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Device / Driver PCI / Platform Rust abstractions

PATCH Superseded Danilo Krummrich 9 participants 47 messages Dec 10, 2024 – Dec 16, 2024

Subsystems (13)

v5 of 7 Superseded Latest is v7 →

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Danilo Krummrich

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#0 lore raw

v5 cover Device / Driver PCI / Platform Rust abstractions

This patch series implements the necessary Rust abstractions to implement device drivers in Rust.

This includes some basic generalizations for driver registration, handling of ID tables, MMIO operations and device resource handling.

Those generalizations are used to implement device driver support for two busses, the PCI and platform bus (with OF IDs) in order to provide some evidence that the generalizations work as intended.

The patch series also includes two patches adding two driver samples, one PCI driver and one platform driver.

The PCI bits are motivated by the Nova driver project [1], but are used by at least one more OOT driver (rnvme [2]).

The platform bits, besides adding some more evidence to the base abstractions, are required by a few more OOT drivers aiming at going upstream, i.e. rvkms [3], cpufreq-dt [4], asahi [5] and the i2c work from Fabien [6].

The patches of this series can also be [7], [8] and [9].

Changes in v5:
==============
- Opaque:
- add Opaque::pin_init

- Revocable:
- use const generic instead of bool in revoke_internal
- don't open code things with Opaque::try_ffi_init, use Opaque::pin_init instead

- Driver:
- fix DriverOps -> RegistrationOps in commit message
- fix signature of register and unregister to take an Opaque<T::RegType> instead of a mutable reference
- implement generic driver::Adapter

- ID table:
- fix module_device_table! macro, according to commit 054a9cd395a7 (modpost: rename alias symbol for MODULE_DEVICE_TABLE())

- PCI:
- remove pci::DeviceId argument from probe()
- provide vendor_id and device_id accessor functions
- use addr_of_mut! for the device in probe()

- OF:
- move OF IdTable type alias from platform.rs to of.rs

- Platform:
- use addr_of_mut! for the device in probe()
- move generic OF code to driver::Adapter

- MISC:
- rebase onto latest rust-next (-rc2)

Changes in v4:
==============
- Revocable
- convert Revocable::data to Opaque
- introduce revoke_nosync, which does not wait for an RCU grace period
- fix minor typo

- Device ID
- fix ID table export name to always be unique
- remove #![allow(stable_features)]
- move #![allow(const_refs_to_cell)] to the "stable in 1.83" list

- I/O
- split Io<SIZE> in IoRaw<SIZE> and Io<SIZE>
- add rust helper for ioremap() and iounmap() (needed by doctests)

- Devres
- optimze drop by using revoke_nosync (we're guaranteed there are no more concurrent users, hence no need to wait for a full grace period)

- OF
- rename "Open Firmware" -> "Device Tree / Open Firmware" (Rob)
- remove unused C header reference
- add TODO comment to loop in DeviceId::new
- remove DeviceId::compatible; was only used in sample code
- add missing #[repr(transparent)]
- use #[cfg(CONFIG_OF)] for the relevant functions

- PCI
- let Rust helper for pci_resource_len() return resource_size_t

- PCI Sample
- remove unnecessary from_le

- Platform
- fix example compatible string
- add example for platform::Driver
- rename ID_TABLE to OF_ID_TABLE
- don't allow public use of of_match_table; convert to of_id_info to retrieve the of::DeviceId to gather the corresponding IdInfo
- remove wrong example reference in the documentation of platform::Driver
- remove as_dev, as we already implement AsRef for platform::Device

- Platform Sample
- fix compatible string; add corresponding entry to drivers/of/unittest-data/tests-platform.dtsi
- remove usage of of_match_table

- MISC
- fix a few spelling mistakes
- rebase onto rust-next (v6.13-rc1)

Changes in v3:
==============
- add commits for Opaque::try_ffi_init and InPlaceModule
- rename DriverOps to RegistrationOps
- rework device ID abstractions to get rid of almost all macro magic (thanks to Gary Guo for working this out!)
- this is possible due to recently stabilized language features
- add modpost alias generation for device ID tables
- unfortunately, this is the part that still requires some macro magic in the device ID abstractions
- PCI
- represent the driver private data with the driver specific Driver instance and bind it's lifetime to the time of the driver being bound to a device
- this allows us to handle class / subsystem registrations in a cleaner way
- get rid of Driver::remove
- Rust drivers should bind cleanup code to the Drop implementation of the corresponding structure instead and put it into their driver structure for automatic cleanup
- add a sample PCI driver
- add abstractions for struct of_device_id
- add abstractions for the platform bus, including a sample driver
- update the MAINTAINERS file accordingly
- currently this turns out a bit messy, but it should become better once the build system supports a treewide distribution of the kernel crate
- I didn't add myself as maintainer, but (if requested) I'm willing to do so and help with maintenance

Changes in v2:
==============
- statically initialize driver structures (Greg)
- move base device ID abstractions to a separate source file (Greg)
- remove DeviceRemoval trait in favor of using a Devres callback to unregister drivers
- remove device::Data, we don't need this abstraction anymore now that we Devres to revoke resources and registrations
- pass the module name to Module::init and InPlaceModule::init in a separate patch
- rework of Io including compile time boundary checks (Miguel, Wedson)
- adjust PCI abstractions accordingly and implement a module_pci_driver! macro
- rework pci::Bar to support a const SIZE
- increase the total amount of Documentation, rephrase some safety comments and commit messages for less ambiguity
- fix compilation issues with some documentation examples

[1] https://gitlab.freedesktop.org/drm/nova/-/tree/nova-next
[2] https://github.com/metaspace/linux/tree/rnvme
[3] https://lore.kernel.org/all/[email protected]/
[4] https://git.kernel.org/pub/scm/linux/kernel/git/vireshk/linux.git/log/?h=rust/cpufreq-dt
[5] https://github.com/AsahiLinux/linux
[6] https://github.com/Fabo/linux/tree/fparent/rust-i2c
[7] https://github.com/Rust-for-Linux/linux/tree/staging/rust-device
[8] https://github.com/Rust-for-Linux/linux/tree/staging/rust-pci
[9] https://github.com/Rust-for-Linux/linux/tree/staging/dev

Danilo Krummrich (14):
rust: pass module name to Module::init
rust: implement generic driver registration
rust: implement IdArray, IdTable and RawDeviceId
rust: types: add Opaque::pin_init
rust: add io::{Io, IoRaw} base types
rust: add devres abstraction
rust: pci: add basic PCI device / driver abstractions
rust: pci: implement I/O mappable pci::Bar
samples: rust: add Rust PCI sample driver
rust: of: add of::DeviceId abstraction
rust: driver: implement Adapter
rust: platform: add basic platform device / driver abstractions
samples: rust: add Rust platform sample driver
MAINTAINERS: add Danilo to DRIVER CORE

Wedson Almeida Filho (2):
rust: add rcu abstraction
rust: add Revocable type

 MAINTAINERS                                  |   9 +
 drivers/block/rnull.rs                       |   2 +-
 drivers/of/unittest-data/tests-platform.dtsi |   5 +
 rust/bindings/bindings_helper.h              |   3 +
 rust/helpers/device.c                        |  10 +
 rust/helpers/helpers.c                       |   5 +
 rust/helpers/io.c                            | 101 +++++
 rust/helpers/pci.c                           |  18 +
 rust/helpers/platform.c                      |  13 +
 rust/helpers/rcu.c                           |  13 +
 rust/kernel/device_id.rs                     | 165 +++++++
 rust/kernel/devres.rs                        | 179 ++++++++
 rust/kernel/driver.rs                        | 173 ++++++++
 rust/kernel/io.rs                            | 260 +++++++++++
 rust/kernel/lib.rs                           |  28 +-
 rust/kernel/net/phy.rs                       |   2 +-
 rust/kernel/of.rs                            |  60 +++
 rust/kernel/pci.rs                           | 438 +++++++++++++++++++
 rust/kernel/platform.rs                      | 193 ++++++++
 rust/kernel/revocable.rs                     | 223 ++++++++++
 rust/kernel/sync.rs                          |   1 +
 rust/kernel/sync/lock/global.rs              |   6 +-
 rust/kernel/sync/rcu.rs                      |  47 ++
 rust/kernel/types.rs                         |  11 +
 rust/macros/lib.rs                           |   6 +-
 rust/macros/module.rs                        |   7 +-
 samples/rust/Kconfig                         |  21 +
 samples/rust/Makefile                        |   2 +
 samples/rust/rust_driver_pci.rs              | 110 +++++
 samples/rust/rust_driver_platform.rs         |  49 +++
 samples/rust/rust_minimal.rs                 |   2 +-
 samples/rust/rust_print_main.rs              |   2 +-
 32 files changed, 2150 insertions(+), 14 deletions(-)
 create mode 100644 rust/helpers/device.c
 create mode 100644 rust/helpers/io.c
 create mode 100644 rust/helpers/pci.c
 create mode 100644 rust/helpers/platform.c
 create mode 100644 rust/helpers/rcu.c
 create mode 100644 rust/kernel/device_id.rs
 create mode 100644 rust/kernel/devres.rs
 create mode 100644 rust/kernel/driver.rs
 create mode 100644 rust/kernel/io.rs
 create mode 100644 rust/kernel/of.rs
 create mode 100644 rust/kernel/pci.rs
 create mode 100644 rust/kernel/platform.rs
 create mode 100644 rust/kernel/revocable.rs
 create mode 100644 rust/kernel/sync/rcu.rs
 create mode 100644 samples/rust/rust_driver_pci.rs
 create mode 100644 samples/rust/rust_driver_platform.rs

base-commit: fac04efc5c793dccbd07e2d59af9f90b7fc0dca4

Signature · 1 line
2.47.0
author maintainer
#1 lore raw

PATCH v5 1/16 rust: pass module name to `Module::init`

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

---
 drivers/block/rnull.rs          |  2 +-
 rust/kernel/lib.rs              | 14 ++++++++++----
 rust/kernel/net/phy.rs          |  2 +-
 rust/kernel/sync/lock/global.rs |  6 ++++--
 rust/macros/lib.rs              |  6 ++++--
 rust/macros/module.rs           |  7 +++++--
 samples/rust/rust_minimal.rs    |  2 +-
 samples/rust/rust_print_main.rs |  2 +-
 8 files changed, 27 insertions(+), 14 deletions(-)
drivers/block/rnull.rs +1 -1
index 9cca05dcf772..8e859dda70c3 100644
@@ -37,7 +37,7 @@ struct NullBlkModule {
 }
 
 impl kernel::Module for NullBlkModule {
-    fn init(_module: &'static ThisModule) -> Result<Self> {
+    fn init(_name: &'static CStr, _module: &'static ThisModule) -> Result<Self> {
         pr_info!("Rust null_blk loaded\n");
         let tagset = Arc::pin_init(TagSet::new(1, 256, 1), flags::GFP_KERNEL)?;
 
rust/kernel/lib.rs +10 -4
index e1065a7551a3..686db6aa3323 100644
@@ -90,7 +90,7 @@ pub trait Module: Sized + Sync + Send {
     /// should do.
     ///
     /// Equivalent to the `module_init` macro in the C API.
-    fn init(module: &'static ThisModule) -> error::Result<Self>;
+    fn init(name: &'static str::CStr, module: &'static ThisModule) -> error::Result<Self>;
 }
 
 /// A module that is pinned and initialised in-place.
@@ -98,13 +98,19 @@ pub trait InPlaceModule: Sync + Send {
     /// Creates an initialiser for the module.
     ///
     /// It is called when the module is loaded.
-    fn init(module: &'static ThisModule) -> impl init::PinInit<Self, error::Error>;
+    fn init(
+        name: &'static str::CStr,
+        module: &'static ThisModule,
+    ) -> impl init::PinInit<Self, error::Error>;
 }
 
 impl<T: Module> InPlaceModule for T {
-    fn init(module: &'static ThisModule) -> impl init::PinInit<Self, error::Error> {
+    fn init(
+        name: &'static str::CStr,
+        module: &'static ThisModule,
+    ) -> impl init::PinInit<Self, error::Error> {
         let initer = move |slot: *mut Self| {
-            let m = <Self as Module>::init(module)?;
+            let m = <Self as Module>::init(name, module)?;
 
             // SAFETY: `slot` is valid for write per the contract with `pin_init_from_closure`.
             unsafe { slot.write(m) };
rust/kernel/net/phy.rs +1 -1
index b89c681d97c0..0f41df2e6b96 100644
@@ -903,7 +903,7 @@ struct Module {
                 [$($crate::net::phy::create_phy_driver::<$driver>()),+];
 
             impl $crate::Module for Module {
-                fn init(module: &'static ThisModule) -> Result<Self> {
+                fn init(_name: &'static CStr, module: &'static ThisModule) -> Result<Self> {
                     // SAFETY: The anonymous constant guarantees that nobody else can access
                     // the `DRIVERS` static. The array is used only in the C side.
                     let drivers = unsafe { &mut DRIVERS };
rust/kernel/sync/lock/global.rs +4 -2
index 480ee724e3cc..feff4638e20b 100644
@@ -187,6 +187,7 @@ pub fn get_mut(&mut self) -> &mut T {
 /// ```
 /// # mod ex {
 /// # use kernel::prelude::*;
+/// # use kernel::str;
 /// kernel::sync::global_lock! {
 ///     // SAFETY: Initialized in module initializer before first use.
 ///     unsafe(uninit) static MY_COUNTER: Mutex<u32> = 0;
@@ -199,7 +200,7 @@ pub fn get_mut(&mut self) -> &mut T {
 /// }
 ///
 /// impl kernel::Module for MyModule {
-///     fn init(_module: &'static ThisModule) -> Result<Self> {
+///     fn init(_name: &'static str::CStr, _module: &'static ThisModule) -> Result<Self> {
 ///         // SAFETY: Called exactly once.
 ///         unsafe { MY_COUNTER.init() };
 ///
@@ -216,6 +217,7 @@ pub fn get_mut(&mut self) -> &mut T {
 /// # mod ex {
 /// # use kernel::prelude::*;
 /// use kernel::sync::{GlobalGuard, GlobalLockedBy};
+/// # use kernel::str;
 ///
 /// kernel::sync::global_lock! {
 ///     // SAFETY: Initialized in module initializer before first use.
@@ -239,7 +241,7 @@ pub fn get_mut(&mut self) -> &mut T {
 /// }
 ///
 /// impl kernel::Module for MyModule {
-///     fn init(_module: &'static ThisModule) -> Result<Self> {
+///     fn init(_name: &'static str::CStr, _module: &'static ThisModule) -> Result<Self> {
 ///         // SAFETY: Called exactly once.
 ///         unsafe { MY_MUTEX.init() };
 ///
rust/macros/lib.rs +4 -2
index 4ab94e44adfe..d669f9cd1726 100644
@@ -32,6 +32,7 @@
 ///
 /// ```
 /// use kernel::prelude::*;
+/// use kernel::str;
 ///
 /// module!{
 ///     type: MyModule,
@@ -45,7 +46,7 @@
 /// struct MyModule(i32);
 ///
 /// impl kernel::Module for MyModule {
-///     fn init(_module: &'static ThisModule) -> Result<Self> {
+///     fn init(_name: &'static str::CStr, _module: &'static ThisModule) -> Result<Self> {
 ///         let foo: i32 = 42;
 ///         pr_info!("I contain:  {}\n", foo);
 ///         Ok(Self(foo))
@@ -65,6 +66,7 @@
 ///
 /// ```
 /// use kernel::prelude::*;
+/// use kernel::str;
 ///
 /// module!{
 ///     type: MyDeviceDriverModule,
@@ -78,7 +80,7 @@
 /// struct MyDeviceDriverModule;
 ///
 /// impl kernel::Module for MyDeviceDriverModule {
-///     fn init(_module: &'static ThisModule) -> Result<Self> {
+///     fn init(_name: &'static str::CStr, _module: &'static ThisModule) -> Result<Self> {
 ///         Ok(Self)
 ///     }
 /// }
rust/macros/module.rs +5 -2
index 2587f41b0d39..1f14ef55341a 100644
@@ -333,8 +333,11 @@ mod __module_init {{
                     ///
                     /// This function must only be called once.
                     unsafe fn __init() -> kernel::ffi::c_int {{
-                        let initer =
-                            <{type_} as kernel::InPlaceModule>::init(&super::super::THIS_MODULE);
+                        let initer = <{type_} as kernel::InPlaceModule>::init(
+                            kernel::c_str!(\"{name}\"),
+                            &super::super::THIS_MODULE
+                        );
+
                         // SAFETY: No data race, since `__MOD` can only be accessed by this module
                         // and there only `__init` and `__exit` access it. These functions are only
                         // called once and `__exit` cannot be called before or during `__init`.
samples/rust/rust_minimal.rs +1 -1
index 4aaf117bf8e3..1577dc34e563 100644
@@ -17,7 +17,7 @@ struct RustMinimal {
 }
 
 impl kernel::Module for RustMinimal {
-    fn init(_module: &'static ThisModule) -> Result<Self> {
+    fn init(_name: &'static CStr, _module: &'static ThisModule) -> Result<Self> {
         pr_info!("Rust minimal sample (init)\n");
         pr_info!("Am I built-in? {}\n", !cfg!(MODULE));
 
samples/rust/rust_print_main.rs +1 -1
index aed90a6feecf..0853d767439b 100644
@@ -41,7 +41,7 @@ fn arc_print() -> Result {
 }
 
 impl kernel::Module for RustPrint {
-    fn init(_module: &'static ThisModule) -> Result<Self> {
+    fn init(_name: &'static CStr, _module: &'static ThisModule) -> Result<Self> {
         pr_info!("Rust printing macros sample (init)\n");
 
         pr_emerg!("Emergency message (level 0) without args\n");
Signature · 1 line
2.47.0
maintainer
#2 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

thanks,

greg k-h

maintainer
#3 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 6 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Quoted 6 lines

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

still confused,

greg k-h

maintainer
#4 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

thanks,

greg k-h

maintainer
#5 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets. You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

thanks,

greg k-h

#6 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 2 lines · Greg KH

Or does the Rust side not have KBUILD_MODNAME?

We can definitely give access to it at compile-time with e.g. env!:

    pr_info!("{}\n", env!("KBUILD_MODNAME"));

Cheers,
Miguel

maintainer
#7 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 8 lines · Miguel Ojeda
Quoted 2 lines · Greg KH

Or does the Rust side not have KBUILD_MODNAME?

We can definitely give access to it at compile-time with e.g. env!:

    pr_info!("{}\n", env!("KBUILD_MODNAME"));

I guess the challenge is that we need that to get evaluated in the driver, rather than inside the rust/kernel/ crate. Perhaps we could have the module! macro emit something that attaches the name to the module type, or something like that.

Alice

author maintainer
#8 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

In reply to Greg KH
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Quoted 4 lines

thanks,

greg k-h

author maintainer
#9 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Quoted 5 lines
Quoted 5 lines

thanks,

greg k-h

maintainer
#10 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 50 lines · Danilo Krummrich
Quoted 49 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

Quoted 8 lines
Quoted 1 line

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

thanks,

greg k-h

author maintainer
#11 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

Quoted 4 lines

thanks,

greg k-h

maintainer
#12 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 73 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

Quoted 5 lines

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

Alice

author maintainer
#13 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 74 lines · Alice Ryhl
Quoted 73 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

Quoted 7 lines
Quoted 5 lines

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 2 lines

Alice

maintainer
#14 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Alice

author maintainer
#15 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

Quoted 2 lines

Alice

maintainer
#16 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 98 lines · Danilo Krummrich
Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the `Registration` abstraction used
to register driver structures. Some subsystems require the module name on
driver registration (e.g. PCI in __pci_register_driver()), hence pass
the module name to `Module::init`.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Quoted 7 lines

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

If you look at the macro implementation in rust/macros/module.rs you will find many uses of {type_} throughout the expansion. It's whatever is passed to the macro using the type: argument.

Alice

author maintainer
#17 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 103 lines · Alice Ryhl
Quoted 102 lines · Danilo Krummrich
Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH

On Tue, Dec 10, 2024 at 11:46:28PM +0100, Danilo Krummrich wrote:
In a subsequent patch we introduce the `Registration` abstraction used
to register driver structures. Some subsystems require the module name on
driver registration (e.g. PCI in __pci_register_driver()), hence pass
the module name to `Module::init`.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but
that's not the real thing), we want the pointer to the module structure
in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the
"name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

Quoted 7 lines
Quoted 3 lines

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

If you look at the macro implementation in rust/macros/module.rs you will find many uses of {type_} throughout the expansion. It's whatever is passed to the macro using the type: argument.

Oh, I see. So, this means that module / driver author would still need to create the "connection" by listing the correspong driver types in the module! macro, right?

If so, I think it'd be better to do it in the module_*_driver! macro and let people implement the trait by hand for modules with multiple drivers (which should be pretty rare).

The reason is that I think that otherwise we're probably encoding too much semantics into the module! macro that isn't obvious and people need to understand.

Quoted 3 lines

Alice

maintainer
#18 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 109 lines · Danilo Krummrich
Quoted 107 lines · Alice Ryhl
Quoted 105 lines · Danilo Krummrich
Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 19 lines · Greg KH

On Wed, Dec 11, 2024 at 11:45:20AM +0100, Greg KH wrote:
On Tue, Dec 10, 2024 at 11:46:28PM +0100, Danilo Krummrich wrote:
In a subsequent patch we introduce the `Registration` abstraction used
to register driver structures. Some subsystems require the module name on
driver registration (e.g. PCI in __pci_register_driver()), hence pass
the module name to `Module::init`.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but
that's not the real thing), we want the pointer to the module structure
in the register_driver call.

Does this provide for that? I'm thinking it does, but it's not the
"name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to
"module.0" to get the module structure pointer (if I'm reading the code
right), but as you have that pointer already, why can't you just use
module->name there as well as you have a pointer to a valid module
structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

Quoted 7 lines
Quoted 3 lines

If you look at the macro implementation in rust/macros/module.rs you will find many uses of {type_} throughout the expansion. It's whatever is passed to the macro using the type: argument.

Oh, I see. So, this means that module / driver author would still need to create the "connection" by listing the correspong driver types in the module! macro, right?

I'm not sure what you mean. I'm *not* suggesting any changes to the interface of module! or module_*_driver!.

Quoted 11 lines

If so, I think it'd be better to do it in the module_*_driver! macro and let people implement the trait by hand for modules with multiple drivers (which should be pretty rare).

The reason is that I think that otherwise we're probably encoding too much semantics into the module! macro that isn't obvious and people need to understand.

Quoted 3 lines

Alice

author maintainer
#19 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 114 lines · Alice Ryhl
Quoted 113 lines · Danilo Krummrich
Quoted 110 lines · Alice Ryhl
Quoted 98 lines · Danilo Krummrich
Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 29 lines · Greg KH

On Wed, Dec 11, 2024 at 11:48:23AM +0100, Greg KH wrote:
On Wed, Dec 11, 2024 at 11:45:20AM +0100, Greg KH wrote:
On Tue, Dec 10, 2024 at 11:46:28PM +0100, Danilo Krummrich wrote:
In a subsequent patch we introduce the `Registration` abstraction used
to register driver structures. Some subsystems require the module name on
driver registration (e.g. PCI in __pci_register_driver()), hence pass
the module name to `Module::init`.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but
that's not the real thing), we want the pointer to the module structure
in the register_driver call.

Does this provide for that? I'm thinking it does, but it's not the
"name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to
"module.0" to get the module structure pointer (if I'm reading the code
right), but as you have that pointer already, why can't you just use
module->name there as well as you have a pointer to a valid module
structure that has the name already embedded in it.

In digging further, it's used by the pci code to call into lower layers,
but why it's using a different string other than the module name string
is beyond me. Looks like this goes way back before git was around, and
odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all,
and pull it from the module which would make all of this go away in the
end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Quoted 7 lines

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

If you look at the macro implementation in rust/macros/module.rs you will find many uses of {type_} throughout the expansion. It's whatever is passed to the macro using the type: argument.

Quoted 6 lines
Quoted 3 lines

Oh, I see. So, this means that module / driver author would still need to create the "connection" by listing the correspong driver types in the module! macro, right?

I'm not sure what you mean. I'm *not* suggesting any changes to the interface of module! or module_*_driver!.

Huh! Seems like we're talking past each other than. Maybe we can briefly discuss it in today's call?

Quoted 12 lines
Quoted 12 lines

If so, I think it'd be better to do it in the module_*_driver! macro and let people implement the trait by hand for modules with multiple drivers (which should be pretty rare).

The reason is that I think that otherwise we're probably encoding too much semantics into the module! macro that isn't obvious and people need to understand.

Quoted 3 lines

Alice

author maintainer
#20 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 119 lines · Danilo Krummrich
Quoted 118 lines · Alice Ryhl
Quoted 116 lines · Danilo Krummrich
Quoted 103 lines · Alice Ryhl
Quoted 102 lines · Danilo Krummrich
Quoted 88 lines · Alice Ryhl
Quoted 79 lines · Danilo Krummrich
Quoted 77 lines · Alice Ryhl
Quoted 76 lines · Danilo Krummrich
Quoted 56 lines · Greg KH
Quoted 55 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 36 lines · Greg KH

On Wed, Dec 11, 2024 at 11:59:54AM +0100, Greg KH wrote:
On Wed, Dec 11, 2024 at 11:48:23AM +0100, Greg KH wrote:
On Wed, Dec 11, 2024 at 11:45:20AM +0100, Greg KH wrote:
On Tue, Dec 10, 2024 at 11:46:28PM +0100, Danilo Krummrich wrote:
In a subsequent patch we introduce the `Registration` abstraction used
to register driver structures. Some subsystems require the module name on
driver registration (e.g. PCI in __pci_register_driver()), hence pass
the module name to `Module::init`.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but
that's not the real thing), we want the pointer to the module structure
in the register_driver call.

Does this provide for that? I'm thinking it does, but it's not the
"name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to
"module.0" to get the module structure pointer (if I'm reading the code
right), but as you have that pointer already, why can't you just use
module->name there as well as you have a pointer to a valid module
structure that has the name already embedded in it.

In digging further, it's used by the pci code to call into lower layers,
but why it's using a different string other than the module name string
is beyond me. Looks like this goes way back before git was around, and
odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all,
and pull it from the module which would make all of this go away in the
end. Odds are something will break but who knows...

Nope, things break, the "name" is there to handle built-in modules (as
the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that
will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here,
just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Quoted 6 lines
Quoted 3 lines

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

I think we could avoid having an additional name parameter in Module::init, but it would still need to be the driver resolving env!(KBUILD_MODNAME) passing it into the bus abstraction.

However, similar to what Alice suggested in another thread, we could include this step in the module_*_driver! macros.

Quoted 7 lines
Quoted 4 lines
Quoted 2 lines

Modules that don't use this convenience macro would need to do it by hand though. But that's probably not that big a deal.

I think we can do it in the core module! macro that everyone has to use.

How? The module! macro does not know about the registration instances within the module structure.

Quoted 7 lines

You could have the module! macro emit something along these lines:

impl ModuleName for {type_} {
    const NAME: &'static CStr = c_str!(env!("KBUILD_MODNAME"));
}

Then you can do <Self as ModuleName>::NAME to obtain the name elsewhere.

Where {type_} would need to be the driver's Driver structure?

We'd then need to define the bus adapter as:

Quoted 7 lines
Quoted 3 lines

pub struct Adapter<T: Driver + ModuleName>(T)

But the question stands I guess, how would the module macro know {type_}?

If you look at the macro implementation in rust/macros/module.rs you will find many uses of {type_} throughout the expansion. It's whatever is passed to the macro using the type: argument.

Oh, I see. So, this means that module / driver author would still need to create the "connection" by listing the correspong driver types in the module! macro, right?

Quoted 5 lines
Quoted 2 lines

I'm not sure what you mean. I'm *not* suggesting any changes to the interface of module! or module_*_driver!.

Huh! Seems like we're talking past each other than. Maybe we can briefly discuss it in today's call?

I think I figured out the confusion.

The {type_} in the module macro is the thing that implements the Module or InPlaceModule trait. However, that's *not* the driver type that is embedded in the bus adapter.

For instance, what we have is:

```
struct MyDriver;

struct MyModule {
   _driver: Registration<pci::Adapter<MyDriver>,
};

impl pci::Driver for MyDriver { ... }

impl InPlaceModule for MyModule { ... }

module! {
   type: MyModule,
   ...
}
```

This means module! would generate:

impl ModuleName for MyModule { ... }

But this doesn't help, because pci::Adapter doesn't know about MyModule, but only about MyDriver.

Do I miss anything?

Quoted 13 lines
Quoted 13 lines
Quoted 13 lines

If so, I think it'd be better to do it in the module_*_driver! macro and let people implement the trait by hand for modules with multiple drivers (which should be pretty rare).

The reason is that I think that otherwise we're probably encoding too much semantics into the module! macro that isn't obvious and people need to understand.

Quoted 3 lines

Alice

maintainer
#21 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

In reply to Danilo Krummrich
Quoted 61 lines · Danilo Krummrich
Quoted 60 lines · Greg KH
Quoted 58 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Quoted 6 lines
Quoted 2 lines

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

Really? You can't have something in a required "register()" type function? Something for when the driver "instance" is created as part of pci::Driver? You do that today in your sample driver for the id table:

	const ID_TABLE: pci::IdTable<Self::IdInfo> = &PCI_TABLE;

Something else called DRIVER_NAME that you could then set:

	const DRIVER_NAME: env!(KBUILD_MODNAME);

Also, I think you will want this for when a single module registers multiple drivers which I think can happen at times, so you could manually override the DRIVER_NAME field.

And if DRIVER_NAME doesn't get set, well, you just don't get the module symlink in sysfs, just like what happens today if you don't provide that field (but for PCI drivers, the .h file does it automatically for you.)

Anyway, this is a driver issue, NOT a module issue, so having to "plumb" the module name all the way down through this really isn't the best abstraction to do here from what I can tell.

thanks,

greg k-h

author maintainer
#22 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 69 lines · Greg KH
Quoted 61 lines · Danilo Krummrich
Quoted 60 lines · Greg KH
Quoted 58 lines · Danilo Krummrich
Quoted 42 lines · Danilo Krummrich
Quoted 31 lines · Greg KH
Quoted 21 lines · Greg KH
Quoted 11 lines · Greg KH
Quoted 10 lines · Greg KH
Quoted 4 lines · Danilo Krummrich

In a subsequent patch we introduce the Registration abstraction used to register driver structures. Some subsystems require the module name on driver registration (e.g. PCI in __pci_register_driver()), hence pass the module name to Module::init.

Nit, we don't need the NAME of the PCI driver (well, we do like it, but that's not the real thing), we want the pointer to the module structure in the register_driver call.

Quoted 8 lines
Quoted 2 lines

Does this provide for that? I'm thinking it does, but it's not the "name" that is the issue here.

Wait, no, you really do want the name, don't you. You refer to "module.0" to get the module structure pointer (if I'm reading the code right), but as you have that pointer already, why can't you just use module->name there as well as you have a pointer to a valid module structure that has the name already embedded in it.

Quoted 8 lines

In digging further, it's used by the pci code to call into lower layers, but why it's using a different string other than the module name string is beyond me. Looks like this goes way back before git was around, and odds are it's my fault for something I wrote a long time ago.

I'll see if I can just change the driver core to not need a name at all, and pull it from the module which would make all of this go away in the end. Odds are something will break but who knows...

Quoted 5 lines

Nope, things break, the "name" is there to handle built-in modules (as the module pointer will be NULL.)

So what you really want is not the module->name (as I don't think that will be set), but you want KBUILD_MODNAME which the build system sets.

That's correct, and the reason why I pass through this name argument.

Sorry I wasn't able to reply earlier to save you some time.

Quoted 8 lines
Quoted 4 lines

You shouldn't need to pass the name through all of the subsystems here, just rely on the build system instead.

Or does the Rust side not have KBUILD_MODNAME?

AFAIK, it doesn't (or didn't have at the time I wrote the patch).

@Miguel: Can we access KBUILD_MODNAME conveniently?

Actually, I now remember there was another reason why I pass it through in Module::init.

Even if we had env!(KBUILD_MODNAME) already, I'd want to use it from the bus abstraction code, e.g. rust/kernel/pci.rs. But since this is generic code, it won't get the KBUILD_MODNAME from the module that is using the bus abstraction.

Quoted 6 lines
Quoted 2 lines

Rust can't do that in a macro somehow that all pci rust drivers can pull from?

The problem is that register / unregister is encapsulated within methods of the abstraction types. So the C macro trick (while generally possible) isn't applicable.

Quoted 7 lines

Really? You can't have something in a required "register()" type function? Something for when the driver "instance" is created as part of pci::Driver? You do that today in your sample driver for the id table:

	const ID_TABLE: pci::IdTable<Self::IdInfo> = &PCI_TABLE;

Something else called DRIVER_NAME that you could then set:

	const DRIVER_NAME: env!(KBUILD_MODNAME);

Sure, that's possible. But that means that the driver has to set it explicitly -- even when e.g. module_pci_driver! is used.

In C you don't have that, because there it's implicit within the pci_register_driver() macro. (Regardless of whether it's a single module for a single driver or multiple drivers per module.)

Anyways, like I mentioned, given that we have env!(KBUILD_MODNAME) (which we still need to add), there are other options to make it work similarly, e.g. add a parameter to pci::Adapter and bake this into module_pci_driver!.

For this particular option, it would mean that for modules registering multiple drivers a corresponding name would need to be passed explicitly.

Quoted 4 lines

Also, I think you will want this for when a single module registers multiple drivers which I think can happen at times, so you could manually override the DRIVER_NAME field.

My proposal above would provide this option, but do we care? In C no one ever changes the name. There is zero users of __pci_register_driver(), everyone uses pci_register_driver() where the name is just KBUILD_MODNAME. Same for __platform_driver_register().

Quoted 12 lines

And if DRIVER_NAME doesn't get set, well, you just don't get the module symlink in sysfs, just like what happens today if you don't provide that field (but for PCI drivers, the .h file does it automatically for you.)

Anyway, this is a driver issue, NOT a module issue, so having to "plumb" the module name all the way down through this really isn't the best abstraction to do here from what I can tell.

thanks,

greg k-h

maintainer
#23 lore raw

Re: [PATCH v5 01/16] rust: pass module name to `Module::init`

Quoted 11 lines · Danilo Krummrich
Quoted 7 lines

Really? You can't have something in a required "register()" type function? Something for when the driver "instance" is created as part of pci::Driver? You do that today in your sample driver for the id table:

	const ID_TABLE: pci::IdTable<Self::IdInfo> = &PCI_TABLE;

Something else called DRIVER_NAME that you could then set:

	const DRIVER_NAME: env!(KBUILD_MODNAME);

Sure, that's possible. But that means that the driver has to set it explicitly -- even when e.g. module_pci_driver! is used.

Quoted 7 lines

In C you don't have that, because there it's implicit within the pci_register_driver() macro. (Regardless of whether it's a single module for a single driver or multiple drivers per module.)

Anyways, like I mentioned, given that we have env!(KBUILD_MODNAME) (which we still need to add), there are other options to make it work similarly, e.g. add a parameter to pci::Adapter and bake this into module_pci_driver!.

Ok, I'm all for that, just don't modify the module rust functions for it :)

Quoted 2 lines

For this particular option, it would mean that for modules registering multiple drivers a corresponding name would need to be passed explicitly.

True.

Quoted 8 lines
Quoted 3 lines

Also, I think you will want this for when a single module registers multiple drivers which I think can happen at times, so you could manually override the DRIVER_NAME field.

My proposal above would provide this option, but do we care? In C no one ever changes the name. There is zero users of __pci_register_driver(), everyone uses pci_register_driver() where the name is just KBUILD_MODNAME. Same for __platform_driver_register().

You are right. But I see other drivers messing with that field, oh no, wait, that's just the EDAC layer doing really odd things (a known issue as that layer does very many odd things.)

So nevermind, multiple drivers per module isn't going to be an issue, if you all can move it to a macro (best yet, like what Alice pointed out), that would be fine with me.

thanks,

greg k-h

author maintainer
#24 lore raw

PATCH v5 2/16 rust: implement generic driver registration

In reply to Danilo Krummrich

Implement the generic Registration type and the RegistrationOps trait.

The Registration structure is the common type that represents a driver registration and is typically bound to the lifetime of a module. However, it doesn't implement actual calls to the kernel's driver core to register drivers itself.

Instead the RegistrationOps trait is provided to subsystems, which have to implement RegistrationOps::register and RegistrationOps::unregister. Subsystems have to provide an implementation for both of those methods where the subsystem specific variants to register / unregister a driver have to implemented.

For instance, the PCI subsystem would call __pci_register_driver() from RegistrationOps::register and pci_unregister_driver() from DrvierOps::unregister.

---
 MAINTAINERS           |   1 +
 rust/kernel/driver.rs | 116 ++++++++++++++++++++++++++++++++++++++++++
 rust/kernel/lib.rs    |   1 +
 3 files changed, 118 insertions(+)
 create mode 100644 rust/kernel/driver.rs
MAINTAINERS +1 -0
index 17daa9ee9384..93fa6ec737c0 100644
@@ -7033,6 +7033,7 @@ F:	include/linux/kobj*
 F:	include/linux/property.h
 F:	lib/kobj*
 F:	rust/kernel/device.rs
+F:	rust/kernel/driver.rs
 
 DRIVERS FOR OMAP ADAPTIVE VOLTAGE SCALING (AVS)
 M:	Nishanth Menon <[email protected]>
rust/kernel/driver.rs new file +116 -0

116 lines not on this page · raw message

rust/kernel/lib.rs +1 -0
index 686db6aa3323..0a719396256f 100644
@@ -35,6 +35,7 @@
 mod build_assert;
 pub mod cred;
 pub mod device;
+pub mod driver;
 pub mod error;
 #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
 pub mod firmware;
Signature · 1 line
2.47.0
author maintainer
#25 lore raw

PATCH v5 3/16 rust: implement `IdArray`, `IdTable` and `RawDeviceId`

In reply to Danilo Krummrich

Most subsystems use some kind of ID to match devices and drivers. Hence, we have to provide Rust drivers an abstraction to register an ID table for the driver to match.

Generally, those IDs are subsystem specific and hence need to be implemented by the corresponding subsystem. However, the IdArray, IdTable and RawDeviceId types provide a generalized implementation that makes the life of subsystems easier to do so.

---
 MAINTAINERS              |   1 +
 rust/kernel/device_id.rs | 165 +++++++++++++++++++++++++++++++++++++++
 rust/kernel/lib.rs       |   6 ++
 3 files changed, 172 insertions(+)
 create mode 100644 rust/kernel/device_id.rs
MAINTAINERS +1 -0
index 93fa6ec737c0..1c12722bbe9a 100644
@@ -7033,6 +7033,7 @@ F:	include/linux/kobj*
 F:	include/linux/property.h
 F:	lib/kobj*
 F:	rust/kernel/device.rs
+F:	rust/kernel/device_id.rs
 F:	rust/kernel/driver.rs
 
 DRIVERS FOR OMAP ADAPTIVE VOLTAGE SCALING (AVS)
rust/kernel/device_id.rs new file +165 -0

165 lines not on this page · raw message

rust/kernel/lib.rs +6 -0
index 0a719396256f..b5da7c520eb8 100644
@@ -18,6 +18,11 @@
 #![feature(inline_const)]
 #![feature(lint_reasons)]
 #![feature(unsize)]
+// Stable in Rust 1.83
+#![feature(const_maybe_uninit_as_mut_ptr)]
+#![feature(const_mut_refs)]
+#![feature(const_ptr_write)]
+#![feature(const_refs_to_cell)]
 
 // Ensure conditional compilation based on the kernel configuration works;
 // otherwise we may silently break things like initcall handling.
@@ -35,6 +40,7 @@
 mod build_assert;
 pub mod cred;
 pub mod device;
+pub mod device_id;
 pub mod driver;
 pub mod error;
 #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
Signature · 1 line
2.47.0
author maintainer
#26 lore raw

PATCH v5 4/16 rust: add rcu abstraction

In reply to Danilo Krummrich

From: Wedson Almeida Filho <[email protected]>

Add a simple abstraction to guard critical code sections with an rcu read lock.

---
 rust/helpers/helpers.c  |  1 +
 rust/helpers/rcu.c      | 13 ++++++++++++
 rust/kernel/sync.rs     |  1 +
 rust/kernel/sync/rcu.rs | 47 +++++++++++++++++++++++++++++++++++++++++
 4 files changed, 62 insertions(+)
 create mode 100644 rust/helpers/rcu.c
 create mode 100644 rust/kernel/sync/rcu.rs
rust/helpers/helpers.c +1 -0
index dcf827a61b52..060750af6524 100644
@@ -20,6 +20,7 @@
 #include "page.c"
 #include "pid_namespace.c"
 #include "rbtree.c"
+#include "rcu.c"
 #include "refcount.c"
 #include "security.c"
 #include "signal.c"
rust/helpers/rcu.c new file +13 -0
new file mode 100644
index 000000000000..f1cec6583513
@@ -0,0 +1,13 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/rcupdate.h>
+
+void rust_helper_rcu_read_lock(void)
+{
+	rcu_read_lock();
+}
+
+void rust_helper_rcu_read_unlock(void)
+{
+	rcu_read_unlock();
+}
rust/kernel/sync.rs +1 -0
index 1eab7ebf25fd..0654008198b2 100644
@@ -12,6 +12,7 @@
 pub mod lock;
 mod locked_by;
 pub mod poll;
+pub mod rcu;
 
 pub use arc::{Arc, ArcBorrow, UniqueArc};
 pub use condvar::{new_condvar, CondVar, CondVarTimeoutResult};
rust/kernel/sync/rcu.rs new file +47 -0

47 lines not on this page · raw message

Signature · 1 line
2.47.0
Reviewed-by on v5 4/16
#27 lore raw

Re: [PATCH v5 04/16] rust: add rcu abstraction

Hi Danilo,

This looks good so far, could you please Cc RCU maintainers for the next version (if there is one).

A few nits below, with or without, feel free to add:

Quoted 95 lines · Danilo Krummrich

From: Wedson Almeida Filho <[email protected]>

Add a simple abstraction to guard critical code sections with an rcu read lock.

---
 rust/helpers/helpers.c  |  1 +
 rust/helpers/rcu.c      | 13 ++++++++++++
 rust/kernel/sync.rs     |  1 +
 rust/kernel/sync/rcu.rs | 47 +++++++++++++++++++++++++++++++++++++++++
 4 files changed, 62 insertions(+)
 create mode 100644 rust/helpers/rcu.c
 create mode 100644 rust/kernel/sync/rcu.rs
rust/helpers/helpers.c +1 -0
index dcf827a61b52..060750af6524 100644
@@ -20,6 +20,7 @@
 #include "page.c"
 #include "pid_namespace.c"
 #include "rbtree.c"
+#include "rcu.c"
 #include "refcount.c"
 #include "security.c"
 #include "signal.c"
rust/helpers/rcu.c new file +13 -0
new file mode 100644
index 000000000000..f1cec6583513
@@ -0,0 +1,13 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/rcupdate.h>
+
+void rust_helper_rcu_read_lock(void)
+{
+	rcu_read_lock();
+}
+
+void rust_helper_rcu_read_unlock(void)
+{
+	rcu_read_unlock();
+}
rust/kernel/sync.rs +1 -0
index 1eab7ebf25fd..0654008198b2 100644
@@ -12,6 +12,7 @@
 pub mod lock;
 mod locked_by;
 pub mod poll;
+pub mod rcu;
 
 pub use arc::{Arc, ArcBorrow, UniqueArc};
 pub use condvar::{new_condvar, CondVar, CondVarTimeoutResult};
rust/kernel/sync/rcu.rs new file +29 -0
new file mode 100644
index 000000000000..3beef70d5f34
@@ -0,0 +1,47 @@
+// SPDX-License-Identifier: GPL-2.0
+
+//! RCU support.
+//!
+//! C header: [`include/linux/rcupdate.h`](srctree/include/linux/rcupdate.h)
+
+use crate::{bindings, types::NotThreadSafe};
+
+/// Evidence that the RCU read side lock is held on the current thread/CPU.
+///
+/// The type is explicitly not `Send` because this property is per-thread/CPU.
+///
+/// # Invariants
+///
+/// The RCU read side lock is actually held while instances of this guard exist.
+pub struct Guard(NotThreadSafe);
+
+impl Guard {
+    /// Acquires the RCU read side lock and returns a guard.
+    pub fn new() -> Self {
+        // SAFETY: An FFI call with no additional requirements.
+        unsafe { bindings::rcu_read_lock() };
+        // INVARIANT: The RCU read side lock was just acquired above.
+        Self(NotThreadSafe)
+    }
+
+    /// Explicitly releases the RCU read side lock.
+    pub fn unlock(self) {}
+}

rust/kernel/sync/rcu.rs line 39

Quoted 10 lines
rust/kernel/sync/rcu.rs new file +10 -0
+
+impl Default for Guard {
+    fn default() -> Self {
+        Self::new()
+    }
+}
+
+impl Drop for Guard {
+    fn drop(&mut self) {
+        // SAFETY: By the type invariants, the rcu read side is locked, so it is ok to unlock it.

s/rcu/RCU

when referring the RCU mechanism or the subsystem, it makes sense to use the capitalized abbreviation.

Regards,
Boqun

Quoted 11 lines
rust/kernel/sync/rcu.rs new file +8 -0
+        unsafe { bindings::rcu_read_unlock() };
+    }
+}
+
+/// Acquires the RCU read side lock.
+pub fn read_lock() -> Guard {
+    Guard::new()
+}
Signature · 1 line
2.47.0
author maintainer
#28 lore raw

PATCH v5 5/16 rust: types: add `Opaque::pin_init`

In reply to Danilo Krummrich

Analogous to Opaque::new add Opaque::pin_init, which instead of a value T takes a PinInit<T> and returns a PinInit<Opaque<T>>.

---
 rust/kernel/types.rs | 11 +++++++++++
 1 file changed, 11 insertions(+)
rust/kernel/types.rs +11 -0
index ec6457bb3084..3aea6af9a0bc 100644
@@ -281,6 +281,17 @@ pub const fn uninit() -> Self {
         }
     }
 
+    /// Create an opaque pin-initializer from the given pin-initializer.
+    pub fn pin_init(slot: impl PinInit<T>) -> impl PinInit<Self> {
+        Self::ffi_init(|ptr: *mut T| {
+            // SAFETY:
+            //   - `ptr` is a valid pointer to uninitialized memory,
+            //   - `slot` is not accessed on error; the call is infallible,
+            //   - `slot` is pinned in memory.
+            let _ = unsafe { init::PinInit::<T>::__pinned_init(slot, ptr) };
+        })
+    }
+
     /// Creates a pin-initializer from the given initializer closure.
     ///
     /// The returned initializer calls the given closure with the pointer to the inner `T` of this
Signature · 1 line
2.47.0
author maintainer
#30 lore raw

PATCH v5 6/16 rust: add `Revocable` type

In reply to Danilo Krummrich

From: Wedson Almeida Filho <[email protected]>

Revocable allows access to objects to be safely revoked at run time.

This is useful, for example, for resources allocated during device probe; when the device is removed, the driver should stop accessing the device resources even if another state is kept in memory due to existing references (i.e., device context data is ref-counted and has a non-zero refcount after removal of the device).

---
 rust/kernel/lib.rs       |   1 +
 rust/kernel/revocable.rs | 223 +++++++++++++++++++++++++++++++++++++++
 2 files changed, 224 insertions(+)
 create mode 100644 rust/kernel/revocable.rs
rust/kernel/lib.rs +1 -0
index b5da7c520eb8..200c5f99a805 100644
@@ -60,6 +60,7 @@
 pub mod prelude;
 pub mod print;
 pub mod rbtree;
+pub mod revocable;
 pub mod security;
 pub mod seq_file;
 pub mod sizes;
rust/kernel/revocable.rs new file +223 -0

223 lines not on this page · raw message

Signature · 1 line
2.47.0
#31 lore raw

Re: [PATCH v5 06/16] rust: add `Revocable` type

Quoted 160 lines · On Tue, 10 Dec 2024 23:46:33 +0100 Danilo Krummrich <[email protected]> wrote:

From: Wedson Almeida Filho <[email protected]>

Revocable allows access to objects to be safely revoked at run time.

This is useful, for example, for resources allocated during device probe; when the device is removed, the driver should stop accessing the device resources even if another state is kept in memory due to existing references (i.e., device context data is ref-counted and has a non-zero refcount after removal of the device).

---
 rust/kernel/lib.rs       |   1 +
 rust/kernel/revocable.rs | 223 +++++++++++++++++++++++++++++++++++++++
 2 files changed, 224 insertions(+)
 create mode 100644 rust/kernel/revocable.rs
rust/kernel/lib.rs +1 -0
index b5da7c520eb8..200c5f99a805 100644
@@ -60,6 +60,7 @@
 pub mod prelude;
 pub mod print;
 pub mod rbtree;
+pub mod revocable;
 pub mod security;
 pub mod seq_file;
 pub mod sizes;
rust/kernel/revocable.rs new file +123 -0
new file mode 100644
index 000000000000..e464d59eb6b5
@@ -0,0 +1,223 @@
+// SPDX-License-Identifier: GPL-2.0
+
+//! Revocable objects.
+//!
+//! The [`Revocable`] type wraps other types and allows access to them to be revoked. The existence
+//! of a [`RevocableGuard`] ensures that objects remain valid.
+
+use crate::{bindings, prelude::*, sync::rcu, types::Opaque};
+use core::{
+    marker::PhantomData,
+    ops::Deref,
+    ptr::drop_in_place,
+    sync::atomic::{AtomicBool, Ordering},
+};
+
+/// An object that can become inaccessible at runtime.
+///
+/// Once access is revoked and all concurrent users complete (i.e., all existing instances of
+/// [`RevocableGuard`] are dropped), the wrapped object is also dropped.
+///
+/// # Examples
+///
+/// ```
+/// # use kernel::revocable::Revocable;
+///
+/// struct Example {
+///     a: u32,
+///     b: u32,
+/// }
+///
+/// fn add_two(v: &Revocable<Example>) -> Option<u32> {
+///     let guard = v.try_access()?;
+///     Some(guard.a + guard.b)
+/// }
+///
+/// let v = KBox::pin_init(Revocable::new(Example { a: 10, b: 20 }), GFP_KERNEL).unwrap();
+/// assert_eq!(add_two(&v), Some(30));
+/// v.revoke();
+/// assert_eq!(add_two(&v), None);
+/// ```
+///
+/// Sample example as above, but explicitly using the rcu read side lock.
+///
+/// ```
+/// # use kernel::revocable::Revocable;
+/// use kernel::sync::rcu;
+///
+/// struct Example {
+///     a: u32,
+///     b: u32,
+/// }
+///
+/// fn add_two(v: &Revocable<Example>) -> Option<u32> {
+///     let guard = rcu::read_lock();
+///     let e = v.try_access_with_guard(&guard)?;
+///     Some(e.a + e.b)
+/// }
+///
+/// let v = KBox::pin_init(Revocable::new(Example { a: 10, b: 20 }), GFP_KERNEL).unwrap();
+/// assert_eq!(add_two(&v), Some(30));
+/// v.revoke();
+/// assert_eq!(add_two(&v), None);
+/// ```
+#[pin_data(PinnedDrop)]
+pub struct Revocable<T> {
+    is_available: AtomicBool,
+    #[pin]
+    data: Opaque<T>,
+}
+
+// SAFETY: `Revocable` is `Send` if the wrapped object is also `Send`. This is because while the
+// functionality exposed by `Revocable` can be accessed from any thread/CPU, it is possible that
+// this isn't supported by the wrapped object.
+unsafe impl<T: Send> Send for Revocable<T> {}
+
+// SAFETY: `Revocable` is `Sync` if the wrapped object is both `Send` and `Sync`. We require `Send`
+// from the wrapped object as well because  of `Revocable::revoke`, which can trigger the `Drop`
+// implementation of the wrapped object from an arbitrary thread.
+unsafe impl<T: Sync + Send> Sync for Revocable<T> {}
+
+impl<T> Revocable<T> {
+    /// Creates a new revocable instance of the given data.
+    pub fn new(data: impl PinInit<T>) -> impl PinInit<Self> {
+        pin_init!(Self {
+            is_available: AtomicBool::new(true),
+            data <- Opaque::pin_init(data),
+        })
+    }
+
+    /// Tries to access the revocable wrapped object.
+    ///
+    /// Returns `None` if the object has been revoked and is therefore no longer accessible.
+    ///
+    /// Returns a guard that gives access to the object otherwise; the object is guaranteed to
+    /// remain accessible while the guard is alive. In such cases, callers are not allowed to sleep
+    /// because another CPU may be waiting to complete the revocation of this object.
+    pub fn try_access(&self) -> Option<RevocableGuard<'_, T>> {
+        let guard = rcu::read_lock();
+        if self.is_available.load(Ordering::Relaxed) {
+            // Since `self.is_available` is true, data is initialised and has to remain valid
+            // because the RCU read side lock prevents it from being dropped.
+            Some(RevocableGuard::new(self.data.get(), guard))
+        } else {
+            None
+        }
+    }
+
+    /// Tries to access the revocable wrapped object.
+    ///
+    /// Returns `None` if the object has been revoked and is therefore no longer accessible.
+    ///
+    /// Returns a shared reference to the object otherwise; the object is guaranteed to
+    /// remain accessible while the rcu read side guard is alive. In such cases, callers are not
+    /// allowed to sleep because another CPU may be waiting to complete the revocation of this
+    /// object.
+    pub fn try_access_with_guard<'a>(&'a self, _guard: &'a rcu::Guard) -> Option<&'a T> {
+        if self.is_available.load(Ordering::Relaxed) {
+            // SAFETY: Since `self.is_available` is true, data is initialised and has to remain
+            // valid because the RCU read side lock prevents it from being dropped.
+            Some(unsafe { &*self.data.get() })
+        } else {
+            None
+        }

rust/kernel/revocable.rs line 133

Quoted 10 lines
rust/kernel/revocable.rs new file +10 -0
+    }
+
+    /// # Safety
+    ///
+    /// Callers must ensure that there are no more concurrent users of the revocable object.
+    unsafe fn revoke_internal<const SYNC: bool>(&self) {
+        if self
+            .is_available
+            .compare_exchange(true, false, Ordering::Relaxed, Ordering::Relaxed)
+            .is_ok()

This can be simplified to if self.is_available.swap(false, Ordering::Relaxed) {

Quoted 60 lines
rust/kernel/revocable.rs new file +60 -0
+        {
+            if SYNC {
+                // SAFETY: Just an FFI call, there are no further requirements.
+                unsafe { bindings::synchronize_rcu() };
+            }
+
+            // SAFETY: We know `self.data` is valid because only one CPU can succeed the
+            // `compare_exchange` above that takes `is_available` from `true` to `false`.
+            unsafe { drop_in_place(self.data.get()) };
+        }
+    }
+
+    /// Revokes access to and drops the wrapped object.
+    ///
+    /// Access to the object is revoked immediately to new callers of [`Revocable::try_access`],
+    /// expecting that there are no concurrent users of the object.
+    ///
+    /// # Safety
+    ///
+    /// Callers must ensure that there are no more concurrent users of the revocable object.
+    pub unsafe fn revoke_nosync(&self) {
+        // SAFETY: By the safety requirement of this function, the caller ensures that nobody is
+        // accessing the data anymore and hence we don't have to wait for the grace period to
+        // finish.
+        unsafe { self.revoke_internal::<false>() }
+    }
+
+    /// Revokes access to and drops the wrapped object.
+    ///
+    /// Access to the object is revoked immediately to new callers of [`Revocable::try_access`].
+    ///
+    /// If there are concurrent users of the object (i.e., ones that called
+    /// [`Revocable::try_access`] beforehand and still haven't dropped the returned guard), this
+    /// function waits for the concurrent access to complete before dropping the wrapped object.
+    pub fn revoke(&self) {
+        // SAFETY: By passing `true` we ask `revoke_internal` to wait for the grace period to
+        // finish.
+        unsafe { self.revoke_internal::<true>() }
+    }
+}
+
+#[pinned_drop]
+impl<T> PinnedDrop for Revocable<T> {
+    fn drop(self: Pin<&mut Self>) {
+        // Drop only if the data hasn't been revoked yet (in which case it has already been
+        // dropped).
+        // SAFETY: We are not moving out of `p`, only dropping in place
+        let p = unsafe { self.get_unchecked_mut() };
+        if *p.is_available.get_mut() {
+            // SAFETY: We know `self.data` is valid because no other CPU has changed
+            // `is_available` to `false` yet, and no other CPU can do it anymore because this CPU
+            // holds the only reference (mutable) to `self` now.
+            unsafe { drop_in_place(p.data.get()) };
+        }
+    }
+}
+
+/// A guard that allows access to a revocable object and keeps it alive.
+///
+/// CPUs may not sleep while holding on to [`RevocableGuard`] because it's in atomic context

rust/kernel/revocable.rs line 203

Quoted 10 lines
rust/kernel/revocable.rs new file +10 -0
+/// holding the RCU read-side lock.
+///
+/// # Invariants
+///
+/// The RCU read-side lock is held while the guard is alive.
+pub struct RevocableGuard<'a, T> {
+    data_ref: *const T,
+    _rcu_guard: rcu::Guard,
+    _p: PhantomData<&'a ()>,
+}

Shouldn't this type hold a &'a T directly instead of a raw pointer ?

Quoted 21 lines
rust/kernel/revocable.rs new file +20 -1
+
+impl<T> RevocableGuard<'_, T> {
+    fn new(data_ref: *const T, rcu_guard: rcu::Guard) -> Self {
+        Self {
+            data_ref,
+            _rcu_guard: rcu_guard,
+            _p: PhantomData,
+        }
+    }
+}
+
+impl<T> Deref for RevocableGuard<'_, T> {
+    type Target = T;
+
+    fn deref(&self) -> &Self::Target {
+        // SAFETY: By the type invariants, we hold the rcu read-side lock, so the object is
+        // guaranteed to remain valid.
+        unsafe { &*self.data_ref }
+    }
+}
--
Quoted 1 line

2.47.0

Benoît du Garreau

maintainer
#32 lore raw

Re: [PATCH v5 06/16] rust: add `Revocable` type

Quoted 17 lines · Benoît du Garreau

rust/kernel/revocable.rs line 203

Quoted 13 lines · On Tue, 10 Dec 2024 23:46:33 +0100 Danilo Krummrich <[email protected]> wrote:
rust/kernel/revocable.rs new file +13 -0
+/// A guard that allows access to a revocable object and keeps it alive.
+///
+/// CPUs may not sleep while holding on to [`RevocableGuard`] because it's in atomic context
+/// holding the RCU read-side lock.
+///
+/// # Invariants
+///
+/// The RCU read-side lock is held while the guard is alive.
+pub struct RevocableGuard<'a, T> {
+    data_ref: *const T,
+    _rcu_guard: rcu::Guard,
+    _p: PhantomData<&'a ()>,
+}

Shouldn't this type hold a &'a T directly instead of a raw pointer ?

No, because the value might get destroyed before the end of the lifetime 'a. It's not legal to use references for containers that might free or otherwise invalidate the referent in their destructor.

That said, the PhantomData field should probably be &'a T. It doesn't actually change anything, but it carries the right intent.

Alice

author maintainer
#33 lore raw

PATCH v5 7/16 rust: add `io::{Io, IoRaw}` base types

In reply to Danilo Krummrich

I/O memory is typically either mapped through direct calls to ioremap() or subsystem / bus specific ones such as pci_iomap().

Even though subsystem / bus specific functions to map I/O memory are based on ioremap() / iounmap() it is not desirable to re-implement them in Rust.

Instead, implement a base type for I/O mapped memory, which generically provides the corresponding accessors, such as Io::readb or Io:try_readb.

Io supports an optional const generic, such that a driver can indicate the minimal expected and required size of the mapping at compile time. Correspondingly, calls to the 'non-try' accessors, support compile time checks of the I/O memory offset to read / write, while the 'try' accessors, provide boundary checks on runtime.

IoRaw is meant to be embedded into a structure (e.g. pci::Bar or io::IoMem) which creates the actual I/O memory mapping and initializes IoRaw accordingly.

To ensure that I/O mapped memory can't out-live the device it may be bound to, subsystems must embed the corresponding I/O memory type (e.g. pci::Bar) into a Devres container, such that it gets revoked once the device is unbound.

---
 rust/helpers/helpers.c |   1 +
 rust/helpers/io.c      | 101 ++++++++++++++++
 rust/kernel/io.rs      | 260 +++++++++++++++++++++++++++++++++++++++++
 rust/kernel/lib.rs     |   1 +
 4 files changed, 363 insertions(+)
 create mode 100644 rust/helpers/io.c
 create mode 100644 rust/kernel/io.rs
rust/helpers/helpers.c +1 -0
index 060750af6524..63f9b1da179f 100644
@@ -14,6 +14,7 @@
 #include "cred.c"
 #include "err.c"
 #include "fs.c"
+#include "io.c"
 #include "jump_label.c"
 #include "kunit.c"
 #include "mutex.c"
rust/helpers/io.c new file +101 -0

101 lines not on this page · raw message

rust/kernel/io.rs new file +260 -0

260 lines not on this page · raw message

rust/kernel/lib.rs +1 -0
index 200c5f99a805..d1f30b1a05fb 100644
@@ -79,6 +79,7 @@
 
 #[doc(hidden)]
 pub use bindings;
+pub mod io;
 pub use macros;
 pub use uapi;
 
Signature · 1 line
2.47.0
author maintainer
#34 lore raw

PATCH v5 8/16 rust: add devres abstraction

In reply to Danilo Krummrich

Add a Rust abstraction for the kernel's devres (device resource management) implementation.

The Devres type acts as a container to manage the lifetime and accessibility of device bound resources. Therefore it registers a devres callback and revokes access to the resource on invocation.

Users of the Devres abstraction can simply free the corresponding resources in their Drop implementation, which is invoked when either the Devres instance goes out of scope or the devres callback leads to the resource being revoked, which implies a call to drop_in_place().

---
 MAINTAINERS            |   1 +
 rust/helpers/device.c  |  10 +++
 rust/helpers/helpers.c |   1 +
 rust/kernel/devres.rs  | 179 +++++++++++++++++++++++++++++++++++++++++
 rust/kernel/lib.rs     |   1 +
 5 files changed, 192 insertions(+)
 create mode 100644 rust/helpers/device.c
 create mode 100644 rust/kernel/devres.rs
MAINTAINERS +1 -0
index 1c12722bbe9a..3658d3eb921c 100644
@@ -7034,6 +7034,7 @@ F:	include/linux/property.h
 F:	lib/kobj*
 F:	rust/kernel/device.rs
 F:	rust/kernel/device_id.rs
+F:	rust/kernel/devres.rs
 F:	rust/kernel/driver.rs
 
 DRIVERS FOR OMAP ADAPTIVE VOLTAGE SCALING (AVS)
rust/helpers/device.c new file +10 -0
new file mode 100644
index 000000000000..b2135c6686b0
@@ -0,0 +1,10 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/device.h>
+
+int rust_helper_devm_add_action(struct device *dev,
+				void (*action)(void *),
+				void *data)
+{
+	return devm_add_action(dev, action, data);
+}
rust/helpers/helpers.c +1 -0
index 63f9b1da179f..a3b52aa021de 100644
@@ -12,6 +12,7 @@
 #include "build_assert.c"
 #include "build_bug.c"
 #include "cred.c"
+#include "device.c"
 #include "err.c"
 #include "fs.c"
 #include "io.c"
rust/kernel/devres.rs new file +179 -0

179 lines not on this page · raw message

rust/kernel/lib.rs +1 -0
index d1f30b1a05fb..4b94e6072c63 100644
@@ -41,6 +41,7 @@
 pub mod cred;
 pub mod device;
 pub mod device_id;
+pub mod devres;
 pub mod driver;
 pub mod error;
 #[cfg(CONFIG_RUST_FW_LOADER_ABSTRACTIONS)]
Signature · 1 line
2.47.0
author maintainer
#35 lore raw

PATCH v5 9/16 rust: pci: add basic PCI device / driver abstractions

In reply to Danilo Krummrich

Implement the basic PCI abstractions required to write a basic PCI driver. This includes the following data structures:

The pci::Driver trait represents the interface to the driver and provides pci::Driver::probe for the driver to implement.

The pci::Device abstraction represents a struct pci_dev and provides abstractions for common functions, such as pci::Device::set_master.

In order to provide the PCI specific parts to a generic driver::Registration the driver::RegistrationOps trait is implemented by pci::Adapter.

pci::DeviceId implements PCI device IDs based on the generic device_id::RawDevceId abstraction.

---
 MAINTAINERS                     |   1 +
 rust/bindings/bindings_helper.h |   1 +
 rust/helpers/helpers.c          |   1 +
 rust/helpers/pci.c              |  18 ++
 rust/kernel/lib.rs              |   2 +
 rust/kernel/pci.rs              | 298 ++++++++++++++++++++++++++++++++
 6 files changed, 321 insertions(+)
 create mode 100644 rust/helpers/pci.c
 create mode 100644 rust/kernel/pci.rs
MAINTAINERS +1 -0
index 3658d3eb921c..c20469f46801 100644
@@ -18102,6 +18102,7 @@ F:	include/asm-generic/pci*
 F:	include/linux/of_pci.h
 F:	include/linux/pci*
 F:	include/uapi/linux/pci*
+F:	rust/kernel/pci.rs
 
 PCIE BANDWIDTH CONTROLLER
 M:	Ilpo Järvinen <[email protected]>
rust/bindings/bindings_helper.h +1 -0
index 5c4dfe22f41a..6d7a68e2ecb7 100644
@@ -20,6 +20,7 @@
 #include <linux/jump_label.h>
 #include <linux/mdio.h>
 #include <linux/miscdevice.h>
+#include <linux/pci.h>
 #include <linux/phy.h>
 #include <linux/pid_namespace.h>
 #include <linux/poll.h>
rust/helpers/helpers.c +1 -0
index a3b52aa021de..3fda33cd42d4 100644
@@ -20,6 +20,7 @@
 #include "kunit.c"
 #include "mutex.c"
 #include "page.c"
+#include "pci.c"
 #include "pid_namespace.c"
 #include "rbtree.c"
 #include "rcu.c"
rust/helpers/pci.c new file +18 -0
new file mode 100644
index 000000000000..8ba22f911459
@@ -0,0 +1,18 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/pci.h>
+
+void rust_helper_pci_set_drvdata(struct pci_dev *pdev, void *data)
+{
+	pci_set_drvdata(pdev, data);
+}
+
+void *rust_helper_pci_get_drvdata(struct pci_dev *pdev)
+{
+	return pci_get_drvdata(pdev);
+}
+
+resource_size_t rust_helper_pci_resource_len(struct pci_dev *pdev, int bar)
+{
+	return pci_resource_len(pdev, bar);
+}
rust/kernel/lib.rs +2 -0
index 4b94e6072c63..07770add5ee2 100644
@@ -82,6 +82,8 @@
 pub use bindings;
 pub mod io;
 pub use macros;
+#[cfg(all(CONFIG_PCI, CONFIG_PCI_MSI))]
+pub mod pci;
 pub use uapi;
 
 #[doc(hidden)]
rust/kernel/pci.rs new file +298 -0

298 lines not on this page · raw message

Signature · 1 line
2.47.0
author maintainer
#36 lore raw

PATCH v5 10/16 rust: pci: implement I/O mappable `pci::Bar`

In reply to Danilo Krummrich

Implement pci::Bar, pci::Device::iomap_region and pci::Device::iomap_region_sized to allow for I/O mappings of PCI BARs.

To ensure that a pci::Bar, and hence the I/O memory mapping, can't out-live the PCI device, the pci::Bar type is always embedded into a Devres container, such that the pci::Bar is revoked once the device is unbound and hence the I/O mapped memory is unmapped.

A pci::Bar can be requested with (pci::Device::iomap_region_sized) or without (pci::Device::iomap_region) a const generic representing the minimal requested size of the I/O mapped memory region. In case of the latter only runtime checked I/O reads / writes are possible.

---
 rust/kernel/pci.rs | 140 +++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 140 insertions(+)
rust/kernel/pci.rs +140 -0
index 238eed06f388..a91f90585a1f 100644
@@ -5,10 +5,14 @@
 //! C header: [`include/linux/pci.h`](srctree/include/linux/pci.h)
 
 use crate::{
+    alloc::flags::*,
     bindings, container_of, device,
     device_id::RawDeviceId,
+    devres::Devres,
     driver,
     error::{to_result, Result},
+    io::Io,
+    io::IoRaw,
     str::CStr,
     types::{ARef, ForeignOwnable, Opaque},
     ThisModule,
@@ -241,9 +245,115 @@ pub trait Driver {
 ///
 /// A PCI device is based on an always reference counted `device:Device` instance. Cloning a PCI
 /// device, hence, also increments the base device' reference count.
+///
+/// # Invariants
+///
+/// `Device` hold a valid reference of `ARef<device::Device>` whose underlying `struct device` is a
+/// member of a `struct pci_dev`.
 #[derive(Clone)]
 pub struct Device(ARef<device::Device>);
 
+/// A PCI BAR to perform I/O-Operations on.
+///
+/// # Invariants
+///
+/// `Bar` always holds an `IoRaw` inststance that holds a valid pointer to the start of the I/O
+/// memory mapped PCI bar and its size.
+pub struct Bar<const SIZE: usize = 0> {
+    pdev: Device,
+    io: IoRaw<SIZE>,
+    num: i32,
+}
+
+impl<const SIZE: usize> Bar<SIZE> {
+    fn new(pdev: Device, num: u32, name: &CStr) -> Result<Self> {
+        let len = pdev.resource_len(num)?;
+        if len == 0 {
+            return Err(ENOMEM);
+        }
+
+        // Convert to `i32`, since that's what all the C bindings use.
+        let num = i32::try_from(num)?;
+
+        // SAFETY:
+        // `pdev` is valid by the invariants of `Device`.
+        // `num` is checked for validity by a previous call to `Device::resource_len`.
+        // `name` is always valid.
+        let ret = unsafe { bindings::pci_request_region(pdev.as_raw(), num, name.as_char_ptr()) };
+        if ret != 0 {
+            return Err(EBUSY);
+        }
+
+        // SAFETY:
+        // `pdev` is valid by the invariants of `Device`.
+        // `num` is checked for validity by a previous call to `Device::resource_len`.
+        // `name` is always valid.
+        let ioptr: usize = unsafe { bindings::pci_iomap(pdev.as_raw(), num, 0) } as usize;
+        if ioptr == 0 {
+            // SAFETY:
+            // `pdev` valid by the invariants of `Device`.
+            // `num` is checked for validity by a previous call to `Device::resource_len`.
+            unsafe { bindings::pci_release_region(pdev.as_raw(), num) };
+            return Err(ENOMEM);
+        }
+
+        let io = match IoRaw::new(ioptr, len as usize) {
+            Ok(io) => io,
+            Err(err) => {
+                // SAFETY:
+                // `pdev` is valid by the invariants of `Device`.
+                // `ioptr` is guaranteed to be the start of a valid I/O mapped memory region.
+                // `num` is checked for validity by a previous call to `Device::resource_len`.
+                unsafe { Self::do_release(&pdev, ioptr, num) };
+                return Err(err);
+            }
+        };
+
+        Ok(Bar { pdev, io, num })
+    }
+
+    /// # Safety
+    ///
+    /// `ioptr` must be a valid pointer to the memory mapped PCI bar number `num`.
+    unsafe fn do_release(pdev: &Device, ioptr: usize, num: i32) {
+        // SAFETY:
+        // `pdev` is valid by the invariants of `Device`.
+        // `ioptr` is valid by the safety requirements.
+        // `num` is valid by the safety requirements.
+        unsafe {
+            bindings::pci_iounmap(pdev.as_raw(), ioptr as _);
+            bindings::pci_release_region(pdev.as_raw(), num);
+        }
+    }
+
+    fn release(&self) {
+        // SAFETY: The safety requirements are guaranteed by the type invariant of `self.pdev`.
+        unsafe { Self::do_release(&self.pdev, self.io.addr(), self.num) };
+    }
+}
+
+impl Bar {
+    fn index_is_valid(index: u32) -> bool {
+        // A `struct pci_dev` owns an array of resources with at most `PCI_NUM_RESOURCES` entries.
+        index < bindings::PCI_NUM_RESOURCES
+    }
+}
+
+impl<const SIZE: usize> Drop for Bar<SIZE> {
+    fn drop(&mut self) {
+        self.release();
+    }
+}
+
+impl<const SIZE: usize> Deref for Bar<SIZE> {
+    type Target = Io<SIZE>;
+
+    fn deref(&self) -> &Self::Target {
+        // SAFETY: By the type invariant of `Self`, the MMIO range in `self.io` is properly mapped.
+        unsafe { Io::from_raw(&self.io) }
+    }
+}
+
 impl Device {
     /// Create a PCI Device instance from an existing `device::Device`.
     ///
@@ -289,6 +399,36 @@ pub fn set_master(&self) {
         // SAFETY: `self.as_raw` is guaranteed to be a pointer to a valid `struct pci_dev`.
         unsafe { bindings::pci_set_master(self.as_raw()) };
     }
+
+    /// Returns the size of the given PCI bar resource.
+    pub fn resource_len(&self, bar: u32) -> Result<bindings::resource_size_t> {
+        if !Bar::index_is_valid(bar) {
+            return Err(EINVAL);
+        }
+
+        // SAFETY:
+        // - `bar` is a valid bar number, as guaranteed by the above call to `Bar::index_is_valid`,
+        // - by its type invariant `self.as_raw` is always a valid pointer to a `struct pci_dev`.
+        Ok(unsafe { bindings::pci_resource_len(self.as_raw(), bar.try_into()?) })
+    }
+
+    /// Mapps an entire PCI-BAR after performing a region-request on it. I/O operation bound checks
+    /// can be performed on compile time for offsets (plus the requested type size) < SIZE.
+    pub fn iomap_region_sized<const SIZE: usize>(
+        &self,
+        bar: u32,
+        name: &CStr,
+    ) -> Result<Devres<Bar<SIZE>>> {
+        let bar = Bar::<SIZE>::new(self.clone(), bar, name)?;
+        let devres = Devres::new(self.as_ref(), bar, GFP_KERNEL)?;
+
+        Ok(devres)
+    }
+
+    /// Mapps an entire PCI-BAR after performing a region-request on it.
+    pub fn iomap_region(&self, bar: u32, name: &CStr) -> Result<Devres<Bar>> {
+        self.iomap_region_sized::<0>(bar, name)
+    }
 }
 
 impl AsRef<device::Device> for Device {
Signature · 1 line
2.47.0
author maintainer
#37 lore raw

PATCH v5 11/16 samples: rust: add Rust PCI sample driver

In reply to Danilo Krummrich

This commit adds a sample Rust PCI driver for QEMU's "pci-testdev" device. To enable this device QEMU has to be called with -device pci-testdev.

The same driver shows how to use the PCI device / driver abstractions, as well as how to request and map PCI BARs, including a short sequence of MMIO operations.

---
 MAINTAINERS                     |   1 +
 samples/rust/Kconfig            |  11 ++++
 samples/rust/Makefile           |   1 +
 samples/rust/rust_driver_pci.rs | 110 ++++++++++++++++++++++++++++++++
 4 files changed, 123 insertions(+)
 create mode 100644 samples/rust/rust_driver_pci.rs
MAINTAINERS +1 -0
index c20469f46801..50995e0e4252 100644
@@ -18103,6 +18103,7 @@ F:	include/linux/of_pci.h
 F:	include/linux/pci*
 F:	include/uapi/linux/pci*
 F:	rust/kernel/pci.rs
+F:	samples/rust/rust_driver_pci.rs
 
 PCIE BANDWIDTH CONTROLLER
 M:	Ilpo Järvinen <[email protected]>
samples/rust/Kconfig +11 -0
index b0f74a81c8f9..6d468193cdd8 100644
@@ -30,6 +30,17 @@ config SAMPLE_RUST_PRINT
 
 	  If unsure, say N.
 
+config SAMPLE_RUST_DRIVER_PCI
+	tristate "PCI Driver"
+	depends on PCI
+	help
+	  This option builds the Rust PCI driver sample.
+
+	  To compile this as a module, choose M here:
+	  the module will be called driver_pci.
+
+	  If unsure, say N.
+
 config SAMPLE_RUST_HOSTPROGS
 	bool "Host programs"
 	help
samples/rust/Makefile +1 -0
index c1a5c1655395..2f5b6bdb2fa5 100644
@@ -3,6 +3,7 @@ ccflags-y += -I$(src)				# needed for trace events
 
 obj-$(CONFIG_SAMPLE_RUST_MINIMAL)		+= rust_minimal.o
 obj-$(CONFIG_SAMPLE_RUST_PRINT)			+= rust_print.o
+obj-$(CONFIG_SAMPLE_RUST_DRIVER_PCI)		+= rust_driver_pci.o
 
 rust_print-y := rust_print_main.o rust_print_events.o
 
samples/rust/rust_driver_pci.rs new file +110 -0

110 lines not on this page · raw message

Signature · 1 line
2.47.0
#38 lore raw

Re: [PATCH v5 11/16] samples: rust: add Rust PCI sample driver

kernel test robot noticed the following build errors:

Hi Danilo,

kernel test robot noticed the following build errors:

[auto build test ERROR on fac04efc5c793dccbd07e2d59af9f90b7fc0dca4]

url:    https://github.com/intel-lab-lkp/linux/commits/Danilo-Krummrich/rust-pass-module-name-to-Module-init/20241211-065809
base:   fac04efc5c793dccbd07e2d59af9f90b7fc0dca4
patch link:    https://lore.kernel.org/r/20241210224947.23804-12-dakr%40kernel.org
patch subject: [PATCH v5 11/16] samples: rust: add Rust PCI sample driver
config: x86_64-randconfig-004-20241216 (https://download.01.org/0day-ci/archive/20241216/[email protected]/config)
compiler: clang version 19.1.3 (https://github.com/llvm/llvm-project ab51eccf88f5321e7c60591c5546b254b6afab99)
reproduce (this is a W=1 build): (https://download.01.org/0day-ci/archive/20241216/[email protected]/reproduce)

If you fix the issue in a separate patch/commit (i.e. not just a new version of the same patch/commit), kindly add following tags
| Reported-by: kernel test robot <[email protected]>
| Closes: https://lore.kernel.org/oe-kbuild-all/[email protected]/

All error/warnings (new ones prefixed by >>):

>> error[E0432]: unresolved import `kernel::pci`

--> samples/rust/rust_driver_pci.rs:7:47
|
7 | use kernel::{bindings, c_str, devres::Devres, pci, prelude::*};
| ^^^ no pci in the root
|
note: found an item that was configured out
--> rust/kernel/lib.rs:86:9
|
86 | pub mod pci;
| ^^^
--

>> error[E0433]: failed to resolve: could not find `pci_device_table` in `kernel`

--> samples/rust/rust_driver_pci.rs:33:9
|
33 | kernel::pci_device_table!(
| ^^^^^^^^^^^^^^^^ could not find pci_device_table in kernel
--

>> error[E0433]: failed to resolve: could not find `module_pci_driver` in `kernel`

--> samples/rust/rust_driver_pci.rs:104:9
|
104 | kernel::module_pci_driver! {
| ^^^^^^^^^^^^^^^^^ could not find module_pci_driver in kernel
--

>> error[E0425]: cannot find value `PCI_TABLE` in this scope

--> samples/rust/rust_driver_pci.rs:63:51
|
63 | const ID_TABLE: pci::IdTable<Self::IdInfo> = &PCI_TABLE;
| ^^^^^^^^^ not found in this scope
--

>> warning: unused import: `bindings`

--> samples/rust/rust_driver_pci.rs:7:14
|
7 | use kernel::{bindings, c_str, devres::Devres, pci, prelude::*};
| ^^^^^^^^
|
= note: #[warn(unused_imports)] on by default

Signature · 2 lines
0-DAY CI Kernel Test Service
https://github.com/intel/lkp-tests/wiki
author maintainer
#39 lore raw

PATCH v5 12/16 rust: of: add `of::DeviceId` abstraction

In reply to Danilo Krummrich

of::DeviceId is an abstraction around struct of_device_id.

This is used by subsequent patches, in particular the platform bus abstractions, to create OF device ID tables.

---
 MAINTAINERS        |  1 +
 rust/kernel/lib.rs |  1 +
 rust/kernel/of.rs  | 60 ++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 62 insertions(+)
 create mode 100644 rust/kernel/of.rs
MAINTAINERS +1 -0
index 50995e0e4252..7371ab484139 100644
@@ -17502,6 +17502,7 @@ T:	git git://git.kernel.org/pub/scm/linux/kernel/git/robh/linux.git
 F:	Documentation/ABI/testing/sysfs-firmware-ofw
 F:	drivers/of/
 F:	include/linux/of*.h
+F:	rust/kernel/of.rs
 F:	scripts/dtc/
 F:	tools/testing/selftests/dt/
 K:	of_overlay_notifier_
rust/kernel/lib.rs +1 -0
index 07770add5ee2..7a0e4c82ad0c 100644
@@ -56,6 +56,7 @@
 pub mod miscdevice;
 #[cfg(CONFIG_NET)]
 pub mod net;
+pub mod of;
 pub mod page;
 pub mod pid_namespace;
 pub mod prelude;
rust/kernel/of.rs new file +60 -0

60 lines not on this page · raw message

Signature · 1 line
2.47.0
author maintainer
#40 lore raw

PATCH v5 13/16 rust: driver: implement `Adapter`

In reply to Danilo Krummrich

In order to not duplicate code in bus specific implementations (e.g. platform), implement a generic driver::Adapter to represent the connection of matched drivers and devices.

Bus specific Adapter implementations can simply implement this trait to inherit generic functionality, such as matching OF or ACPI device IDs and ID table entries.

---
 rust/kernel/driver.rs | 59 ++++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 58 insertions(+), 1 deletion(-)
rust/kernel/driver.rs +58 -1
index ab0bb46fe2cc..d169899a5da1 100644
@@ -6,7 +6,9 @@
 //! register using the [`Registration`] class.
 
 use crate::error::{Error, Result};
-use crate::{init::PinInit, str::CStr, try_pin_init, types::Opaque, ThisModule};
+use crate::{
+    device, device_id, init::PinInit, of, str::CStr, try_pin_init, types::Opaque, ThisModule,
+};
 use core::pin::Pin;
 use macros::{pin_data, pinned_drop};
 
@@ -114,3 +116,58 @@ macro_rules! module_driver {
         }
     }
 }
+
+/// The bus independent adapter to match a drivers and a devices.
+///
+/// This trait should be implemented by the bus specific adapter, which represents the connection
+/// of a device and a driver.
+///
+/// It provides bus independent functions for device / driver interactions.
+pub trait Adapter {
+    /// The type holding driver private data about each device id supported by the driver.
+    type IdInfo: 'static;
+
+    /// The [`of::IdTable`] of the corresponding driver.
+    fn of_id_table() -> of::IdTable<Self::IdInfo>;
+
+    /// Returns the driver's private data from the matching entry in the [`of::IdTable`], if any.
+    ///
+    /// If this returns `None`, it means there is no match with an entry in the [`of::IdTable`].
+    #[cfg(CONFIG_OF)]
+    fn of_id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        let table = Self::of_id_table();
+
+        // SAFETY:
+        // - `table` has static lifetime, hence it's valid for read,
+        // - `dev` is guaranteed to be valid while it's alive, and so is `pdev.as_ref().as_raw()`.
+        let raw_id = unsafe { bindings::of_match_device(table.as_ptr(), dev.as_raw()) };
+
+        if raw_id.is_null() {
+            None
+        } else {
+            // SAFETY: `DeviceId` is a `#[repr(transparent)` wrapper of `struct of_device_id` and
+            // does not add additional invariants, so it's safe to transmute.
+            let id = unsafe { &*raw_id.cast::<of::DeviceId>() };
+
+            Some(table.info(<of::DeviceId as device_id::RawDeviceId>::index(id)))
+        }
+    }
+
+    #[cfg(not(CONFIG_OF))]
+    fn of_id_info(_dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        None
+    }
+
+    /// Returns the driver's private data from the matching entry of any of the ID tables, if any.
+    ///
+    /// If this returns `None`, it means that there is no match in any of the ID tables directly
+    /// associated with a [`device::Device`].
+    fn id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        let id = Self::of_id_info(dev);
+        if id.is_some() {
+            return id;
+        }
+
+        None
+    }
+}
Signature · 1 line
2.47.0
#41 lore raw

Re: [PATCH v5 13/16] rust: driver: implement `Adapter`

Hi Danilo,

Quoted 37 lines · Danilo Krummrich

In order to not duplicate code in bus specific implementations (e.g. platform), implement a generic driver::Adapter to represent the connection of matched drivers and devices.

Bus specific Adapter implementations can simply implement this trait to inherit generic functionality, such as matching OF or ACPI device IDs and ID table entries.

---
 rust/kernel/driver.rs | 59 ++++++++++++++++++++++++++++++++++++++++++-
 1 file changed, 58 insertions(+), 1 deletion(-)
rust/kernel/driver.rs +6 -1
index ab0bb46fe2cc..d169899a5da1 100644
@@ -6,7 +6,9 @@
 //! register using the [`Registration`] class.
 
 use crate::error::{Error, Result};
-use crate::{init::PinInit, str::CStr, try_pin_init, types::Opaque, ThisModule};
+use crate::{
+    device, device_id, init::PinInit, of, str::CStr, try_pin_init, types::Opaque, ThisModule,
+};
 use core::pin::Pin;
 use macros::{pin_data, pinned_drop};
 
@@ -114,3 +116,58 @@ macro_rules! module_driver {
         }
     }
 }
+
+/// The bus independent adapter to match a drivers and a devices.
+///

rust/kernel/driver.rs macro_rules! module_driver { · line 131

Quoted 10 lines
rust/kernel/driver.rs +10 -0
+/// This trait should be implemented by the bus specific adapter, which represents the connection
+/// of a device and a driver.
+///
+/// It provides bus independent functions for device / driver interactions.
+pub trait Adapter {
+    /// The type holding driver private data about each device id supported by the driver.
+    type IdInfo: 'static;
+
+    /// The [`of::IdTable`] of the corresponding driver.
+    fn of_id_table() -> of::IdTable<Self::IdInfo>;

I think we may want this to return an Option<of::IdTable<Self::IdInfo>> instead. I don't think we want to force every bus abstraction to have to implement every possible IdTable that this adapter will support.

For instance if your driver only supports ACPI, it will still be required to provide an empty OF table because the bus abstraction needs it for implementing this trait.

Quoted 45 lines
rust/kernel/driver.rs +42 -1
+
+    /// Returns the driver's private data from the matching entry in the [`of::IdTable`], if any.
+    ///
+    /// If this returns `None`, it means there is no match with an entry in the [`of::IdTable`].
+    #[cfg(CONFIG_OF)]
+    fn of_id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        let table = Self::of_id_table();
+
+        // SAFETY:
+        // - `table` has static lifetime, hence it's valid for read,
+        // - `dev` is guaranteed to be valid while it's alive, and so is `pdev.as_ref().as_raw()`.
+        let raw_id = unsafe { bindings::of_match_device(table.as_ptr(), dev.as_raw()) };
+
+        if raw_id.is_null() {
+            None
+        } else {
+            // SAFETY: `DeviceId` is a `#[repr(transparent)` wrapper of `struct of_device_id` and
+            // does not add additional invariants, so it's safe to transmute.
+            let id = unsafe { &*raw_id.cast::<of::DeviceId>() };
+
+            Some(table.info(<of::DeviceId as device_id::RawDeviceId>::index(id)))
+        }
+    }
+
+    #[cfg(not(CONFIG_OF))]
+    fn of_id_info(_dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        None
+    }
+
+    /// Returns the driver's private data from the matching entry of any of the ID tables, if any.
+    ///
+    /// If this returns `None`, it means that there is no match in any of the ID tables directly
+    /// associated with a [`device::Device`].
+    fn id_info(dev: &device::Device) -> Option<&'static Self::IdInfo> {
+        let id = Self::of_id_info(dev);
+        if id.is_some() {
+            return id;
+        }
+
+        None
+    }
+}
--

2.47.0

author maintainer
#42 lore raw

PATCH v5 14/16 rust: platform: add basic platform device / driver abstractions

In reply to Danilo Krummrich

Implement the basic platform bus abstractions required to write a basic platform driver. This includes the following data structures:

The platform::Driver trait represents the interface to the driver and provides platform::Driver::probe for the driver to implement.

The platform::Device abstraction represents a struct platform_device.

In order to provide the platform bus specific parts to a generic driver::Registration the driver::RegistrationOps trait is implemented by platform::Adapter.

---
 MAINTAINERS                     |   1 +
 rust/bindings/bindings_helper.h |   2 +
 rust/helpers/helpers.c          |   1 +
 rust/helpers/platform.c         |  13 +++
 rust/kernel/lib.rs              |   1 +
 rust/kernel/platform.rs         | 193 ++++++++++++++++++++++++++++++++
 6 files changed, 211 insertions(+)
 create mode 100644 rust/helpers/platform.c
 create mode 100644 rust/kernel/platform.rs
MAINTAINERS +1 -0
index 7371ab484139..a4253abb114b 100644
@@ -7036,6 +7036,7 @@ F:	rust/kernel/device.rs
 F:	rust/kernel/device_id.rs
 F:	rust/kernel/devres.rs
 F:	rust/kernel/driver.rs
+F:	rust/kernel/platform.rs
 
 DRIVERS FOR OMAP ADAPTIVE VOLTAGE SCALING (AVS)
 M:	Nishanth Menon <[email protected]>
rust/bindings/bindings_helper.h +2 -0
index 6d7a68e2ecb7..e9fdceb568b8 100644
@@ -20,9 +20,11 @@
 #include <linux/jump_label.h>
 #include <linux/mdio.h>
 #include <linux/miscdevice.h>
+#include <linux/of_device.h>
 #include <linux/pci.h>
 #include <linux/phy.h>
 #include <linux/pid_namespace.h>
+#include <linux/platform_device.h>
 #include <linux/poll.h>
 #include <linux/refcount.h>
 #include <linux/sched.h>
rust/helpers/helpers.c +1 -0
index 3fda33cd42d4..0640b7e115be 100644
@@ -20,6 +20,7 @@
 #include "kunit.c"
 #include "mutex.c"
 #include "page.c"
+#include "platform.c"
 #include "pci.c"
 #include "pid_namespace.c"
 #include "rbtree.c"
rust/helpers/platform.c new file +13 -0
new file mode 100644
index 000000000000..ab9b9f317301
@@ -0,0 +1,13 @@
+// SPDX-License-Identifier: GPL-2.0
+
+#include <linux/platform_device.h>
+
+void *rust_helper_platform_get_drvdata(const struct platform_device *pdev)
+{
+	return platform_get_drvdata(pdev);
+}
+
+void rust_helper_platform_set_drvdata(struct platform_device *pdev, void *data)
+{
+	platform_set_drvdata(pdev, data);
+}
rust/kernel/lib.rs +1 -0
index 7a0e4c82ad0c..cc8f48aa162b 100644
@@ -59,6 +59,7 @@
 pub mod of;
 pub mod page;
 pub mod pid_namespace;
+pub mod platform;
 pub mod prelude;
 pub mod print;
 pub mod rbtree;
rust/kernel/platform.rs new file +193 -0

193 lines not on this page · raw message

Signature · 1 line
2.47.0
maintainer Reviewed-by on v5 14/16
#43 lore raw

Re: [PATCH v5 14/16] rust: platform: add basic platform device / driver abstractions

Quoted 13 lines · Danilo Krummrich

Implement the basic platform bus abstractions required to write a basic platform driver. This includes the following data structures:

The platform::Driver trait represents the interface to the driver and provides platform::Driver::probe for the driver to implement.

The platform::Device abstraction represents a struct platform_device.

In order to provide the platform bus specific parts to a generic driver::Registration the driver::RegistrationOps trait is implemented by platform::Adapter.

Quoted 10 lines
---
 MAINTAINERS                     |   1 +
 rust/bindings/bindings_helper.h |   2 +
 rust/helpers/helpers.c          |   1 +
 rust/helpers/platform.c         |  13 +++
 rust/kernel/lib.rs              |   1 +
 rust/kernel/platform.rs         | 193 ++++++++++++++++++++++++++++++++
 6 files changed, 211 insertions(+)
 create mode 100644 rust/helpers/platform.c
 create mode 100644 rust/kernel/platform.rs
author maintainer
#44 lore raw

PATCH v5 15/16 samples: rust: add Rust platform sample driver

In reply to Danilo Krummrich

Add a sample Rust platform driver illustrating the usage of the platform bus abstractions.

This driver probes through either a match of device / driver name or a match within the OF ID table.

---
 MAINTAINERS                                  |  1 +
 drivers/of/unittest-data/tests-platform.dtsi |  5 ++
 samples/rust/Kconfig                         | 10 ++++
 samples/rust/Makefile                        |  1 +
 samples/rust/rust_driver_platform.rs         | 49 ++++++++++++++++++++
 5 files changed, 66 insertions(+)
 create mode 100644 samples/rust/rust_driver_platform.rs
MAINTAINERS +1 -0
index a4253abb114b..47b1a82dfdd0 100644
@@ -7037,6 +7037,7 @@ F:	rust/kernel/device_id.rs
 F:	rust/kernel/devres.rs
 F:	rust/kernel/driver.rs
 F:	rust/kernel/platform.rs
+F:	samples/rust/rust_driver_platform.rs
 
 DRIVERS FOR OMAP ADAPTIVE VOLTAGE SCALING (AVS)
 M:	Nishanth Menon <[email protected]>
drivers/of/unittest-data/tests-platform.dtsi +5 -0
index fa39611071b3..2caaf1c10ee6 100644
@@ -33,6 +33,11 @@ dev@100 {
 					reg = <0x100>;
 				};
 			};
+
+			test-device@2 {
+				compatible = "test,rust-device";
+				reg = <0x2>;
+			};
 		};
 	};
 };
samples/rust/Kconfig +10 -0
index 6d468193cdd8..70126b750426 100644
@@ -41,6 +41,16 @@ config SAMPLE_RUST_DRIVER_PCI
 
 	  If unsure, say N.
 
+config SAMPLE_RUST_DRIVER_PLATFORM
+	tristate "Platform Driver"
+	help
+	  This option builds the Rust Platform driver sample.
+
+	  To compile this as a module, choose M here:
+	  the module will be called rust_driver_platform.
+
+	  If unsure, say N.
+
 config SAMPLE_RUST_HOSTPROGS
 	bool "Host programs"
 	help
samples/rust/Makefile +1 -0
index 2f5b6bdb2fa5..761d13fff018 100644
@@ -4,6 +4,7 @@ ccflags-y += -I$(src)				# needed for trace events
 obj-$(CONFIG_SAMPLE_RUST_MINIMAL)		+= rust_minimal.o
 obj-$(CONFIG_SAMPLE_RUST_PRINT)			+= rust_print.o
 obj-$(CONFIG_SAMPLE_RUST_DRIVER_PCI)		+= rust_driver_pci.o
+obj-$(CONFIG_SAMPLE_RUST_DRIVER_PLATFORM)	+= rust_driver_platform.o
 
 rust_print-y := rust_print_main.o rust_print_events.o
 
samples/rust/rust_driver_platform.rs new file +49 -0

49 lines not on this page · raw message

Signature · 1 line
2.47.0
maintainer Reviewed-by on v5 15/16
#45 lore raw

Re: [PATCH v5 15/16] samples: rust: add Rust platform sample driver

Quoted 7 lines · Danilo Krummrich

Add a sample Rust platform driver illustrating the usage of the platform bus abstractions.

This driver probes through either a match of device / driver name or a match within the OF ID table.

Quoted 8 lines
---
 MAINTAINERS                                  |  1 +
 drivers/of/unittest-data/tests-platform.dtsi |  5 ++
 samples/rust/Kconfig                         | 10 ++++
 samples/rust/Makefile                        |  1 +
 samples/rust/rust_driver_platform.rs         | 49 ++++++++++++++++++++
 5 files changed, 66 insertions(+)
 create mode 100644 samples/rust/rust_driver_platform.rs
author maintainer
#46 lore raw

PATCH v5 16/16 MAINTAINERS: add Danilo to DRIVER CORE

In reply to Danilo Krummrich

Let's keep an eye on the Rust abstractions; add myself as reviewer to DRIVER CORE.

---
 MAINTAINERS | 1 +
 1 file changed, 1 insertion(+)
MAINTAINERS +1 -0
index 47b1a82dfdd0..ca3546f9f3b5 100644
@@ -7021,6 +7021,7 @@ F:	include/linux/component.h
 DRIVER CORE, KOBJECTS, DEBUGFS AND SYSFS
 M:	Greg Kroah-Hartman <[email protected]>
 R:	"Rafael J. Wysocki" <[email protected]>
+R:	Danilo Krummrich <[email protected]>
 S:	Supported
 T:	git git://git.kernel.org/pub/scm/linux/kernel/git/gregkh/driver-core.git
 F:	Documentation/core-api/kobject.rst
Signature · 1 line
2.47.0