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IPv6: conntrack: Use protocol-related match routine in IPv6 connection track

PATCH In review Shan Wei 2 participants 2 messages Jan 26, 2010

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Shan Wei

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PATCH 2/2 IPv6: conntrack: Use protocol-related match routine in IPv6 connection track

IPv6 connection track and IPv6 stack separately use a different queue to manage received fragments. So using protocol-related match routine.

---
 include/net/ipv6.h                      |    1 -
 net/ipv6/netfilter/nf_conntrack_reasm.c |   13 ++++++++++++-
 net/ipv6/reassembly.c                   |    3 +--
 3 files changed, 13 insertions(+), 4 deletions(-)
include/net/ipv6.h +0 -1
index ccab594..cbd768b 100644
@@ -365,7 +365,6 @@ struct ip6_create_arg {
 };
 
 void ip6_frag_init(struct inet_frag_queue *q, void *a);
-int ip6_frag_match(struct inet_frag_queue *q, void *a);
 
 static inline int ipv6_addr_any(const struct in6_addr *a)
 {
net/ipv6/netfilter/nf_conntrack_reasm.c +12 -1
index 312c20a..66b6161 100644
@@ -146,6 +146,17 @@ static void nf_ct_frag6_evictor(void)
 	local_bh_enable();
 }
 
+static int nf_ct_frag_match(struct inet_frag_queue *q, void *a)
+{
+	struct nf_ct_frag6_queue *fq;
+	struct ip6_create_arg *arg = a;
+	fq = container_of(q, struct nf_ct_frag6_queue, q);
+
+	return (fq->id == arg->id &&
+		ipv6_addr_equal(&fq->saddr, arg->src) &&
+		ipv6_addr_equal(&fq->daddr, arg->dst));
+}
+
 static void nf_ct_frag6_expire(unsigned long data)
 {
 	struct nf_ct_frag6_queue *fq;
@@ -665,7 +676,7 @@ int nf_ct_frag6_init(void)
 	nf_frags.destructor = NULL;
 	nf_frags.skb_free = nf_skb_free;
 	nf_frags.qsize = sizeof(struct nf_ct_frag6_queue);
-	nf_frags.match = ip6_frag_match;
+	nf_frags.match = nf_ct_frag_match;
 	nf_frags.frag_expire = nf_ct_frag6_expire;
 	nf_frags.secret_interval = 10 * 60 * HZ;
 	nf_init_frags.timeout = IPV6_FRAG_TIMEOUT;
net/ipv6/reassembly.c +1 -2
index 2cddea3..2fa4355 100644
@@ -136,7 +136,7 @@ static unsigned int ip6_hashfn(struct inet_frag_queue *q)
 	return inet6_hash_frag(fq->id, &fq->saddr, &fq->daddr, ip6_frags.rnd);
 }
 
-int ip6_frag_match(struct inet_frag_queue *q, void *a)
+static int ip6_frag_match(struct inet_frag_queue *q, void *a)
 {
 	struct frag_queue *fq;
 	struct ip6_create_arg *arg = a;
@@ -146,7 +146,6 @@ int ip6_frag_match(struct inet_frag_queue *q, void *a)
 			ipv6_addr_equal(&fq->saddr, arg->src) &&
 			ipv6_addr_equal(&fq->daddr, arg->dst));
 }
-EXPORT_SYMBOL(ip6_frag_match);
 
 /* Memory Tracking Functions. */
 static inline void frag_kfree_skb(struct netns_frags *nf,
Signature · 1 line
1.6.3.3
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#1 lore raw

From: Shan Wei <[email protected]>
Date: Tue, 26 Jan 2010 10:31:16 +0800

Quoted 6 lines

IPv6 connection track and IPv6 stack separately use a different queue to manage received fragments. So using protocol-related match routine.

This problem was also introduced by:

commit 0b5ccb2ee250136dd7385b1c7da28417d0d4d32d

Author: Patrick McHardy <[email protected]>
Date:   Tue Dec 15 16:59:18 2009 +0100

ipv6: reassembly: use seperate reassembly queues for conntrack and local delivery

Currently the same reassembly queue might be used for packets reassembled by conntrack in different positions in the stack (PREROUTING/LOCAL_OUT), as well as local delivery. This can cause "packet jumps" when the fragment completing a reassembled packet is queued from a different position in the stack than the previous ones.

Add a "user" identifier to the reassembly queue key to seperate the queues of each caller, similar to what we do for IPv4.