Frame synchronisation events and support for them in the OMAP 3 ISP driver
Subsystems (2)
cover Frame synchronisation events and support for them in the OMAP 3 ISP driver
Hi all,
The OMAP 3 ISP driver implements an HS_VS event which is triggered when the reception of a frame begins. This functionality is very, very likely not specific to OMAP 3 ISP so it should be standardised.
I have a few patches to do that. Additionally the next expected buffer sequence number is provided with the event, unlike earlier.
The questions I had over the RFC (under otherwise same subject field on this list) have been resolved:
1) Other frame synchronisation events, if they ever are needed, can be implemented by using the id field as the line number the event should be triggered on, as proposed by Sylwester and Hans. Currently, the id field is not separately mentioned in the documentation, meaning that FRAME_SYNC events have id field set to 0 meaning frame start.
2) It was also concluded that the buffer sequence number is specific to FRAME_SYNC event and deserves its own struct: struct v4l2_event_frame_sync.
Changes to the RFC:
- Renamed V4L2_EVENT_FRAME_START to V4L2_EVENT_FRAME_SYNC.
- Removed extra reference to V4L2_EVENT_FRAME_START in documentation; it is mentioned in the same page struct v4l2_event_frame_sync is related to it.
- The OMAP 3 ISP driver check that the id field is zero in anticipation of such events.
Signature · 2 lines
Sakari Ailus [email protected]
PATCH 1/3 v4l: Move event documentation from SUBSCRIBE_EVENT to DQEVENT
Move documentation of structures used in DQEVENT from SUBSCRIBE_EVENT to DQEVENT.
--- Documentation/DocBook/media/v4l/vidioc-dqevent.xml | 107 ++++++++++++++++++++ .../DocBook/media/v4l/vidioc-subscribe-event.xml | 107 -------------------- 2 files changed, 107 insertions(+), 107 deletions(-)
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +107 -0
@@ -135,6 +135,113 @@ </tgroup> </table> + <table frame="none" pgwide="1" id="v4l2-event-vsync"> + <title>struct <structname>v4l2_event_vsync</structname></title> + <tgroup cols="3"> + &cs-str; + <tbody valign="top"> + <row> + <entry>__u8</entry> + <entry><structfield>field</structfield></entry> + <entry>The upcoming field. See &v4l2-field;.</entry> + </row> + </tbody> + </tgroup> + </table> + + <table frame="none" pgwide="1" id="v4l2-event-ctrl"> + <title>struct <structname>v4l2_event_ctrl</structname></title> + <tgroup cols="4"> + &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>changes</structfield></entry> + <entry></entry> + <entry>A bitmask that tells what has changed. See <xref linkend="changes-flags" />.</entry> + </row> + <row> + <entry>__u32</entry> + <entry><structfield>type</structfield></entry> + <entry></entry> + <entry>The type of the control. See &v4l2-ctrl-type;.</entry> + </row> + <row> + <entry>union (anonymous)</entry> + <entry></entry> + <entry></entry> + <entry></entry> + </row> + <row> + <entry></entry> + <entry>__s32</entry> + <entry><structfield>value</structfield></entry> + <entry>The 32-bit value of the control for 32-bit control types. + This is 0 for string controls since the value of a string + cannot be passed using &VIDIOC-DQEVENT;.</entry> + </row> + <row> + <entry></entry> + <entry>__s64</entry> + <entry><structfield>value64</structfield></entry> + <entry>The 64-bit value of the control for 64-bit control types.</entry> + </row> + <row> + <entry>__u32</entry> + <entry><structfield>flags</structfield></entry> + <entry></entry> + <entry>The control flags. See <xref linkend="control-flags" />.</entry> + </row> + <row> + <entry>__s32</entry> + <entry><structfield>minimum</structfield></entry> + <entry></entry> + <entry>The minimum value of the control. See &v4l2-queryctrl;.</entry> + </row> + <row> + <entry>__s32</entry> + <entry><structfield>maximum</structfield></entry> + <entry></entry> + <entry>The maximum value of the control. See &v4l2-queryctrl;.</entry> + </row> + <row> + <entry>__s32</entry> + <entry><structfield>step</structfield></entry> + <entry></entry> + <entry>The step value of the control. See &v4l2-queryctrl;.</entry> + </row> + <row> + <entry>__s32</entry> + <entry><structfield>default_value</structfield></entry> + <entry></entry> + <entry>The default value value of the control. See &v4l2-queryctrl;.</entry> + </row> + </tbody> + </tgroup> + </table> + + <table pgwide="1" frame="none" id="changes-flags"> + <title>Changes</title> + <tgroup cols="3"> + &cs-def; + <tbody valign="top"> + <row> + <entry><constant>V4L2_EVENT_CTRL_CH_VALUE</constant></entry> + <entry>0x0001</entry> + <entry>This control event was triggered because the value of the control + changed. Special case: if a button control is pressed, then this + event is sent as well, even though there is not explicit value + associated with a button control.</entry> + </row> + <row> + <entry><constant>V4L2_EVENT_CTRL_CH_FLAGS</constant></entry> + <entry>0x0002</entry> + <entry>This control event was triggered because the control flags + changed.</entry> + </row> + </tbody> + </tgroup> + </table> </refsect1> <refsect1> &return-value;
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +0 -107
113 lines not on this page · raw message
Signature · 1 line
1.7.2.5
PATCH 2/3 v4l: events: Define frame start event
In reply to Sakari AilusDefine a frame start event to tell user space when the reception of a frame starts.
--- Documentation/DocBook/media/v4l/vidioc-dqevent.xml | 23 ++++++++++++++++++++ .../DocBook/media/v4l/vidioc-subscribe-event.xml | 18 +++++++++++++++ include/linux/videodev2.h | 12 +++++++-- 3 files changed, 50 insertions(+), 3 deletions(-)
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +23 -0
@@ -88,6 +88,12 @@ </row> <row> <entry></entry> + <entry>&v4l2-event-frame-sync;</entry> + <entry><structfield>frame</structfield></entry> + <entry>Event data for event V4L2_EVENT_FRAME_SYNC.</entry> + </row> + <row> + <entry></entry> <entry>__u8</entry> <entry><structfield>data</structfield>[64]</entry> <entry>Event data. Defined by the event type. The union
@@ -220,6 +226,23 @@ </tgroup> </table> + <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct <structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3"> + &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next or + currently handled by the driver. + </entry> + </row> + </tbody> + </tgroup> + </table> + <table pgwide="1" frame="none" id="changes-flags"> <title>Changes</title> <tgroup cols="3">
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +18 -0
@@ -139,6 +139,24 @@ </entry> </row> <row> + <entry><constant>V4L2_EVENT_FRAME_SYNC</constant></entry> + <entry>4</entry> + <entry> + <para>Triggered immediately when the reception of a + frame has begun. This event has a + &v4l2-event-frame-sync; associated with it.</para> + + <para>A driver will only generate this event when the + hardware can generate it. This might not be the case + e.g. when the hardware has no DMA buffer to write the + image data to. In such cases the + <structfield>buffer_sequence</structfield> field in + &v4l2-event-frame-sync; will not be incremented either. + This causes two consecutive buffer sequence numbers to + have n times frame interval in between them.</para> + </entry> + </row> + <row> <entry><constant>V4L2_EVENT_PRIVATE_START</constant></entry> <entry>0x08000000</entry> <entry>Base event number for driver-private events.</entry>
include/linux/videodev2.h +9 -3
@@ -2006,6 +2006,7 @@ struct v4l2_streamparm {#define V4L2_EVENT_VSYNC 1#define V4L2_EVENT_EOS 2#define V4L2_EVENT_CTRL 3 +#define V4L2_EVENT_FRAME_SYNC 4#define V4L2_EVENT_PRIVATE_START 0x08000000/* Payload for V4L2_EVENT_VSYNC */
@@ -2032,12 +2033,17 @@ struct v4l2_event_ctrl {__s32 default_value; }; +struct v4l2_event_frame_sync { +__u32 buffer_sequence; +}; +struct v4l2_event {__u32 type;union { -struct v4l2_event_vsync vsync; -struct v4l2_event_ctrl ctrl; -__u8 data[64 ]; +struct v4l2_event_vsync vsync; +struct v4l2_event_ctrl ctrl; +struct v4l2_event_frame_sync frame_sync; +__u8 data[64 ]; } u;__u32 pending;__u32 sequence;
Signature · 1 line
1.7.2.5
Re: [PATCH 2/3] v4l: events: Define frame start event
Hi Sakari,
Quoted 2 lines · On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
Define a frame start event to tell user space when the reception of a frame starts.
You might want to rename 'frame start' to 'frame sync' in the subject and commit message as well.
Quoted 30 lines
Signed-off-by Sakari Ailus <[email protected]>--- Documentation/DocBook/media/v4l/vidioc-dqevent.xml | 23++++++++++++++++++++
.../DocBook/media/v4l/vidioc-subscribe-event.xml|
18 +++++++++++++++include/linux/videodev2.h|
12 +++++++-- 3 files changed, 50 insertions(+), 3 deletions(-)(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-dqevent.xmlindex 5200b68..1d03313 100644Documentation/DocBook/media/v4l/vidioc-dqevent.xml +7
-0@@ -88,6 +88,12 @@ </row> <row> <entry></entry> + <entry>&v4l2-event-frame-sync;</entry> + <entry><structfield>frame</structfield></entry> + <entry>Event data for event V4L2_EVENT_FRAME_SYNC.</entry> + </row> + <row> + <entry></entry> <entry>__u8</entry> <entry><structfield>data</structfield>[64]</entry> <entry>Event data. Defined by the event type. The union@@ -220,6 +226,23 @@ </tgroup> </table> + <table frame="none" pgwide="1" id="v4l2-event-frame-sync">
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
Quoted 10 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +10
-0+ <title>struct <structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3"> + &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next or + currently handled by the driver.
What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 23 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ </entry> + </row> + </tbody> + </tgroup> + </table> + <table pgwide="1" frame="none" id="changes-flags"> <title>Changes</title> <tgroup cols="3">(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-subscribe-event.xmlindex 275be96..812b63c 100644Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +5
-0@@ -139,6 +139,24 @@ </entry> </row> <row> + <entry><constant>V4L2_EVENT_FRAME_SYNC</constant></entry> + <entry>4</entry> + <entry> + <para>Triggered immediately when the reception of a + frame has begun. This event has a
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml line 156
Quoted 10 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +10
-0+ &v4l2-event-frame-sync; associated with it.</para> + + <para>A driver will only generate this event when the + hardware can generate it. This might not be the case + e.g. when the hardware has no DMA buffer to write the + image data to. In such cases the + <structfield>buffer_sequence</structfield> field in + &v4l2-event-frame-sync; will not be incremented either. + This causes two consecutive buffer sequence numbers to + have n times frame interval in between them.</para>
I don't think that's correct. Don't many drivers still increment the sequence number in that case, to make it possible for applications to detect frame loss ?
Quoted 39 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +3
-0+ </entry> + </row> + <row> <entry><constant>V4L2_EVENT_PRIVATE_START</constant></entry> <entry>0x08000000</entry> <entry>Base event number for driver-private events.</entry>include/linux/videodev2.h +9
-3@@ -2006,6 +2006,7 @@ struct v4l2_streamparm {#define V4L2_EVENT_VSYNC 1#define V4L2_EVENT_EOS 2#define V4L2_EVENT_CTRL 3 +#define V4L2_EVENT_FRAME_SYNC 4#define V4L2_EVENT_PRIVATE_START 0x08000000/* Payload for V4L2_EVENT_VSYNC */ @@ -2032,12 +2033,17 @@ struct v4l2_event_ctrl {__s32 default_value; }; +struct v4l2_event_frame_sync { +__u32 buffer_sequence; +}; +struct v4l2_event {__u32 type;union { -struct v4l2_event_vsync vsync; -struct v4l2_event_ctrl ctrl; -__u8 data[64 ]; +struct v4l2_event_vsync vsync; +struct v4l2_event_ctrl ctrl; +struct v4l2_event_frame_sync frame_sync; +__u8 data[64 ]; } u;__u32 pending;__u32 sequence;
Signature · 3 lines
Regards, Laurent Pinchart
Re: [PATCH 2/3] v4l: events: Define frame start event
Quoted 1 line · Laurent Pinchart
Hi Sakari,
Hi Laurent,
Thanks for the comments!
Quoted 6 lines · On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
Quoted 2 lines
Define a frame start event to tell user space when the reception of a frame starts.
You might want to rename 'frame start' to 'frame sync' in the subject and commit message as well.
Good point. I forgot to change those. Thanks.
Quoted 38 lines
Quoted 38 lines
Signed-off-by Sakari Ailus <[email protected]>--- Documentation/DocBook/media/v4l/vidioc-dqevent.xml | 23++++++++++++++++++++
.../DocBook/media/v4l/vidioc-subscribe-event.xml|
18 +++++++++++++++include/linux/videodev2.h|
12 +++++++-- 3 files changed, 50 insertions(+), 3 deletions(-)(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-dqevent.xmlindex 5200b68..1d03313 100644Documentation/DocBook/media/v4l/vidioc-dqevent.xml +15
-0@@ -88,6 +88,12 @@ </row> <row> <entry></entry> + <entry>&v4l2-event-frame-sync;</entry> + <entry><structfield>frame</structfield></entry> + <entry>Event data for event V4L2_EVENT_FRAME_SYNC.</entry> + </row> + <row> + <entry></entry> <entry>__u8</entry> <entry><structfield>data</structfield>[64]</entry> <entry>Event data. Defined by the event type. The union@@ -220,6 +226,23 @@ </tgroup> </table> + <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct <structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3"> + &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry>
Quoted 8 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
Quoted 2 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +2
-0+ The sequence number of the buffer to be handled next or + currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Quoted 29 lines
Quoted 29 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ </entry> + </row> + </tbody> + </tgroup> + </table> + <table pgwide="1" frame="none" id="changes-flags"> <title>Changes</title> <tgroup cols="3">(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-subscribe-event.xmlindex 275be96..812b63c 100644Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +11
-0@@ -139,6 +139,24 @@ </entry> </row> <row> + <entry><constant>V4L2_EVENT_FRAME_SYNC</constant></entry> + <entry>4</entry> + <entry> + <para>Triggered immediately when the reception of a + frame has begun. This event has a + &v4l2-event-frame-sync; associated with it.</para> + + <para>A driver will only generate this event when the + hardware can generate it. This might not be the case + e.g. when the hardware has no DMA buffer to write the + image data to. In such cases the
Quoted 8 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml line 156
Quoted 4 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +4
-0+ <structfield>buffer_sequence</structfield> field in + &v4l2-event-frame-sync; will not be incremented either. + This causes two consecutive buffer sequence numbers to + have n times frame interval in between them.</para>I don't think that's correct. Don't many drivers still increment the sequence number in that case, to make it possible for applications to detect frame loss ?
I think I understood once that the OMAP 3 ISP driver didn't do this in all cases but I later learned that this isn't the case. I still would be actually a bit surprised if there was not hardware that could not do this.
Do you think the text is relevant in this context, or should it be removed?
Quoted 44 lines
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Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +3
-0+ </entry> + </row> + <row> <entry><constant>V4L2_EVENT_PRIVATE_START</constant></entry> <entry>0x08000000</entry> <entry>Base event number for driver-private events.</entry>include/linux/videodev2.h +9
-3@@ -2006,6 +2006,7 @@ struct v4l2_streamparm {#define V4L2_EVENT_VSYNC 1#define V4L2_EVENT_EOS 2#define V4L2_EVENT_CTRL 3 +#define V4L2_EVENT_FRAME_SYNC 4#define V4L2_EVENT_PRIVATE_START 0x08000000/* Payload for V4L2_EVENT_VSYNC */ @@ -2032,12 +2033,17 @@ struct v4l2_event_ctrl {__s32 default_value; }; +struct v4l2_event_frame_sync { +__u32 buffer_sequence; +}; +struct v4l2_event {__u32 type;union { -struct v4l2_event_vsync vsync; -struct v4l2_event_ctrl ctrl; -__u8 data[64 ]; +struct v4l2_event_vsync vsync; +struct v4l2_event_ctrl ctrl; +struct v4l2_event_frame_sync frame_sync; +__u8 data[64 ]; } u;__u32 pending;__u32 sequence;Signature · 3 lines
Regards, Laurent Pinchart
Signature · 2 lines
Sakari Ailus [email protected]
Re: [PATCH 2/3] v4l: events: Define frame start event
Hi Sakari,
Quoted 2 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 1 line · Laurent Pinchart
On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 19 lines
Quoted 10 lines
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(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup
cols="3">Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry>Quoted 8 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
Quoted 2 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +2
-0+ The sequence number of the buffer to be handled next or + currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 3 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Then we should document this somewhere. Here is probably not the best place to document that, but the buffer_sequence documentation should still refer to the explanation.
I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
Quoted 44 lines
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Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ </entry> + </row> + </tbody> + </tgroup> + </table> + <table pgwide="1" frame="none" id="changes-flags"> <title>Changes</title> <tgroup cols="3">(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-subscribe-event.xmlindex 275be96..812b63c 100644Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +11
-0@@ -139,6 +139,24 @@ </entry> </row> <row> + <entry><constant>V4L2_EVENT_FRAME_SYNC</constant></entry> + <entry>4</entry> + <entry> + <para>Triggered immediately when the reception of a + frame has begun. This event has a + &v4l2-event-frame-sync; associated with it.</para> + + <para>A driver will only generate this event when the + hardware can generate it. This might not be the case + e.g. when the hardware has no DMA buffer to write the + image data to. In such cases theQuoted 8 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml line 156
Quoted 4 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +4
-0+ <structfield>buffer_sequence</structfield> field in + &v4l2-event-frame-sync; will not be incremented either. + This causes two consecutive buffer sequence numbers to + have n times frame interval in between them.</para>I don't think that's correct. Don't many drivers still increment the sequence number in that case, to make it possible for applications to detect frame loss ?
Quoted 5 lines
I think I understood once that the OMAP 3 ISP driver didn't do this in all cases but I later learned that this isn't the case. I still would be actually a bit surprised if there was not hardware that could not do this.
Do you think the text is relevant in this context, or should it be removed?
I think you should just mention that the event *might* not be generated if the hardware needs to be stopped in case of buffer underrun for instance.
Signature · 3 lines
Regards, Laurent Pinchart
Re: [PATCH 2/3] v4l: events: Define frame start event
Quoted 1 line · Laurent Pinchart
Hi Sakari,
Hi, Laurent!
Quoted 29 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 2 lines · Laurent Pinchart
Quoted 1 line · On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 19 lines
Quoted 10 lines
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(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup
cols="3">Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry>Quoted 8 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
Quoted 2 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +2
-0+ The sequence number of the buffer to be handled next or + currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 3 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Quoted 8 lines
Then we should document this somewhere. Here is probably not the best place to document that, but the
buffer_sequencedocumentation should still refer to the explanation.I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
What's the difference? I would consider the two the same.
..."buffer to be written next to by the hardware"?
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Documentation/DocBook/media/v4l/vidioc-dqevent.xml +6
-0+ </entry> + </row> + </tbody> + </tgroup> + </table> + <table pgwide="1" frame="none" id="changes-flags"> <title>Changes</title> <tgroup cols="3">(quoted diff) +0
-0
b/Documentation/DocBook/media/v4l/vidioc-subscribe-event.xmlindex 275be96..812b63c 100644Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +5
-0@@ -139,6 +139,24 @@ </entry> </row> <row> + <entry><constant>V4L2_EVENT_FRAME_SYNC</constant></entry> + <entry>4</entry> + <entry> + <para>Triggered immediately when the reception of a + frame has begun. This event has aDocumentation/DocBook/media/v4l/vidioc-subscribe-event.xml line 159
Quoted 10 lines
Documentation/DocBook/media/v4l/vidioc-subscribe-event.xml +10
-0+ &v4l2-event-frame-sync; associated with it.</para> + + <para>A driver will only generate this event when the + hardware can generate it. This might not be the case + e.g. when the hardware has no DMA buffer to write the + image data to. In such cases the + <structfield>buffer_sequence</structfield> field in + &v4l2-event-frame-sync; will not be incremented either. + This causes two consecutive buffer sequence numbers to + have n times frame interval in between them.</para>I don't think that's correct. Don't many drivers still increment the sequence number in that case, to make it possible for applications to detect frame loss ?
Quoted 8 lines
Quoted 5 lines
I think I understood once that the OMAP 3 ISP driver didn't do this in all cases but I later learned that this isn't the case. I still would be actually a bit surprised if there was not hardware that could not do this.
Do you think the text is relevant in this context, or should it be removed?
I think you should just mention that the event *might* not be generated if the hardware needs to be stopped in case of buffer underrun for instance.
Ack.
Signature · 2 lines
Sakari Ailus [email protected]
Re: [PATCH 2/3] v4l: events: Define frame start event
Hi Sakari,
Quoted 34 lines · On Friday 29 July 2011 09:44:46 Sakari Ailus wrote:
Quoted 33 lines · Laurent Pinchart
Quoted 2 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 1 line · Laurent Pinchart
On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 20 lines
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Quoted 11 lines
(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3">
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +7
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next orQuoted 8 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
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Documentation/DocBook/media/v4l/vidioc-dqevent.xml +1
-0+ currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 3 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Then we should document this somewhere. Here is probably not the best place to document that, but the
buffer_sequencedocumentation should still refer to the explanation.
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I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
What's the difference? I would consider the two the same.
If we have multiple simultaneous streams from the same source, I think it would make sense to start thinking about frame sequence numbers instead of buffer sequence numbers. The buffer sequence number would then just store the frame sequence number of the frame stored in the buffer. This would (in my opinion) simplify the spec's understanding.
Quoted 1 line
..."buffer to be written next to by the hardware"?
What about ..."buffer that will store the image" ?
Signature · 3 lines
Regards, Laurent Pinchart
Re: [PATCH 2/3] v4l: events: Define frame start event
Quoted 42 lines · Laurent Pinchart
Hi Sakari,
Quoted 39 lines · On Friday 29 July 2011 09:44:46 Sakari Ailus wrote:
Quoted 37 lines · Laurent Pinchart
Quoted 2 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 1 line · Laurent Pinchart
On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 20 lines
Quoted 11 lines
Quoted 11 lines
(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3">
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +7
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next orQuoted 8 lines
Documentation/DocBook/media/v4l/vidioc-dqevent.xml line 239
Quoted 1 line
Documentation/DocBook/media/v4l/vidioc-dqevent.xml +1
-0+ currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 3 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Then we should document this somewhere. Here is probably not the best place to document that, but the
buffer_sequencedocumentation should still refer to the explanation.I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
Quoted 7 lines
Quoted 1 line
What's the difference? I would consider the two the same.
If we have multiple simultaneous streams from the same source, I think it would make sense to start thinking about frame sequence numbers instead of buffer sequence numbers. The buffer sequence number would then just store the frame sequence number of the frame stored in the buffer. This would (in my opinion) simplify the spec's understanding.
Another good point from you, I agree with this.
Quoted 3 lines
Quoted 1 line
..."buffer to be written next to by the hardware"?
What about ..."buffer that will store the image" ?
But which image? And if there is no buffer, no image is written to it either.
"frame to be processed or being processed by the hardware"?
Signature · 2 lines
Sakari Ailus [email protected]
Re: [PATCH 2/3] v4l: events: Define frame start event
Quoted 52 lines · On Friday 29 July 2011 11:54:03 Sakari Ailus wrote:
Quoted 41 lines · Laurent Pinchart
Quoted 40 lines · On Friday 29 July 2011 09:44:46 Sakari Ailus wrote:
Quoted 38 lines · Laurent Pinchart
Quoted 2 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 1 line · Laurent Pinchart
On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 20 lines
Quoted 11 lines
Quoted 11 lines
(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3">
(quoted diff) +7
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next orQuoted 8 lines
Review
Quoted 1 line
(quoted diff) +1
-0+ currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 4 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Then we should document this somewhere. Here is probably not the best place to document that, but the
buffer_sequencedocumentation should still refer to the explanation.I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
Quoted 7 lines
Quoted 1 line
What's the difference? I would consider the two the same.
If we have multiple simultaneous streams from the same source, I think it would make sense to start thinking about frame sequence numbers instead of buffer sequence numbers. The buffer sequence number would then just store the frame sequence number of the frame stored in the buffer. This would (in my opinion) simplify the spec's understanding.
Another good point from you, I agree with this.
Quoted 8 lines
Quoted 3 lines
Quoted 1 line
..."buffer to be written next to by the hardware"?
What about ..."buffer that will store the image" ?
But which image? And if there is no buffer, no image is written to it either.
"frame to be processed or being processed by the hardware"?
"frame being received" ? This is a *frame* sync event, it should contain the sequence number of the frame that triggered it.
Signature · 3 lines
Regards, Laurent Pinchart
Re: [PATCH 2/3] v4l: events: Define frame start event
Quoted 57 lines · Laurent Pinchart
Quoted 56 lines · On Friday 29 July 2011 11:54:03 Sakari Ailus wrote:
Quoted 41 lines · Laurent Pinchart
Quoted 40 lines · On Friday 29 July 2011 09:44:46 Sakari Ailus wrote:
Quoted 38 lines · Laurent Pinchart
Quoted 2 lines · On Thursday 28 July 2011 22:28:57 Sakari Ailus wrote:
Quoted 1 line · Laurent Pinchart
On Tuesday 26 July 2011 20:49:43 Sakari Ailus wrote:
[snip]
Quoted 20 lines
Quoted 11 lines
Quoted 11 lines
(quoted diff) +2
-0+ <table frame="none" pgwide="1" id="v4l2-event-frame-sync"> + <title>struct<structname>v4l2_event_frame_sync</structname></title> + <tgroup cols="3">
(quoted diff) +7
-0+ &cs-str; + <tbody valign="top"> + <row> + <entry>__u32</entry> + <entry><structfield>buffer_sequence</structfield></entry> + <entry> + The sequence number of the buffer to be handled next orQuoted 8 lines
Review
Quoted 1 line
(quoted diff) +1
-0+ currently handled by the driver.What happens if a particular piece of hardware can capture two (or more) simultaneous streams from the same video source (an unscaled compressed stream and a scaled down uncompressed stream for instance) ? Applications don't need to start both streams at the same time, what buffer sequence number should be reported in that case ?
Quoted 4 lines
I think that if the video data comes from the same source, the sequence numbers should definitely be in sync. This would mean that for the second stream the first sequence number wouldn't be zero.
Then we should document this somewhere. Here is probably not the best place to document that, but the
buffer_sequencedocumentation should still refer to the explanation.I also find the wording a bit unclear. The "buffer to be handled next" could mean the buffer that will be given to an application at the next DQBUF call. Maybe we should refer to frame sequence numbers instead of buffer sequence numbers.
Quoted 7 lines
Quoted 1 line
What's the difference? I would consider the two the same.
If we have multiple simultaneous streams from the same source, I think it would make sense to start thinking about frame sequence numbers instead of buffer sequence numbers. The buffer sequence number would then just store the frame sequence number of the frame stored in the buffer. This would (in my opinion) simplify the spec's understanding.
Another good point from you, I agree with this.
Quoted 3 lines
Quoted 1 line
..."buffer to be written next to by the hardware"?
What about ..."buffer that will store the image" ?
Quoted 7 lines
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But which image? And if there is no buffer, no image is written to it either.
"frame to be processed or being processed by the hardware"?
"frame being received" ? This is a *frame* sync event, it should contain the sequence number of the frame that triggered it.
I'm fine with "frame being received".
Signature · 2 lines
Sakari Ailus [email protected]
PATCH 3/3 omap3isp: ccdc: Make frame start event generic
In reply to Sakari AilusThe ccdc block in the omap3isp produces frame start events. These events were previously specific to the omap3isp. Make them generic.
Also add sequence number to the frame. This is stored to the id field.
--- Documentation/video4linux/omap3isp.txt | 9 +++++---- drivers/media/video/omap3isp/ispccdc.c | 11 +++++++++-- include/linux/omap3isp.h | 2 -- 3 files changed, 14 insertions(+), 8 deletions(-)
Documentation/video4linux/omap3isp.txt +5 -4
@@ -70,10 +70,11 @@ Events The OMAP 3 ISP driver does support the V4L2 event interface on CCDC and statistics (AEWB, AF and histogram) subdevs. -The CCDC subdev produces V4L2_EVENT_OMAP3ISP_HS_VS type event on HS_VS -interrupt which is used to signal frame start. The event is triggered exactly -when the reception of the first line of the frame starts in the CCDC module. -The event can be subscribed on the CCDC subdev. +The CCDC subdev produces V4L2_EVENT_FRAME_SYNC type event on HS_VS +interrupt which is used to signal frame start. Earlier version of this +driver used V4L2_EVENT_OMAP3ISP_HS_VS for this purpose. The event is +triggered exactly when the reception of the first line of the frame starts +in the CCDC module. The event can be subscribed on the CCDC subdev. (When using parallel interface one must pay account to correct configuration of the VS signal polarity. This is automatically correct when using the serial
drivers/media/video/omap3isp/ispccdc.c +9 -2
@@ -1402,11 +1402,14 @@ static int __ccdc_handle_stopping(struct isp_ccdc_device *ccdc, u32 event)static void ccdc_hs_vs_isr (struct isp_ccdc_device *ccdc) { +struct isp_pipeline *pipe = +to_isp_pipeline (&ccdc->video_out.video.entity);struct video_device *vdev = &ccdc->subdev.devnode;struct v4l2_event event;memset (&event,0 ,sizeof (event)); - event.type =V4L2_EVENT_OMAP3ISP_HS_VS ; + event.type =V4L2_EVENT_FRAME_SYNC ; + event.u.frame_sync.buffer_sequence =atomic_read (&pipe->frame_number);v4l2_event_queue (vdev, &event); }
@@ -1688,7 +1691,11 @@ static long ccdc_ioctl(struct v4l2_subdev *sd, unsigned int cmd, void *arg)static int ccdc_subscribe_event (struct v4l2_subdev *sd,struct v4l2_fh *fh,struct v4l2_event_subscription *sub) { -if (sub->type !=V4L2_EVENT_OMAP3ISP_HS_VS ) +if (sub->type !=V4L2_EVENT_FRAME_SYNC ) +return -EINVAL ; + +/* line number is zero at frame start */ +if (sub->id !=0 )return -EINVAL ;return v4l2_event_subscribe (fh, sub,OMAP3ISP_CCDC_NEVENTS );
include/linux/omap3isp.h +0 -2
@@ -62,14 +62,12 @@* V4L2_EVENT_OMAP3ISP_AEWB: AEWB statistics data ready * V4L2_EVENT_OMAP3ISP_AF: AF statistics data ready * V4L2_EVENT_OMAP3ISP_HIST: Histogram statistics data ready -* V4L2_EVENT_OMAP3ISP_HS_VS: Horizontal/vertical synchronization detected */ #define V4L2_EVENT_OMAP3ISP_CLASS (V4L2_EVENT_PRIVATE_START | 0x100)#define V4L2_EVENT_OMAP3ISP_AEWB (V4L2_EVENT_OMAP3ISP_CLASS | 0x1)#define V4L2_EVENT_OMAP3ISP_AF (V4L2_EVENT_OMAP3ISP_CLASS | 0x2)#define V4L2_EVENT_OMAP3ISP_HIST (V4L2_EVENT_OMAP3ISP_CLASS | 0x3) -#define V4L2_EVENT_OMAP3ISP_HS_VS (V4L2_EVENT_OMAP3ISP_CLASS | 0x4)struct omap3isp_stat_event_status {__u32 frame_number;
Signature · 1 line
1.7.2.5