Interface changes for prioritized contexts amd-staging-4.9
Subsystems (3)
PATCH 1/1 Interface changes for prioritized contexts amd-staging-4.9
This patch has been rebased onto amd-staging-4.9.
It would be useful to have this patch outside the drm-next-4.12-wip branch as it would unblock submission of the corresponding libdrm and mesa patches.
Splitting this off as it is my understanding that drm-next-4.12-wip may take a while to land on drm-next due to some KIQ regressions.
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PATCH 1/1 drm/amdgpu: add parameter to allocate high priority contexts v8
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
* AMDGPU_CTX_PRIORITY_HIGH
* AMDGPU_CTX_PRIORITY_NORMAL
* AMDGPU_CTX_PRIORITY_LOW
The driver will attempt to schedule work to the hardware according to the priorities. No latency or throughput guarantees are provided by this patch.
This interface intends to service the EGL_IMG_context_priority extension, and vulkan equivalents.
v2: Instead of using flags, repurpose __pad
v3: Swap enum values of _NORMAL _HIGH for backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation into amdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiring CAP_SYS_ADMIN
v7: remove ctx->priority
v8: added AMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
--- drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c | 38 ++++++++++++++++++++++++--- drivers/gpu/drm/amd/scheduler/gpu_scheduler.h | 4 ++- include/uapi/drm/amdgpu_drm.h | 9 ++++++- 3 files changed, 45 insertions(+), 6 deletions(-)
drivers/gpu/drm/amd/amdgpu/amdgpu_ctx.c +34 -4
@@ -8,124 +8,134 @@* and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Authors: monk liu <[email protected]> */ #include <drm/drmP.h> #include "amdgpu.h" -static int amdgpu_ctx_init (struct amdgpu_device *adev,struct amdgpu_ctx *ctx) +static int amdgpu_ctx_init (struct amdgpu_device *adev, +enum amd_sched_priority priority, +struct amdgpu_ctx *ctx) {unsigned i, j;int r; +if (priority <0 || priority >=AMD_SCHED_PRIORITY_MAX ) +return -EINVAL ; + +if (priority >=AMD_SCHED_PRIORITY_HIGH && !capable (CAP_SYS_NICE )) +return -EACCES ; +memset (ctx,0 ,sizeof (*ctx)); ctx->adev = adev;kref_init (&ctx->refcount);spin_lock_init (&ctx->ring_lock); ctx->fences =kcalloc (amdgpu_sched_jobs *AMDGPU_MAX_RINGS ,sizeof (struct fence *),GFP_KERNEL );if (!ctx->fences)return -ENOMEM ;for (i =0 ; i <AMDGPU_MAX_RINGS ; ++i) { ctx->rings[i].sequence =1 ; ctx->rings[i].fences = &ctx->fences[amdgpu_sched_jobs * i]; } ctx->reset_counter =atomic_read (&adev->gpu_reset_counter);/* create context entity for each ring */ for (i =0 ; i < adev->num_rings; i++) {struct amdgpu_ring *ring = adev->rings[i];struct amd_sched_rq *rq; - rq = &ring->sched.sched_rq[AMD_SCHED_PRIORITY_NORMAL ]; + rq = &ring->sched.sched_rq[priority]; r =amd_sched_entity_init (&ring->sched, &ctx->rings[i].entity, rq, amdgpu_sched_jobs);if (r) goto failed; }return 0 ; failed:for (j =0 ; j < i; j++)amd_sched_entity_fini (&adev->rings[j]->sched, &ctx->rings[j].entity);kfree (ctx->fences); ctx->fences =NULL ;return r; }static void amdgpu_ctx_fini (struct amdgpu_ctx *ctx) {struct amdgpu_device *adev = ctx->adev;unsigned i, j;if (!adev)return ;for (i =0 ; i <AMDGPU_MAX_RINGS ; ++i)for (j =0 ; j < amdgpu_sched_jobs; ++j)fence_put (ctx->rings[i].fences[j]);kfree (ctx->fences); ctx->fences =NULL ;for (i =0 ; i < adev->num_rings; i++)amd_sched_entity_fini (&adev->rings[i]->sched, &ctx->rings[i].entity); }static int amdgpu_ctx_alloc (struct amdgpu_device *adev,struct amdgpu_fpriv *fpriv, +enum amd_sched_priority priority,uint32_t *id) {struct amdgpu_ctx_mgr *mgr = &fpriv->ctx_mgr;struct amdgpu_ctx *ctx;int r; ctx =kmalloc (sizeof (*ctx),GFP_KERNEL );if (!ctx)return -ENOMEM ;mutex_lock (&mgr->lock); r =idr_alloc (&mgr->ctx_handles, ctx,1 ,0 ,GFP_KERNEL );if (r <0 ) {mutex_unlock (&mgr->lock);kfree (ctx);return r; } + *id = (uint32_t )r; - r =amdgpu_ctx_init (adev, ctx); + r =amdgpu_ctx_init (adev, priority, ctx);if (r) {idr_remove (&mgr->ctx_handles, *id); *id =0 ;kfree (ctx); }mutex_unlock (&mgr->lock);return r; }static void amdgpu_ctx_do_release (struct kref *ref) {struct amdgpu_ctx *ctx; ctx = container_of(ref, struct amdgpu_ctx, refcount);amdgpu_ctx_fini (ctx);kfree (ctx); }
@@ -165,56 +175,76 @@ static int amdgpu_ctx_query(struct amdgpu_device *adev,return -EINVAL ; }/* TODO: these two are always zero */ out->state.flags =0x0 ; out->state.hangs =0x0 ;/* determine if a GPU reset has occured since the last call */ reset_counter =atomic_read (&adev->gpu_reset_counter);/* TODO: this should ideally return NO, GUILTY, or INNOCENT. */ if (ctx->reset_counter == reset_counter) out->state.reset_status =AMDGPU_CTX_NO_RESET ;else out->state.reset_status =AMDGPU_CTX_UNKNOWN_RESET ; ctx->reset_counter = reset_counter;mutex_unlock (&mgr->lock);return 0 ; } +static enum amd_sched_priority amdgpu_to_sched_priority (int amdgpu_priority) +{ +switch (amdgpu_priority) { +case AMDGPU_CTX_PRIORITY_HIGH : +return AMD_SCHED_PRIORITY_HIGH ; +case AMDGPU_CTX_PRIORITY_NORMAL : +return AMD_SCHED_PRIORITY_NORMAL ; +case AMDGPU_CTX_PRIORITY_LOW : +return AMD_SCHED_PRIORITY_LOW ; +default : +WARN (1 ,"Invalid context priority %d\n" , amdgpu_priority); +return AMD_SCHED_PRIORITY_NORMAL ; + } +} +int amdgpu_ctx_ioctl (struct drm_device *dev,void *data,struct drm_file *filp) {int r;uint32_t id; +enum amd_sched_priority priority;union drm_amdgpu_ctx *args = data;struct amdgpu_device *adev = dev->dev_private;struct amdgpu_fpriv *fpriv = filp->driver_priv; r =0 ; id = args->in.ctx_id; + priority =amdgpu_to_sched_priority (args->in.priority); + +if (priority >=AMD_SCHED_PRIORITY_MAX ) +return -EINVAL ;switch (args->in.op) {case AMDGPU_CTX_OP_ALLOC_CTX : - r =amdgpu_ctx_alloc (adev, fpriv, &id); + r =amdgpu_ctx_alloc (adev, fpriv, priority, &id); args->out.alloc.ctx_id = id;break ;case AMDGPU_CTX_OP_FREE_CTX : r =amdgpu_ctx_free (fpriv, id);break ;case AMDGPU_CTX_OP_QUERY_STATE : r =amdgpu_ctx_query (adev, fpriv, id, &args->out);break ;default :return -EINVAL ; }return r; }struct amdgpu_ctx *amdgpu_ctx_get (struct amdgpu_fpriv *fpriv,uint32_t id) {struct amdgpu_ctx *ctx;struct amdgpu_ctx_mgr *mgr;
drivers/gpu/drm/amd/scheduler/gpu_scheduler.h +3 -1
@@ -92,41 +92,43 @@ static inline struct amd_sched_fence *to_amd_sched_fence(struct fence *f)if (f->ops == &amd_sched_fence_ops_finished) return container_of(f, struct amd_sched_fence, finished);return NULL ; }/** * Define the backend operations called by the scheduler, * these functions should be implemented in driver side */ struct amd_sched_backend_ops {struct fence *(*dependency)(struct amd_sched_job *sched_job);struct fence *(*run_job)(struct amd_sched_job *sched_job);void (*timedout_job)(struct amd_sched_job *sched_job);void (*free_job)(struct amd_sched_job *sched_job); };enum amd_sched_priority {AMD_SCHED_PRIORITY_MIN , -AMD_SCHED_PRIORITY_NORMAL =AMD_SCHED_PRIORITY_MIN , +AMD_SCHED_PRIORITY_LOW =AMD_SCHED_PRIORITY_MIN , +AMD_SCHED_PRIORITY_NORMAL , +AMD_SCHED_PRIORITY_HIGH ,AMD_SCHED_PRIORITY_KERNEL ,AMD_SCHED_PRIORITY_MAX };/** * One scheduler is implemented for each hardware ring */ struct amd_gpu_scheduler {const struct amd_sched_backend_ops *ops;uint32_t hw_submission_limit;long timeout;const char *name;struct amd_sched_rq sched_rq[AMD_SCHED_PRIORITY_MAX ];wait_queue_head_t wake_up_worker;wait_queue_head_t job_scheduled;atomic_t hw_rq_count;atomic64_t job_id_count;struct task_struct *thread;struct list_head ring_mirror_list;spinlock_t job_list_lock;
include/uapi/drm/amdgpu_drm.h +8 -1
@@ -145,47 +145,54 @@ struct drm_amdgpu_bo_list_out {union drm_amdgpu_bo_list {struct drm_amdgpu_bo_list_in in;struct drm_amdgpu_bo_list_out out; };/* context related */ #define AMDGPU_CTX_OP_ALLOC_CTX 1#define AMDGPU_CTX_OP_FREE_CTX 2#define AMDGPU_CTX_OP_QUERY_STATE 3/* GPU reset status */ #define AMDGPU_CTX_NO_RESET 0/* this the context caused it */ #define AMDGPU_CTX_GUILTY_RESET 1/* some other context caused it */ #define AMDGPU_CTX_INNOCENT_RESET 2/* unknown cause */ #define AMDGPU_CTX_UNKNOWN_RESET 3 +/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +#define AMDGPU_CTX_PRIORITY_LOW 1 +/* Selecting a priority above NORMAL requires CAP_SYS_ADMIN */ +#define AMDGPU_CTX_PRIORITY_HIGH 2 +#define AMDGPU_CTX_PRIORITY_NUM 3 +struct drm_amdgpu_ctx_in {/** AMDGPU_CTX_OP_* */ __u32 op;/** For future use, no flags defined so far */ __u32 flags;__u32 ctx_id; -__u32 _pad; +__u32 priority; };union drm_amdgpu_ctx_out {struct {__u32 ctx_id;__u32 _pad; } alloc;struct {/** For future use, no flags defined so far */ __u64 flags;/** Number of resets caused by this context so far. */ __u32 hangs;/** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; };union drm_amdgpu_ctx {struct drm_amdgpu_ctx_in in;
Signature · 6 lines
2.9.3 _______________________________________________ amd-gfx mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/amd-gfx
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Re: [PATCH] drm/amdgpu: add parameter to allocate high priority contexts v8
Quoted 22 lines · Andres Rodriguez
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
*AMDGPU_CTX_PRIORITY_HIGH
*AMDGPU_CTX_PRIORITY_NORMAL
*AMDGPU_CTX_PRIORITY_LOWThe driver will attempt to schedule work to the hardware according to the priorities. No latency or throughput guarantees are provided by this patch.
This interface intends to service the
EGL_IMG_context_priorityextension, and vulkan equivalents.v2: Instead of using flags, repurpose
__pad
v3: Swap enum values of_NORMAL_HIGHfor backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation intoamdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiringCAP_SYS_ADMIN
v7: removectx->priority
v8: addedAMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICE
Quoted 3 lines
Reviewed-by Emil Velikov <[email protected]>Reviewed-by Christian König <[email protected]>Signed-off-by Andres Rodriguez <[email protected]>
I didn't follow all the discussion, so feel free to shut me up if this has already been discussed, but...
[snip]
include/uapi/drm/amdgpu_drm.h struct drm_amdgpu_bo_list_out { · line 170
Quoted 6 lines
include/uapi/drm/amdgpu_drm.h +6
-0+/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +#define AMDGPU_CTX_PRIORITY_LOW 1 +/* Selecting a priority above NORMAL requires CAP_SYS_ADMIN */ +#define AMDGPU_CTX_PRIORITY_HIGH 2 +#define AMDGPU_CTX_PRIORITY_NUM 3
I get that normal priority needs to be 0 for backwards compatibility, but having LOW between NORMAL and HIGH is still odd. Have you considered using signed integers as a way to fix that?
(AMDGPU_CTX_PRIORITY_NUM doesn't seem to be used anywhere...)
Cheers,
Nicolai
Quoted 30 lines
include/uapi/drm/amdgpu_drm.h +2
-1+struct drm_amdgpu_ctx_in {/** AMDGPU_CTX_OP_* */ __u32 op;/** For future use, no flags defined so far */ __u32 flags;__u32 ctx_id; -__u32 _pad; +__u32 priority; };union drm_amdgpu_ctx_out {struct {__u32 ctx_id;__u32 _pad; } alloc;struct {/** For future use, no flags defined so far */ __u64 flags;/** Number of resets caused by this context so far. */ __u32 hangs;/** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; };union drm_amdgpu_ctx {struct drm_amdgpu_ctx_in in;
Signature · 6 lines
Lerne, wie die Welt wirklich ist, Aber vergiss niemals, wie sie sein sollte. _______________________________________________ amd-gfx mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/amd-gfx
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Re: [PATCH] drm/amdgpu: add parameter to allocate high priority contexts v8
Quoted 33 lines · Nicolai Hähnle
Quoted 23 lines · Andres Rodriguez
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
*AMDGPU_CTX_PRIORITY_HIGH
*AMDGPU_CTX_PRIORITY_NORMAL
*AMDGPU_CTX_PRIORITY_LOWThe driver will attempt to schedule work to the hardware according to the priorities. No latency or throughput guarantees are provided by this patch.
This interface intends to service the
EGL_IMG_context_priorityextension, and vulkan equivalents.v2: Instead of using flags, repurpose
__pad
v3: Swap enum values of_NORMAL_HIGHfor backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation intoamdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiringCAP_SYS_ADMIN
v7: removectx->priority
v8: addedAMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICEQuoted 3 lines
Reviewed-by Emil Velikov <[email protected]>Reviewed-by Christian König <[email protected]>Signed-off-by Andres Rodriguez <[email protected]>I didn't follow all the discussion, so feel free to shut me up if this has already been discussed, but...
[snip]
Quoted 10 lines
include/uapi/drm/amdgpu_drm.h struct drm_amdgpu_bo_list_out { · line 170
Quoted 6 lines
include/uapi/drm/amdgpu_drm.h +6
-0+/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +#define AMDGPU_CTX_PRIORITY_LOW 1 +/* Selecting a priority above NORMAL requires CAP_SYS_ADMIN */ +#define AMDGPU_CTX_PRIORITY_HIGH 2 +#define AMDGPU_CTX_PRIORITY_NUM 3I get that normal priority needs to be 0 for backwards compatibility, but having LOW between NORMAL and HIGH is still odd. Have you considered using signed integers as a way to fix that?
Thanks for the suggestion, that should make it a lot cleaner.
Regards,
Andres
Quoted 39 lines
(
AMDGPU_CTX_PRIORITY_NUMdoesn't seem to be used anywhere...)Cheers,
NicolaiQuoted 30 lines
include/uapi/drm/amdgpu_drm.h +2
-1+struct drm_amdgpu_ctx_in {/** AMDGPU_CTX_OP_* */ __u32 op;/** For future use, no flags defined so far */ __u32 flags;__u32 ctx_id; -__u32 _pad; +__u32 priority; };union drm_amdgpu_ctx_out {struct {__u32 ctx_id;__u32 _pad; } alloc;struct {/** For future use, no flags defined so far */ __u64 flags;/** Number of resets caused by this context so far. */ __u32 hangs;/** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; };union drm_amdgpu_ctx {struct drm_amdgpu_ctx_in in;
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Re: [PATCH] drm/amdgpu: add parameter to allocate high priority contexts v8
Quoted 53 lines · Andres Rodriguez
Quoted 37 lines · Nicolai Hähnle
Quoted 24 lines · Andres Rodriguez
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
*AMDGPU_CTX_PRIORITY_HIGH
*AMDGPU_CTX_PRIORITY_NORMAL
*AMDGPU_CTX_PRIORITY_LOWThe driver will attempt to schedule work to the hardware according to the priorities. No latency or throughput guarantees are provided by this patch.
This interface intends to service the
EGL_IMG_context_priorityextension, and vulkan equivalents.v2: Instead of using flags, repurpose
__pad
v3: Swap enum values of_NORMAL_HIGHfor backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation intoamdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiringCAP_SYS_ADMIN
v7: removectx->priority
v8: addedAMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICEQuoted 3 lines
Reviewed-by Emil Velikov <[email protected]>Reviewed-by Christian König <[email protected]>Signed-off-by Andres Rodriguez <[email protected]>I didn't follow all the discussion, so feel free to shut me up if this has already been discussed, but...
[snip]
Quoted 1 line
Quoted 11 lines
include/uapi/drm/amdgpu_drm.h struct drm_amdgpu_bo_list_out { · line 170
Quoted 6 lines
include/uapi/drm/amdgpu_drm.h +6
-0+/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +#define AMDGPU_CTX_PRIORITY_LOW 1 +/* Selecting a priority above NORMAL requires CAP_SYS_ADMIN */ +#define AMDGPU_CTX_PRIORITY_HIGH 2 +#define AMDGPU_CTX_PRIORITY_NUM 3I get that normal priority needs to be 0 for backwards compatibility, but having LOW between NORMAL and HIGH is still odd. Have you considered using signed integers as a way to fix that?
Quoted 1 line
Thanks for the suggestion, that should make it a lot cleaner.
Maybe make the range -1023 to 1023 for consistency with the similar proposed interface on Intel?
https://lists.freedesktop.org/archives/intel-gfx/2017-April/126155.html
Alex
Quoted 44 lines
Regards,
AndresQuoted 39 lines
(
AMDGPU_CTX_PRIORITY_NUMdoesn't seem to be used anywhere...)Cheers,
NicolaiQuoted 30 lines
include/uapi/drm/amdgpu_drm.h +2
-1+struct drm_amdgpu_ctx_in {/** AMDGPU_CTX_OP_* */ __u32 op;/** For future use, no flags defined so far */ __u32 flags;__u32 ctx_id; -__u32 _pad; +__u32 priority; };union drm_amdgpu_ctx_out {struct {__u32 ctx_id;__u32 _pad; } alloc;struct {/** For future use, no flags defined so far */ __u64 flags;/** Number of resets caused by this context so far. */ __u32 hangs;/** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; };union drm_amdgpu_ctx {struct drm_amdgpu_ctx_in in;
Quoted 4 lines
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Re: [PATCH] drm/amdgpu: add parameter to allocate high priority contexts v8
Quoted 54 lines · Alex Deucher
Quoted 53 lines · Andres Rodriguez
Quoted 48 lines · Nicolai Hähnle
Quoted 24 lines · Andres Rodriguez
Add a new context creation parameter to express a global context priority.
The priority ranking in descending order is as follows:
*AMDGPU_CTX_PRIORITY_HIGH
*AMDGPU_CTX_PRIORITY_NORMAL
*AMDGPU_CTX_PRIORITY_LOWThe driver will attempt to schedule work to the hardware according to the priorities. No latency or throughput guarantees are provided by this patch.
This interface intends to service the
EGL_IMG_context_priorityextension, and vulkan equivalents.v2: Instead of using flags, repurpose
__pad
v3: Swap enum values of_NORMAL_HIGHfor backwards compatibility
v4: Validate usermode priority and store it
v5: Move priority validation intoamdgpu_ctx_ioctl(), headline reword
v6: add UAPI note regarding priorities requiringCAP_SYS_ADMIN
v7: removectx->priority
v8: addedAMDGPU_CTX_PRIORITY_LOW, s/CAP_SYS_ADMIN/CAP_SYS_NICEQuoted 3 lines
Reviewed-by Emil Velikov <[email protected]>Reviewed-by Christian König <[email protected]>Signed-off-by Andres Rodriguez <[email protected]>I didn't follow all the discussion, so feel free to shut me up if this has already been discussed, but...
[snip]
Review
Quoted 7 lines
(quoted diff) +6
-0+/* Context priority level */ +#define AMDGPU_CTX_PRIORITY_NORMAL 0 +#define AMDGPU_CTX_PRIORITY_LOW 1 +/* Selecting a priority above NORMAL requires CAP_SYS_ADMIN */ +#define AMDGPU_CTX_PRIORITY_HIGH 2 +#define AMDGPU_CTX_PRIORITY_NUM 3I get that normal priority needs to be 0 for backwards compatibility, but having LOW between NORMAL and HIGH is still odd. Have you considered using signed integers as a way to fix that?
Quoted 9 lines
Quoted 1 line
Thanks for the suggestion, that should make it a lot cleaner.
Maybe make the range -1023 to 1023 for consistency with the similar proposed interface on Intel?
https://lists.freedesktop.org/archives/intel-gfx/2017-April/126155.htmlAlex
Sure, that gives us a range to add new priority leves.
Andres
Quoted 44 lines
Quoted 44 lines
Regards,
AndresQuoted 39 lines
(
AMDGPU_CTX_PRIORITY_NUMdoesn't seem to be used anywhere...)Cheers,
NicolaiQuoted 30 lines
(quoted diff) +2
-1+ struct drm_amdgpu_ctx_in { /** AMDGPU_CTX_OP_* */ __u32 op; /** For future use, no flags defined so far */ __u32 flags; __u32 ctx_id; - __u32 _pad; + __u32 priority; }; union drm_amdgpu_ctx_out { struct { __u32 ctx_id; __u32 _pad; } alloc; struct { /** For future use, no flags defined so far */ __u64 flags; /** Number of resets caused by this context so far. */ __u32 hangs; /** Reset status since the last call of the ioctl. */ __u32 reset_status; } state; }; union drm_amdgpu_ctx { struct drm_amdgpu_ctx_in in;
Quoted 4 lines
Quoted 4 lines
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