for instance. The UVC standard itself uses millimeters.

Lens systems based on voice coils generally cannot focus at a given exact distance for they have no concept of focussing at a particular distance. Instead, an auto focus algorithm analyses the image data (or statistics of image data) to control the lens --- in other words, to set current, not distance.

As the auto focus algorithms require both image data (or statistics) and access to lens voice coil as well as for algorithmic complexity, they are typically implemented in user space.

In other words, the VOICE_COIL_CURRENT control is thus used by user space to implement what the user expects from FOCUS_AUTO control. It could be implemented in libv4l2 or a different user space component. VOICE_COIL_CURRENT control is not a control which is expected to be used by an end user application --- unlike FOCUS_AUTO.

This camera module datasheet shows the dependency between current and lens position. See "Performance Diagram" on page 16:

<URL:http://www.trulyamerica.com/wp-content/uploads/CM7945-B1200BA-E_V1.1.pdf>

As you can see, lens position may start changing by applying a current between 14 and 34 mA, but exactly how much is specific to a given camera module unit. This means that there is no direct mapping between the current and the focus distance.

Ringing compensation is another matter. Voice coils do ring unless it is compensated, something that the user of a control focussing at a particular distance expects. See the diagram on page 13:

<URL:http://www.datasheetspdf.com/datasheet/download.php?id=840322>

Do note that even this is not uniform with systems with the dw9714 lens
controller: the properties depend on the lens spring spring constant and the weight of the moving lens package, for instance.

For these reasons I do think that this warrants having a specific control for such devices.

Additionally, there will be controls related to ringing compensation. The user (for an auto focus algorithm) still might want to disable the hardware ringing compensation so a menu control would be needed for the purpose. That's something that can well be addressed later on, just FYI.

Signature · 4 lines
Kind regards,

Sakari Ailus
e-mail: [email protected]	XMPP: [email protected]
#109 lore raw

Hi!

Quoted 23 lines
Quoted 10 lines
Quoted 9 lines

Nevertheless, V4L2_CID_FOCUS_ABSOLUTE
is documented as follows (emphasis mine):

This control sets the *focal point* of the camera to the specified position. The unit is undefined. Positive values set the focus closer to the camera, negative values towards infinity.

What you control in voice coil devices is current (in Ampères) and the current only has a relatively loose relation to the focal point.

Quoted 8 lines

The real problem I'm seeing here is that this control is already used by voice coil motor (VCM). Several UVC-based Logitech cameras come with VCM, like their QuickCam Pro-series webcams:

	https://secure.logitech.com/en-hk/articles/3231

The voice coil can be seen on this picture:
https://photo.stackexchange.com/questions/48678/can-i-modify-a-logitech-c615-webcam-for-infinity-focus

There may be voice coil lens implementations that are indirectly controlled through this control. Those are hardware solutions that have been taken in UVC webcams, for instance. The UVC standard itself uses millimeters.

Quoted 5 lines

Lens systems based on voice coils generally cannot focus at a given exact distance for they have no concept of focussing at a particular distance. Instead, an auto focus algorithm analyses the image data (or statistics of image data) to control the lens --- in other words, to set current, not distance.

Well, you are right that voice coil does not focus on _exact_ distance. I guess nothing ever focuses on _exact_ distance ;-). (Ok, voice coils may be worse then other systems.)

Quoted 9 lines

As the auto focus algorithms require both image data (or statistics) and access to lens voice coil as well as for algorithmic complexity, they are typically implemented in user space.

In other words, the VOICE_COIL_CURRENT control is thus used by user space to implement what the user expects from FOCUS_AUTO control. It could be implemented in libv4l2 or a different user space component. VOICE_COIL_CURRENT control is not a control which is expected to be used by an end user application --- unlike FOCUS_AUTO.

End user application definitely _wants_ to control voice coil control directly. Original Maemo application has landscape-mode, which presumably just sets control to infinity. FCam application has full manual focus. I'm writing SDLcam, it also has manual focus.

N900 camera has depth of field of 2 diopters. That means you can have everything from 0.5m to infinity in focus... At normal range manual focus makes a lot of sense. At macro range, yes, autofocus is needed.

Applications want to know focus in diopters... user wants to know. Even when autofocus is active, it is good to know where the camera is focused to monitor its progress.

Quoted 4 lines

Additionally, there will be controls related to ringing compensation. The user (for an auto focus algorithm) still might want to disable the hardware ringing compensation so a menu control would be needed for the purpose. That's something that can well be addressed later on, just FYI.

Well, I don't see why we can't add ringing compensation controls to the FOCUS_ABSOLUTE. Yes, userspace should know that it is the voice coil. But userspace should be also able to get/set approximate focus distance (diopters).

Pavel

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(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
#110 lore raw

PATCH v3 2/2 ad5820: Use VOICE_COIL_CURRENT control

In reply to Sakari Ailus

Add V4L2_CID_VOICE_COIL_CURRENT control support to the ad5820 driver. The usage of the control is equivalent to how V4L2_CID_FOCUS_ABSOLUTE was used by the driver. The old control remains supported.

---
 drivers/media/i2c/ad5820.c | 27 +++++++++++++++++++++------
 1 file changed, 21 insertions(+), 6 deletions(-)
drivers/media/i2c/ad5820.c +21 -6
index a9026a91..e5ff1a2 100644
@@ -51,7 +51,7 @@ struct ad5820_device {
 	struct regulator *vana;
 
 	struct v4l2_ctrl_handler ctrls;
-	u32 focus_absolute;
+	struct v4l2_ctrl *focus, *curr;
 	u32 focus_ramp_time;
 	u32 focus_ramp_mode;
 
@@ -59,6 +59,7 @@ struct ad5820_device {
 	int power_count;
 
 	bool standby;
+	bool in_set_ctrl;
 };
 
 static int ad5820_write(struct ad5820_device *coil, u16 data)
@@ -98,7 +99,7 @@ static int ad5820_update_hw(struct ad5820_device *coil)
 	status = RAMP_US_TO_CODE(coil->focus_ramp_time);
 	status |= coil->focus_ramp_mode
 		? AD5820_RAMP_MODE_64_16 : AD5820_RAMP_MODE_LINEAR;
-	status |= coil->focus_absolute << AD5820_DAC_SHIFT;
+	status |= coil->curr->val << AD5820_DAC_SHIFT;
 
 	if (coil->standby)
 		status |= AD5820_POWER_DOWN;
@@ -160,9 +161,16 @@ static int ad5820_set_ctrl(struct v4l2_ctrl *ctrl)
 	struct ad5820_device *coil =
 		container_of(ctrl->handler, struct ad5820_device, ctrls);
 
+	if (coil->in_set_ctrl)
+		return 0;
+
 	switch (ctrl->id) {
 	case V4L2_CID_FOCUS_ABSOLUTE:
-		coil->focus_absolute = ctrl->val;
+	case V4L2_CID_VOICE_COIL_CURRENT:
+		coil->in_set_ctrl = true;
+		__v4l2_ctrl_s_ctrl(ctrl == coil->focus ?
+				   coil->curr : coil->focus, ctrl->val);
+		coil->in_set_ctrl = false;
 		return ad5820_update_hw(coil);
 	}
 
@@ -189,14 +197,21 @@ static int ad5820_init_controls(struct ad5820_device *coil)
 	 * will just use abstract codes here. In any case, smaller value = focus
 	 * position farther from camera. The default zero value means focus at
 	 * infinity, and also least current consumption.
+	 *
+	 * The two controls below control the current. The
+	 * FOCUS_ABSOLUTE is there for compatibility with old user
+	 * space whereas the VOICE_COIL_CURRENT should be used by both
+	 * new applications and drivers.
 	 */
-	v4l2_ctrl_new_std(&coil->ctrls, &ad5820_ctrl_ops,
-			  V4L2_CID_FOCUS_ABSOLUTE, 0, 1023, 1, 0);
+	coil->focus = v4l2_ctrl_new_std(&coil->ctrls, &ad5820_ctrl_ops,
+					V4L2_CID_FOCUS_ABSOLUTE, 0, 1023, 1, 0);
+	coil->curr = v4l2_ctrl_new_std(&coil->ctrls, &ad5820_ctrl_ops,
+					  V4L2_CID_VOICE_COIL_CURRENT,
+					  0, 1023, 1, 0);
 
 	if (coil->ctrls.error)
 		return coil->ctrls.error;
 
-	coil->focus_absolute = 0;
 	coil->focus_ramp_time = 0;
 	coil->focus_ramp_mode = 0;
 
Signature · 1 line
2.7.4