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nvme timeout fixes, v3

PATCH Superseded Keith Busch 8 participants 45 messages May 24, 2018 – Jul 13, 2018 NVMe

v3 of 4 Superseded Latest is v4 →

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#0 lore raw

v3 cover nvme timeout fixes, v3

v2 -> v3:

The main difference is getting rid of the bad idea that we could do a CONNECTING -> RESETTING transtion that breaks the state machine, so that patch is dropped. The series maintains the concept of retrying a reset when an init admin command times out. It just does so in the same context instead of requeueing itself.

This series also includes two additional patches to handle other unlikely errors on queue initialization and HMB teardown.

Keith Busch (9):
nvme: Sync request queues on reset
nvme-pci: Fix queue freeze criteria on reset
nvme: Move all IO out of controller reset
nvme-pci: Rate limit the nvme timeout warnings
nvme-pci: End IO requests immediately in CONNECTING state
nvme-pci: Unquiesce dead controller queues
nvme-pci: Attempt reset retry for IO failures
nvme-pci: Queue creation error handling
nvme-pci: Don't wait for HMB completion on shutdown

 drivers/nvme/host/core.c |  23 ++++++-
 drivers/nvme/host/nvme.h |   2 +
 drivers/nvme/host/pci.c  | 173 ++++++++++++++++++++++++++++++++++-------------
 3 files changed, 150 insertions(+), 48 deletions(-)
Signature · 1 line
2.14.3
#1 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

This patch fixes races that occur with simultaneous controller resets by synchronizing request queues prior to initializing the controller. Without this, a timeout thread may attempt disabling a controller at the same time as we're trying to enable it.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/core.c | 21 +++++++++++++++++++--
 drivers/nvme/host/nvme.h |  1 +
 drivers/nvme/host/pci.c  | 11 +++++++----
 3 files changed, 27 insertions(+), 6 deletions(-)
drivers/nvme/host/core.c +19 -2
index dc8aa2c1c22a..33034e469bbc 100644
@@ -3469,6 +3469,12 @@ int nvme_init_ctrl(struct nvme_ctrl *ctrl, struct device *dev,
 }
 EXPORT_SYMBOL_GPL(nvme_init_ctrl);
 
+static void nvme_start_queue(struct nvme_ns *ns)
+{
+	blk_mq_unquiesce_queue(ns->queue);
+	blk_mq_kick_requeue_list(ns->queue);
+}
+
 /**
  * nvme_kill_queues(): Ends all namespace queues
  * @ctrl: the dead controller that needs to end
@@ -3497,7 +3503,7 @@ void nvme_kill_queues(struct nvme_ctrl *ctrl)
 		blk_set_queue_dying(ns->queue);
 
 		/* Forcibly unquiesce queues to avoid blocking dispatch */
-		blk_mq_unquiesce_queue(ns->queue);
+		nvme_start_queue(ns);
 	}
 	up_read(&ctrl->namespaces_rwsem);
 }
@@ -3567,11 +3573,22 @@ void nvme_start_queues(struct nvme_ctrl *ctrl)
 
 	down_read(&ctrl->namespaces_rwsem);
 	list_for_each_entry(ns, &ctrl->namespaces, list)
-		blk_mq_unquiesce_queue(ns->queue);
+		nvme_start_queue(ns);
 	up_read(&ctrl->namespaces_rwsem);
 }
 EXPORT_SYMBOL_GPL(nvme_start_queues);
 
+void nvme_sync_queues(struct nvme_ctrl *ctrl)
+{
+	struct nvme_ns *ns;
+
+	down_read(&ctrl->namespaces_rwsem);
+	list_for_each_entry(ns, &ctrl->namespaces, list)
+		blk_sync_queue(ns->queue);
+	up_read(&ctrl->namespaces_rwsem);
+}
+EXPORT_SYMBOL_GPL(nvme_sync_queues);
+
 int nvme_reinit_tagset(struct nvme_ctrl *ctrl, struct blk_mq_tag_set *set)
 {
 	if (!ctrl->ops->reinit_request)
drivers/nvme/host/nvme.h +1 -0
index ec6e4acc4d48..4f43918cd902 100644
@@ -403,6 +403,7 @@ int nvme_sec_submit(void *data, u16 spsp, u8 secp, void *buffer, size_t len,
 void nvme_complete_async_event(struct nvme_ctrl *ctrl, __le16 status,
 		volatile union nvme_result *res);
 
+void nvme_sync_queues(struct nvme_ctrl *ctrl);
 void nvme_stop_queues(struct nvme_ctrl *ctrl);
 void nvme_start_queues(struct nvme_ctrl *ctrl);
 void nvme_kill_queues(struct nvme_ctrl *ctrl);
drivers/nvme/host/pci.c +7 -4
index 917e1714f7d9..9da28e10d942 100644
@@ -2317,11 +2317,14 @@ static void nvme_reset_work(struct work_struct *work)
 		goto out;
 
 	/*
-	 * If we're called to reset a live controller first shut it down before
-	 * moving on.
+	 * Ensure there are no timeout work in progress prior to forcefully
+	 * disabling the queue. There is no harm in disabling the device even
+	 * when it was already disabled, as this will forcefully reclaim any
+	 * IOs that are stuck due to blk-mq's timeout handling that prevents
+	 * timed out requests from completing.
 	 */
-	if (dev->ctrl.ctrl_config & NVME_CC_ENABLE)
-		nvme_dev_disable(dev, false);
+	nvme_sync_queues(&dev->ctrl);
+	nvme_dev_disable(dev, false);
 
 	/*
 	 * Introduce CONNECTING state from nvme-fc/rdma transports to mark the
Signature · 1 line
2.14.3
#2 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 2 lines · Keith Busch

This patch fixes races that occur with simultaneous controller resets

Wait.. How do we end up with simultaneous controller resets? We not only have the NVME_CTRL_RESETTING resetting state, but also execute all resets from ctrl->reset_work, so they are implicitly single threaded.

Quoted 38 lines

by synchronizing request queues prior to initializing the controller. Without this, a timeout thread may attempt disabling a controller at the same time as we're trying to enable it.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/core.c | 21 +++++++++++++++++++--
 drivers/nvme/host/nvme.h |  1 +
 drivers/nvme/host/pci.c  | 11 +++++++----
 3 files changed, 27 insertions(+), 6 deletions(-)
drivers/nvme/host/core.c +7 -1
index dc8aa2c1c22a..33034e469bbc 100644
@@ -3469,6 +3469,12 @@ int nvme_init_ctrl(struct nvme_ctrl *ctrl, struct device *dev,
 }
 EXPORT_SYMBOL_GPL(nvme_init_ctrl);
 
+static void nvme_start_queue(struct nvme_ns *ns)
+{
+	blk_mq_unquiesce_queue(ns->queue);
+	blk_mq_kick_requeue_list(ns->queue);
+}
+
 /**
  * nvme_kill_queues(): Ends all namespace queues
  * @ctrl: the dead controller that needs to end
@@ -3497,7 +3503,7 @@ void nvme_kill_queues(struct nvme_ctrl *ctrl)
 		blk_set_queue_dying(ns->queue);
 
 		/* Forcibly unquiesce queues to avoid blocking dispatch */
-		blk_mq_unquiesce_queue(ns->queue);
+		nvme_start_queue(ns);
 	}
 	up_read(&ctrl->namespaces_rwsem);
 }

drivers/nvme/host/core.c void nvme_start_queues(struct nvme_ctrl *ctrl) · line 3577

Quoted 6 lines
drivers/nvme/host/core.c +1 -1
@@ -3567,11 +3573,22 @@ void nvme_start_queues(struct nvme_ctrl *ctrl)
 
 	down_read(&ctrl->namespaces_rwsem);
 	list_for_each_entry(ns, &ctrl->namespaces, list)
-		blk_mq_unquiesce_queue(ns->queue);
+		nvme_start_queue(ns);
 	up_read(&ctrl->namespaces_rwsem);

The whole kick the requeue list when starting queues bit seems like it should be a separate patch.

Quoted 39 lines
drivers/nvme/host/core.c +11 -0
 }
 EXPORT_SYMBOL_GPL(nvme_start_queues);
 
+void nvme_sync_queues(struct nvme_ctrl *ctrl)
+{
+	struct nvme_ns *ns;
+
+	down_read(&ctrl->namespaces_rwsem);
+	list_for_each_entry(ns, &ctrl->namespaces, list)
+		blk_sync_queue(ns->queue);
+	up_read(&ctrl->namespaces_rwsem);
+}
+EXPORT_SYMBOL_GPL(nvme_sync_queues);
+
 int nvme_reinit_tagset(struct nvme_ctrl *ctrl, struct blk_mq_tag_set *set)
 {
 	if (!ctrl->ops->reinit_request)
drivers/nvme/host/nvme.h +1 -0
index ec6e4acc4d48..4f43918cd902 100644
@@ -403,6 +403,7 @@ int nvme_sec_submit(void *data, u16 spsp, u8 secp, void *buffer, size_t len,
 void nvme_complete_async_event(struct nvme_ctrl *ctrl, __le16 status,
 		volatile union nvme_result *res);
 
+void nvme_sync_queues(struct nvme_ctrl *ctrl);
 void nvme_stop_queues(struct nvme_ctrl *ctrl);
 void nvme_start_queues(struct nvme_ctrl *ctrl);
 void nvme_kill_queues(struct nvme_ctrl *ctrl);
drivers/nvme/host/pci.c +0 -2
index 917e1714f7d9..9da28e10d942 100644
@@ -2317,11 +2317,14 @@ static void nvme_reset_work(struct work_struct *work)
 		goto out;
 
 	/*
-	 * If we're called to reset a live controller first shut it down before
-	 * moving on.

drivers/nvme/host/pci.c static void nvme_reset_work(struct work_struct *work) · line 2327

Quoted 10 lines
drivers/nvme/host/pci.c +7 -2
+	 * Ensure there are no timeout work in progress prior to forcefully
+	 * disabling the queue. There is no harm in disabling the device even
+	 * when it was already disabled, as this will forcefully reclaim any
+	 * IOs that are stuck due to blk-mq's timeout handling that prevents
+	 * timed out requests from completing.
 	 */
-	if (dev->ctrl.ctrl_config & NVME_CC_ENABLE)
-		nvme_dev_disable(dev, false);
+	nvme_sync_queues(&dev->ctrl);
+	nvme_dev_disable(dev, false);

And this part also makes sense to me, but I don't really understand how it relates to the commit message.

#3 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 8 lines · Christoph Hellwig
Quoted 2 lines · Keith Busch

This patch fixes races that occur with simultaneous controller resets

Wait.. How do we end up with simultaneous controller resets? We not only have the NVME_CTRL_RESETTING resetting state, but also execute all resets from ctrl->reset_work, so they are implicitly single threaded.

Right, the bring up is single threaded, but the NVMe Controller Level Reset (CC.EN 1 -> 0) can happen through a timeout. This patch is really just working with the way blk-mq's timeout handler claims requests and prevents the driver from completing them. The reset_work operates under the assumption that there are no outstanding commands after nvme_dev_disable, so this patch just ensures that's the case.

#4 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 10 lines · Keith Busch
Quoted 8 lines · Christoph Hellwig
Quoted 2 lines · Keith Busch

This patch fixes races that occur with simultaneous controller resets

Wait.. How do we end up with simultaneous controller resets? We not only have the NVME_CTRL_RESETTING resetting state, but also execute all resets from ctrl->reset_work, so they are implicitly single threaded.

Quoted 6 lines

Right, the bring up is single threaded, but the NVMe Controller Level Reset (CC.EN 1 -> 0) can happen through a timeout. This patch is really just working with the way blk-mq's timeout handler claims requests and prevents the driver from completing them. The reset_work operates under the assumption that there are no outstanding commands after nvme_dev_disable, so this patch just ensures that's the case.

Ok, so we are talking about simultaneous nvme_dev_disable calls, which makes more sense.

That being said I really like the idea that Jianchao floated about always returning BLK_EH_RESET_TIMER and just letting the reset work do the work. I hope it actually works and doesn't have hidden pitfalls..

#5 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 7 lines · Christoph Hellwig

Ok, so we are talking about simultaneous nvme_dev_disable calls, which makes more sense.

That being said I really like the idea that Jianchao floated about always returning BLK_EH_RESET_TIMER and just letting the reset work do the work. I hope it actually works and doesn't have hidden pitfalls..

There are some pitfalls there. The reset_work won't queue if we're in the DELETING state, for example, and we do still need something to disable the controller if an admin command issued within reset_work times out. We do the nvme_dev_disable inline with the timeout for those reasons.

#6 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

In reply to Christoph Hellwig
Quoted 15 lines · Christoph Hellwig
Quoted 8 lines · Keith Busch
Quoted 7 lines · Christoph Hellwig
Quoted 2 lines · Keith Busch

This patch fixes races that occur with simultaneous controller resets

Wait.. How do we end up with simultaneous controller resets? We not only have the NVME_CTRL_RESETTING resetting state, but also execute all resets from ctrl->reset_work, so they are implicitly single threaded.

Quoted 6 lines

Right, the bring up is single threaded, but the NVMe Controller Level Reset (CC.EN 1 -> 0) can happen through a timeout. This patch is really just working with the way blk-mq's timeout handler claims requests and prevents the driver from completing them. The reset_work operates under the assumption that there are no outstanding commands after nvme_dev_disable, so this patch just ensures that's the case.

Quoted 8 lines

Ok, so we are talking about simultaneous nvme_dev_disable calls, which makes more sense.

That being said I really like the idea that Jianchao floated about always returning BLK_EH_RESET_TIMER and just letting the reset work do the work. I hope it actually works and doesn't have hidden pitfalls..

I came to this same conclusion and this is how FC works.

-- james

#7 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 21 lines · James Smart
Quoted 18 lines · Christoph Hellwig
Quoted 8 lines · Keith Busch
Quoted 7 lines · Christoph Hellwig
Quoted 2 lines · Keith Busch

This patch fixes races that occur with simultaneous controller resets

Wait.. How do we end up with simultaneous controller resets? We not only have the NVME_CTRL_RESETTING resetting state, but also execute all resets from ctrl->reset_work, so they are implicitly single threaded.

Quoted 6 lines

Right, the bring up is single threaded, but the NVMe Controller Level Reset (CC.EN 1 -> 0) can happen through a timeout. This patch is really just working with the way blk-mq's timeout handler claims requests and prevents the driver from completing them. The reset_work operates under the assumption that there are no outstanding commands after nvme_dev_disable, so this patch just ensures that's the case.

Ok, so we are talking about simultaneous nvme_dev_disable calls, which makes more sense.

Quoted 7 lines
Quoted 5 lines

That being said I really like the idea that Jianchao floated about always returning BLK_EH_RESET_TIMER and just letting the reset work do the work. I hope it actually works and doesn't have hidden pitfalls..

I came to this same conclusion and this is how FC works.

At least in the current blk-mq timeout handling, returning RESET_TIMER presents other challenges for the reset handler: the timer may have reclaimed the request that reset_work is trying to complete.

#8 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 4 lines · Keith Busch

At least in the current blk-mq timeout handling, returning RESET_TIMER presents other challenges for the reset handler: the timer may have reclaimed the request that reset_work is trying to complete.

why would that be true if BLK_EH_RESET_TIMER was returned ?

-- james

#9 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 7 lines · James Smart
Quoted 4 lines · Keith Busch

At least in the current blk-mq timeout handling, returning RESET_TIMER presents other challenges for the reset handler: the timer may have reclaimed the request that reset_work is trying to complete.

why would that be true if BLK_EH_RESET_TIMER was returned ?

That return rearms the timer for triggering timeout handling, and when that timeout handling triggers, your reset work won't be able to complete the request. You're basically relying on the timer being high enough that your reset work beats the timer to the completion. That may be sufficient in practice most of the time.

maintainer
#10 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 5 lines
Quoted 5 lines
Quoted 4 lines

At least in the current blk-mq timeout handling, returning RESET_TIMER presents other challenges for the reset handler: the timer may have reclaimed the request that reset_work is trying to complete.

Quoted 7 lines
Quoted 1 line

why would that be true if BLK_EH_RESET_TIMER was returned ?

That return rearms the timer for triggering timeout handling, and when that timeout handling triggers, your reset work won't be able to complete the request. You're basically relying on the timer being high enough that your reset work beats the timer to the completion. That may be sufficient in practice most of the time.

Why? the timeout handler would reset the timer yet again.

#11 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

Quoted 6 lines · Sagi Grimberg
Quoted 6 lines
Quoted 5 lines
Quoted 3 lines

At least in the current blk-mq timeout handling, returning RESET_TIMER presents other challenges for the reset handler: the timer may have reclaimed the request that reset_work is trying to complete.

why would that be true if BLK_EH_RESET_TIMER was returned ?

Quoted 7 lines
Quoted 5 lines

That return rearms the timer for triggering timeout handling, and when that timeout handling triggers, your reset work won't be able to complete the request. You're basically relying on the timer being high enough that your reset work beats the timer to the completion. That may be sufficient in practice most of the time.

Why? the timeout handler would reset the timer yet again.

Right, the timeout hanlder resets the timer on a request the driver believes it already completed.

maintainer
#12 lore raw

PATCH v3 1/9 nvme: Sync request queues on reset

In reply to James Smart
Quoted 10 lines
Quoted 10 lines
Quoted 7 lines

Right, the bring up is single threaded, but the NVMe Controller Level Reset (CC.EN 1 -> 0) can happen through a timeout. This patch is really just working with the way blk-mq's timeout handler claims requests and prevents the driver from completing them. The reset_work operates under the assumption that there are no outstanding commands after nvme_dev_disable, so this patch just ensures that's the case.

Ok, so we are talking about simultaneous nvme_dev_disable calls, which makes more sense.

Quoted 7 lines
Quoted 5 lines

That being said I really like the idea that Jianchao floated about always returning BLK_EH_RESET_TIMER and just letting the reset work do the work.? I hope it actually works and doesn't have hidden pitfalls..

I came to this same conclusion and this is how FC works.

and rdma saw a patch for it but was differed to when the block layer complete/timeout races were resolved.. Perhaps we should resurrect that.

#13 lore raw

PATCH v3 2/9 nvme-pci: Fix queue freeze criteria on reset

In reply to Keith Busch

The driver had been relying on the pci_dev to maintain the state of the pci device to know when starting a freeze would be appropriate. The blktests block/011 however shows us that users may alter the state of pci_dev out from under drivers and break the criteria we had been using.

This patch uses the private nvme controller struct to track the enabling/disabling state. Since we're relying on that now, the reset will unconditionally disable the admin queue on reset. This was already being done anyway during admin bring up, and there is no harm to do a second time. Disable the controller just ensures the controller enable fields are toggled appropriately, so this patch moves that outside the 'dead' controller condition.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 23 +++++++++++------------
 1 file changed, 11 insertions(+), 12 deletions(-)
drivers/nvme/host/pci.c +11 -12
index 9da28e10d942..bc2e377e029d 100644
@@ -2206,39 +2206,38 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown)
 	struct pci_dev *pdev = to_pci_dev(dev->dev);
 
 	mutex_lock(&dev->shutdown_lock);
-	if (pci_is_enabled(pdev)) {
+	if (dev->ctrl.ctrl_config & NVME_CC_ENABLE &&
+	    (dev->ctrl.state == NVME_CTRL_LIVE ||
+	     dev->ctrl.state == NVME_CTRL_RESETTING)) {
 		u32 csts = readl(dev->bar + NVME_REG_CSTS);
 
-		if (dev->ctrl.state == NVME_CTRL_LIVE ||
-		    dev->ctrl.state == NVME_CTRL_RESETTING)
-			nvme_start_freeze(&dev->ctrl);
+		nvme_start_freeze(&dev->ctrl);
 		dead = !!((csts & NVME_CSTS_CFS) || !(csts & NVME_CSTS_RDY) ||
-			pdev->error_state  != pci_channel_io_normal);
+			pci_channel_offline(pdev) || !pci_is_enabled(pdev));
 	}
 
 	/*
 	 * Give the controller a chance to complete all entered requests if
 	 * doing a safe shutdown.
 	 */
-	if (!dead) {
-		if (shutdown)
-			nvme_wait_freeze_timeout(&dev->ctrl, NVME_IO_TIMEOUT);
-	}
+	if (!dead && shutdown)
+		nvme_wait_freeze_timeout(&dev->ctrl, NVME_IO_TIMEOUT);
 
 	nvme_stop_queues(&dev->ctrl);
 
-	if (!dead && dev->ctrl.queue_count > 0) {
+	if (!dead) {
 		/*
 		 * If the controller is still alive tell it to stop using the
-		 * host memory buffer.  In theory the shutdown / reset should
+		 * host memory buffer. In theory the shutdown / reset should
 		 * make sure that it doesn't access the host memoery anymore,
 		 * but I'd rather be safe than sorry..
 		 */
 		if (dev->host_mem_descs)
 			nvme_set_host_mem(dev, 0);
 		nvme_disable_io_queues(dev);
-		nvme_disable_admin_queue(dev, shutdown);
 	}
+	if (dev->ctrl.queue_count > 0)
+		nvme_disable_admin_queue(dev, shutdown);
 	for (i = dev->ctrl.queue_count - 1; i >= 0; i--)
 		nvme_suspend_queue(&dev->queues[i]);
 
Signature · 1 line
2.14.3
#14 lore raw

PATCH v3 2/9 nvme-pci: Fix queue freeze criteria on reset

drivers/nvme/host/pci.c static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown) · line 2209

Quoted 1 line
drivers/nvme/host/pci.c +1 -0
+	if (dev->ctrl.ctrl_config & NVME_CC_ENABLE &&

Please throw in a pair of parentheses here.

drivers/nvme/host/pci.c static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown) · line 2214

Quoted 8 lines
drivers/nvme/host/pci.c +3 -3
+	    (dev->ctrl.state == NVME_CTRL_LIVE ||
+	     dev->ctrl.state == NVME_CTRL_RESETTING)) {
 		u32 csts = readl(dev->bar + NVME_REG_CSTS);
 
-		if (dev->ctrl.state == NVME_CTRL_LIVE ||
-		    dev->ctrl.state == NVME_CTRL_RESETTING)
-			nvme_start_freeze(&dev->ctrl);
+		nvme_start_freeze(&dev->ctrl);

should we same csts after starting the freeze as that might take some time?

Otherwise this looks fine to me.

#16 lore raw

PATCH v3 3/9 nvme: Move all IO out of controller reset

In reply to Keith Busch

IO may be retryable, so don't wait for them in the reset path. These commands may trigger a reset if that IO expires without a completion, placing it on the requeue list, so waiting for these would deadlock the reset handler.

To fix the theoretical deadlock, this patch unblocks IO submission from the reset_work as before, but moves the waiting to the scan_work, where waiting for IO is safe so that reset_work may proceed to completion. Since unfreezing the queues now happens in the controller LIVE state, nvme_dev now tracks if the queues were frozen now to prevent incorrect freeze depths.

This patch is also renaming the function 'nvme_dev_add' to a more appropriate name that describes what it's actually doing:
nvme_alloc_io_tags.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/core.c |  2 ++
 drivers/nvme/host/nvme.h |  1 +
 drivers/nvme/host/pci.c  | 46 +++++++++++++++++++++++++++++++---------------
 3 files changed, 34 insertions(+), 15 deletions(-)
drivers/nvme/host/core.c +2 -0
index 33034e469bbc..0f0eb85c64b8 100644
@@ -3175,6 +3175,8 @@ static void nvme_scan_work(struct work_struct *work)
 	struct nvme_id_ctrl *id;
 	unsigned nn;
 
+	if (ctrl->ops->update_hw_ctx)
+		ctrl->ops->update_hw_ctx(ctrl);
 	if (ctrl->state != NVME_CTRL_LIVE)
 		return;
 
drivers/nvme/host/nvme.h +1 -0
index 4f43918cd902..df4d634e0efd 100644
@@ -316,6 +316,7 @@ struct nvme_ctrl_ops {
 	int (*get_address)(struct nvme_ctrl *ctrl, char *buf, int size);
 	int (*reinit_request)(void *data, struct request *rq);
 	void (*stop_ctrl)(struct nvme_ctrl *ctrl);
+	void (*update_hw_ctx)(struct nvme_ctrl *ctrl);
 };
 
 #ifdef CONFIG_FAULT_INJECTION_DEBUG_FS
drivers/nvme/host/pci.c +31 -15

86 lines not on this page · raw message

Signature · 1 line
2.14.3
#17 lore raw

PATCH v3 3/9 nvme: Move all IO out of controller reset

Quoted 1 line · Keith Busch

IO may be retryable, so don't wait for them in the reset path.

Can't parse this.

Quoted 2 lines

These
commands may trigger a reset if that IO expires without a completion,

What are "these commands"?

Quoted 4 lines

placing it on the requeue list, so waiting for these would deadlock the reset handler.

To fix the theoretical deadlock, this patch unblocks IO submission from

How did you find it if it is theoretical?

Quoted 9 lines

the reset_work as before, but moves the waiting to the scan_work, where waiting for IO is safe so that reset_work may proceed to completion. Since unfreezing the queues now happens in the controller LIVE state, nvme_dev now tracks if the queues were frozen now to prevent incorrect freeze depths.

This patch is also renaming the function 'nvme_dev_add' to a more appropriate name that describes what it's actually doing:
nvme_alloc_io_tags.

Can you split this out into a separate patch?

Quoted 13 lines
Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/core.c |  2 ++
 drivers/nvme/host/nvme.h |  1 +
 drivers/nvme/host/pci.c  | 46 +++++++++++++++++++++++++++++++---------------
 3 files changed, 34 insertions(+), 15 deletions(-)
drivers/nvme/host/core.c +0 -0
index 33034e469bbc..0f0eb85c64b8 100644

drivers/nvme/host/core.c static void nvme_scan_work(struct work_struct *work) · line 3179

Quoted 5 lines
drivers/nvme/host/core.c +2 -0
@@ -3175,6 +3175,8 @@ static void nvme_scan_work(struct work_struct *work)
 	struct nvme_id_ctrl *id;
 	unsigned nn;
 
+	if (ctrl->ops->update_hw_ctx)
+		ctrl->ops->update_hw_ctx(ctrl);

nvme_scan_work gets kicked from all kinds of places including ioctls and AERs. I don't think the code you added below should be called from all of them.

drivers/nvme/host/core.c static void nvme_scan_work(struct work_struct *work)

Quoted 8 lines
drivers/nvme/host/core.c +8 -0
+static void nvme_pci_update_hw_ctx(struct nvme_ctrl *ctrl)
+{
+	struct nvme_dev *dev = to_nvme_dev(ctrl);
+	bool unfreeze;
+
+	mutex_lock(&dev->shutdown_lock);
+	unfreeze = dev->queues_froze;
+	mutex_unlock(&dev->shutdown_lock);

No need to take a mutex here is you sample as single <= register sized value.

drivers/nvme/host/core.c

Quoted 2 lines
drivers/nvme/host/core.c +2 -0
+	if (!unfreeze)
+		return;

But this whole scheme stinks to me. For one we are adding more ad-hoc state outside the state machine, second it all seems very "ad-hoc".

drivers/nvme/host/core.c

Quoted 9 lines
drivers/nvme/host/core.c +9 -0
+
+	nvme_wait_freeze(&dev->ctrl);
+	blk_mq_update_nr_hw_queues(ctrl->tagset, dev->online_queues - 1);
+	nvme_free_queues(dev, dev->online_queues);
+	nvme_unfreeze(&dev->ctrl);
+
+	mutex_lock(&dev->shutdown_lock);
+	dev->queues_froze = false;
+	mutex_unlock(&dev->shutdown_lock);

Same here. Simple READ_ONCE/WRITE_ONCE will give you the right memory barriers with no need for the lock.

Also except for the nvme_free_queues this all is generic code, so I think we want this in the core.

And I wonder where this would fit better than the scan work, but I can't think of anything else but an entirely new work_struct, which isn't all that great either.

drivers/nvme/host/core.c static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown) · line 2234

Quoted 9 lines
drivers/nvme/host/core.c +4 -1
@@ -2211,7 +2228,10 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown)
 	     dev->ctrl.state == NVME_CTRL_RESETTING)) {
 		u32 csts = readl(dev->bar + NVME_REG_CSTS);
 
-		nvme_start_freeze(&dev->ctrl);
+		if (!dev->queues_froze)	{
+			nvme_start_freeze(&dev->ctrl);
+			dev->queues_froze = true;
+		}

And this sounds like another indicator for a new FROZEN state. Once the ctrl already is frozen we really shouldn't even end up in here anymore.

#18 lore raw

PATCH v3 3/9 nvme: Move all IO out of controller reset

Quoted 10 lines · Christoph Hellwig
Quoted 1 line · Keith Busch

IO may be retryable, so don't wait for them in the reset path.

Can't parse this.

Quoted 2 lines

These
commands may trigger a reset if that IO expires without a completion,

What are "these commands"?

Sorry, I'm referring to the failed requests that were requeued after a controller disabling. We've been dispatching them from reset_work and just hoping they don't time out.

Quoted 6 lines
Quoted 4 lines

placing it on the requeue list, so waiting for these would deadlock the reset handler.

To fix the theoretical deadlock, this patch unblocks IO submission from

How did you find it if it is theoretical?

Variants of the blktests block/011 can trigger this. I've neven seen it in real life, but its not too much of a leap to imagine it can happen.

Quoted 5 lines
Quoted 3 lines

This patch is also renaming the function 'nvme_dev_add' to a more appropriate name that describes what it's actually doing:
nvme_alloc_io_tags.

Can you split this out into a separate patch?

Sure thing.

Quoted 10 lines

drivers/nvme/host/core.c static void nvme_scan_work(struct work_struct *work) · line 3179

Quoted 6 lines
drivers/nvme/host/core.c +2 -0
@@ -3175,6 +3175,8 @@ static void nvme_scan_work(struct work_struct *work)
 	struct nvme_id_ctrl *id;
 	unsigned nn;
 
+	if (ctrl->ops->update_hw_ctx)
+		ctrl->ops->update_hw_ctx(ctrl);

nvme_scan_work gets kicked from all kinds of places including ioctls and AERs. I don't think the code you added below should be called from all of them.

True, most of the time nothing happens on this call. I'm trying to not require another work_struct, and scan_work provides a safe context for what this needs to accomplish, but I can try to find another way.

Quoted 18 lines

drivers/nvme/host/pci.c static void nvme_disable_io_queues(struct nvme_dev *dev) · line 2086

Quoted 8 lines
drivers/nvme/host/pci.c +8 -0
+static void nvme_pci_update_hw_ctx(struct nvme_ctrl *ctrl)
+{
+	struct nvme_dev *dev = to_nvme_dev(ctrl);
+	bool unfreeze;
+
+	mutex_lock(&dev->shutdown_lock);
+	unfreeze = dev->queues_froze;
+	mutex_unlock(&dev->shutdown_lock);

No need to take a mutex here is you sample as single <= register sized value.

drivers/nvme/host/pci.c static void nvme_disable_io_queues(struct nvme_dev *dev) · line 2089

Quoted 2 lines
drivers/nvme/host/pci.c +2 -0
+	if (!unfreeze)
+		return;

But this whole scheme stinks to me. For one we are adding more ad-hoc state outside the state machine, second it all seems very "ad-hoc".

Quoted 12 lines

drivers/nvme/host/pci.c static void nvme_disable_io_queues(struct nvme_dev *dev) · line 2098

Quoted 9 lines
drivers/nvme/host/pci.c +9 -0
+
+	nvme_wait_freeze(&dev->ctrl);
+	blk_mq_update_nr_hw_queues(ctrl->tagset, dev->online_queues - 1);
+	nvme_free_queues(dev, dev->online_queues);
+	nvme_unfreeze(&dev->ctrl);
+
+	mutex_lock(&dev->shutdown_lock);
+	dev->queues_froze = false;
+	mutex_unlock(&dev->shutdown_lock);

Same here. Simple READ_ONCE/WRITE_ONCE will give you the right memory barriers with no need for the lock.

Good point.

Quoted 2 lines

Also except for the nvme_free_queues this all is generic code, so I think we want this in the core.

That can be arranged.

Quoted 3 lines

And I wonder where this would fit better than the scan work, but I can't think of anything else but an entirely new work_struct, which isn't all that great either.

Yeah, I was trying to avoid introducing yet another work_struct here.

Quoted 4 lines
Quoted 4 lines
drivers/nvme/host/pci.c +0 -0
@@ -2211,7 +2228,10 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown)
 	     dev->ctrl.state == NVME_CTRL_RESETTING)) {
 		u32 csts = readl(dev->bar + NVME_REG_CSTS);
 
Quoted 9 lines

drivers/nvme/host/pci.c static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown) · line 2234

Quoted 5 lines
drivers/nvme/host/pci.c +4 -1
-		nvme_start_freeze(&dev->ctrl);
+		if (!dev->queues_froze)	{
+			nvme_start_freeze(&dev->ctrl);
+			dev->queues_froze = true;
+		}

And this sounds like another indicator for a new FROZEN state. Once the ctrl already is frozen we really shouldn't even end up in here anymore.

I'll have to think about this idea.

#19 lore raw

PATCH v3 4/9 nvme-pci: Rate limit the nvme timeout warnings

In reply to Keith Busch

The block layer's timeout handling currently prevents drivers from completing commands outside the timeout callback once blk-mq decides they've expired. If a device breaks, this could potentially create many thousands of timed out commands. There's nothing of value to be gleaned from observing each of those messages, so this patch adds a rate limit on them.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
drivers/nvme/host/pci.c +1 -1
index 243534139df7..6be88f662e7d 100644
@@ -1228,7 +1228,7 @@ static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved)
 	switch (dev->ctrl.state) {
 	case NVME_CTRL_CONNECTING:
 	case NVME_CTRL_RESETTING:
-		dev_warn(dev->ctrl.device,
+		dev_warn_ratelimited(dev->ctrl.device,
 			 "I/O %d QID %d timeout, disable controller\n",
 			 req->tag, nvmeq->qid);
 		nvme_dev_disable(dev, false);
Signature · 1 line
2.14.3
#20 lore raw

PATCH v3 4/9 nvme-pci: Rate limit the nvme timeout warnings

Quoted 6 lines · Keith Busch

The block layer's timeout handling currently prevents drivers from completing commands outside the timeout callback once blk-mq decides they've expired. If a device breaks, this could potentially create many thousands of timed out commands. There's nothing of value to be gleaned from observing each of those messages, so this patch adds a rate limit on them.

Looks good,

Reviewed-by Christoph Hellwig <hch at lst.de>
#21 lore raw

PATCH v3 4/9 nvme-pci: Rate limit the nvme timeout warnings

In reply to Keith Busch
Quoted 8 lines · Keith Busch

The block layer's timeout handling currently prevents drivers from completing commands outside the timeout callback once blk-mq decides they've expired. If a device breaks, this could potentially create many thousands of timed out commands. There's nothing of value to be gleaned from observing each of those messages, so this patch adds a rate limit on them.

Signed-off-by Keith Busch <keith.busch at intel.com>

I've picked this for the nvme-4.18 tree.

#22 lore raw

PATCH v3 5/9 nvme-pci: End IO requests in CONNECTING state

In reply to Keith Busch

IO is always quiesced in the CONNECTING state, so any any timeout for an IO command had already been completed.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 8 ++++++++
 1 file changed, 8 insertions(+)
drivers/nvme/host/pci.c +8 -0
index 6be88f662e7d..54e22b964385 100644
@@ -1227,6 +1227,14 @@ static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved)
 	 */
 	switch (dev->ctrl.state) {
 	case NVME_CTRL_CONNECTING:
+		/*
+		 * IO is never dispatched from the connecting state. If an IO
+		 * queue timed out here, the block layer missed the completion
+		 * the driver already requested, so return handled.
+		 */
+		if (nvmeq->qid)
+			return BLK_EH_HANDLED;
+		/* FALLTHRU */
 	case NVME_CTRL_RESETTING:
 		dev_warn_ratelimited(dev->ctrl.device,
 			 "I/O %d QID %d timeout, disable controller\n",
Signature · 1 line
2.14.3
#23 lore raw

PATCH v3 5/9 nvme-pci: End IO requests in CONNECTING state

Quoted 13 lines · Keith Busch

IO is always quiesced in the CONNECTING state, so any any timeout for an IO command had already been completed.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 8 ++++++++
 1 file changed, 8 insertions(+)
drivers/nvme/host/pci.c +0 -0
index 6be88f662e7d..54e22b964385 100644

drivers/nvme/host/pci.c static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved) · line 1236

Quoted 10 lines
drivers/nvme/host/pci.c +7 -0
@@ -1227,6 +1227,14 @@ static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved)
 	 */
 	switch (dev->ctrl.state) {
 	case NVME_CTRL_CONNECTING:
+		/*
+		 * IO is never dispatched from the connecting state. If an IO
+		 * queue timed out here, the block layer missed the completion
+		 * the driver already requested, so return handled.
+		 */
+		if (nvmeq->qid)
+			return BLK_EH_HANDLED;

How can we hit this case? This just looks a lot like papering over the real issue..

#24 lore raw

PATCH v3 5/9 nvme-pci: End IO requests in CONNECTING state

Quoted 19 lines · Christoph Hellwig
Quoted 18 lines · Keith Busch

IO is always quiesced in the CONNECTING state, so any any timeout for an IO command had already been completed.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 8 ++++++++
 1 file changed, 8 insertions(+)
drivers/nvme/host/pci.c +2 -0
index 6be88f662e7d..54e22b964385 100644
@@ -1227,6 +1227,14 @@ static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved)
 	 */
 	switch (dev->ctrl.state) {
 	case NVME_CTRL_CONNECTING:
+		/*
+		 * IO is never dispatched from the connecting state. If an IO
Quoted 8 lines

drivers/nvme/host/pci.c static enum blk_eh_timer_return nvme_timeout(struct request *req, bool reserved) · line 1236

Quoted 5 lines
drivers/nvme/host/pci.c +5 -0
+		 * queue timed out here, the block layer missed the completion
+		 * the driver already requested, so return handled.
+		 */
+		if (nvmeq->qid)
+			return BLK_EH_HANDLED;

How can we hit this case? This just looks a lot like papering over the real issue..

It'll most likley never really happen. The conditions are a pretty obscure timeout handling cases mixed with other errors that could theoretically hit it, requiring two or more namespaces.

The real fix, IMO, is wahat the blk-mq timeout enhancements are working toward, so I've no problem dropping this patch.

#25 lore raw

PATCH v3 5/9 nvme-pci: End IO requests in CONNECTING state

Quoted 9 lines · Keith Busch
Quoted 2 lines

How can we hit this case? This just looks a lot like papering over the real issue..

It'll most likley never really happen. The conditions are a pretty obscure timeout handling cases mixed with other errors that could theoretically hit it, requiring two or more namespaces.

The real fix, IMO, is wahat the blk-mq timeout enhancements are working toward, so I've no problem dropping this patch.

Ok, lets fix the real issue then.

#26 lore raw

PATCH v3 6/9 nvme-pci: Unquiesce dead controller queues

In reply to Keith Busch

This patch ensures the nvme namsepace request queues are not quiesced on a surprise removal. It's possible the queues were previously killed in a failed reset, so the queues need to be unquiesced to ensure all requests are flushed to completion.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
drivers/nvme/host/pci.c +1 -1
index 54e22b964385..40863ed759de 100644
@@ -2637,7 +2637,7 @@ static void nvme_remove(struct pci_dev *pdev)
 
 	if (!pci_device_is_present(pdev)) {
 		nvme_change_ctrl_state(&dev->ctrl, NVME_CTRL_DEAD);
-		nvme_dev_disable(dev, false);
+		nvme_dev_disable(dev, true);
 	}
 
 	flush_work(&dev->ctrl.reset_work);
Signature · 1 line
2.14.3
#27 lore raw

PATCH v3 6/9 nvme-pci: Unquiesce dead controller queues

Quoted 6 lines · Keith Busch

This patch ensures the nvme namsepace request queues are not quiesced on a surprise removal. It's possible the queues were previously killed in a failed reset, so the queues need to be unquiesced to ensure all requests are flushed to completion.

Signed-off-by Keith Busch <keith.busch at intel.com>

Looks good,

Reviewed-by Christoph Hellwig <hch at lst.de>
#28 lore raw

PATCH v3 7/9 nvme-pci: Attempt reset retry for IO failures

In reply to Keith Busch

If the reset failed due to a non-fatal error, this patch will attempt to reset the controller again, with a maximum of 4 attempts.

Signed-off-by Keith Busch <keith.busch at intel.com>
---
 drivers/nvme/host/pci.c | 28 +++++++++++++++++++++++++---
 1 file changed, 25 insertions(+), 3 deletions(-)
drivers/nvme/host/pci.c +25 -3
index 40863ed759de..7c8076411dbc 100644
@@ -38,6 +38,8 @@
 
 #define SGES_PER_PAGE	(PAGE_SIZE / sizeof(struct nvme_sgl_desc))
 
+#define MAX_RESET_FAILURES 4
+
 static int use_threaded_interrupts;
 module_param(use_threaded_interrupts, int, 0);
 
@@ -2324,7 +2326,7 @@ static void nvme_pci_free_ctrl(struct nvme_ctrl *ctrl)
 
 static void nvme_remove_dead_ctrl(struct nvme_dev *dev, int status)
 {
-	dev_warn(dev->ctrl.device, "Removing after probe failure status: %d\n", status);
+	dev_warn(dev->ctrl.device, "Removing after reset failure status:%d\n", status);
 
 	nvme_get_ctrl(&dev->ctrl);
 	nvme_dev_disable(dev, false);
@@ -2337,8 +2339,9 @@ static void nvme_reset_work(struct work_struct *work)
 	struct nvme_dev *dev =
 		container_of(work, struct nvme_dev, ctrl.reset_work);
 	bool was_suspend = !!(dev->ctrl.ctrl_config & NVME_CC_SHN_NORMAL);
-	int result = -ENODEV;
-	enum nvme_ctrl_state new_state = NVME_CTRL_LIVE;
+	int result = -ENODEV, reset_failures = 0;
+	enum nvme_ctrl_state new_state;
+
 
 	if (WARN_ON(dev->ctrl.state != NVME_CTRL_RESETTING))
 		goto out;
@@ -2363,6 +2366,8 @@ static void nvme_reset_work(struct work_struct *work)
 		goto out;
 	}
 
+ retry:
+	new_state = NVME_CTRL_LIVE;
 	result = nvme_pci_enable(dev);
 	if (result)
 		goto out;
@@ -2427,6 +2432,7 @@ static void nvme_reset_work(struct work_struct *work)
 	if (!nvme_change_ctrl_state(&dev->ctrl, new_state)) {
 		dev_warn(dev->ctrl.device,
 			"failed to mark controller state %d\n", new_state);
+		result = -ENODEV;
 		goto out;
 	}
 
@@ -2434,6 +2440,22 @@ static void nvme_reset_work(struct work_struct *work)
 	return;
 
  out:
+	reset_failures++;
+
+	/* IO and Interrupted Call may indicate a retryable error */
+	switch (result) {
+	case -EIO:
+	case -EINTR:
+		if (reset_failures < MAX_RESET_FAILURES &&
+		    dev->ctrl.state == NVME_CTRL_CONNECTING) {
+			dev_warn(dev->ctrl.device,
+				 "Reset failure status:%d, failures:%d\n",
+				 result, reset_failures);
+			nvme_dev_disable(dev, false);
+			goto retry;
+		}
+		break;
+	}
 	nvme_remove_dead_ctrl(dev, result);
 }
 
Signature · 1 line
2.14.3
#29 lore raw

PATCH v3 7/9 nvme-pci: Attempt reset retry for IO failures

Quoted 2 lines · Keith Busch

If the reset failed due to a non-fatal error, this patch will attempt to reset the controller again, with a maximum of 4 attempts.

What kind of non-fatal errors do you see that this tries to handle?

#30 lore raw

PATCH v3 7/9 nvme-pci: Attempt reset retry for IO failures

Quoted 5 lines · Christoph Hellwig
Quoted 2 lines · Keith Busch

If the reset failed due to a non-fatal error, this patch will attempt to reset the controller again, with a maximum of 4 attempts.

What kind of non-fatal errors do you see that this tries to handle?

Like how a non-fatal uncorrectable error can trigger a reset. If we happen to be executing an initialization admin command, it returns -EINTR. The driver would normally just unbind from the controller if any admin command fails, but retrying may succeed.

maintainer
#31 lore raw

PATCH v3 7/9 nvme-pci: Attempt reset retry for IO failures

In reply to Keith Busch
Quoted 2 lines

If the reset failed due to a non-fatal error, this patch will attempt to reset the controller again, with a maximum of 4 attempts.

curious, where did 4 came from?

#32 lore raw

PATCH v3 7/9 nvme-pci: Attempt reset retry for IO failures

Quoted 4 lines · Sagi Grimberg
Quoted 2 lines

If the reset failed due to a non-fatal error, this patch will attempt to reset the controller again, with a maximum of 4 attempts.

curious, where did 4 came from?

It was a pretty arbitrary choice based on what passed a modified blktests block/011. I don't really like having test code deciding how a driver should behave, so I'm okay with either changing the retry counts, or just dropping this patch to have the driver unbind on init errors instead of retrying.

#33 lore raw

PATCH v3 8/9 nvme-pci: Queue creation error handling

In reply to Keith Busch

This patch sets the nvmeq's cq_vector only after the cq was successfully created. This way a device reset doesn't mistakenly believe that the vector is allocated. In case a reset does occur during queue creation, this patch will return status immediately instead of trying to unwind the created queues since the device won't be able to delete queues anyway.

This patch will also handle device reported failures correctly. These errors are reported as positive nvme status codes, which were previously not handled at all.

Based-on-patch-by: Jianchao Wang <jianchao.w.wang at oracle.com>
Signed-off-by: Keith Busch <keith.busch at intel.com>

---
 drivers/nvme/host/pci.c | 20 ++++++++++++--------
 1 file changed, 12 insertions(+), 8 deletions(-)
drivers/nvme/host/pci.c +12 -8
index 7c8076411dbc..e12b4ee91254 100644
@@ -1079,7 +1079,7 @@ static int adapter_delete_queue(struct nvme_dev *dev, u8 opcode, u16 id)
 }
 
 static int adapter_alloc_cq(struct nvme_dev *dev, u16 qid,
-						struct nvme_queue *nvmeq)
+			    struct nvme_queue *nvmeq, u16 vector)
 {
 	struct nvme_command c;
 	int flags = NVME_QUEUE_PHYS_CONTIG | NVME_CQ_IRQ_ENABLED;
@@ -1094,7 +1094,7 @@ static int adapter_alloc_cq(struct nvme_dev *dev, u16 qid,
 	c.create_cq.cqid = cpu_to_le16(qid);
 	c.create_cq.qsize = cpu_to_le16(nvmeq->q_depth - 1);
 	c.create_cq.cq_flags = cpu_to_le16(flags);
-	c.create_cq.irq_vector = cpu_to_le16(nvmeq->cq_vector);
+	c.create_cq.irq_vector = cpu_to_le16(vector);
 
 	return nvme_submit_sync_cmd(dev->ctrl.admin_q, &c, NULL, 0);
 }
@@ -1477,6 +1477,7 @@ static int nvme_create_queue(struct nvme_queue *nvmeq, int qid)
 {
 	struct nvme_dev *dev = nvmeq->dev;
 	int result;
+	u16 vector;
 
 	if (dev->cmb && use_cmb_sqes && (dev->cmbsz & NVME_CMBSZ_SQS)) {
 		unsigned offset = (qid - 1) * roundup(SQ_SIZE(nvmeq->q_depth),
@@ -1489,16 +1490,20 @@ static int nvme_create_queue(struct nvme_queue *nvmeq, int qid)
 	 * A queue's vector matches the queue identifier unless the controller
 	 * has only one vector available.
 	 */
-	nvmeq->cq_vector = dev->num_vecs == 1 ? 0 : qid;
-	result = adapter_alloc_cq(dev, qid, nvmeq);
-	if (result < 0)
-		goto release_vector;
+	vector = dev->num_vecs == 1 ? 0 : qid;
+	result = adapter_alloc_cq(dev, qid, nvmeq, vector);
+	if (result)
+		return result;
 
 	result = adapter_alloc_sq(dev, qid, nvmeq);
 	if (result < 0)
+		return result;
+	else if (result)
 		goto release_cq;
 
 	nvme_init_queue(nvmeq, qid);
+
+	nvmeq->cq_vector = vector;
 	result = queue_request_irq(nvmeq);
 	if (result < 0)
 		goto release_sq;
@@ -1506,12 +1511,11 @@ static int nvme_create_queue(struct nvme_queue *nvmeq, int qid)
 	return result;
 
  release_sq:
+	nvmeq->cq_vector = -1;
 	dev->online_queues--;
 	adapter_delete_sq(dev, qid);
  release_cq:
 	adapter_delete_cq(dev, qid);
- release_vector:
-	nvmeq->cq_vector = -1;
 	return result;
 }
 
Signature · 1 line
2.14.3
#34 lore raw

PATCH v3 8/9 nvme-pci: Queue creation error handling

Quoted 9 lines · Keith Busch

This patch sets the nvmeq's cq_vector only after the cq was successfully created. This way a device reset doesn't mistakenly believe that the vector is allocated. In case a reset does occur during queue creation, this patch will return status immediately instead of trying to unwind the created queues since the device won't be able to delete queues anyway.

This patch will also handle device reported failures correctly. These errors are reported as positive nvme status codes, which were previously not handled at all.

I applied the original patch this morning with some minor fixup. Can you send a relative patch to the nvme-4.18-2 tree?

#35 lore raw

PATCH v3 8/9 nvme-pci: Queue creation error handling

Quoted 7 lines · Christoph Hellwig
Quoted 6 lines · Keith Busch

This patch sets the nvmeq's cq_vector only after the cq was successfully created. This way a device reset doesn't mistakenly believe that the vector is allocated. In case a reset does occur during queue creation, this patch will return status immediately instead of trying to unwind the created queues since the device won't be able to delete queues anyway.

Quoted 6 lines
Quoted 3 lines

This patch will also handle device reported failures correctly. These errors are reported as positive nvme status codes, which were previously not handled at all.

I applied the original patch this morning with some minor fixup. Can you send a relative patch to the nvme-4.18-2 tree?

Sounds good, working on that now.

#37 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

In reply to Keith Busch

An nvme controller reset can't depend on the timeout handling to complete timed out commands since we're already trying to disable the controller. The HMB disabling is the only command in this path that was not handling its own timeout, so this patch fixes that by putting a time limit on how long it will wait for completion.

Based-on-patch-by: Ming Lei <ming.lei at redhat.com>
Signed-off-by: Keith Busch <keith.busch at intel.com>

---
 drivers/nvme/host/pci.c | 37 +++++++++++++++++++++++++++++++++----
 1 file changed, 33 insertions(+), 4 deletions(-)
drivers/nvme/host/pci.c +33 -4
index e12b4ee91254..83fc5bfe20e8 100644
@@ -1764,9 +1764,25 @@ static inline void nvme_release_cmb(struct nvme_dev *dev)
 	}
 }
 
-static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits)
+static void nvme_set_host_mem_end_io(struct request *rq, blk_status_t sts)
+{
+	struct completion *wait = rq->end_io_data;
+
+	rq->end_io_data = NULL;
+	blk_mq_free_request(rq);
+	complete(wait);
+}
+
+/*
+ * Use 'wait' when sending this command in a context can't complete blocks the
+ * reset handler, as required for device shutdown.
+ */
+static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits,
+			     struct completion *wait)
 {
 	u64 dma_addr = dev->host_mem_descs_dma;
+	struct request_queue *q = dev->ctrl.admin_q;
+	struct request *req;
 	struct nvme_command c;
 	int ret;
 
@@ -1780,7 +1796,19 @@ static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits)
 	c.features.dword14	= cpu_to_le32(upper_32_bits(dma_addr));
 	c.features.dword15	= cpu_to_le32(dev->nr_host_mem_descs);
 
-	ret = nvme_submit_sync_cmd(dev->ctrl.admin_q, &c, NULL, 0);
+	if (!wait) {
+		ret = nvme_submit_sync_cmd(q, &c, NULL, 0);
+	} else {
+		req = nvme_alloc_request(q, &c, 0, NVME_QID_ANY);
+		if (IS_ERR(req))
+			return PTR_ERR(req);
+		req->timeout = ADMIN_TIMEOUT;
+		req->end_io_data = wait;
+		blk_execute_rq_nowait(q, NULL, req, false,
+				      nvme_set_host_mem_end_io);
+		ret = wait_for_completion_io_timeout(wait, ADMIN_TIMEOUT);
+	}
+
 	if (ret) {
 		dev_warn(dev->ctrl.device,
 			 "failed to set host mem (err %d, flags %#x).\n",
@@ -1934,7 +1962,7 @@ static int nvme_setup_host_mem(struct nvme_dev *dev)
 			dev->host_mem_size >> ilog2(SZ_1M));
 	}
 
-	ret = nvme_set_host_mem(dev, enable_bits);
+	ret = nvme_set_host_mem(dev, enable_bits, NULL);
 	if (ret)
 		nvme_free_host_mem(dev);
 	return ret;
@@ -2235,6 +2263,7 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown)
 	int i;
 	bool dead = true;
 	struct pci_dev *pdev = to_pci_dev(dev->dev);
+	DECLARE_COMPLETION_ONSTACK(hmb_wait);
 
 	mutex_lock(&dev->shutdown_lock);
 	if (dev->ctrl.ctrl_config & NVME_CC_ENABLE &&
@@ -2267,7 +2296,7 @@ static void nvme_dev_disable(struct nvme_dev *dev, bool shutdown)
 		 * but I'd rather be safe than sorry..
 		 */
 		if (dev->host_mem_descs)
-			nvme_set_host_mem(dev, 0);
+			nvme_set_host_mem(dev, 0, &hmb_wait);
 		nvme_disable_io_queues(dev);
 	}
 	if (dev->ctrl.queue_count > 0)
Signature · 1 line
2.14.3
#38 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

Quoted 6 lines · Keith Busch

An nvme controller reset can't depend on the timeout handling to complete timed out commands since we're already trying to disable the controller. The HMB disabling is the only command in this path that was not handling its own timeout, so this patch fixes that by putting a time limit on how long it will wait for completion.

What does 'did not handle its own timeout' mean?

Quoted 30 lines
drivers/nvme/host/pci.c +20 -1
+static void nvme_set_host_mem_end_io(struct request *rq, blk_status_t sts)
+{
+	struct completion *wait = rq->end_io_data;
+
+	rq->end_io_data = NULL;
+	blk_mq_free_request(rq);
+	complete(wait);
+}
+
+/*
+ * Use 'wait' when sending this command in a context can't complete blocks the
+ * reset handler, as required for device shutdown.
+ */
+static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits,
+			     struct completion *wait)
 {
 	u64 dma_addr = dev->host_mem_descs_dma;
+	struct request_queue *q = dev->ctrl.admin_q;
+	struct request *req;
 	struct nvme_command c;
 	int ret;
@@ -1780,7 +1796,19 @@ static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits)
 	c.features.dword14	= cpu_to_le32(upper_32_bits(dma_addr));
 	c.features.dword15	= cpu_to_le32(dev->nr_host_mem_descs);
 
-	ret = nvme_submit_sync_cmd(dev->ctrl.admin_q, &c, NULL, 0);
+	if (!wait) {
+		ret = nvme_submit_sync_cmd(q, &c, NULL, 0);
+	} else {

drivers/nvme/host/pci.c static int nvme_set_host_mem(struct nvme_dev *dev, u32 bits) · line 1811

Quoted 10 lines
drivers/nvme/host/pci.c +10 -0
+		req = nvme_alloc_request(q, &c, 0, NVME_QID_ANY);
+		if (IS_ERR(req))
+			return PTR_ERR(req);
+		req->timeout = ADMIN_TIMEOUT;
+		req->end_io_data = wait;
+		blk_execute_rq_nowait(q, NULL, req, false,
+				      nvme_set_host_mem_end_io);
+		ret = wait_for_completion_io_timeout(wait, ADMIN_TIMEOUT);
+	}
+

None of this is intimately related to the HMB code. If we really have to we could handle this either in __nvme_submit_sync_cmd or all the way down in blk_execute_rq, but why doesn't the block layer timeout code kill the command once we've reached the timeout?

Also if we really need to reset the controller submitting any command just doesn't seem very helpful. We might as well just skip trying to disable the HMB, as the controller needs to come up in a clean state anyway.

#39 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

Quoted 3 lines · Christoph Hellwig

None of this is intimately related to the HMB code. If we really have to we could handle this either in __nvme_submit_sync_cmd or all the way down in blk_execute_rq,

Yeah, that's a better idea.

Quoted 2 lines

but why doesn't the block layer timeout
code kill the command once we've reached the timeout?

The shutdown_lock serializes resets, and we can't release a command until the pci device is disabled under that lock. That requirement is mainly for IO, as we can't assume a controller won't access transfer buffers just because the command timed out.

Quoted 4 lines

Also if we really need to reset the controller submitting any command just doesn't seem very helpful. We might as well just skip trying to disable the HMB, as the controller needs to come up in a clean state anyway.

That's also fine with me.

#40 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

Hi Keith

Quoted 6 lines · Keith Busch
Quoted 4 lines

Also if we really need to reset the controller submitting any command just doesn't seem very helpful. We might as well just skip trying to disable the HMB, as the controller needs to come up in a clean state anyway.

That's also fine with me.

Does it mean just need to disable the controller with transiting CC.EN ?1? to ?0? without sending any admin commands including deleting cq/sq ?
The specification indeed says that
when Controller Reset (CC.EN transitions from ?1? to ?0
- The controller stops processing any outstanding Admin or I/O commands.
- All I/O Submission Queues are deleted.
- All I/O Completion Queues are deleted.
- The controller is brought to an Idle state. When this is complete, CSTS.RDY is cleared to ?0?.
- The Admin Queue registers (AQA, ASQ, or ACQ) are not reset as part of a controller reset. All
other controller registers defined in section 3 and internal controller state are reset.

Then for the timeout case at least, for LIVE state, nvme_timeout could hand over all the things to reset_work and return BLK_EH_RESET_TIMER, when reset_work is ongoing, just disable the controller with setting CC.EN and disable the related pci things and return BLK_EH_HANDLED to complete the admin commands to wake up the reset_work. (certainly with your patch to move update_hw_nr to scan_work) nvme_timeout doesn't need to invoke nvme_dev_disable any more and life will be simpler :).

Thanks
jianchao

#41 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

Quoted 10 lines · jianchao.wang

Does it mean just need to disable the controller with transiting CC.EN ?1? to ?0? without sending any admin commands including deleting cq/sq ?
The specification indeed says that
when Controller Reset (CC.EN transitions from ?1? to ?0
- The controller stops processing any outstanding Admin or I/O commands.
- All I/O Submission Queues are deleted.
- All I/O Completion Queues are deleted.
- The controller is brought to an Idle state. When this is complete, CSTS.RDY is cleared to ?0?.
- The Admin Queue registers (AQA, ASQ, or ACQ) are not reset as part of a controller reset. All
other controller registers defined in section 3 and internal controller state are reset.

Yeah, that's true. I'd still like to preserve the orderly shutdown as recommended per spec, but maybe we don't need a single function to handle both orderly and error cases.

Quoted 5 lines

Then for the timeout case at least, for LIVE state, nvme_timeout could hand over all the things to reset_work and return BLK_EH_RESET_TIMER, when reset_work is ongoing, just disable the controller with setting CC.EN and disable the related pci things and return BLK_EH_HANDLED to complete the admin commands to wake up the reset_work. (certainly with your patch to move update_hw_nr to scan_work) nvme_timeout doesn't need to invoke nvme_dev_disable any more and life will be simpler :).

I'll need to think about this a little more. I do like simpler. :)

#42 lore raw

PATCH v3 9/9 nvme-pci: Don't wait for HMB completion on shutdown

In reply to Keith Busch
Quoted 6 lines · Keith Busch
Quoted 4 lines

Also if we really need to reset the controller submitting any command just doesn't seem very helpful. We might as well just skip trying to disable the HMB, as the controller needs to come up in a clean state anyway.

That's also fine with me.

So let's go for the most simple option..

#43 lore raw

v3 cover nvme timeout fixes, v3

In reply to Keith Busch
Quoted 22 lines · Keith Busch

v2 -> v3:

The main difference is getting rid of the bad idea that we could do a CONNECTING -> RESETTING transtion that breaks the state machine, so that patch is dropped. The series maintains the concept of retrying a reset when an init admin command times out. It just does so in the same context instead of requeueing itself.

This series also includes two additional patches to handle other unlikely errors on queue initialization and HMB teardown.

Keith Busch (9):
nvme: Sync request queues on reset
nvme-pci: Fix queue freeze criteria on reset
nvme: Move all IO out of controller reset
nvme-pci: Rate limit the nvme timeout warnings
nvme-pci: End IO requests immediately in CONNECTING state
nvme-pci: Unquiesce dead controller queues
nvme-pci: Attempt reset retry for IO failures
nvme-pci: Queue creation error handling
nvme-pci: Don't wait for HMB completion on shutdown

Quoted 4 lines
 drivers/nvme/host/core.c |  23 ++++++-
 drivers/nvme/host/nvme.h |   2 +
 drivers/nvme/host/pci.c  | 173 ++++++++++++++++++++++++++++++++++-------------
 3 files changed, 150 insertions(+), 48 deletions(-)

Hello Keith,

I guess there will be V4 for addressing the reported issue?

Thanks,
Ming Lei

#44 lore raw

v3 cover nvme timeout fixes, v3

Quoted 12 lines · Ming Lei
Quoted 11 lines · Keith Busch

Keith Busch (9):
nvme: Sync request queues on reset
nvme-pci: Fix queue freeze criteria on reset
nvme: Move all IO out of controller reset
nvme-pci: Rate limit the nvme timeout warnings
nvme-pci: End IO requests immediately in CONNECTING state
nvme-pci: Unquiesce dead controller queues
nvme-pci: Attempt reset retry for IO failures
nvme-pci: Queue creation error handling
nvme-pci: Don't wait for HMB completion on shutdown

Quoted 8 lines
Quoted 4 lines
 drivers/nvme/host/core.c |  23 ++++++-
 drivers/nvme/host/nvme.h |   2 +
 drivers/nvme/host/pci.c  | 173 ++++++++++++++++++++++++++++++++++-------------
 3 files changed, 150 insertions(+), 48 deletions(-)

Hello Keith,

I guess there will be V4 for addressing the reported issue?

Yes, I'll send that out in a few minutes.

The majority of the above are either merged already or unnecessary anymore, but patches 1 and 3 still look useful. Patch 1 doesn't need to change, but patch 3 from this series will be split into a series of prep patches and made generic for the v4.