Variable Declaration Order
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When declaring variables, what order do you all declare them in? I usually follow the following scheme:
struct foo {
int *ptr;
struct bar other_structs;
int fixed_val;
float fixed_float;
char array[2];
};int baz() {
char array[2];
int fixed_val;
float fixed_float;
struct foo other_structs;
int *ptr;
}The idea is to make sure that the arrangement in memory is always
[PTR ][NORM][AL ][ARRAY]
if possible; but to try to keep arrays on the right side, and pointers on the left. Structures should be handled VERY carefully to assure that no pointers are to the right of arrays. If a structure has a pointer and an array, and two structures need to be in the same allocation unit, such as:
struct bar {
int *ptr;
char array[2];
};struct foo {
int *ptr;
struct bar other_structs;
struct bar other_structs;
int fixed_val;
float fixed_float;
char array[2];
};int baz() {
char array[2];
int fixed_val;
float fixed_float;
struct foo other_structs;
struct foo other_structs;
int *ptr;
}Then they need to be pointers to avoid pointer clobbering:
struct bar {
int *ptr;
char array[2];
};struct foo {
int *ptr;
struct bar *other_structs;
struct bar *other_structs2;
int fixed_val;
float fixed_float;
char array[2];
};int baz() {
char array[2];
int fixed_val;
float fixed_float;
struct foo *other_structs;
struct foo *other_structs2;
int *ptr;
other_structs = initNewFoo();
other_structs2 = initNewFoo();
}This is the variable order I tend to use to avoid nasty things from programming bugs. The point of putting fixed length values (int, float, etc) after pointers is so that a missplaced cast (i.e. &achar passed to a function expecting an int*) don't clobber the pointer, allowing certain situations to allow someone who knows just how to set the bug off to make the program do arbitrary memory writes.
I use ProPolice; so on the stack, the end of the stack frame has a canary that gets clobbered if that first array overflows
Anyone have a better scheme, or see a flaw in my order? -----BEGIN PGP SIGNATURE-----
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What are you suggesting a use of pointers arrangement ?
Are you thinking to use them to point to the next byte of the structure ?
If yes, I suggest you to user "union", and to forget the ideia of attributes arragement, it could be dangerous and dependent of compilers options. I no, forget all I said.
SAMPLE:
struct incorrect {
char *p;
char buf[5];
};
struct correct {
union both {
char *p;
char buf[5];
// char *p; // could be here instead. };
};
Luciano
Quoted 107 lines · John Richard Moser
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Hash: SHA1When declaring variables, what order do you all declare them in? I usually follow the following scheme:
struct foo { int *ptr; struct bar other_structs; int fixed_val; float fixed_float; char array[2]; };int baz() { char array[2]; int fixed_val; float fixed_float; struct foo other_structs; int *ptr; }The idea is to make sure that the arrangement in memory is always
[PTR ][NORM][AL ][ARRAY]
if possible; but to try to keep arrays on the right side, and pointers on the left. Structures should be handled VERY carefully to assure that no pointers are to the right of arrays. If a structure has a pointer and an array, and two structures need to be in the same allocation unit, such as:
struct bar { int *ptr; char array[2]; };struct foo { int *ptr; struct bar other_structs; struct bar other_structs; int fixed_val; float fixed_float; char array[2]; };int baz() { char array[2]; int fixed_val; float fixed_float; struct foo other_structs; struct foo other_structs; int *ptr; }Then they need to be pointers to avoid pointer clobbering:
struct bar { int *ptr; char array[2]; };struct foo { int *ptr; struct bar *other_structs; struct bar *other_structs2; int fixed_val; float fixed_float; char array[2]; };int baz() { char array[2]; int fixed_val; float fixed_float; struct foo *other_structs; struct foo *other_structs2; int *ptr; other_structs = initNewFoo(); other_structs2 = initNewFoo(); }This is the variable order I tend to use to avoid nasty things from programming bugs. The point of putting fixed length values (int, float, etc) after pointers is so that a missplaced cast (i.e. &achar passed to a function expecting an int*) don't clobber the pointer, allowing certain situations to allow someone who knows just how to set the bug off to make the program do arbitrary memory writes.
I use ProPolice; so on the stack, the end of the stack frame has a canary that gets clobbered if that first array overflows
Anyone have a better scheme, or see a flaw in my order? -----BEGIN PGP SIGNATURE-----
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No, not at all. I am asking about proper variable declaration order. Try rereading the first message all the way through.
Luciano Moreira - igLnx wrote:
| What are you suggesting a use of pointers arrangement ?
|
| Are you thinking to use them to point to the next byte of the structure ?
| If yes, I suggest you to user "union", and to forget the ideia of
| attributes arragement, it could be dangerous and dependent of compilers
| options.
| I no, forget all I said.
|
| SAMPLE:
|
| struct incorrect {
| char *p;
| char buf[5];
| };
|
| struct correct {
| union both {
| char *p;
| char buf[5];
| // char *p; // could be here instead.
| };
| };
|
| Luciano
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