input: Phone buttons in USB handsets/phones
Hi guys, I'm patching yealink.c to support p4k phone and I'm wondering what to do about the extra buttons that are found the phone [1] but are not defined as KEY_xxxxxx in input.h?
For example the phone that I'm working with have these buttons that do not have matching definitions in input.h:
FLASH
REDIAL
SPEAKER
for testing purposes I mapped them to f, r and s
but that's probably not what should be done.
So what to do about them?
[1]: http://www.von-phone.com/prodimages/P4K-functions.jpg
Right now mapping looks like this:
+
+/*
+ * USB-P4K button layout:
+ *
+ * IN up OUT
+ * VOL+ DEL
+ * VOL- down DIAL
+ *
+ * 1 2 3 + * 4 5 6 + * 7 8 9 + * * 0 #
+ *
+ * HELP (S) SEND
+ * FLASH REDIAL
+ *
+ * The "up" and "down" keys, are one big key
+ * The (S) is one big green key with speaker picture on it
+ */
+static int map_p4k_to_key(int scancode)
+{
+ switch(scancode) { /* phone key: */
+ case 0x34: return KEY_LEFT; /* IN */
+ case 0x32: return KEY_UP; /* up */
+ case 0x10: return KEY_RIGHT; /* OUT */
+ case 0x30: return KEY_DOWN; /* down */
+ case 0x31: return KEY_VOLUMEUP; /* VOL+ */
+ case 0x40: return KEY_VOLUMEDOWN; /* VOL- */
+ case 0x33: return KEY_BACKSPACE; /* DEL */
+ case 0x00: return KEY_ENTER; /* DIAL */
+ case 0x21: return KEY_1; /* 1 */ + case 0x11: return KEY_2; /* 2 */ + case 0x01: return KEY_3; /* 3 */ + case 0x22: return KEY_4; /* 4 */ + case 0x12: return KEY_5; /* 5 */ + case 0x02: return KEY_6; /* 6 */ + case 0x23: return KEY_7; /* 7 */ + case 0x13: return KEY_8; /* 8 */ + case 0x03: return KEY_9; /* 9 */
+ case 0x24: return KEY_KPASTERISK; /* * */
+ case 0x14: return KEY_0; /* 0 */
+ case 0x04: return KEY_LEFTSHIFT |
+ KEY_3 << 8; /* # */
+ case 0x05: return KEY_HELP; /* HELP */
+ case 0x15: return KEY_F; /* FLASH */
+ case 0x20: return KEY_S; /* SPEAKER */
+ case 0x25: return KEY_SEND; /* SEND */
+ case 0x44: return KEY_R; /* REDIAL */
+ }
+ return -EINVAL;
+}
A related question - cm109 driver uses KEY_NUMERIC_xxx constants but since yealink is an older driver (merged in 2.6.14-rc1) it returns KEY_0..KEY_9, KPASTERISK and a hack to return #.
Is it a good idea to make yealink return KEY_NUMERIC_xxxx codes since they are specially designed for numeric keypads (phones).
On one hand this will unify somehow codes returned by cm109 (supports at least 5 different usb phone models) and yealink (lots of nice usb phones) but on the other hand support for KEY_NUMERIC_xxx should be added to every application that right now is working fine with yealink driver (but not cm109). Right now returning normal 1,2,3,etc makes testing the driver a lot easier. Just plug the phone and enter some numbers. In this case KEY_NUMERIC_xxxx codes are PITA.
So I'm a bit stuck at what to do, should I patch yealink to return NUMERIC_xxx codes or switch cm109 to returning KEY_1..KEY_9, KEY_ASTERISK, etc?
Signature · 2 lines
Georgi Chorbadzhiyski http://georgi.unixsol.org/
Quoted 10 lines · Georgi Chorbadzhiyski
Hi guys, I'm patching
yealink.cto support p4k phone and I'm wondering what to do about the extra buttons that are found the phone [1] but are not defined asKEY_xxxxxxininput.h?For example the phone that I'm working with have these buttons that do not have matching definitions in
input.h:FLASH
REDIAL
There is nothing thst stops us from adding more KEY_* definitons to input.h as long as it is shown that will be used by drivers and applications.
Quoted 1 line
SPEAKER
This should probably be a switch, not a key.
Quoted 62 lines
for testing purposes I mapped them to f, r and s
but that's probably not what should be done.So what to do about them?
[1]: http://www.von-phone.com/prodimages/P4K-functions.jpg
Right now mapping looks like this:
(quoted diff) +51
-0+ +/* + * USB-P4K button layout: + * + * IN up OUT + * VOL+ DEL + * VOL- down DIAL + * + * 1 2 3 + * 4 5 6 + * 7 8 9 + * * 0 # + * + * HELP (S) SEND + * FLASH REDIAL + * + * The "up" and "down" keys, are one big key + * The (S) is one big green key with speaker picture on it + */ +static int map_p4k_to_key(int scancode) +{ + switch(scancode) { /* phone key: */ + case 0x34: return KEY_LEFT; /* IN */ + case 0x32: return KEY_UP; /* up */ + case 0x10: return KEY_RIGHT; /* OUT */ + case 0x30: return KEY_DOWN; /* down */ + case 0x31: return KEY_VOLUMEUP; /* VOL+ */ + case 0x40: return KEY_VOLUMEDOWN; /* VOL- */ + case 0x33: return KEY_BACKSPACE; /* DEL */ + case 0x00: return KEY_ENTER; /* DIAL */ + case 0x21: return KEY_1; /* 1 */ + case 0x11: return KEY_2; /* 2 */ + case 0x01: return KEY_3; /* 3 */ + case 0x22: return KEY_4; /* 4 */ + case 0x12: return KEY_5; /* 5 */ + case 0x02: return KEY_6; /* 6 */ + case 0x23: return KEY_7; /* 7 */ + case 0x13: return KEY_8; /* 8 */ + case 0x03: return KEY_9; /* 9 */ + case 0x24: return KEY_KPASTERISK; /* * */ + case 0x14: return KEY_0; /* 0 */ + case 0x04: return KEY_LEFTSHIFT | + KEY_3 << 8; /* # */ + case 0x05: return KEY_HELP; /* HELP */ + case 0x15: return KEY_F; /* FLASH */ + case 0x20: return KEY_S; /* SPEAKER */ + case 0x25: return KEY_SEND; /* SEND */ + case 0x44: return KEY_R; /* REDIAL */ + } + return -EINVAL; +}
Quoted 7 lines
A related question - cm109 driver uses
KEY_NUMERIC_xxxconstants but since yealink is an older driver (merged in 2.6.14-rc1) it returns KEY_0..KEY_9, KPASTERISK and a hack to return #.Is it a good idea to make yealink return
KEY_NUMERIC_xxxxcodes since they are specially designed for numeric keypads (phones).
It would be great but I am concerned about breaking existing users; I will gladly accept the patch that would add module option causing yealink to start using KEY_NUMERIC_* and also allowing changing keymap from userspace.
Quoted 9 lines
On one hand this will unify somehow codes returned by cm109 (supports at least 5 different usb phone models) and yealink (lots of nice usb phones) but on the other hand support for
KEY_NUMERIC_xxxshould be added to every application that right now is working fine with yealink driver (but not cm109). Right now returning normal 1,2,3,etc makes testing the driver a lot easier. Just plug the phone and enter some numbers. In this caseKEY_NUMERIC_xxxxcodes are PITA.
Just fix your keymaps. It should be done just once.
Quoted 2 lines
So I'm a bit stuck at what to do, should I patch yealink to return
NUMERIC_xxxcodes
Patch yealink (but keep compatibility by default), advise application users to switch to new keymap style.
Quoted 2 lines
or switch cm109 to returning
KEY_1..KEY_9,KEY_ASTERISK, etc?
No, because then it will not work for French users (or anyone whose default keymap has digits in _upper_ register). That was the reson for introducing KEY_NUMERIC_* (KEY_1 & are are affected by keymap and shift state, KEY_KP1 & co. are affected by numlock state).
Signature · 1 line
Dmitry