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signal: don't remove SIGNAL_UNKILLABLE for traced tasks.

PATCH In review Jamie Iles 2 participants 4 messages May 4, 2017 – Jun 8, 2017

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Jamie Iles

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#0 lore raw

PATCH 1/1 signal: don't remove SIGNAL_UNKILLABLE for traced tasks.

When forcing a signal, SIGNAL_UNKILLABLE is removed to prevent recursive faults, but this is undesirable when tracing. For example, debugging an init process (whether global or namespace), hitting a breakpoint and SIGTRAP will force SIGTRAP and then remove SIGNAL_UNKILLABLE. Everything continues fine, but then once debugging has finished, the init process is left killable which is unlikely what the user expects, resulting in either an accidentally killed init or an init that stops reaping zombies.

Cc Andrew Morton <[email protected]>
Cc Oleg Nesterov <[email protected]>
---
 kernel/signal.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)
kernel/signal.c +5 -1
index 7e59ebc2c25e..5516a0cda668 100644
@@ -1185,7 +1185,11 @@ force_sig_info(int sig, struct siginfo *info, struct task_struct *t)
 			recalc_sigpending_and_wake(t);
 		}
 	}
-	if (action->sa.sa_handler == SIG_DFL)
+	/*
+	 * Don't clear SIGNAL_UNKILLABLE for traced tasks, users won't expect
+	 * debugging to leave init killable.
+	 */
+	if (action->sa.sa_handler == SIG_DFL && !t->ptrace)
 		t->signal->flags &= ~SIGNAL_UNKILLABLE;
 	ret = specific_send_sig_info(sig, info, t);
 	spin_unlock_irqrestore(&t->sighand->siglock, flags);
Signature · 1 line
2.12.0.rc0
#1 lore raw

Hi Jamie,

I am sorry for being slow... yes, probably we should start with this simple change, and perhaps we do not really need anything else. But let me think about this till Monday, perhaps we can remove this "clear SIGNAL_UNKILLABLE" logic in force_sig_info() altogether.

Quoted 37 lines · Jamie Iles

When forcing a signal, SIGNAL_UNKILLABLE is removed to prevent recursive faults, but this is undesirable when tracing. For example, debugging an init process (whether global or namespace), hitting a breakpoint and SIGTRAP will force SIGTRAP and then remove SIGNAL_UNKILLABLE. Everything continues fine, but then once debugging has finished, the init process is left killable which is unlikely what the user expects, resulting in either an accidentally killed init or an init that stops reaping zombies.

Cc Andrew Morton <[email protected]>
Cc Oleg Nesterov <[email protected]>
---
 kernel/signal.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)
kernel/signal.c +5 -1
index 7e59ebc2c25e..5516a0cda668 100644
@@ -1185,7 +1185,11 @@ force_sig_info(int sig, struct siginfo *info, struct task_struct *t)
 			recalc_sigpending_and_wake(t);
 		}
 	}
-	if (action->sa.sa_handler == SIG_DFL)
+	/*
+	 * Don't clear SIGNAL_UNKILLABLE for traced tasks, users won't expect
+	 * debugging to leave init killable.
+	 */
+	if (action->sa.sa_handler == SIG_DFL && !t->ptrace)
 		t->signal->flags &= ~SIGNAL_UNKILLABLE;
 	ret = specific_send_sig_info(sig, info, t);
 	spin_unlock_irqrestore(&t->sighand->siglock, flags);
Signature · 1 line
2.12.0.rc0
author
#2 lore raw

Hi Oleg,

Quoted 4 lines · Oleg Nesterov

I am sorry for being slow... yes, probably we should start with this simple change, and perhaps we do not really need anything else. But let me think about this till Monday, perhaps we can remove this "clear SIGNAL_UNKILLABLE" logic in force_sig_info() altogether.

No problem, I sent the patch to keep it on my own radar :)

Jamie

author
#3 lore raw
In reply to Oleg Nesterov

Hi Oleg,

Quoted 6 lines · Oleg Nesterov

Hi Jamie,

I am sorry for being slow... yes, probably we should start with this simple change, and perhaps we do not really need anything else. But let me think about this till Monday, perhaps we can remove this "clear SIGNAL_UNKILLABLE" logic in force_sig_info() altogether.

I was wondering if you had given this any more thought?

Thanks,

Jamie

Quoted 39 lines · Jamie Iles
Quoted 37 lines

When forcing a signal, SIGNAL_UNKILLABLE is removed to prevent recursive faults, but this is undesirable when tracing. For example, debugging an init process (whether global or namespace), hitting a breakpoint and SIGTRAP will force SIGTRAP and then remove SIGNAL_UNKILLABLE. Everything continues fine, but then once debugging has finished, the init process is left killable which is unlikely what the user expects, resulting in either an accidentally killed init or an init that stops reaping zombies.

Cc Andrew Morton <[email protected]>
Cc Oleg Nesterov <[email protected]>
---
 kernel/signal.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)
kernel/signal.c +5 -1
index 7e59ebc2c25e..5516a0cda668 100644
@@ -1185,7 +1185,11 @@ force_sig_info(int sig, struct siginfo *info, struct task_struct *t)
 			recalc_sigpending_and_wake(t);
 		}
 	}
-	if (action->sa.sa_handler == SIG_DFL)
+	/*
+	 * Don't clear SIGNAL_UNKILLABLE for traced tasks, users won't expect
+	 * debugging to leave init killable.
+	 */
+	if (action->sa.sa_handler == SIG_DFL && !t->ptrace)
 		t->signal->flags &= ~SIGNAL_UNKILLABLE;
 	ret = specific_send_sig_info(sig, info, t);
 	spin_unlock_irqrestore(&t->sighand->siglock, flags);
Signature · 1 line
2.12.0.rc0