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vfb: Use sys instead of cfb drawing functions

PATCH In review Antonino A. Daplas 1 participant 1 message Apr 25, 2007 Framebuffer layer

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PATCH 20/41 vfb: Use sys instead of cfb drawing functions

Since vfb's framebuffer is vmalloc'ed, use the sys_* drawing functions instead of cfb_*.

---

 drivers/video/Kconfig |    6 +++---
 drivers/video/vfb.c   |    6 +++---
 2 files changed, 6 insertions(+), 6 deletions(-)
drivers/video/Kconfig +3 -3
index 2a571f9..60e3ceb 100644
@@ -1704,9 +1704,9 @@ config FB_PS3_DEFAULT_SIZE_M
 config FB_VIRTUAL
 	tristate "Virtual Frame Buffer support (ONLY FOR TESTING!)"
 	depends on FB
-	select FB_CFB_FILLRECT
-	select FB_CFB_COPYAREA
-	select FB_CFB_IMAGEBLIT
+	select FB_SYS_FILLRECT
+	select FB_SYS_COPYAREA
+	select FB_SYS_IMAGEBLIT
 	---help---
 	  This is a `virtual' frame buffer device. It operates on a chunk of
 	  unswappable kernel memory instead of on the memory of a graphics
drivers/video/vfb.c +3 -3
index a9b99b0..1293c20 100644
@@ -88,9 +88,9 @@ static struct fb_ops vfb_ops = {
 	.fb_set_par	= vfb_set_par,
 	.fb_setcolreg	= vfb_setcolreg,
 	.fb_pan_display	= vfb_pan_display,
-	.fb_fillrect	= cfb_fillrect,
-	.fb_copyarea	= cfb_copyarea,
-	.fb_imageblit	= cfb_imageblit,
+	.fb_fillrect	= sys_fillrect,
+	.fb_copyarea	= sys_copyarea,
+	.fb_imageblit	= sys_imageblit,
 	.fb_mmap	= vfb_mmap,
 };
 

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