input: xpad: avoid using __set_bit() for capabilities
Subsystems (2)
PATCH 1/3 input: xpad: avoid using __set_bit() for capabilities
input_set_capability() and input_set_abs_param() will do it for you.
--- drivers/input/joystick/xpad.c | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-)
drivers/input/joystick/xpad.c +6 -9
@@ -1568,7 +1568,6 @@ static void xpad_close(struct input_dev *dev)static void xpad_set_up_abs (struct input_dev *input_dev,signed short abs) {struct usb_xpad *xpad =input_get_drvdata (input_dev); -set_bit (abs, input_dev->absbit);switch (abs) {case ABS_X :
@@ -1628,10 +1627,7 @@ static int xpad_init_input(struct usb_xpad *xpad) input_dev->close = xpad_close; } -__set_bit (EV_KEY , input_dev->evbit); -if (!(xpad->mapping &MAP_STICKS_TO_NULL )) { -__set_bit (EV_ABS , input_dev->evbit);/* set up axes */ for (i =0 ; xpad_abs[i] >=0 ; i++)xpad_set_up_abs (input_dev, xpad_abs[i]);
@@ -1639,21 +1635,21 @@ static int xpad_init_input(struct usb_xpad *xpad)/* set up standard buttons */ for (i =0 ; xpad_common_btn[i] >=0 ; i++) -__set_bit (xpad_common_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , xpad_common_btn[i]);/* set up model-specific ones */ if (xpad->xtype ==XTYPE_XBOX360 || xpad->xtype ==XTYPE_XBOX360W || xpad->xtype ==XTYPE_XBOXONE ) {for (i =0 ; xpad360_btn[i] >=0 ; i++) -__set_bit (xpad360_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , xpad360_btn[i]); }else {for (i =0 ; xpad_btn[i] >=0 ; i++) -__set_bit (xpad_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , xpad_btn[i]); }if (xpad->mapping &MAP_DPAD_TO_BUTTONS ) {for (i =0 ; xpad_btn_pad[i] >=0 ; i++) -__set_bit (xpad_btn_pad[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , xpad_btn_pad[i]); }/*
@@ -1670,7 +1666,8 @@ static int xpad_init_input(struct usb_xpad *xpad)if (xpad->mapping &MAP_TRIGGERS_TO_BUTTONS ) {for (i =0 ; xpad_btn_triggers[i] >=0 ; i++) -__set_bit (xpad_btn_triggers[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , + xpad_btn_triggers[i]); }else {for (i =0 ; xpad_abs_triggers[i] >=0 ; i++)xpad_set_up_abs (input_dev, xpad_abs_triggers[i]);
Signature · 1 line
2.16.2
PATCH 2/3 input: as5011: avoid using __set_bit() for capabilities
input_set_capability() and input_set_abs_param() will do it for you.
--- drivers/input/joystick/as5011.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
drivers/input/joystick/as5011.c +1 -3
@@ -269,9 +269,7 @@ static int as5011_probe(struct i2c_client *client, input_dev->id.bustype =BUS_I2C ; input_dev->dev.parent = &client->dev; -__set_bit (EV_KEY , input_dev->evbit); -__set_bit (EV_ABS , input_dev->evbit); -__set_bit (BTN_JOYSTICK , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_JOYSTICK );input_set_abs_params (input_dev,ABS_X ,AS5011_MIN_AXIS ,AS5011_MAX_AXIS ,AS5011_FUZZ ,AS5011_FLAT );
Signature · 1 line
2.16.2
Re: [PATCH 2/3] input: as5011: avoid using __set_bit() for capabilities
Quoted 3 lines · Marcus Folkesson
input_set_capability()andinput_set_abs_param()will do it for you.Signed-off-by Marcus Folkesson <[email protected]>
Applied, thank you.
Quoted 22 lines
--- drivers/input/joystick/as5011.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)drivers/input/joystick/as5011.c +1
-3@@ -269,9 +269,7 @@ static int as5011_probe(struct i2c_client *client, input_dev->id.bustype =BUS_I2C ; input_dev->dev.parent = &client->dev; -__set_bit (EV_KEY , input_dev->evbit); -__set_bit (EV_ABS , input_dev->evbit); -__set_bit (BTN_JOYSTICK , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_JOYSTICK );input_set_abs_params (input_dev,ABS_X ,AS5011_MIN_AXIS ,AS5011_MAX_AXIS ,AS5011_FUZZ ,AS5011_FLAT );Signature · 1 line
2.16.2
Signature · 1 line
Dmitry
PATCH 3/3 input: gamecon: avoid using __set_bit() for capabilities
In reply to Marcus Folkessoninput_set_capability() and input_set_abs_param() will do it for you.
--- drivers/input/joystick/gamecon.c | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-)
drivers/input/joystick/gamecon.c +14 -12
@@ -862,7 +862,7 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)case GC_N64 :for (i =0 ; i <10 ; i++) -__set_bit (gc_n64_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_n64_btn[i]);for (i =0 ; i <2 ; i++) {input_set_abs_params (input_dev,ABS_X + i,-127 ,126 ,0 ,2 );
@@ -879,26 +879,27 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)break ;case GC_SNESMOUSE : -__set_bit (BTN_LEFT , input_dev->keybit); -__set_bit (BTN_RIGHT , input_dev->keybit); -__set_bit (REL_X , input_dev->relbit); -__set_bit (REL_Y , input_dev->relbit); +input_set_capability (input_dev,EV_KEY ,BTN_LEFT ); +input_set_capability (input_dev,EV_KEY ,BTN_RIGHT ); +input_set_capability (input_dev,EV_REL ,REL_X ); +input_set_capability (input_dev,EV_REL ,REL_Y );break ;case GC_SNES :for (i =4 ; i <8 ; i++) -__set_bit (gc_snes_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_snes_btn[i]);/* fall through */ case GC_NES :for (i =0 ; i <4 ; i++) -__set_bit (gc_snes_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_snes_btn[i]);break ;case GC_MULTI2 : -__set_bit (BTN_THUMB , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_THUMB );/* fall through */ case GC_MULTI : -__set_bit (BTN_TRIGGER , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_TRIGGER ); +/* fall through */ break ;case GC_PSX :
@@ -906,15 +907,16 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)input_set_abs_params (input_dev, gc_psx_abs[i],4 ,252 ,0 ,2 );for (i =0 ; i <12 ; i++) -__set_bit (gc_psx_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_btn[i]); +break ;break ;case GC_DDR :for (i =0 ; i <4 ; i++) -__set_bit (gc_psx_ddr_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_ddr_btn[i]);for (i =0 ; i <12 ; i++) -__set_bit (gc_psx_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_btn[i]);break ; }
Signature · 1 line
2.16.2
Re: [PATCH 3/3] input: gamecon: avoid using __set_bit() for capabilities
Quoted 3 lines · Marcus Folkesson
input_set_capability()andinput_set_abs_param()will do it for you.Signed-off-by Marcus Folkesson <[email protected]>
Applied, thank you.
Quoted 76 lines
--- drivers/input/joystick/gamecon.c | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-)drivers/input/joystick/gamecon.c +14
-12@@ -862,7 +862,7 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)case GC_N64 :for (i =0 ; i <10 ; i++) -__set_bit (gc_n64_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_n64_btn[i]);for (i =0 ; i <2 ; i++) {input_set_abs_params (input_dev,ABS_X + i,-127 ,126 ,0 ,2 );@@ -879,26 +879,27 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)break ;case GC_SNESMOUSE : -__set_bit (BTN_LEFT , input_dev->keybit); -__set_bit (BTN_RIGHT , input_dev->keybit); -__set_bit (REL_X , input_dev->relbit); -__set_bit (REL_Y , input_dev->relbit); +input_set_capability (input_dev,EV_KEY ,BTN_LEFT ); +input_set_capability (input_dev,EV_KEY ,BTN_RIGHT ); +input_set_capability (input_dev,EV_REL ,REL_X ); +input_set_capability (input_dev,EV_REL ,REL_Y );break ;case GC_SNES :for (i =4 ; i <8 ; i++) -__set_bit (gc_snes_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_snes_btn[i]);/* fall through */ case GC_NES :for (i =0 ; i <4 ; i++) -__set_bit (gc_snes_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_snes_btn[i]);break ;case GC_MULTI2 : -__set_bit (BTN_THUMB , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_THUMB );/* fall through */ case GC_MULTI : -__set_bit (BTN_TRIGGER , input_dev->keybit); +input_set_capability (input_dev,EV_KEY ,BTN_TRIGGER ); +/* fall through */ break ;case GC_PSX :@@ -906,15 +907,16 @@ static int gc_setup_pad(struct gc *gc, int idx, int pad_type)input_set_abs_params (input_dev, gc_psx_abs[i],4 ,252 ,0 ,2 );for (i =0 ; i <12 ; i++) -__set_bit (gc_psx_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_btn[i]); +break ;break ;case GC_DDR :for (i =0 ; i <4 ; i++) -__set_bit (gc_psx_ddr_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_ddr_btn[i]);for (i =0 ; i <12 ; i++) -__set_bit (gc_psx_btn[i], input_dev->keybit); +input_set_capability (input_dev,EV_KEY , gc_psx_btn[i]);break ; }Signature · 1 line
2.16.2
Signature · 1 line
Dmitry
Quoted 12 lines · Marcus Folkesson
input_set_capability()andinput_set_abs_param()will do it for you.Signed-off-by Marcus Folkesson <[email protected]>--- drivers/input/joystick/xpad.c | 15 ++++++--------- 1 file changed, 6 insertions(+), 9 deletions(-)drivers/input/joystick/xpad.c +0
-0
drivers/input/joystick/xpad.c static void xpad_close(struct input_dev *dev) · line 1571
Quoted 4 lines
drivers/input/joystick/xpad.c +0
-1@@ -1568,7 +1568,6 @@ static void xpad_close(struct input_dev *dev)static void xpad_set_up_abs (struct input_dev *input_dev,signed short abs) {struct usb_xpad *xpad =input_get_drvdata (input_dev); -set_bit (abs, input_dev->absbit);
The switch below does not cover all possible values of ABS_*, so I stuck "default" branch there in case we'll ever have ABS_* that is not covered explicitly.
Applied, thank you.
drivers/input/joystick/xpad.c static int xpad_init_input(struct usb_xpad *xpad)
Quoted 4 lines
drivers/input/joystick/xpad.c +0
-0switch (abs) {case ABS_X :@@ -1628,10 +1627,7 @@ static int xpad_init_input(struct usb_xpad *xpad)
Thanks.
Signature · 1 line
Dmitry