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net: pppoe: use correct MTU when using Multilink PPP with PPPoE

PATCH In review Christoph Schulz 2 participants 3 messages Jul 11, 2014 – Jul 12, 2014

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#0 lore raw

PATCH 1/1 net: pppoe: use correct MTU when using Multilink PPP with PPPoE

From: Christoph Schulz <[email protected]>

The PPP channel MTU is used with Multilink PPP when ppp_mp_explode() (see ppp_generic module) tries to determine how big a fragment might be. If we don't subtract 2 bytes (which corresponds to the PPP protocol number), the payload becomes 1-2 bytes too big (1 byte if PPP protocol compression is used, 2 otherwise), which causes the generated Ethernet packets to be dropped. This is due to code in ppp_mp_explode() which says:

		/*
		 * hdrlen includes the 2-byte PPP protocol field, but the
		 * MTU counts only the payload excluding the protocol field.
		 * (RFC1661 Section 2)
		 */
		mtu = pch->chan->mtu - (hdrlen - 2);

This is correct, but the pppoe module does not account for it and includes the 2-byte PPP protocol field into the computed MTU, which is wrong. This error only manifests itself when using Multilink PPP, as otherwise the channel MTU is not used anywhere.

The bug was introduced in commit c9aa6895371b2a257401f59d3393c9f7ac5a8698 ("[PPPOE]: Advertise PPPoE MTU") from the very beginning. This patch applies to 3.10 upwards but the fix can be applied (with minor modifications) to kernels as old as 2.6.32.

---

drivers/net/ppp/pppoe.c +1 -1
index 2ea7efd..6c9c16d 100644
@@ -675,7 +675,7 @@ static int pppoe_connect(struct socket *sock, struct sockaddr *uservaddr,
 		po->chan.hdrlen = (sizeof(struct pppoe_hdr) +
 				   dev->hard_header_len);
 
-		po->chan.mtu = dev->mtu - sizeof(struct pppoe_hdr);
+		po->chan.mtu = dev->mtu - sizeof(struct pppoe_hdr) - 2;
 		po->chan.private = sk;
 		po->chan.ops = &pppoe_chan_ops;
 
maintainer
#1 lore raw

Bug fixes like these should be targetted at 'net' not 'net-next'.

Please fix your subjects, number your patches, provides a "[PATCH 0/N]" header posting explaining your changes at a high level, and resubmit everything.

Thank you.

#2 lore raw

Hello!

Am 11.07.2014 23:14, schrieb David Miller:

Quoted 6 lines

Bug fixes like these should be targetted at 'net' not 'net-next'.

Please fix your subjects, number your patches, provides a "[PATCH 0/N]" header posting explaining your changes at a high level, and resubmit everything.

[x] Done.

I hope that everything is correct now with this patch. (I will resubmit my other two patches soon.)

Best regards,

Christoph Schulz