video: use BMP_ALIGN_CENTER define from splash.h
PATCH 1/1 video: use BMP_ALIGN_CENTER define from splash.h
Drop BMP_ALIGN_CENTER define in lcd.c and video_bmp.c as it is already defined by splash.h. Include splash.h in bmp code.
Signed-off-by Anatolij Gustschin <[email protected]>
--- common/lcd.c | 1 - drivers/video/video_bmp.c | 3 +-- 2 files changed, 1 insertion(+), 3 deletions(-)
common/lcd.c +0 -1
@@ -389,7 +389,6 @@ static inline void lcd_logo_plot(int x, int y) {}#if defined(CONFIG_CMD_BMP ) || defined(CONFIG_SPLASH_SCREEN )#ifdef CONFIG_SPLASH_SCREEN_ALIGN -#define BMP_ALIGN_CENTER 0x7FFFstatic void splash_align_axis (int *axis,unsigned long panel_size,unsigned long picture_size)
drivers/video/video_bmp.c +1 -2
@@ -7,6 +7,7 @@#include <bmp_layout.h> #include <dm.h> #include <mapmem.h> +#include <splash.h> #include <video.h> #include <watchdog.h> #include <asm/unaligned.h>
@@ -140,8 +141,6 @@ __weak void fb_put_word(uchar **fb, uchar **from) }#endif /* CONFIG_BMP_16BPP */ -#define BMP_ALIGN_CENTER 0x7fff -/** * video_splash_align_axis() - Align a single coordinate *
Signature · 1 line
2.17.1
PATCH 1/1 video: use BMP_ALIGN_CENTER define from splash.h
Quoted 8 lines · On Sat, 1 Dec 2018 15:30:08 +0100 Anatolij Gustschin agust at denx.de wrote:
Drop
BMP_ALIGN_CENTERdefine inlcd.candvideo_bmp.cas it is already defined bysplash.h. Includesplash.hin bmp code.Signed-off-by Anatolij Gustschin <[email protected]>--- common/lcd.c | 1 - drivers/video/video_bmp.c | 3 +-- 2 files changed, 1 insertion(+), 3 deletions(-)
Applied to u-boot-video/master, thanks!
--
Anatolij