introducing accessors
PATCH 1/1 introducing accessors
Introducing some accessors:
ds_get_linesizeds_get_bits_per_pixelds_get_widthds_get_heightds_get_data
---
console.c +37 -37
@@ -190,7 +190,7 @@ {unsigned int r, g, b, color; -switch (ds->depth) { +switch (ds_get_bits_per_pixel (ds)) {#if 0 case 8 : r = (rgba >>16 ) &0xff ;
@@ -227,9 +227,9 @@uint8_t *d, *d1;int x, y, bpp; - bpp = (ds->depth +7 ) >>3 ; - d1 = ds->data + - ds->linesize * posy + bpp * posx; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; + d1 =ds_get_data (ds) + +ds_get_linesize (ds) * posy + bpp * posx;for (y =0 ; y < height; y++) { d = d1;switch (bpp) {
@@ -252,7 +252,7 @@ }break ; } - d1 += ds->linesize; + d1 +=ds_get_linesize (ds); } }
@@ -263,27 +263,27 @@uint8_t *d;int wb, y, bpp; - bpp = (ds->depth +7 ) >>3 ; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; wb = w * bpp;if (yd <= ys) { - s = ds->data + - ds->linesize * ys + bpp * xs; - d = ds->data + - ds->linesize * yd + bpp * xd; + s =ds_get_data (ds) + +ds_get_linesize (ds) * ys + bpp * xs; + d =ds_get_data (ds) + +ds_get_linesize (ds) * yd + bpp * xd;for (y =0 ; y < h; y++) {memmove (d, s, wb); - d += ds->linesize; - s += ds->linesize; + d +=ds_get_linesize (ds); + s +=ds_get_linesize (ds); } }else { - s = ds->data + - ds->linesize * (ys + h -1 ) + bpp * xs; - d = ds->data + - ds->linesize * (yd + h -1 ) + bpp * xd; + s =ds_get_data (ds) + +ds_get_linesize (ds) * (ys + h -1 ) + bpp * xs; + d =ds_get_data (ds) + +ds_get_linesize (ds) * (yd + h -1 ) + bpp * xd;for (y =0 ; y < h; y++) {memmove (d, s, wb); - d -= ds->linesize; - s -= ds->linesize; + d -=ds_get_linesize (ds); + s -=ds_get_linesize (ds); } } }
@@ -373,7 +373,7 @@static inline unsigned int col_expand (DisplayState *ds,unsigned int col) { -switch (ds->depth) { +switch (ds_get_bits_per_pixel (ds)) {case 8 : col |= col <<8 ; col |= col <<16 ;
@@ -443,13 +443,13 @@ bgcol = color_table[t_attrib->bold][t_attrib->bgcol]; } - bpp = (ds->depth +7 ) >>3 ; - d = ds->data + - ds->linesize * y *FONT_HEIGHT + bpp * x *FONT_WIDTH ; - linesize = ds->linesize; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; + d =ds_get_data (ds) + +ds_get_linesize (ds) * y *FONT_HEIGHT + bpp * x *FONT_WIDTH ; + linesize =ds_get_linesize (ds); font_ptr = vgafont16 +FONT_HEIGHT * ch; xorcol = bgcol ^ fgcol; -switch (ds->depth) { +switch (ds_get_bits_per_pixel (ds)) {case 8 :for (i =0 ; i <FONT_HEIGHT ; i++) { font_data = *font_ptr++;
@@ -543,7 +543,7 @@int y1, y2;if (s == active_console) { -if (!s->ds->depth) { +if (!ds_get_bits_per_pixel (s->ds)) {text_update_xy (s, x, y);return ; }
@@ -570,7 +570,7 @@if (s == active_console) {int x = s->x; -if (!s->ds->depth) { +if (!ds_get_bits_per_pixel (s->ds)) { s->cursor_invalidate =1 ;return ; }
@@ -604,7 +604,7 @@if (s != active_console)return ; -if (!s->ds->depth) { +if (!ds_get_bits_per_pixel (s->ds)) { s->text_x[0 ] =0 ; s->text_y[0 ] =0 ; s->text_x[1 ] = s->width -1 ;
@@ -613,7 +613,7 @@return ; } -vga_fill_rect (s->ds,0 ,0 , s->ds->width, s->ds->height, +vga_fill_rect (s->ds,0 ,0 ,ds_get_width (s->ds),ds_get_height (s->ds), color_table[0 ][COLOR_BLACK ]); y1 = s->y_displayed;for (y =0 ; y < s->height; y++) {
@@ -626,7 +626,7 @@if (++y1 == s->total_height) y1 =0 ; } -dpy_update (s->ds,0 ,0 , s->ds->width, s->ds->height); +dpy_update (s->ds,0 ,0 ,ds_get_width (s->ds),ds_get_height (s->ds));console_show_cursor (s,1 ); }
@@ -689,7 +689,7 @@ c++; }if (s == active_console && s->y_displayed == s->y_base) { -if (!s->ds->depth) { +if (!ds_get_bits_per_pixel (s->ds)) { s->text_x[0 ] =0 ; s->text_y[0 ] =0 ; s->text_x[1 ] = s->width -1 ;
@@ -1048,7 +1048,7 @@if (s) { active_console = s;if (s->console_type !=TEXT_CONSOLE && s->g_width && s->g_height - && (s->g_width != s->ds->width || s->g_height != s->ds->height)) + && (s->g_width !=ds_get_width (s->ds) || s->g_height !=ds_get_height (s->ds)))dpy_resize (s->ds, s->g_width, s->g_height);vga_hw_invalidate (); }
@@ -1158,12 +1158,12 @@ {TextConsole *s = (TextConsole *) opaque; -if (s->g_width != s->ds->width || s->g_height != s->ds->height) { +if (s->g_width !=ds_get_width (s->ds) || s->g_height !=ds_get_height (s->ds)) {if (s->console_type ==TEXT_CONSOLE_FIXED_SIZE )dpy_resize (s->ds, s->g_width, s->g_height);else { - s->g_width = s->ds->width; - s->g_height = s->ds->height; + s->g_width =ds_get_width (s->ds); + s->g_height =ds_get_height (s->ds);text_console_resize (s); } }
@@ -1302,8 +1302,8 @@ s->total_height =DEFAULT_BACKSCROLL ; s->x =0 ; s->y =0 ; - width = s->ds->width; - height = s->ds->height; + width =ds_get_width (s->ds); + height =ds_get_height (s->ds);if (p !=0 ) { width =strtoul (p, (char **)&p,10 );if (*p =='C' ) {
@@ -1347,7 +1347,7 @@void qemu_console_resize (QEMUConsole *console,int width,int height) {if (console->g_width != width || console->g_height != height - || !console->ds->data) { + || !ds_get_data (console->ds)) { console->g_width = width; console->g_height = height;if (active_console == console) {
console.h +25 -0
@@ -114,6 +114,31 @@ s->dpy_text_cursor (s, x, y); } +static inline int ds_get_linesize (DisplayState *ds) +{ +return ds->linesize; +} + +static inline uint8_t *ds_get_data (DisplayState *ds) +{ +return ds->data; +} + +static inline int ds_get_width (DisplayState *ds) +{ +return ds->width; +} + +static inline int ds_get_height (DisplayState *ds) +{ +return ds->height; +} + +static inline int ds_get_bits_per_pixel (DisplayState *ds) +{ +return ds->depth; +} +typedef unsigned long console_ch_t ;static inline void console_write_ch (console_ch_t *dest,uint32_t ch) {
hw/blizzard.c +9 -9
@@ -166,7 +166,7 @@ s->my[1 ] = s->data.y + s->data.dy; bypp[0 ] = s->bpp; - bypp[1 ] = (s->state->depth +7 ) >>3 ; + bypp[1 ] = (ds_get_bits_per_pixel (s->state) +7 ) >>3 ; bypl[0 ] = bypp[0 ] * s->data.pitch; bypl[1 ] = bypp[1 ] * s->x; bypl[2 ] = bypp[0 ] * s->data.dx;
@@ -895,7 +895,7 @@if (!s->enable)return ; -if (s->x != s->state->width || s->y != s->state->height) { +if (s->x !=ds_get_width (s->state) || s->y !=ds_get_height (s->state)) { s->invalidate =1 ;qemu_console_resize (s->console, s->x, s->y); }
@@ -904,8 +904,8 @@ s->invalidate =0 ;if (s->blank) { - bypp = (s->state->depth +7 ) >>3 ; -memset (s->state->data,0 , bypp * s->x * s->y); + bypp = (ds_get_bits_per_pixel (s->state) +7 ) >>3 ; +memset (ds_get_data (s->state),0 , bypp * s->x * s->y);return ; }
@@ -918,12 +918,12 @@if (s->mx[1 ] <= s->mx[0 ])return ; - bypp = (s->state->depth +7 ) >>3 ; + bypp = (ds_get_bits_per_pixel (s->state) +7 ) >>3 ; bypl = bypp * s->x; bwidth = bypp * (s->mx[1 ] - s->mx[0 ]); y = s->my[0 ]; src = s->fb + bypl * y + bypp * s->mx[0 ]; - dst = s->state->data + bypl * y + bypp * s->mx[0 ]; + dst =ds_get_data (s->state) + bypl * y + bypp * s->mx[0 ];for (; y < s->my[1 ]; y ++, src += bypl, dst += bypl)memcpy (dst, src, bwidth);
@@ -940,8 +940,8 @@struct blizzard_s *s = (struct blizzard_s *) opaque;blizzard_update_display (opaque); -if (s && s->state->data) -ppm_save (filename, s->state->data, s->x, s->y, s->state->linesize); +if (s &&ds_get_data (s->state)) +ppm_save (filename,ds_get_data (s->state), s->x, s->y,ds_get_linesize (s->state)); }#define DEPTH 8
@@ -962,7 +962,7 @@ s->state = ds; s->fb =qemu_malloc (0x180000 ); -switch (s->state->depth) { +switch (ds_get_bits_per_pixel (s->state)) {case 0 : s->line_fn_tab[0 ] = s->line_fn_tab[1 ] =qemu_mallocz (sizeof (blizzard_fn_t) *0x10 );
hw/cirrus_vga.c +2 -2
@@ -2321,9 +2321,9 @@ color1 = s->rgb_to_pixel (c6_to_8 (palette[0xf *3 ]),c6_to_8 (palette[0xf *3 +1 ]),c6_to_8 (palette[0xf *3 +2 ])); - bpp = ((s->ds->depth +7 ) >>3 ); + bpp = ((ds_get_bits_per_pixel (s->ds) +7 ) >>3 ); d1 += x1 * bpp; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {default :break ;case 8 :
hw/g364fb.c +6 -6
@@ -72,7 +72,7 @@static void g364fb_draw_graphic (G364State *s,int full_update) { -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 8 :g364fb_draw_graphic8 (s, full_update);break ;
@@ -86,7 +86,7 @@g364fb_draw_graphic32 (s, full_update);break ;default : -printf ("g364fb: unknown depth %d\n" , s->ds->depth); +printf ("g364fb: unknown depth %d\n" ,ds_get_bits_per_pixel (s->ds));return ; }
@@ -101,11 +101,11 @@if (!full_update)return ; - w = s->scr_width * ((s->ds->depth +7 ) >>3 ); - d = s->ds->data; + w = s->scr_width * ((ds_get_bits_per_pixel (s->ds) +7 ) >>3 ); + d =ds_get_data (s->ds);for (i =0 ; i < s->scr_height; i++) {memset (d,0 , w); - d += s->ds->linesize; + d +=ds_get_linesize (s->ds); }dpy_update (s->ds,0 ,0 , s->scr_width, s->scr_height);
@@ -131,7 +131,7 @@ s->graphic_mode = graphic_mode; full_update =1 ; } -if (s->scr_width != s->ds->width || s->scr_height != s->ds->height) { +if (s->scr_width !=ds_get_width (s->ds) || s->scr_height !=ds_get_height (s->ds)) {qemu_console_resize (s->console, s->scr_width, s->scr_height); full_update =1 ; }
hw/g364fb_template.h +2 -2
@@ -28,7 +28,7 @@ data_buffer = s->vram_buffer; w_display = s->scr_width *PIXEL_WIDTH /8 ; - data_display = s->ds->data; + data_display =ds_get_data (s->ds);for (i =0 ; i < s->scr_height; i++) { dd = data_display;for (j =0 ; j < s->scr_width; j++, dd +=PIXEL_WIDTH /8 , data_buffer++) {
@@ -38,6 +38,6 @@ s->palette[index][1 ], s->palette[index][2]); } - data_display += s->ds->linesize; + data_display +=ds_get_linesize (s->ds); } }
hw/jazz_led.c +14 -14
@@ -155,8 +155,8 @@uint8_t *d;int x, bpp; - bpp = (ds->depth +7 ) >>3 ; - d = ds->data + ds->linesize * posy + bpp * posx1; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; + d =ds_get_data (ds) +ds_get_linesize (ds) * posy + bpp * posx1;switch (bpp) {case 1 :for (x = posx1; x <= posx2; x++) {
@@ -184,25 +184,25 @@uint8_t *d;int y, bpp; - bpp = (ds->depth +7 ) >>3 ; - d = ds->data + ds->linesize * posy1 + bpp * posx; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; + d =ds_get_data (ds) +ds_get_linesize (ds) * posy1 + bpp * posx;switch (bpp) {case 1 :for (y = posy1; y <= posy2; y++) { *((uint8_t *)d) = color; - d += ds->linesize; + d +=ds_get_linesize (ds); }break ;case 2 :for (y = posy1; y <= posy2; y++) { *((uint16_t *)d) = color; - d += ds->linesize; + d +=ds_get_linesize (ds); }break ;case 4 :for (y = posy1; y <= posy2; y++) { *((uint32_t *)d) = color; - d += ds->linesize; + d +=ds_get_linesize (ds); }break ; }
@@ -218,17 +218,17 @@if (s->state &REDRAW_BACKGROUND ) {/* clear screen */ - bpp = (ds->depth +7 ) >>3 ; - d1 = ds->data; -for (y =0 ; y < ds->height; y++) { -memset (d1,0x00 , ds->width * bpp); - d1 += ds->linesize; + bpp = (ds_get_bits_per_pixel (ds) +7 ) >>3 ; + d1 =ds_get_data (ds); +for (y =0 ; y <ds_get_height (ds); y++) { +memset (d1,0x00 ,ds_get_width (ds) * bpp); + d1 +=ds_get_linesize (ds); } }if (s->state &REDRAW_SEGMENTS ) {/* set colors according to bpp */ -switch (ds->depth) { +switch (ds_get_bits_per_pixel (ds)) {case 8 : color_segment =rgb_to_pixel8 (0xaa ,0xaa ,0xaa ); color_led =rgb_to_pixel8 (0x00 ,0xff ,0x00 );
@@ -272,7 +272,7 @@ } s->state =REDRAW_NONE ; -dpy_update (ds,0 ,0 , ds->width, ds->height); +dpy_update (ds,0 ,0 ,ds_get_width (ds),ds_get_height (ds)); }static void jazz_led_invalidate_display (void *opaque)
hw/musicpal.c +3 -3
@@ -801,7 +801,7 @@ (musicpal_lcd_state *s, int x, int y, type col) \ { \int dx, dy; \ -type *pixel = &((type *) s->ds->data)[(y *128 *3 + x) *3 ]; \ +type *pixel = &((type *)ds_get_data (s->ds))[(y *128 *3 + x) *3 ]; \ \for (dy =0 ; dy <3 ; dy++, pixel +=127 *3 ) \for (dx =0 ; dx <3 ; dx++, pixel++) \
@@ -818,7 +818,7 @@musicpal_lcd_state *s = opaque;int x, y, col; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 0 :return ;#define LCD_REFRESH (depth, func) \
@@ -838,7 +838,7 @@ LCD_REFRESH(32, (s->ds->bgr ? rgb_to_pixel32bgr : rgb_to_pixel32))default :cpu_abort (cpu_single_env,"unsupported colour depth %i\n" , - s->ds->depth); +ds_get_bits_per_pixel (s->ds)); }dpy_update (s->ds,0 ,0 ,128 *3 ,64 *3 );
hw/omap_lcdc.c +14 -14
@@ -125,7 +125,7 @@uint8_t *s, *d;if (!omap_lcd || omap_lcd->plm ==1 || - !omap_lcd->enable || !omap_lcd->state->depth) + !omap_lcd->enable || !ds_get_bits_per_pixel (omap_lcd->state))return ; frame_offset =0 ;
@@ -145,25 +145,25 @@/* Colour depth */ switch ((omap_lcd->palette[0 ] >>12 ) &7 ) {case 1 : - draw_line = draw_line_table2[omap_lcd->state->depth]; + draw_line = draw_line_table2[ds_get_bits_per_pixel (omap_lcd->state)]; bpp =2 ;break ;case 2 : - draw_line = draw_line_table4[omap_lcd->state->depth]; + draw_line = draw_line_table4[ds_get_bits_per_pixel (omap_lcd->state)]; bpp =4 ;break ;case 3 : - draw_line = draw_line_table8[omap_lcd->state->depth]; + draw_line = draw_line_table8[ds_get_bits_per_pixel (omap_lcd->state)]; bpp =8 ;break ; case 4 ... 7:if (!omap_lcd->tft) - draw_line = draw_line_table12[omap_lcd->state->depth]; + draw_line = draw_line_table12[ds_get_bits_per_pixel (omap_lcd->state)];else - draw_line = draw_line_table16[omap_lcd->state->depth]; + draw_line = draw_line_table16[ds_get_bits_per_pixel (omap_lcd->state)]; bpp =16 ;break ;
@@ -174,8 +174,8 @@/* Resolution */ width = omap_lcd->width; -if (width != omap_lcd->state->width || - omap_lcd->height != omap_lcd->state->height) { +if (width !=ds_get_width (omap_lcd->state) || + omap_lcd->height !=ds_get_height (omap_lcd->state)) {qemu_console_resize (omap_lcd->console, omap_lcd->width, omap_lcd->height); omap_lcd->invalidate =1 ;
@@ -202,7 +202,7 @@if (omap_lcd->dma->dual) omap_lcd->dma->current_frame ^=1 ; -if (!omap_lcd->state->depth) +if (!ds_get_bits_per_pixel (omap_lcd->state))return ; line =0 ;
@@ -217,8 +217,8 @@ step = width * bpp >>3 ; scanline = frame_base + step * line; s = (uint8_t *) (phys_ram_base + scanline); - d = omap_lcd->state->data; - linesize = omap_lcd->state->linesize; + d =ds_get_data (omap_lcd->state); + linesize =ds_get_linesize (omap_lcd->state); dirty[0 ] = dirty[1 ] =cpu_physical_memory_get_dirty (scanline,VGA_DIRTY_FLAG );
@@ -293,10 +293,10 @@static void omap_screen_dump (void *opaque,const char *filename) {struct omap_lcd_panel_s *omap_lcd = opaque;omap_update_display (opaque); -if (omap_lcd && omap_lcd->state->data) -ppm_save (filename, omap_lcd->state->data, +if (omap_lcd &&ds_get_data (omap_lcd->state)) +ppm_save (filename,ds_get_data (omap_lcd->state), omap_lcd->width, omap_lcd->height, - omap_lcd->state->linesize); +ds_get_linesize (omap_lcd->state)); }static void omap_invalidate_display (void *opaque) {
hw/pl110.c +3 -3
@@ -124,7 +124,7 @@if (!pl110_enabled (s))return ; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 0 :return ;case 8 :
@@ -190,7 +190,7 @@if (base >0x80000000 ) base -=0x80000000 ; src = phys_ram_base + base; - dest = s->ds->data; + dest =ds_get_data (s->ds); first =-1 ; addr = base;
@@ -249,7 +249,7 @@ b = (raw &0x1f ) <<3 ;/* The I bit is ignored. */ raw >>=6 ; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 8 : s->pallette[n] =rgb_to_pixel8 (r, g, b);break ;
hw/pxa2xx_lcd.c +4 -4
@@ -650,7 +650,7 @@ }break ; } -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 8 : *dest =rgb_to_pixel8 (r, g, b) | alpha;break ;
@@ -693,7 +693,7 @@else if (s->bpp > pxa_lcdc_8bpp) src_width *=2 ; - dest = s->ds->data; + dest =ds_get_data (s->ds); dest_width = s->xres * s->dest_width; addr = (ram_addr_t) (fb - phys_ram_base);
@@ -750,7 +750,7 @@ src_width *=2 ; dest_width = s->yres * s->dest_width; - dest = s->ds->data + dest_width * (s->xres -1 ); + dest =ds_get_data (s->ds) + dest_width * (s->xres -1 ); addr = (ram_addr_t) (fb - phys_ram_base); start = addr + s->yres * src_width;
@@ -1006,7 +1006,7 @@ pxa2xx_invalidate_display, pxa2xx_screen_dump, NULL, s); -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 0 : s->dest_width =0 ;break ;
hw/ssd0303.c +2 -2
@@ -206,7 +206,7 @@if (!s->redraw)return ; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 0 :return ;case 15 :
@@ -238,7 +238,7 @@ colors[0 ] = colortab + dest_width; colors[1 ] = colortab; } - dest = s->ds->data; + dest =ds_get_data (s->ds);for (y =0 ; y <16 ; y++) { line = (y + s->start_line) &63 ; src = s->framebuffer +132 * (line >>3 ) +36 ;
hw/ssd0323.c +3 -3
@@ -187,7 +187,7 @@if (!s->redraw)return ; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 0 :return ;case 15 :
@@ -210,7 +210,7 @@for (i =0 ; i <16 ; i++) {int n; colors[i] = p; -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 15 : n = i *2 + (i >>3 ); p[0 ] = n | (n <<5 );
@@ -233,7 +233,7 @@ p += dest_width; }/* TODO: Implement row/column remapping. */ - dest = s->ds->data; + dest =ds_get_data (s->ds);for (y =0 ; y <64 ; y++) { line = y; src = s->framebuffer +64 * line;
hw/tc6393xb.c +6 -6
@@ -430,7 +430,7 @@static void tc6393xb_draw_graphic (struct tc6393xb_s *s,int full_update) { -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {case 8 :tc6393xb_draw_graphic8 (s);break ;
@@ -447,7 +447,7 @@tc6393xb_draw_graphic32 (s);break ;default : -printf ("tc6393xb: unknown depth %d\n" , s->ds->depth); +printf ("tc6393xb: unknown depth %d\n" ,ds_get_bits_per_pixel (s->ds));return ; }
@@ -462,11 +462,11 @@if (!full_update)return ; - w = s->scr_width * ((s->ds->depth +7 ) >>3 ); - d = s->ds->data; + w = s->scr_width * ((ds_get_bits_per_pixel (s->ds) +7 ) >>3 ); + d =ds_get_data (s->ds);for (i =0 ; i < s->scr_height; i++) {memset (d,0 , w); - d += s->ds->linesize; + d +=ds_get_linesize (s->ds); }dpy_update (s->ds,0 ,0 , s->scr_width, s->scr_height);
@@ -485,7 +485,7 @@ s->blanked = s->blank; full_update =1 ; } -if (s->scr_width != s->ds->width || s->scr_height != s->ds->height) { +if (s->scr_width !=ds_get_width (s->ds) || s->scr_height !=ds_get_height (s->ds)) {qemu_console_resize (s->console, s->scr_width, s->scr_height); full_update =1 ; }
hw/tc6393xb_template.h +2 -2
@@ -46,12 +46,12 @@ data_buffer = (uint16_t *)(phys_ram_base + s->vram_addr); w_display = s->scr_width *BITS /8 ; - data_display = s->ds->data; + data_display =ds_get_data (s->ds);for (i =0 ; i < s->scr_height; i++) {#if (BITS ==16 )memcpy (data_display, data_buffer, s->scr_width *2 ); data_buffer += s->scr_width; - data_display += s->ds->linesize; + data_display +=ds_get_linesize (s->ds);#else int j;for (j =0 ; j < s->scr_width; j++, data_display +=BITS /8 , data_buffer++) {
hw/tcx.c +8 -8
@@ -55,7 +55,7 @@ {int i;for (i = start; i < end; i++) { -switch (s->ds->depth) { +switch (ds_get_bits_per_pixel (s->ds)) {default :case 8 : s->palette[i] =rgb_to_pixel8 (s->r[i], s->g[i], s->b[i]);
@@ -200,18 +200,18 @@uint8_t *d, *s;void (*f)(TCXState *s1,uint8_t *dst,const uint8_t *src,int width); -if (ts->ds->depth ==0 ) +if (ds_get_bits_per_pixel (ts->ds) ==0 )return ; page = ts->vram_offset; y_start =-1 ; page_min =0xffffffff ; page_max =0 ; - d = ts->ds->data; + d =ds_get_data (ts->ds); s = ts->vram; - dd = ts->ds->linesize; + dd =ds_get_linesize (ts->ds); ds =1024 ; -switch (ts->ds->depth) { +switch (ds_get_bits_per_pixel (ts->ds)) {case 32 : f = tcx_draw_line32;break ;
@@ -278,7 +278,7 @@uint8_t *d, *s;uint32_t *cptr, *s24; -if (ts->ds->depth !=32 ) +if (ds_get_bits_per_pixel (ts->ds) !=32 )return ; page = ts->vram_offset; page24 = ts->vram24_offset;
@@ -286,11 +286,11 @@ y_start =-1 ; page_min =0xffffffff ; page_max =0 ; - d = ts->ds->data; + d =ds_get_data (ts->ds); s = ts->vram; s24 = ts->vram24; cptr = ts->cplane; - dd = ts->ds->linesize; + dd =ds_get_linesize (ts->ds); ds =1024 ; for(y = 0; y < ts->height; y += 4, page += TARGET_PAGE_SIZE,
hw/vga.c +15 -15
@@ -1151,7 +1151,7 @@static inline int get_depth_index (DisplayState *s) { -switch (s->depth) { +switch (ds_get_bits_per_pixel (s)) {default :case 8 :return 0 ;
@@ -1279,7 +1279,7 @@ cw =9 ;if (s->sr[1 ] &0x08 ) cw =16 ;/* NOTE: no 18 pixel wide */ - x_incr = cw * ((s->ds->depth +7 ) >>3 ); + x_incr = cw * ((ds_get_bits_per_pixel (s->ds) +7 ) >>3 ); width = (s->cr[0x01 ] +1 );if (s->cr[0x06 ] ==100 ) {/* ugly hack for CGA 160x100x16 - explain me the logic */
@@ -1329,8 +1329,8 @@ vga_draw_glyph8 = vga_draw_glyph8_table[depth_index]; vga_draw_glyph9 = vga_draw_glyph9_table[depth_index]; - dest = s->ds->data; - linesize = s->ds->linesize; + dest =ds_get_data (s->ds); + linesize =ds_get_linesize (s->ds); ch_attr_ptr = s->last_ch_attr;for (cy =0 ; cy < height; cy++) { d1 = dest;
@@ -1663,8 +1663,8 @@ y_start =-1 ; page_min =0x7fffffff ; page_max =-1 ; - d = s->ds->data; - linesize = s->ds->linesize; + d =ds_get_data (s->ds); + linesize =ds_get_linesize (s->ds); y1 =0 ;for (y =0 ; y < height; y++) { addr = addr1;
@@ -1743,15 +1743,15 @@return ;if (s->last_scr_width <=0 || s->last_scr_height <=0 )return ; -if (s->ds->depth ==8 ) +if (ds_get_bits_per_pixel (s->ds) ==8 ) val = s->rgb_to_pixel (0 ,0 ,0 );else val =0 ; - w = s->last_scr_width * ((s->ds->depth +7 ) >>3 ); - d = s->ds->data; + w = s->last_scr_width * ((ds_get_bits_per_pixel (s->ds) +7 ) >>3 ); + d =ds_get_data (s->ds);for (i =0 ; i < s->last_scr_height; i++) {memset (d, val, w); - d += s->ds->linesize; + d +=ds_get_linesize (s->ds); }dpy_update (s->ds,0 ,0 , s->last_scr_width, s->last_scr_height);
@@ -1766,7 +1766,7 @@VGAState *s = (VGAState *)opaque;int full_update, graphic_mode; -if (s->ds->depth ==0 ) { +if (ds_get_bits_per_pixel (s->ds) ==0 ) {/* nothing to do */ }else { s->rgb_to_pixel =
@@ -2455,10 +2455,10 @@ s->graphic_mode =-1 ;vga_update_display (s); -if (ds->data) { -ppm_save (filename, ds->data, vga_save_w, vga_save_h, - s->ds->linesize); -qemu_free (ds->data); +if (ds_get_data (ds)) { +ppm_save (filename,ds_get_data (ds), vga_save_w, vga_save_h, +ds_get_linesize (s->ds)); +qemu_free (ds_get_data (ds)); } s->ds = saved_ds; }
hw/vmware_vga.c +12 -12
@@ -319,7 +319,7 @@ width = s->bypp * w; start = s->bypp * x + bypl * y; src = s->vram + start; - dst = s->ds->data + start; + dst =ds_get_data (s->ds) + start;for (; line >0 ; line --, src += bypl, dst += bypl)memcpy (dst, src, width);
@@ -331,7 +331,7 @@static inline void vmsvga_update_screen (struct vmsvga_state_s *s) {#ifndef DIRECT_VRAM -memcpy (s->ds->data, s->vram, s->bypp * s->width * s->height); +memcpy (ds_get_data (s->ds), s->vram, s->bypp * s->width * s->height);#endif dpy_update (s->ds,0 ,0 , s->width, s->height);
@@ -373,7 +373,7 @@ int x0, int y0, int x1, int y1, int w, int h) { # ifdef DIRECT_VRAM - uint8_t *vram = s->ds->data; + uint8_t *vram = ds_get_data(s->ds);# else uint8_t *vram = s->vram;# endif
@@ -410,7 +410,7 @@ uint32_t c, int x, int y, int w, int h) { # ifdef DIRECT_VRAM - uint8_t *vram = s->ds->data; + uint8_t *vram = ds_get_data(s->ds);# else uint8_t *vram = s->vram;# endif
@@ -915,7 +915,7 @@ s->width =-1 ; s->height =-1 ; s->svgaid =SVGA_ID ; - s->depth = s->ds->depth ? s->ds->depth :24 ; + s->depth =ds_get_bits_per_pixel (s->ds) ?ds_get_bits_per_pixel (s->ds) :24 ; s->bypp = (s->depth +7 ) >>3 ; s->cursor.on =0 ; s->redraw_fifo_first =0 ;
@@ -976,7 +976,7 @@ }if (s->depth ==32 ) { -ppm_save (filename, s->vram, s->width, s->height, s->ds->linesize); +ppm_save (filename, s->vram, s->width, s->height,ds_get_linesize (s->ds)); } }
@@ -994,7 +994,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) -return *(uint8_t *) (s->ds->data + addr); +return *(uint8_t *) (ds_get_data (s->ds) + addr);else return *(uint8_t *) (s->vram + addr); }
@@ -1004,7 +1004,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) -return *(uint16_t *) (s->ds->data + addr); +return *(uint16_t *) (ds_get_data (s->ds) + addr);else return *(uint16_t *) (s->vram + addr); }
@@ -1014,7 +1014,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) -return *(uint32_t *) (s->ds->data + addr); +return *(uint32_t *) (ds_get_data (s->ds) + addr);else return *(uint32_t *) (s->vram + addr); }
@@ -1025,7 +1025,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) - *(uint8_t *) (s->ds->data + addr) = value; + *(uint8_t *) (ds_get_data (s->ds) + addr) = value;else *(uint8_t *) (s->vram + addr) = value; }
@@ -1036,7 +1036,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) - *(uint16_t *) (s->ds->data + addr) = value; + *(uint16_t *) (ds_get_data (s->ds) + addr) = value;else *(uint16_t *) (s->vram + addr) = value; }
@@ -1047,7 +1047,7 @@struct vmsvga_state_s *s = (struct vmsvga_state_s *) opaque; addr -= s->vram_base;if (addr < s->fb_size) - *(uint32_t *) (s->ds->data + addr) = value; + *(uint32_t *) (ds_get_data (s->ds) + addr) = value;else *(uint32_t *) (s->vram + addr) = value; }
vnc.c +35 -35
170 lines not on this page · raw message
vnchextile.h +5 -5
@@ -13,7 +13,7 @@void *last_fg_, int *has_bg, int *has_fg) { - uint8_t *row = (vs->ds->data + y * vs->ds->linesize + x * vs->depth); + uint8_t *row = (ds_get_data(vs->ds) + y * ds_get_linesize(vs->ds) + x * vs->depth);pixel_t *irow = (pixel_t *)row;int j, i;pixel_t *last_bg = (pixel_t *)last_bg_;
@@ -57,7 +57,7 @@ }if (n_colors >2 )break ; - irow += vs->ds->linesize /sizeof (pixel_t); + irow +=ds_get_linesize (vs->ds) /sizeof (pixel_t); }if (n_colors >1 && fg_count > bg_count) {
@@ -105,7 +105,7 @@ n_data +=2 ; n_subtiles++; } - irow += vs->ds->linesize /sizeof (pixel_t); + irow +=ds_get_linesize (vs->ds) /sizeof (pixel_t); }break ;case 3 :
@@ -161,7 +161,7 @@ n_data +=2 ; n_subtiles++; } - irow += vs->ds->linesize /sizeof (pixel_t); + irow +=ds_get_linesize (vs->ds) /sizeof (pixel_t); }/* A SubrectsColoured subtile invalidates the foreground color */
@@ -198,7 +198,7 @@ }else {for (j =0 ; j < h; j++) { vs->write_pixels (vs, row, w * vs->depth); - row += vs->ds->linesize; + row +=ds_get_linesize (vs->ds); } } }
Anthony Liguori
AppliedQuoted 10 lines · Stefano Stabellini
Introducing some accessors:
ds_get_linesizeds_get_bits_per_pixelds_get_widthds_get_heightds_get_dataSigned-off-by Stefano Stabellini <[email protected]>
Applied. Thanks.
The rest need more review and discussion but I think this is a good cleanup regardless. Since it's the most invasive part too, it'll make future review and submission of this series easier too.
Regards,
Anthony Liguori
Quoted 9 lines · Anthony Liguori
Quoted 8 lines · Stefano Stabellini
Introducing some accessors:
ds_get_linesizeds_get_bits_per_pixelds_get_widthds_get_heightds_get_data
Quoted 4 lines
Quoted 2 lines
Signed-off-by Stefano Stabellini <[email protected]>Applied. Thanks.
This time, for real. Sorry, I had the patch applied to my local repo but never did the final checkin.
Regards,
Anthony Liguori
Quoted 6 lines
The rest need more review and discussion but I think this is a good cleanup regardless. Since it's the most invasive part too, it'll make future review and submission of this series easier too.
Regards,
Anthony Liguori