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mesh: Fix Replay Protection Cache

PATCH New Brian Gix 1 participant 1 message Mar 23, 2020 Bluetooth drivers

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Brian Gix

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PATCH 1/1 mesh: Fix Replay Protection Cache

There was a bug identified in the RPL storage, such that the real-time queue was being filled by incorrect unicast addresses. (Thx ccsanden).

---
 mesh/net.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
mesh/net.c +1 -1
index 55b1330cc..49c4ee23a 100644
@@ -3857,7 +3857,7 @@ void net_msg_add_replay_cache(struct mesh_net *net, uint16_t src, uint32_t seq,
 	if (!rpe) {
 		l_debug("New Entry for %4.4x", src);
 		rpe = l_new(struct mesh_rpl, 1);
-		rpe->seq = src;
+		rpe->src = src;
 	}
 
 	rpe->seq = seq;
Signature · 1 line
2.21.1