App won't run on target machine
Hi,
I have an embedded linux system which is loaded from a bootable USB. The kernel was built using Buildroot. When configuring Buildroot, an app is built at the same time. When this app is run, it works fine. I've recently noticed a few bugs in the app, and have therefore recompiled the code (with said bugs rectified), but now the app won't run. As an experiment I wrote another app called test which would print text to the screen, and this won't run either. Is it necessary for me to rebuild from Buildroot every time I want to fix a bug? I would have thought that as long as the recompilation is done on a Linux system, it should work on another. Both apps are written in c, and the test app only uses stdio.h.
Regards,
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"JNY" == JNY <[email protected]> writes:
JNY> Hi,
JNY> I have an embedded linux system which is loaded from a bootable USB. JNY> The kernel was built using Buildroot. When configuring Buildroot, an JNY> app is built at the same time. When this app is run, it works fine. JNY> I've recently noticed a few bugs in the app, and have therefore JNY> recompiled the code (with said bugs rectified), but now the app won't JNY> run. As an experiment I wrote another app called test which would JNY> print text to the screen, and this won't run either. Is it necessary JNY> for me to rebuild from Buildroot every time I want to fix a bug? I JNY> would have thought that as long as the recompilation is done on a JNY> Linux system, it should work on another. Both apps are written in c, JNY> and the test app only uses stdio.h.
You are using the buildroot cross compiler to recompile, right?
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Bye, Peter Korsgaard
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You are using the buildroot cross compiler to recompile, right?
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Bye, Peter Korsgaard
No, I wasn't. Have looked up how do to so, so will do next time.
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