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PS3: Fix DMA scatter-gather

PATCH In review Geoff Levand 3 participants 5 messages Jan 30, 2007 – Feb 7, 2007

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#0 lore raw

PATCH 3/4 PS3: Fix DMA scatter-gather

Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

---

USB mass storage works properly now.

 arch/powerpc/platforms/ps3/system-bus.c |   23 +++++++++++++++++++++--
 1 files changed, 21 insertions(+), 2 deletions(-)
arch/powerpc/platforms/ps3/system-bus.c +21 -2
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
 static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
 	enum dma_data_direction direction)
 {
+	struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
+	int i;
+
 #if defined(CONFIG_PS3_DYNAMIC_DMA)
 	BUG_ON("do");
+	return -EPERM;
+#else
+	for (i = 0; i < nents; i++, sg++) {
+		int result = ps3_dma_map(dev->d_region,
+			page_to_phys(sg->page) + sg->offset, sg->length,
+			&sg->dma_address);
+
+		if (result) {
+			pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
+				__func__, __LINE__, result);
+			return -EINVAL;
+		}
+
+		sg->dma_length = sg->length;
+	}
+
+	return nents;
 #endif
-	return 0;
 }
 
 static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
@@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *
 
 static int ps3_dma_supported(struct device *_dev, u64 mask)
 {
-	return 1;
+	return mask >= DMA_32BIT_MASK;
 }
 
 static struct dma_mapping_ops ps3_dma_ops = {
#1 lore raw
Quoted 2 lines · Geoff Levand
(quoted diff) +0 -0
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi

=A0static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int=

nents,

Quoted 3 lines

=A0=A0=A0=A0=A0=A0=A0=A0enum dma_data_direction direction) =A0{
+=A0=A0=A0=A0=A0=A0=A0struct ps3_system_bus_device *dev =3D to_ps3_system=

_bus_device(_dev);

Quoted 6 lines

+=A0=A0=A0=A0=A0=A0=A0int i;
+
=A0#if defined(CONFIG_PS3_DYNAMIC_DMA)
=A0=A0=A0=A0=A0=A0=A0=A0BUG_ON("do");
+=A0=A0=A0=A0=A0=A0=A0return -EPERM;
+#else

Do you still need the #ifdef? Since there is no point executing this, would guess you can just as well keep only the other version, right?

	Arnd <><
#2 lore raw
Quoted 3 lines · Arnd Bergmann
Quoted 2 lines · Geoff Levand
(quoted diff) +0 -0
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi

=EF=BF=BDstatic int ps3_map_sg(struct device *_dev, struct scatterlist=

*sg, int nents,

Quoted 1 line
Quoted 1 line

=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=

enum dma_data_direction direction)

Quoted 2 lines
Quoted 2 lines

=EF=BF=BD{ +=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDstruct=

ps3_system_bus_device *dev =3D to_ps3_system_bus_device(_dev);

Quoted 4 lines
Quoted 4 lines

+=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDint i; +
=EF=BF=BD#if defined(CONFIG_PS3_DYNAMIC_DMA) =EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=

BUG_ON("do");

Quoted 1 line
Quoted 1 line

+=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BD=EF=BF=BDreturn=

-EPERM;

Quoted 4 lines
Quoted 1 line

+#else

=20
Do you still need the #ifdef? Since there is no point executing this, would guess you can just as well keep only the other version, right?

I wanted to keep it there in the event someone tries to use a usb device that needs scatter-gather with CONFIG_PS3_DYNAMIC_DMA=3Dy. Currently, CONFIG_PS3_DYNAMIC_DMA=3Dy only supports alloc_coherent and map_single.

I plan to rework the entire CONFIG_PS3_DYNAMIC_DMA to use Ben's fixes for iommu support, but until then, I think it would be safer to keep this.

-Geoff

Acked-by on v1 3/4
#3 lore raw
In reply to Geoff Levand
Quoted 3 lines · Geoff Levand

Add the missing pieces to support DMA scatter-gather on the PS3 system bus.

---

I'll help with the dynamic DMA stuff as soon as I find a minute free..

Ben.

Quoted 55 lines

---

USB mass storage works properly now.

 arch/powerpc/platforms/ps3/system-bus.c |   23 +++++++++++++++++++++--
 1 files changed, 21 insertions(+), 2 deletions(-)
arch/powerpc/platforms/ps3/system-bus.c +21 -2
@@ -272,10 +272,29 @@ static void ps3_unmap_single(struct devi
 static int ps3_map_sg(struct device *_dev, struct scatterlist *sg, int nents,
 	enum dma_data_direction direction)
 {
+	struct ps3_system_bus_device *dev = to_ps3_system_bus_device(_dev);
+	int i;
+
 #if defined(CONFIG_PS3_DYNAMIC_DMA)
 	BUG_ON("do");
+	return -EPERM;
+#else
+	for (i = 0; i < nents; i++, sg++) {
+		int result = ps3_dma_map(dev->d_region,
+			page_to_phys(sg->page) + sg->offset, sg->length,
+			&sg->dma_address);
+
+		if (result) {
+			pr_debug("%s:%d: ps3_dma_map failed (%d)\n",
+				__func__, __LINE__, result);
+			return -EINVAL;
+		}
+
+		sg->dma_length = sg->length;
+	}
+
+	return nents;
 #endif
-	return 0;
 }
 
 static void ps3_unmap_sg(struct device *_dev, struct scatterlist *sg,
@@ -288,7 +307,7 @@ static void ps3_unmap_sg(struct device *
 
 static int ps3_dma_supported(struct device *_dev, u64 mask)
 {
-	return 1;
+	return mask >= DMA_32BIT_MASK;
 }
 
 static struct dma_mapping_ops ps3_dma_ops = {

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