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mm/slub: Optimize slub memory usage

RFC PATCH In review Jay Patel 3 participants 11 messages Jul 20, 2023 – Sep 14, 2023

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Jay Patel

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#0 lore raw

RFC PATCH v4 1/1 mm/slub: Optimize slub memory usage

In the current implementation of the slub memory allocator, the slab order selection process follows these criteria:

1) Determine the minimum order required to serve the minimum number of objects (min_objects). This calculation is based on the formula (order = min_objects * object_size / PAGE_SIZE).
2) If the minimum order is greater than the maximum allowed order (slub_max_order), set slub_max_order as the order for this slab.
3) If the minimum order is less than the slub_max_order, iterate through a loop from minimum order to slub_max_order and check if the condition (rem <= slab_size / fract_leftover) holds true. Here, slab_size is calculated as (PAGE_SIZE << order), rem is (slab_size % object_size), and fract_leftover can have values of 16, 8, or 4. If the condition is true, select that order for the slab.

However, in point 3, when calculating the fraction left over, it can result in a large range of values (like 1 Kb to 256 bytes on 4K page size & 4 Kb to 16 Kb on 64K page size with order 0 and goes on increasing with higher order) when compared to the remainder (rem). This can lead to the selection of an order that results in more memory wastage. To mitigate such wastage, we have modified point 3 as follows:
To adjust the value of fract_leftover based on the page size, while retaining the current value as the default for a 4K page size.

Test results are as follows:

1) On 160 CPUs with 64K Page size

+-----------------+----------------+----------------+
|          Total wastage in slub memory             |
+-----------------+----------------+----------------+
|                 | After Boot     |After Hackbench |
| Normal          | 932 Kb         | 1812 Kb        |
| With Patch      | 729 Kb         | 1636 Kb        |
| Wastage reduce  | ~22%           | ~10%           |
+-----------------+----------------+----------------+
+-----------------+----------------+----------------+
|            Total slub memory                      |
+-----------------+----------------+----------------+
|                 | After Boot     | After Hackbench|
| Normal          | 1855296        | 2944576        |
| With Patch      | 1544576        | 2692032        |
| Memory reduce   | ~17%           | ~9%            |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+-----+----------+----------+-----------+
| Amean | 1   | 1.2727   | 1.2450   | ( 2.22%)  |
| Amean | 4   | 1.6063   | 1.5810   | ( 1.60%)  |
| Amean | 7   | 2.4190   | 2.3983   | ( 0.86%)  |
| Amean | 12  | 3.9730   | 3.9347   | ( 0.97%)  |
| Amean | 21  | 6.9823   | 6.8957   | ( 1.26%)  |
| Amean | 30  | 10.1867  | 10.0600  | ( 1.26%)  |
| Amean | 48  | 16.7490  | 16.4853  | ( 1.60%)  |
| Amean | 79  | 28.1870  | 27.8673  | ( 1.15%)  |
| Amean | 110 | 39.8363  | 39.3793  | ( 1.16%) |
| Amean | 141 | 51.5277  | 51.4907  | ( 0.07%)  |
| Amean | 172 | 62.9700  | 62.7300  | ( 0.38%)  |
| Amean | 203 | 74.5037  | 74.0630  | ( 0.59%)  |
| Amean | 234 | 85.6560  | 85.3587  | ( 0.35%)  |
| Amean | 265 | 96.9883  | 96.3770  | ( 0.63%)  |
| Amean | 296 | 108.6893 | 108.0870 | ( 0.56%)  |
+-------+-----+----------+----------+-----------+

2) On 16 CPUs with 64K Page size

+----------------+----------------+----------------+
|          Total wastage in slub memory            |
+----------------+----------------+----------------+
|                | After Boot     | After Hackbench|
| Normal         | 273 Kb         | 544 Kb         |
| With Patch     | 260 Kb         | 500 Kb         |
| Wastage reduce | ~5%            | ~9%            |
+----------------+----------------+----------------+
+-----------------+----------------+----------------+
|            Total slub memory                      |
+-----------------+----------------+----------------+
|                 | After Boot     | After Hackbench|
| Normal          | 275840          | 412480        |
| With Patch      | 272768          | 406208        |
| Memory reduce   | ~1%             | ~2%           |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+----+---------+---------+-----------+
| Amean | 1  | 0.9513  | 0.9250  | ( 2.77%)  |
| Amean | 4  | 2.9630  | 2.9570  | ( 0.20%)  |
| Amean | 7  | 5.1780  | 5.1763  | ( 0.03%)  |
| Amean | 12 | 8.8833  | 8.8817  | ( 0.02%)  |
| Amean | 21 | 15.7577 | 15.6883 | ( 0.44%)  |
| Amean | 30 | 22.2063 | 22.2843 | ( -0.35%) |
| Amean | 48 | 36.0587 | 36.1390 | ( -0.22%) |
| Amean | 64 | 49.7803 | 49.3457 | ( 0.87%)  |
+-------+----+---------+---------+-----------+

---
Changes from V3
1) Resolved error and optimise logic for all arch

Changes from V2
1) removed all page order selection logic for slab cache base on wastage.
2) Increasing fraction size base on page size (keeping current value as default to 4K page)

Changes from V1
1) If min_objects * object_size > PAGE_ALLOC_COSTLY_ORDER, then it will return with PAGE_ALLOC_COSTLY_ORDER.
2) Similarly, if min_objects * object_size < PAGE_SIZE, then it will return with slub_min_order.
3) Additionally, I changed slub_max_order to 2. There is no specific reason for using the value 2, but it provided the best results in terms of performance without any noticeable impact.

 mm/slub.c | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)
mm/slub.c +7 -10
index c87628cd8a9a..8f6f38083b94 100644
@@ -287,6 +287,7 @@ static inline bool kmem_cache_has_cpu_partial(struct kmem_cache *s)
 #define OO_SHIFT	16
 #define OO_MASK		((1 << OO_SHIFT) - 1)
 #define MAX_OBJS_PER_PAGE	32767 /* since slab.objects is u15 */
+#define SLUB_PAGE_FRAC_SHIFT 12
 
 /* Internal SLUB flags */
 /* Poison object */
@@ -4117,6 +4118,7 @@ static inline int calculate_order(unsigned int size)
 	unsigned int min_objects;
 	unsigned int max_objects;
 	unsigned int nr_cpus;
+	unsigned int page_size_frac;
 
 	/*
 	 * Attempt to find best configuration for a slab. This
@@ -4145,10 +4147,13 @@ static inline int calculate_order(unsigned int size)
 	max_objects = order_objects(slub_max_order, size);
 	min_objects = min(min_objects, max_objects);
 
-	while (min_objects > 1) {
+	page_size_frac = ((PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT) == 1) ? 0
+		: PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT;
+
+	while (min_objects >= 1) {
 		unsigned int fraction;
 
-		fraction = 16;
+		fraction = 16 + page_size_frac;
 		while (fraction >= 4) {
 			order = calc_slab_order(size, min_objects,
 					slub_max_order, fraction);
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned int size)
 		min_objects--;
 	}
 
-	/*
-	 * We were unable to place multiple objects in a slab. Now
-	 * lets see if we can place a single object there.
-	 */
-	order = calc_slab_order(size, 1, slub_max_order, 1);
-	if (order <= slub_max_order)
-		return order;
-
 	/*
 	 * Doh this slab cannot be placed using slub_max_order.
 	 */
Signature · 1 line
2.39.1
#1 lore raw
Quoted 146 lines · Jay Patel

In the current implementation of the slub memory allocator, the slab order selection process follows these criteria:

1) Determine the minimum order required to serve the minimum number of objects (min_objects). This calculation is based on the formula (order = min_objects * object_size / PAGE_SIZE).
2) If the minimum order is greater than the maximum allowed order (slub_max_order), set slub_max_order as the order for this slab.
3) If the minimum order is less than the slub_max_order, iterate through a loop from minimum order to slub_max_order and check if the condition (rem <= slab_size / fract_leftover) holds true. Here, slab_size is calculated as (PAGE_SIZE << order), rem is (slab_size % object_size), and fract_leftover can have values of 16, 8, or 4. If the condition is true, select that order for the slab.

However, in point 3, when calculating the fraction left over, it can result in a large range of values (like 1 Kb to 256 bytes on 4K page size & 4 Kb to 16 Kb on 64K page size with order 0 and goes on increasing with higher order) when compared to the remainder (rem). This can lead to the selection of an order that results in more memory wastage. To mitigate such wastage, we have modified point 3 as follows:
To adjust the value of fract_leftover based on the page size, while retaining the current value as the default for a 4K page size.

Test results are as follows:

1) On 160 CPUs with 64K Page size

+-----------------+----------------+----------------+
|          Total wastage in slub memory             |
+-----------------+----------------+----------------+
|                 | After Boot     |After Hackbench |
| Normal          | 932 Kb         | 1812 Kb        |
| With Patch      | 729 Kb         | 1636 Kb        |
| Wastage reduce  | ~22%           | ~10%           |
+-----------------+----------------+----------------+
+-----------------+----------------+----------------+
|            Total slub memory                      |
+-----------------+----------------+----------------+
|                 | After Boot     | After Hackbench|
| Normal          | 1855296        | 2944576        |
| With Patch      | 1544576        | 2692032        |
| Memory reduce   | ~17%           | ~9%            |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+-----+----------+----------+-----------+
| Amean | 1   | 1.2727   | 1.2450   | ( 2.22%)  |
| Amean | 4   | 1.6063   | 1.5810   | ( 1.60%)  |
| Amean | 7   | 2.4190   | 2.3983   | ( 0.86%)  |
| Amean | 12  | 3.9730   | 3.9347   | ( 0.97%)  |
| Amean | 21  | 6.9823   | 6.8957   | ( 1.26%)  |
| Amean | 30  | 10.1867  | 10.0600  | ( 1.26%)  |
| Amean | 48  | 16.7490  | 16.4853  | ( 1.60%)  |
| Amean | 79  | 28.1870  | 27.8673  | ( 1.15%)  |
| Amean | 110 | 39.8363  | 39.3793  | ( 1.16%) |
| Amean | 141 | 51.5277  | 51.4907  | ( 0.07%)  |
| Amean | 172 | 62.9700  | 62.7300  | ( 0.38%)  |
| Amean | 203 | 74.5037  | 74.0630  | ( 0.59%)  |
| Amean | 234 | 85.6560  | 85.3587  | ( 0.35%)  |
| Amean | 265 | 96.9883  | 96.3770  | ( 0.63%)  |
| Amean | 296 | 108.6893 | 108.0870 | ( 0.56%)  |
+-------+-----+----------+----------+-----------+

2) On 16 CPUs with 64K Page size

+----------------+----------------+----------------+
|          Total wastage in slub memory            |
+----------------+----------------+----------------+
|                | After Boot     | After Hackbench|
| Normal         | 273 Kb         | 544 Kb         |
| With Patch     | 260 Kb         | 500 Kb         |
| Wastage reduce | ~5%            | ~9%            |
+----------------+----------------+----------------+
+-----------------+----------------+----------------+
|            Total slub memory                      |
+-----------------+----------------+----------------+
|                 | After Boot     | After Hackbench|
| Normal          | 275840          | 412480        |
| With Patch      | 272768          | 406208        |
| Memory reduce   | ~1%             | ~2%           |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+----+---------+---------+-----------+
| Amean | 1  | 0.9513  | 0.9250  | ( 2.77%)  |
| Amean | 4  | 2.9630  | 2.9570  | ( 0.20%)  |
| Amean | 7  | 5.1780  | 5.1763  | ( 0.03%)  |
| Amean | 12 | 8.8833  | 8.8817  | ( 0.02%)  |
| Amean | 21 | 15.7577 | 15.6883 | ( 0.44%)  |
| Amean | 30 | 22.2063 | 22.2843 | ( -0.35%) |
| Amean | 48 | 36.0587 | 36.1390 | ( -0.22%) |
| Amean | 64 | 49.7803 | 49.3457 | ( 0.87%)  |
+-------+----+---------+---------+-----------+

---
Changes from V3
1) Resolved error and optimise logic for all arch

Changes from V2
1) removed all page order selection logic for slab cache base on wastage.
2) Increasing fraction size base on page size (keeping current value as default to 4K page)

Changes from V1
1) If min_objects * object_size > PAGE_ALLOC_COSTLY_ORDER, then it will return with PAGE_ALLOC_COSTLY_ORDER.
2) Similarly, if min_objects * object_size < PAGE_SIZE, then it will return with slub_min_order.
3) Additionally, I changed slub_max_order to 2. There is no specific reason for using the value 2, but it provided the best results in terms of performance without any noticeable impact.

 mm/slub.c | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)
mm/slub.c +2 -0
index c87628cd8a9a..8f6f38083b94 100644
@@ -287,6 +287,7 @@ static inline bool kmem_cache_has_cpu_partial(struct kmem_cache *s)
 #define OO_SHIFT       16
 #define OO_MASK                ((1 << OO_SHIFT) - 1)
 #define MAX_OBJS_PER_PAGE      32767 /* since slab.objects is u15 */
+#define SLUB_PAGE_FRAC_SHIFT 12
 
 /* Internal SLUB flags */
 /* Poison object */
@@ -4117,6 +4118,7 @@ static inline int calculate_order(unsigned int size)
        unsigned int min_objects;
        unsigned int max_objects;
        unsigned int nr_cpus;
+       unsigned int page_size_frac;
 
        /*
         * Attempt to find best configuration for a slab. This
@@ -4145,10 +4147,13 @@ static inline int calculate_order(unsigned int size)
        max_objects = order_objects(slub_max_order, size);
        min_objects = min(min_objects, max_objects);
 

mm/slub.c static inline int calculate_order(unsigned int size) · line 4157

Quoted 10 lines
mm/slub.c +5 -2
-       while (min_objects > 1) {
+       page_size_frac = ((PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT) == 1) ? 0
+               : PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT;
+
+       while (min_objects >= 1) {
                unsigned int fraction;
 
-               fraction = 16;
+               fraction = 16 + page_size_frac;
                while (fraction >= 4) {

Sorry I'm a bit late for the review.

IIRC hexagon/powerpc can have ridiculously large page sizes (1M or 256KB) (but I don't know if such config is actually used, tbh) so I think there should be
an upper bound.

mm/slub.c static inline int calculate_order(unsigned int size) · line 4167

Quoted 12 lines
mm/slub.c +0 -7
                        order = calc_slab_order(size, min_objects,
                                        slub_max_order, fraction);
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab. Now
-        * lets see if we can place a single object there.
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

Thanks!
--
Hyeonggon

author
#2 lore raw
Quoted 177 lines · Hyeonggon Yoo
Quoted 164 lines · Jay Patel

In the current implementation of the slub memory allocator, the slab
order selection process follows these criteria:

1) Determine the minimum order required to serve the minimum number of
objects (min_objects). This calculation is based on the formula (order
= min_objects * object_size / PAGE_SIZE).
2) If the minimum order is greater than the maximum allowed order (slub_max_order), set slub_max_order as the order for this slab.
3) If the minimum order is less than the slub_max_order, iterate through a loop from minimum order to slub_max_order and check if the
condition (rem <= slab_size / fract_leftover) holds true. Here, slab_size is calculated as (PAGE_SIZE << order), rem is (slab_size %
object_size), and fract_leftover can have values of 16, 8, or 4. If the condition is true, select that order for the slab.

However, in point 3, when calculating the fraction left over, it can
result in a large range of values (like 1 Kb to 256 bytes on 4K page
size & 4 Kb to 16 Kb on 64K page size with order 0 and goes on increasing with higher order) when compared to the remainder (rem). This
can lead to the selection of an order that results in more memory wastage. To mitigate such wastage, we have modified point 3 as follows:
To adjust the value of fract_leftover based on the page size, while retaining the current value as the default for a 4K page size.

Test results are as follows:

1) On 160 CPUs with 64K Page size

+-----------------+----------------+----------------+
>          Total wastage in slub memory             |
+-----------------+----------------+----------------+
>                 | After Boot     |After Hackbench |
> Normal          | 932 Kb         | 1812 Kb        |
> With Patch      | 729 Kb         | 1636 Kb        |
> Wastage reduce  | ~22%           | ~10%           |
+-----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 1855296        | 2944576        |
> With Patch      | 1544576        | 2692032        |
> Memory reduce   | ~17%           | ~9%            |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+-----+----------+----------+-----------+
> Amean | 1   | 1.2727   | 1.2450   | ( 2.22%)  |
> Amean | 4   | 1.6063   | 1.5810   | ( 1.60%)  |
> Amean | 7   | 2.4190   | 2.3983   | ( 0.86%)  |
> Amean | 12  | 3.9730   | 3.9347   | ( 0.97%)  |
> Amean | 21  | 6.9823   | 6.8957   | ( 1.26%)  |
> Amean | 30  | 10.1867  | 10.0600  | ( 1.26%)  |
> Amean | 48  | 16.7490  | 16.4853  | ( 1.60%)  |
> Amean | 79  | 28.1870  | 27.8673  | ( 1.15%)  |
> Amean | 110 | 39.8363  | 39.3793  | ( 1.16%) |
> Amean | 141 | 51.5277  | 51.4907  | ( 0.07%)  |
> Amean | 172 | 62.9700  | 62.7300  | ( 0.38%)  |
> Amean | 203 | 74.5037  | 74.0630  | ( 0.59%)  |
> Amean | 234 | 85.6560  | 85.3587  | ( 0.35%)  |
> Amean | 265 | 96.9883  | 96.3770  | ( 0.63%)  |
> Amean | 296 | 108.6893 | 108.0870 | ( 0.56%)  |
+-------+-----+----------+----------+-----------+

2) On 16 CPUs with 64K Page size

+----------------+----------------+----------------+
>          Total wastage in slub memory            |
+----------------+----------------+----------------+
>                | After Boot     | After Hackbench|
> Normal         | 273 Kb         | 544 Kb         |
> With Patch     | 260 Kb         | 500 Kb         |
> Wastage reduce | ~5%            | ~9%            |
+----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 275840          | 412480        |
> With Patch      | 272768          | 406208        |
> Memory reduce   | ~1%             | ~2%           |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+----+---------+---------+-----------+
> Amean | 1  | 0.9513  | 0.9250  | ( 2.77%)  |
> Amean | 4  | 2.9630  | 2.9570  | ( 0.20%)  |
> Amean | 7  | 5.1780  | 5.1763  | ( 0.03%)  |
> Amean | 12 | 8.8833  | 8.8817  | ( 0.02%)  |
> Amean | 21 | 15.7577 | 15.6883 | ( 0.44%)  |
> Amean | 30 | 22.2063 | 22.2843 | ( -0.35%) |
> Amean | 48 | 36.0587 | 36.1390 | ( -0.22%) |
> Amean | 64 | 49.7803 | 49.3457 | ( 0.87%)  |
+-------+----+---------+---------+-----------+

---
Changes from V3
1) Resolved error and optimise logic for all arch

Changes from V2
1) removed all page order selection logic for slab cache base on wastage.
2) Increasing fraction size base on page size (keeping current value
as default to 4K page)

Changes from V1
1) If min_objects * object_size > PAGE_ALLOC_COSTLY_ORDER, then it will return with PAGE_ALLOC_COSTLY_ORDER.
2) Similarly, if min_objects * object_size < PAGE_SIZE, then it will
return with slub_min_order.
3) Additionally, I changed slub_max_order to 2. There is no specific
reason for using the value 2, but it provided the best results in terms of performance without any noticeable impact.

 mm/slub.c | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)
mm/slub.c +1 -0
index c87628cd8a9a..8f6f38083b94 100644
@@ -287,6 +287,7 @@ static inline bool
 kmem_cache_has_cpu_partial(struct kmem_cache *s)
 #define OO_SHIFT       16
 #define OO_MASK                ((1 << OO_SHIFT) - 1)
 #define MAX_OBJS_PER_PAGE      32767 /* since slab.objects is u15
 */
+#define SLUB_PAGE_FRAC_SHIFT 12
 

/* Internal SLUB flags */
/* Poison object */

mm/slub.c +1 -0
@@ -4117,6 +4118,7 @@ static inline int calculate_order(unsigned
 int size)
        unsigned int min_objects;
        unsigned int max_objects;
        unsigned int nr_cpus;
+       unsigned int page_size_frac;
 
        /*

* Attempt to find best configuration for a slab. This

mm/slub.c +1 -1
@@ -4145,10 +4147,13 @@ static inline int calculate_order(unsigned
 int size)
        max_objects = order_objects(slub_max_order, size);
        min_objects = min(min_objects, max_objects);
 
-       while (min_objects > 1) {
+       page_size_frac = ((PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT) == 1)

? 0

mm/slub.c static inline int calculate_order(unsigned int size) · line 4157

Quoted 8 lines
mm/slub.c +4 -1
+               : PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT;
+
+       while (min_objects >= 1) {
                unsigned int fraction;
 
-               fraction = 16;
+               fraction = 16 + page_size_frac;
                while (fraction >= 4) {

Sorry I'm a bit late for the review.

Quoted 5 lines

IIRC hexagon/powerpc can have ridiculously large page sizes (1M or 256KB)
(but I don't know if such config is actually used, tbh) so I think there should be
an upper bound.

Hi,
I think that might not be required as arch with larger page size will required larger fraction value as per this exit condition (rem <= slab_size / fract_leftover) during calc_slab_order.

Quoted 10 lines
Quoted 10 lines

order = calc_slab_order(size, min_objects,
slub_max_order, fraction);

mm/slub.c +0 -3
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned
 int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab. Now
-        * lets see if we can place a single object there.
Quoted 9 lines

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 4 lines
mm/slub.c +0 -4
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Ok, So my though are like if single object in slab with slab_size = PAGE_SIZE << slub_max_order and it wastage more then 1\4th of slab_size then it's better to skip this part and use MAX_ORDER instead of slub_max_order.
Could you kindly share your perspective on this part?

Tha
nks
Jay Patel

Quoted 7 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

Thanks!
--
Hyeonggon

#3 lore raw
Quoted 185 lines · Jay Patel
Quoted 177 lines · Hyeonggon Yoo
Quoted 164 lines · Jay Patel

In the current implementation of the slub memory allocator, the slab
order selection process follows these criteria:

1) Determine the minimum order required to serve the minimum number of
objects (min_objects). This calculation is based on the formula (order
= min_objects * object_size / PAGE_SIZE).
2) If the minimum order is greater than the maximum allowed order (slub_max_order), set slub_max_order as the order for this slab.
3) If the minimum order is less than the slub_max_order, iterate through a loop from minimum order to slub_max_order and check if the
condition (rem <= slab_size / fract_leftover) holds true. Here, slab_size is calculated as (PAGE_SIZE << order), rem is (slab_size %
object_size), and fract_leftover can have values of 16, 8, or 4. If the condition is true, select that order for the slab.

However, in point 3, when calculating the fraction left over, it can
result in a large range of values (like 1 Kb to 256 bytes on 4K page
size & 4 Kb to 16 Kb on 64K page size with order 0 and goes on increasing with higher order) when compared to the remainder (rem). This
can lead to the selection of an order that results in more memory wastage. To mitigate such wastage, we have modified point 3 as follows:
To adjust the value of fract_leftover based on the page size, while retaining the current value as the default for a 4K page size.

Test results are as follows:

1) On 160 CPUs with 64K Page size

+-----------------+----------------+----------------+
>          Total wastage in slub memory             |
+-----------------+----------------+----------------+
>                 | After Boot     |After Hackbench |
> Normal          | 932 Kb         | 1812 Kb        |
> With Patch      | 729 Kb         | 1636 Kb        |
> Wastage reduce  | ~22%           | ~10%           |
+-----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 1855296        | 2944576        |
> With Patch      | 1544576        | 2692032        |
> Memory reduce   | ~17%           | ~9%            |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+-----+----------+----------+-----------+
> Amean | 1   | 1.2727   | 1.2450   | ( 2.22%)  |
> Amean | 4   | 1.6063   | 1.5810   | ( 1.60%)  |
> Amean | 7   | 2.4190   | 2.3983   | ( 0.86%)  |
> Amean | 12  | 3.9730   | 3.9347   | ( 0.97%)  |
> Amean | 21  | 6.9823   | 6.8957   | ( 1.26%)  |
> Amean | 30  | 10.1867  | 10.0600  | ( 1.26%)  |
> Amean | 48  | 16.7490  | 16.4853  | ( 1.60%)  |
> Amean | 79  | 28.1870  | 27.8673  | ( 1.15%)  |
> Amean | 110 | 39.8363  | 39.3793  | ( 1.16%) |
> Amean | 141 | 51.5277  | 51.4907  | ( 0.07%)  |
> Amean | 172 | 62.9700  | 62.7300  | ( 0.38%)  |
> Amean | 203 | 74.5037  | 74.0630  | ( 0.59%)  |
> Amean | 234 | 85.6560  | 85.3587  | ( 0.35%)  |
> Amean | 265 | 96.9883  | 96.3770  | ( 0.63%)  |
> Amean | 296 | 108.6893 | 108.0870 | ( 0.56%)  |
+-------+-----+----------+----------+-----------+

2) On 16 CPUs with 64K Page size

+----------------+----------------+----------------+
>          Total wastage in slub memory            |
+----------------+----------------+----------------+
>                | After Boot     | After Hackbench|
> Normal         | 273 Kb         | 544 Kb         |
> With Patch     | 260 Kb         | 500 Kb         |
> Wastage reduce | ~5%            | ~9%            |
+----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 275840          | 412480        |
> With Patch      | 272768          | 406208        |
> Memory reduce   | ~1%             | ~2%           |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+----+---------+---------+-----------+
> Amean | 1  | 0.9513  | 0.9250  | ( 2.77%)  |
> Amean | 4  | 2.9630  | 2.9570  | ( 0.20%)  |
> Amean | 7  | 5.1780  | 5.1763  | ( 0.03%)  |
> Amean | 12 | 8.8833  | 8.8817  | ( 0.02%)  |
> Amean | 21 | 15.7577 | 15.6883 | ( 0.44%)  |
> Amean | 30 | 22.2063 | 22.2843 | ( -0.35%) |
> Amean | 48 | 36.0587 | 36.1390 | ( -0.22%) |
> Amean | 64 | 49.7803 | 49.3457 | ( 0.87%)  |
+-------+----+---------+---------+-----------+

---
Changes from V3
1) Resolved error and optimise logic for all arch

Changes from V2
1) removed all page order selection logic for slab cache base on wastage.
2) Increasing fraction size base on page size (keeping current value
as default to 4K page)

Changes from V1
1) If min_objects * object_size > PAGE_ALLOC_COSTLY_ORDER, then it will return with PAGE_ALLOC_COSTLY_ORDER.
2) Similarly, if min_objects * object_size < PAGE_SIZE, then it will
return with slub_min_order.
3) Additionally, I changed slub_max_order to 2. There is no specific
reason for using the value 2, but it provided the best results in terms of performance without any noticeable impact.

 mm/slub.c | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)
mm/slub.c +1 -0
index c87628cd8a9a..8f6f38083b94 100644
@@ -287,6 +287,7 @@ static inline bool
 kmem_cache_has_cpu_partial(struct kmem_cache *s)
 #define OO_SHIFT       16
 #define OO_MASK                ((1 << OO_SHIFT) - 1)
 #define MAX_OBJS_PER_PAGE      32767 /* since slab.objects is u15
 */
+#define SLUB_PAGE_FRAC_SHIFT 12
 

/* Internal SLUB flags */
/* Poison object */

mm/slub.c +1 -0
@@ -4117,6 +4118,7 @@ static inline int calculate_order(unsigned
 int size)
        unsigned int min_objects;
        unsigned int max_objects;
        unsigned int nr_cpus;
+       unsigned int page_size_frac;
 
        /*

* Attempt to find best configuration for a slab. This

mm/slub.c +1 -1
@@ -4145,10 +4147,13 @@ static inline int calculate_order(unsigned
 int size)
        max_objects = order_objects(slub_max_order, size);
        min_objects = min(min_objects, max_objects);
 
-       while (min_objects > 1) {
+       page_size_frac = ((PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT) == 1)

? 0

mm/slub.c static inline int calculate_order(unsigned int size) · line 4157

Quoted 8 lines
mm/slub.c +4 -1
+               : PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT;
+
+       while (min_objects >= 1) {
                unsigned int fraction;
 
-               fraction = 16;
+               fraction = 16 + page_size_frac;
                while (fraction >= 4) {

Sorry I'm a bit late for the review.

Quoted 5 lines

IIRC hexagon/powerpc can have ridiculously large page sizes (1M or 256KB)
(but I don't know if such config is actually used, tbh) so I think there should be
an upper bound.

Quoted 4 lines

Hi,
I think that might not be required as arch with larger page size will required larger fraction value as per this exit condition (rem <= slab_size / fract_leftover) during calc_slab_order.

Okay, with 256KB pages the fraction will start from 80, and then 40, 20, 10, 5, ...
and 1/80 of 256KB is about 3KB. So it's to waste less even when the machine uses large page sizes,
because 1/16 of 256KB is still large, right?

Quoted 18 lines
Quoted 9 lines
Quoted 9 lines

order = calc_slab_order(size, min_objects,
slub_max_order, fraction);

mm/slub.c +0 -3
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned
 int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab. Now
-        * lets see if we can place a single object there.
Quoted 9 lines

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 4 lines
mm/slub.c +0 -4
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 5 lines

Ok, So my though are like if single object in slab with slab_size = PAGE_SIZE << slub_max_order and it wastage more then 1\4th of slab_size then it's better to skip this part and use MAX_ORDER instead of slub_max_order.
Could you kindly share your perspective on this part?

I simply missed that part! :)
That looks fine to me.

Quoted 11 lines

Tha
nks
Jay Patel

Quoted 7 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

Thanks!
--
Hyeonggon

author
#4 lore raw
Quoted 213 lines · Hyeonggon Yoo
Quoted 205 lines · Jay Patel
Quoted 196 lines · Hyeonggon Yoo

On Thu, Jul 20, 2023 at 7:24 PM Jay Patel <[email protected]

Quoted 1 line
Quoted 182 lines · wrote:

In the current implementation of the slub memory allocator, the slab
order selection process follows these criteria:

1) Determine the minimum order required to serve the minimum number
of
objects (min_objects). This calculation is based on the formula (order
= min_objects * object_size / PAGE_SIZE).
2) If the minimum order is greater than the maximum allowed order
(slub_max_order), set slub_max_order as the order for this slab.
3) If the minimum order is less than the slub_max_order, iterate
through a loop from minimum order to slub_max_order and check if
the
condition (rem <= slab_size / fract_leftover) holds true. Here, slab_size is calculated as (PAGE_SIZE << order), rem is (slab_size
%
object_size), and fract_leftover can have values of 16, 8, or
4. If
the condition is true, select that order for the slab.

However, in point 3, when calculating the fraction left over, it
can
result in a large range of values (like 1 Kb to 256 bytes on 4K page
size & 4 Kb to 16 Kb on 64K page size with order 0 and goes on increasing with higher order) when compared to the remainder (rem).
This
can lead to the selection of an order that results in more memory
wastage. To mitigate such wastage, we have modified point 3 as follows:
To adjust the value of fract_leftover based on the page size, while
retaining the current value as the default for a 4K page size.

Test results are as follows:

1) On 160 CPUs with 64K Page size

+-----------------+----------------+----------------+
>          Total wastage in slub memory             |
+-----------------+----------------+----------------+
>                 | After Boot     |After Hackbench |
> Normal          | 932 Kb         | 1812 Kb        |
> With Patch      | 729 Kb         | 1636 Kb        |
> Wastage reduce  | ~22%           | ~10%           |
+-----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 1855296        | 2944576        |
> With Patch      | 1544576        | 2692032        |
> Memory reduce   | ~17%           | ~9%            |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+-----+----------+----------+-----------+
> Amean | 1   | 1.2727   | 1.2450   | ( 2.22%)  |
> Amean | 4   | 1.6063   | 1.5810   | ( 1.60%)  |
> Amean | 7   | 2.4190   | 2.3983   | ( 0.86%)  |
> Amean | 12  | 3.9730   | 3.9347   | ( 0.97%)  |
> Amean | 21  | 6.9823   | 6.8957   | ( 1.26%)  |
> Amean | 30  | 10.1867  | 10.0600  | ( 1.26%)  |
> Amean | 48  | 16.7490  | 16.4853  | ( 1.60%)  |
> Amean | 79  | 28.1870  | 27.8673  | ( 1.15%)  |
> Amean | 110 | 39.8363  | 39.3793  | ( 1.16%) |
> Amean | 141 | 51.5277  | 51.4907  | ( 0.07%)  |
> Amean | 172 | 62.9700  | 62.7300  | ( 0.38%)  |
> Amean | 203 | 74.5037  | 74.0630  | ( 0.59%)  |
> Amean | 234 | 85.6560  | 85.3587  | ( 0.35%)  |
> Amean | 265 | 96.9883  | 96.3770  | ( 0.63%)  |
> Amean | 296 | 108.6893 | 108.0870 | ( 0.56%)  |
+-------+-----+----------+----------+-----------+

2) On 16 CPUs with 64K Page size

+----------------+----------------+----------------+
>          Total wastage in slub memory            |
+----------------+----------------+----------------+
>                | After Boot     | After Hackbench|
> Normal         | 273 Kb         | 544 Kb         |
> With Patch     | 260 Kb         | 500 Kb         |
> Wastage reduce | ~5%            | ~9%            |
+----------------+----------------+----------------+
+-----------------+----------------+----------------+
>            Total slub memory                      |
+-----------------+----------------+----------------+
>                 | After Boot     | After Hackbench|
> Normal          | 275840          | 412480        |
> With Patch      | 272768          | 406208        |
> Memory reduce   | ~1%             | ~2%           |
+-----------------+----------------+----------------+

hackbench-process-sockets

+-------+----+---------+---------+-----------+
> Amean | 1  | 0.9513  | 0.9250  | ( 2.77%)  |
> Amean | 4  | 2.9630  | 2.9570  | ( 0.20%)  |
> Amean | 7  | 5.1780  | 5.1763  | ( 0.03%)  |
> Amean | 12 | 8.8833  | 8.8817  | ( 0.02%)  |
> Amean | 21 | 15.7577 | 15.6883 | ( 0.44%)  |
> Amean | 30 | 22.2063 | 22.2843 | ( -0.35%) |
> Amean | 48 | 36.0587 | 36.1390 | ( -0.22%) |
> Amean | 64 | 49.7803 | 49.3457 | ( 0.87%)  |
+-------+----+---------+---------+-----------+

---
Changes from V3
1) Resolved error and optimise logic for all arch

Changes from V2
1) removed all page order selection logic for slab cache base on
wastage.
2) Increasing fraction size base on page size (keeping current value
as default to 4K page)

Changes from V1
1) If min_objects * object_size > PAGE_ALLOC_COSTLY_ORDER, then it
will return with PAGE_ALLOC_COSTLY_ORDER.
2) Similarly, if min_objects * object_size < PAGE_SIZE, then it will
return with slub_min_order.
3) Additionally, I changed slub_max_order to 2. There is no specific
reason for using the value 2, but it provided the best results in
terms of performance without any noticeable impact.

 mm/slub.c | 17 +++++++----------
 1 file changed, 7 insertions(+), 10 deletions(-)
mm/slub.c +0 -0
index c87628cd8a9a..8f6f38083b94 100644
@@ -287,6 +287,7 @@ static inline bool
 kmem_cache_has_cpu_partial(struct kmem_cache *s)
 #define OO_SHIFT       16
 #define OO_MASK                ((1 << OO_SHIFT) - 1)
 #define MAX_OBJS_PER_PAGE      32767 /* since slab.objects is

u15
*/

mm/slub.c +1 -0
+#define SLUB_PAGE_FRAC_SHIFT 12
 
 /* Internal SLUB flags */
 /* Poison object */
@@ -4117,6 +4118,7 @@ static inline int

calculate_order(unsigned
int size)

        unsigned int min_objects;
        unsigned int max_objects;
        unsigned int nr_cpus;
mm/slub.c +1 -0
+       unsigned int page_size_frac;
 
        /*
         * Attempt to find best configuration for a slab. This
@@ -4145,10 +4147,13 @@ static inline int

calculate_order(unsigned
int size)

        max_objects = order_objects(slub_max_order, size);
        min_objects = min(min_objects, max_objects);
mm/slub.c +1 -1
-       while (min_objects > 1) {
+       page_size_frac = ((PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT)

== 1)
? 0

mm/slub.c static inline int calculate_order(unsigned int size) · line 4157

Quoted 8 lines
mm/slub.c +4 -1
+               : PAGE_SIZE >> SLUB_PAGE_FRAC_SHIFT;
+
+       while (min_objects >= 1) {
                unsigned int fraction;
 
-               fraction = 16;
+               fraction = 16 + page_size_frac;
                while (fraction >= 4) {

Sorry I'm a bit late for the review.

Quoted 7 lines

IIRC hexagon/powerpc can have ridiculously large page sizes (1M or
256KB)
(but I don't know if such config is actually used, tbh) so I think
there should be
an upper bound.

Quoted 5 lines

Hi,
I think that might not be required as arch with larger page size will required larger fraction value as per this exit condition (rem <=
slab_size / fract_leftover) during calc_slab_order.

Quoted 5 lines

Okay, with 256KB pages the fraction will start from 80, and then 40, 20, 10, 5, ...
and 1/80 of 256KB is about 3KB. So it's to waste less even when the machine uses large page sizes,
because 1/16 of 256KB is still large, right?

Yes correct, so with this approach we can save memory wastage and total memory for slub when using larger page size :)

Quoted 46 lines
Quoted 23 lines
Quoted 14 lines
Quoted 14 lines

order = calc_slab_order(size,
min_objects,
slub_max_order,
fraction);

mm/slub.c +0 -0
@@ -4159,14 +4164,6 @@ static inline int

calculate_order(unsigned
int size)

                min_objects--;
        }
mm/slub.c +0 -2
-       /*
-        * We were unable to place multiple objects in a slab.

Now
- * lets see if we can place a single object there.

Quoted 9 lines

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 4 lines
mm/slub.c +0 -4
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 6 lines

Ok, So my though are like if single object in slab with slab_size = PAGE_SIZE << slub_max_order and it wastage more then 1\4th of slab_size
then it's better to skip this part and use MAX_ORDER instead of slub_max_order.
Could you kindly share your perspective on this part?

I simply missed that part! :)
That looks fine to me.

Quoted 12 lines

Tha
nks
Jay Patel

Quoted 9 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate
the outcome of increasing the slab order :P but this patch does not
sound crazy to me.

Thanks!
--
Hyeonggon

#5 lore raw
In reply to Hyeonggon Yoo
Quoted 17 lines · Hyeonggon Yoo

mm/slub.c static inline int calculate_order(unsigned int size) · line 4167

Quoted 12 lines

order = calc_slab_order(size, min_objects,
slub_max_order, fraction);

mm/slub.c +0 -7
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab. Now
-        * lets see if we can place a single object there.
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 3 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

I wanted to have a better idea how the orders change so I hacked up a patch to print them for all sizes up to 1MB (unnecessarily large I guess) and also for various page sizes and nr_cpus (that's however rather invasive and prone to me missing some helper being used that still relies on real PAGE_SHIFT), then I applied v4 (needed some conflict fixups with my hack) on top:

https://git.kernel.org/pub/scm/linux/kernel/git/vbabka/linux.git/log/?h=slab-orders

As expected, things didn't change with 4k PAGE_SIZE. With 64k PAGE_SIZE, I thought the patch in v4 form would result in lower orders, but seems not always?

I.e. I can see before the patch:

Calculated slab orders for page_shift 16 nr_cpus 1:

          8       0
       4376       1

(so until 4368 bytes it keeps order at 0)

And after:

          8       0
       2264       1
       2272       0
       2344       1
       2352       0
       2432       1

Not sure this kind of "oscillation" is helpful with a small machine (1CPU), and 64kB pages so the unused part of page is quite small.

With 16 cpus, AFAICS the orders are also larger for some sizes. Hm but you reported reduction of total slab memory which suggests lower orders were selected somewhere, so maybe I did some mistake.

Anyway my point here is that this evaluation approach might be useful, even if it's a non-upstreamable hack, and some postprocessing of the output is needed for easier comparison of before/after, so feel free to try that out.

BTW I'll be away for 2 weeks from now, so further feedback will have to come from others in that time...

Quoted 3 lines

Thanks!
--
Hyeonggon

author
#6 lore raw
Quoted 59 lines · Vlastimil Babka
Quoted 21 lines · Hyeonggon Yoo
Quoted 11 lines

order = calc_slab_order(size,
min_objects,
slub_max_order,
fraction);

mm/slub.c +0 -2
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned
 int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab.

Now

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 5 lines
mm/slub.c +0 -5
-        * lets see if we can place a single object there.
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 3 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

I wanted to have a better idea how the orders change so I hacked up a patch
to print them for all sizes up to 1MB (unnecessarily large I guess) and also
for various page sizes and nr_cpus (that's however rather invasive and prone
to me missing some helper being used that still relies on real PAGE_SHIFT),
then I applied v4 (needed some conflict fixups with my hack) on top:

https://git.kernel.org/pub/scm/linux/kernel/git/vbabka/linux.git/log/?h=slab-orders

As expected, things didn't change with 4k PAGE_SIZE. With 64k PAGE_SIZE, I
thought the patch in v4 form would result in lower orders, but seems not always?

I.e. I can see before the patch:

Calculated slab orders for page_shift 16 nr_cpus 1:

          8       0
       4376       1

(so until 4368 bytes it keeps order at 0)

And after:

          8       0
       2264       1
       2272       0
       2344       1
       2352       0
       2432       1
Quoted 4 lines

Not sure this kind of "oscillation" is helpful with a small machine (1CPU),
and 64kB pages so the unused part of page is quite small.

Hi Vlastimil,

With patch. it will cause the fraction_size to rise to 32 when utilizing a 64k page size. As a result, the maximum wastage cap for each slab cache will be 2k (64k divided by 32). Any object size exceeding this cap will be moved to order 1 or beyond due to which this oscillation is seen.

Quoted 4 lines

With 16 cpus, AFAICS the orders are also larger for some sizes. Hm but you reported reduction of total slab memory which suggests lower
orders were selected somewhere, so maybe I did some mistake.A

AFAIK total slab memory is reduce because of two reason (with this patch for larger page size)
1) order for some slab cache is reduce (by increasing fraction_size)
2) Have also seen reduction in overall slab cache numbers as because of increasing page order

Quoted 7 lines

Anyway my point here is that this evaluation approach might be useful, even
if it's a non-upstreamable hack, and some postprocessing of the output is
needed for easier comparison of before/after, so feel free to try that out.

Thank you for this details test :)

Quoted 5 lines

BTW I'll be away for 2 weeks from now, so further feedback will have to come
from others in that time...

Do we have any additional feedback from others on the same matter?

Thank

Jay Patel

Quoted 3 lines
Quoted 3 lines

Thanks!
--
Hyeonggon

#7 lore raw
Quoted 64 lines · Jay Patel
Quoted 59 lines · Vlastimil Babka
Quoted 21 lines · Hyeonggon Yoo
Quoted 11 lines

order = calc_slab_order(size,
min_objects,
slub_max_order,
fraction);

mm/slub.c +0 -2
@@ -4159,14 +4164,6 @@ static inline int calculate_order(unsigned
 int size)
                min_objects--;
        }
-       /*
-        * We were unable to place multiple objects in a slab.

Now

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 5 lines
mm/slub.c +0 -5
-        * lets see if we can place a single object there.
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 3 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate the outcome of increasing the slab order :P but this patch does not sound crazy to me.

I wanted to have a better idea how the orders change so I hacked up a patch
to print them for all sizes up to 1MB (unnecessarily large I guess) and also
for various page sizes and nr_cpus (that's however rather invasive and prone
to me missing some helper being used that still relies on real PAGE_SHIFT),
then I applied v4 (needed some conflict fixups with my hack) on top:

https://git.kernel.org/pub/scm/linux/kernel/git/vbabka/linux.git/log/?h=slab-orders

As expected, things didn't change with 4k PAGE_SIZE. With 64k PAGE_SIZE, I
thought the patch in v4 form would result in lower orders, but seems not always?

I.e. I can see before the patch:

Calculated slab orders for page_shift 16 nr_cpus 1:

          8       0
       4376       1

(so until 4368 bytes it keeps order at 0)

And after:

          8       0
       2264       1
       2272       0
       2344       1
       2352       0
       2432       1
Quoted 4 lines

Not sure this kind of "oscillation" is helpful with a small machine (1CPU),
and 64kB pages so the unused part of page is quite small.

Quoted 7 lines

Hi Vlastimil,

With patch. it will cause the fraction_size to rise to 32 when utilizing a 64k page size. As a result, the maximum wastage cap for each slab cache will be 2k (64k divided by 32). Any object size exceeding this cap will be moved to order 1 or beyond due to which this oscillation is seen.

Hi, sorry for the late reply.

Quoted 8 lines
Quoted 4 lines

With 16 cpus, AFAICS the orders are also larger for some sizes. Hm but you reported reduction of total slab memory which suggests lower
orders were selected somewhere, so maybe I did some mistake.A

AFAIK total slab memory is reduce because of two reason (with this patch for larger page size)
1) order for some slab cache is reduce (by increasing fraction_size)

How can increased fraction_size ever result in a lower order? I think it can only result in increased order (or same order). And the simulations with my hack patch don't seem to counter example that. Note previously I did expect the order to be lower (or same) and was surprised by my results, but now I realized I misunderstood the v4 patch.

Quoted 2 lines

2) Have also seen reduction in overall slab cache numbers as because of increasing page order

I think your results might be just due to randomness and could turn out different with repeating the test, or converge to be the same if you average multiple runs. You posted them for "160 CPUs with 64K Page size" and if I add that combination to my hack print, I see the same result before and after your patch:

Calculated slab orders for page_shift 16 nr_cpus 160:

         8       0
      1824       1
      3648       2
      7288       3
    174768       2
    196608       3
    524296       4

Still, I might have a bug there. Can you confirm there are actual differences with a /proc/slabinfo before/after your patch? If there are none, any differences observed have to be due to randomness, not differences in order.

Going back to the idea behind your patch, I don't think it makes sense to try increase the fraction only for higher-orders. Yes, with 1/16 fraction, the waste with 64kB page can be 4kB, while with 1/32 it will be just 2kB, and with 4kB this is only 256 vs 128bytes. However the object sizes and counts don't differ with page size, so with 4kB pages we'll have more slabs to host the same number of objects, and the waste will accumulate accordingly - i.e. the fraction metric should be independent of page size wrt resulting total kilobytes of waste.

So maybe the only thing we need to do is to try setting it to 32 initial value instead of 16 regardless of page size. That should hopefully again show a good tradeoff for 4kB as one of the earlier versions, while on 64kB it shouldn't cause much difference (again, none at all with 160 cpus, some difference with less than 128 cpus, if my simulations were correct).

Quoted 24 lines
Quoted 7 lines

Anyway my point here is that this evaluation approach might be useful, even
if it's a non-upstreamable hack, and some postprocessing of the output is
needed for easier comparison of before/after, so feel free to try that out.

Thank you for this details test :)

Quoted 5 lines

BTW I'll be away for 2 weeks from now, so further feedback will have to come
from others in that time...

Do we have any additional feedback from others on the same matter?

Thank

Jay Patel

Quoted 3 lines
Quoted 3 lines

Thanks!
--
Hyeonggon

author
#8 lore raw
Quoted 97 lines · Vlastimil Babka
Quoted 76 lines · Jay Patel
Quoted 68 lines · Vlastimil Babka
Quoted 23 lines · Hyeonggon Yoo
Quoted 13 lines

order = calc_slab_order(size,
min_objects,
slub_max_order,
fraction);

(quoted diff) +0 -0
@@ -4159,14 +4164,6 @@ static inline int

calculate_order(unsigned
int size)

                min_objects--;
        }
(quoted diff) +0 -2
-       /*
-        * We were unable to place multiple objects in a

slab.
Now

mm/slub.c static inline int calculate_order(unsigned int size) · line 4168

Quoted 5 lines
mm/slub.c +0 -5
-        * lets see if we can place a single object there.
-        */
-       order = calc_slab_order(size, 1, slub_max_order, 1);
-       if (order <= slub_max_order)
-               return order;

I'm not sure if it's okay to remove this?
It was fine in v2 because the least wasteful order was chosen regardless of fraction but that's not true anymore.

Quoted 5 lines

Otherwise, everything looks fine to me. I'm too dumb to anticipate
the outcome of increasing the slab order :P but this patch does not
sound crazy to me.

I wanted to have a better idea how the orders change so I hacked up a
patch
to print them for all sizes up to 1MB (unnecessarily large I guess)
and also
for various page sizes and nr_cpus (that's however rather invasive
and prone
to me missing some helper being used that still relies on real PAGE_SHIFT),
then I applied v4 (needed some conflict fixups with my hack) on top:

https://git.kernel.org/pub/scm/linux/kernel/git/vbabka/linux.git/log/?h=slab-orders

As expected, things didn't change with 4k PAGE_SIZE. With 64k PAGE_SIZE, I
thought the patch in v4 form would result in lower orders, but seems
not always?

I.e. I can see before the patch:

Calculated slab orders for page_shift 16 nr_cpus 1:

          8       0
       4376       1

(so until 4368 bytes it keeps order at 0)

And after:

          8       0
       2264       1
       2272       0
       2344       1
       2352       0
       2432       1
Quoted 5 lines

Not sure this kind of "oscillation" is helpful with a small machine
(1CPU),
and 64kB pages so the unused part of page is quite small.

Hi Vlastimil,

Quoted 7 lines

With patch. it will cause the fraction_size to rise to 32 when utilizing a 64k page size. As a result, the maximum wastage cap
for each slab cache will be 2k (64k divided by 32). Any object size exceeding this cap will be moved to order 1 or beyond due to which this
oscillation is seen.

Hi, sorry for the late reply.

Quoted 9 lines
Quoted 4 lines

With 16 cpus, AFAICS the orders are also larger for some sizes. Hm but you reported reduction of total slab memory which suggests lower
orders were selected somewhere, so maybe I did some mistake.A

AFAIK total slab memory is reduce because of two reason (with this patch for larger page size)
1) order for some slab cache is reduce (by increasing fraction_size)

Quoted 9 lines

How can increased fraction_size ever result in a lower order? I think it can
only result in increased order (or same order). And the simulations with my
hack patch don't seem to counter example that. Note previously I did expect
the order to be lower (or same) and was surprised by my results, but now I
realized I misunderstood the v4 patch.

Hi, Sorry for late reply as i was on vacation :)

You're absolutely
right. Increasing the fraction size won't reduce the order, and I apologize for any confusion in my previous response.

Quoted 24 lines
Quoted 4 lines

2) Have also seen reduction in overall slab cache numbers as because of
increasing page order

I think your results might be just due to randomness and could turn out
different with repeating the test, or converge to be the same if you average
multiple runs. You posted them for "160 CPUs with 64K Page size" and if I
add that combination to my hack print, I see the same result before and
after your patch:

Calculated slab orders for page_shift 16 nr_cpus 160:

         8       0
      1824       1
      3648       2
      7288       3
    174768       2
    196608       3
    524296       4
Quoted 6 lines

Still, I might have a bug there. Can you confirm there are actual differences with a /proc/slabinfo before/after your patch? If there are
none, any differences observed have to be due to randomness, not differences
in order.

Indeed, to eliminate randomness, I've consistently gathered data from /proc/slabinfo, and I can confirm a decrease in the total number of slab caches.

Values as on 160 cpu system with 64k page size
Without
patch 24892 slab caches
with patch 23891 slab caches

Quoted 16 lines

Going back to the idea behind your patch, I don't think it makes sense to
try increase the fraction only for higher-orders. Yes, with 1/16 fraction,
the waste with 64kB page can be 4kB, while with 1/32 it will be just 2kB,
and with 4kB this is only 256 vs 128bytes. However the object sizes and
counts don't differ with page size, so with 4kB pages we'll have more slabs
to host the same number of objects, and the waste will accumulate accordingly - i.e. the fraction metric should be independent of page size
wrt resulting total kilobytes of waste.

Quoted 10 lines

So maybe the only thing we need to do is to try setting it to 32 initial
value instead of 16 regardless of page size. That should hopefully again
show a good tradeoff for 4kB as one of the earlier versions, while on 64kB
it shouldn't cause much difference (again, none at all with 160 cpus, some
difference with less than 128 cpus, if my simulations were correct).

Yes, We can modify the default fraction size to 32 for all page sizes. I've noticed that on a 160 CPU system with a 64K page size, there's a noticeable change in the total memory allocated for slabs – it decreases.

Alright, I'll make the necessary changes to the patch, setting the fraction size default to 32, and I'll post v5 along with some performance metrics.

Quoted 22 lines
Quoted 22 lines
Quoted 7 lines

Anyway my point here is that this evaluation approach might be useful, even
if it's a non-upstreamable hack, and some postprocessing of the output is
needed for easier comparison of before/after, so feel free to try that out.

Thank you for this details test :)

Quoted 5 lines

BTW I'll be away for 2 weeks from now, so further feedback will have
to come
from others in that time...

Do we have any additional feedback from others on the same matter?

Thank

Jay Patel

Quoted 3 lines
Quoted 3 lines

Thanks!
--
Hyeonggon

#9 lore raw
Quoted 12 lines · Jay Patel
Quoted 10 lines · Vlastimil Babka

On 8/24/23 12:52, Jay Patel wrote:
How can increased fraction_size ever result in a lower order? I think it can
only result in increased order (or same order). And the simulations with my
hack patch don't seem to counter example that. Note previously I did expect
the order to be lower (or same) and was surprised by my results, but now I
realized I misunderstood the v4 patch.

Quoted 5 lines

Hi, Sorry for late reply as i was on vacation :)

You're absolutely
right. Increasing the fraction size won't reduce the order, and I apologize for any confusion in my previous response.

No problem, glad that it's cleared :)

Quoted 31 lines
Quoted 24 lines
Quoted 4 lines

2) Have also seen reduction in overall slab cache numbers as because of
increasing page order

I think your results might be just due to randomness and could turn out
different with repeating the test, or converge to be the same if you average
multiple runs. You posted them for "160 CPUs with 64K Page size" and if I
add that combination to my hack print, I see the same result before and
after your patch:

Calculated slab orders for page_shift 16 nr_cpus 160:

         8       0
      1824       1
      3648       2
      7288       3
    174768       2
    196608       3
    524296       4
Quoted 6 lines

Still, I might have a bug there. Can you confirm there are actual differences with a /proc/slabinfo before/after your patch? If there are
none, any differences observed have to be due to randomness, not differences
in order.

Quoted 8 lines

Indeed, to eliminate randomness, I've consistently gathered data from /proc/slabinfo, and I can confirm a decrease in the total number of slab caches.

Values as on 160 cpu system with 64k page size
Without
patch 24892 slab caches
with patch 23891 slab caches

I would like to see why exactly they decreased, given what the patch does it has to be due to getting a higher order slab pages. So the values of "<objperslab> <pagesperslab>" columns should increase for some caches - which ones and what is their <objsize>?

Quoted 26 lines
Quoted 16 lines

Going back to the idea behind your patch, I don't think it makes sense to
try increase the fraction only for higher-orders. Yes, with 1/16 fraction,
the waste with 64kB page can be 4kB, while with 1/32 it will be just 2kB,
and with 4kB this is only 256 vs 128bytes. However the object sizes and
counts don't differ with page size, so with 4kB pages we'll have more slabs
to host the same number of objects, and the waste will accumulate accordingly - i.e. the fraction metric should be independent of page size
wrt resulting total kilobytes of waste.

Quoted 10 lines

So maybe the only thing we need to do is to try setting it to 32 initial
value instead of 16 regardless of page size. That should hopefully again
show a good tradeoff for 4kB as one of the earlier versions, while on 64kB
it shouldn't cause much difference (again, none at all with 160 cpus, some
difference with less than 128 cpus, if my simulations were correct).

Quoted 8 lines

Yes, We can modify the default fraction size to 32 for all page sizes. I've noticed that on a 160 CPU system with a 64K page size, there's a noticeable change in the total memory allocated for slabs – it decreases.

Alright, I'll make the necessary changes to the patch, setting the fraction size default to 32, and I'll post v5 along with some performance metrics.

Could you please also check my cleanup series at

https://lore.kernel.org/all/[email protected]/

(I did Cc you there). If it makes sense, I'd like to apply the further optimization on top of those cleanups, not the other way around.

Thanks!

Quoted 23 lines
Quoted 22 lines
Quoted 22 lines
Quoted 7 lines

Anyway my point here is that this evaluation approach might be useful, even
if it's a non-upstreamable hack, and some postprocessing of the output is
needed for easier comparison of before/after, so feel free to try that out.

Thank you for this details test :)

Quoted 5 lines

BTW I'll be away for 2 weeks from now, so further feedback will have
to come
from others in that time...

Do we have any additional feedback from others on the same matter?

Thank

Jay Patel

Quoted 3 lines
Quoted 3 lines

Thanks!
--
Hyeonggon

author
#10 lore raw
Quoted 70 lines · Vlastimil Babka
Quoted 16 lines · Jay Patel
Quoted 6 lines · Vlastimil Babka

On 8/24/23 12:52, Jay Patel wrote:
How can increased fraction_size ever result in a lower order? I think
it can
only result in increased order (or same order). And the simulations

Quoted 8 lines

with my
hack patch don't seem to counter example that. Note previously I did
expect
the order to be lower (or same) and was surprised by my results, but
now I
realized I misunderstood the v4 patch.

Quoted 5 lines

Hi, Sorry for late reply as i was on vacation :)

You're absolutely
right. Increasing the fraction size won't reduce the order, and I apologize for any confusion in my previous response.

No problem, glad that it's cleared :)

Quoted 40 lines
Quoted 27 lines
Quoted 3 lines

2) Have also seen reduction in overall slab cache numbers as because of
increasing page order

I think your results might be just due to randomness and could turn
out
different with repeating the test, or converge to be the same if you
average
multiple runs. You posted them for "160 CPUs with 64K Page size" and
if I
add that combination to my hack print, I see the same result before
and
after your patch:

Calculated slab orders for page_shift 16 nr_cpus 160:

         8       0
      1824       1
      3648       2
      7288       3
    174768       2
    196608       3
    524296       4
Quoted 7 lines

Still, I might have a bug there. Can you confirm there are actual differences with a /proc/slabinfo before/after your patch? If there
are
none, any differences observed have to be due to randomness, not differences
in order.

Indeed, to eliminate randomness, I've consistently gathered data from
/proc/slabinfo, and I can confirm a decrease in the total number of slab caches.

Quoted 4 lines

Values as on 160 cpu system with 64k page size
Without
patch 24892 slab caches
with patch 23891 slab caches

Quoted 6 lines

I would like to see why exactly they decreased, given what the patch does it
has to be due to getting a higher order slab pages. So the values of "<objperslab> <pagesperslab>" columns should increase for some caches -
which ones and what is their <objsize>?

yes correct, increase in page order for a slab cache will result in increasing values of "<objperslab> <pagesperslab>"

I just check total numbers of slab cache, so let me check this values in details and will get back with objsize :)

Quoted 47 lines
Quoted 41 lines
Quoted 20 lines

Going back to the idea behind your patch, I don't think it makes sense to
try increase the fraction only for higher-orders. Yes, with 1/16 fraction,
the waste with 64kB page can be 4kB, while with 1/32 it will be just
2kB,
and with 4kB this is only 256 vs 128bytes. However the object sizes
and
counts don't differ with page size, so with 4kB pages we'll have more
slabs
to host the same number of objects, and the waste will accumulate accordingly - i.e. the fraction metric should be independent of page
size
wrt resulting total kilobytes of waste.

Quoted 14 lines

So maybe the only thing we need to do is to try setting it to 32 initial
value instead of 16 regardless of page size. That should hopefully
again
show a good tradeoff for 4kB as one of the earlier versions, while on
64kB
it shouldn't cause much difference (again, none at all with 160 cpus,
some
difference with less than 128 cpus, if my simulations were correct).

Yes, We can modify the default fraction size to 32 for all page sizes.
I've noticed that on a 160 CPU system with a 64K page size, there's a
noticeable change in the total memory allocated for slabs – it decreases.

Quoted 3 lines

Alright, I'll make the necessary changes to the patch, setting the fraction size default to 32, and I'll post v5 along with some performance metrics.

Could you please also check my cleanup series at

Quoted 8 lines

https://lore.kernel.org/all/[email protected]/

(I did Cc you there). If it makes sense, I'd like to apply the further
optimization on top of those cleanups, not the other way around.

Thanks!

I've just gone through that patch series,and yes we can adjust the fraction size related change within that series :)

Quoted 27 lines
Quoted 27 lines
Quoted 27 lines
Quoted 27 lines
Quoted 10 lines

Anyway my point here is that this evaluation approach might be
useful, even
if it's a non-upstreamable hack, and some postprocessing of the
output is
needed for easier comparison of before/after, so feel free to try
that out.

Thank you for this details test :)

Quoted 6 lines

BTW I'll be away for 2 weeks from now, so further feedback will
have
to come
from others in that time...

Do we have any additional feedback from others on the same matter?

Thank

Jay Patel

Quoted 3 lines
Quoted 3 lines

Thanks!
--
Hyeonggon