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lcd: fix console address is not initialized

PATCH New Bo Shen 2 participants 6 messages Jan 21, 2015 – Jan 28, 2015

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Bo Shen

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#0 lore raw

PATCH 1/1 lcd: fix console address is not initialized

This commit 904672e (lcd: refactor lcd console stuff into its own file), which cause lcd console address is not initialized.

This patch split lcd console address initialize and lcd logo display into two functions.

---

 common/lcd.c | 11 ++++++++---
 1 file changed, 8 insertions(+), 3 deletions(-)
common/lcd.c +8 -3
index cc34b8a..f435e2a 100644
@@ -82,7 +82,8 @@ DECLARE_GLOBAL_DATA_PTR;
 
 static int lcd_init(void *lcdbase);
 
-static void *lcd_logo(void);
+static void lcd_logo(void);
+static void *lcd_console_address(void);
 
 static void lcd_setfgcolor(int color);
 static void lcd_setbgcolor(int color);
@@ -268,7 +269,8 @@ void lcd_clear(void)
 	console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
 #endif
 	console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
-	lcd_init_console(lcd_logo(), console_rows, console_cols);
+	lcd_init_console(lcd_console_address(), console_rows, console_cols);
+	lcd_logo();
 	lcd_sync();
 }
 
@@ -849,7 +851,7 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
 }
 #endif
 
-static void *lcd_logo(void)
+static void lcd_logo(void)
 {
 #ifdef CONFIG_SPLASH_SCREEN
 	char *s;
@@ -879,7 +881,10 @@ static void *lcd_logo(void)
 	lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
 	lcd_show_board_info();
 #endif /* CONFIG_LCD_INFO */
+}
 
+static void *lcd_console_address(void)
+{
 #if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
 	return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length);
 #else
Signature · 1 line
2.3.0.rc0
#1 lore raw

PATCH 1/1 lcd: fix console address is not initialized

Hi Bo,

Quoted 2 lines · Bo Shen

This commit 904672e (lcd: refactor lcd console stuff into its own file), which cause lcd console address is not initialized.

Based on your fix, I'm certain that the bug was introduced in a previous patch, perhaps 140beb9 (lcd: expand console api).

Also, can you provide a more detailed explanation of when this happens and how?

Quoted 45 lines

This patch split lcd console address initialize and lcd logo display into two functions.

---

  common/lcd.c | 11 ++++++++---
  1 file changed, 8 insertions(+), 3 deletions(-)
common/lcd.c +5 -3
index cc34b8a..f435e2a 100644
@@ -82,7 +82,8 @@ DECLARE_GLOBAL_DATA_PTR;
 
  static int lcd_init(void *lcdbase);
 
-static void *lcd_logo(void);
+static void lcd_logo(void);
+static void *lcd_console_address(void);
 
  static void lcd_setfgcolor(int color);
  static void lcd_setbgcolor(int color);
@@ -268,7 +269,8 @@ void lcd_clear(void)
  	console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
  	console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
-	lcd_init_console(lcd_logo(), console_rows, console_cols);
+	lcd_init_console(lcd_console_address(), console_rows, console_cols);
+	lcd_logo();
  	lcd_sync();
  }
 
@@ -849,7 +851,7 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
  }
  #endif
 
-static void *lcd_logo(void)
+static void lcd_logo(void)
  {
  #ifdef CONFIG_SPLASH_SCREEN
  	char *s;

common/lcd.c static void *lcd_logo(void) · line 890

Quoted 10 lines
common/lcd.c +3 -0
@@ -879,7 +881,10 @@ static void *lcd_logo(void)
  	lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
  	lcd_show_board_info();
  #endif /* CONFIG_LCD_INFO */
+}
 
+static void *lcd_console_address(void)
+{
  #if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
  	return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT * lcd_line_length);
  #else

I would like to see some mention of why it's ok to redefine the console address in such a way. At first glance it looks like there is a slight change of behavior (the value no longer depends on whether splash image was loaded or not), but it seems to be ok if you go over the various cases. The only instance where I see the difference could manifest itself is if lcd console would start writing to the frame buffer while the splash screen is still on, but that doesn't look good regardless of where the console starts, so I'm ok with that.

Signature · 2 lines
Regards,
Nikita Kiryanov
author
#2 lore raw

PATCH 1/1 lcd: fix console address is not initialized

Hi Nikita Kiryanov,

Quoted 11 lines · Nikita Kiryanov

Hi Bo,

Quoted 2 lines · Bo Shen

This commit 904672e (lcd: refactor lcd console stuff into its own file), which cause lcd console address is not initialized.

Based on your fix, I'm certain that the bug was introduced in a previous patch, perhaps 140beb9 (lcd: expand console api).

Also, can you provide a more detailed explanation of when this happens and how?

It will cause the system hang.

Before this patch, lcd_logo -> lcd_show_board_info (CONFIG_LCD_INFO) -> .. -> lcd_drawchars. It has the following lines:
--->8---
dest = (uchar *)(lcd_base + y * lcd_line_length + x * NBITS(LCD_BPP)/8); ---8<---

while with the patch,
--->8---
dest = (uchar *)(lcd_console_address +

                          y * lcd_line_length + x * NBITS(LCD_BPP) / 8);

---8<---

As the lcd_console_address is initialized after lcd_logo return, so the lcd_console_address is not initialized, it is 0. When try to write to address 0, the system hang.

Quoted 60 lines
Quoted 54 lines

This patch split lcd console address initialize and lcd logo display into two functions.

---

  common/lcd.c | 11 ++++++++---
  1 file changed, 8 insertions(+), 3 deletions(-)
common/lcd.c +8 -3
index cc34b8a..f435e2a 100644
@@ -82,7 +82,8 @@ DECLARE_GLOBAL_DATA_PTR;
 
  static int lcd_init(void *lcdbase);
 
-static void *lcd_logo(void);
+static void lcd_logo(void);
+static void *lcd_console_address(void);
 
  static void lcd_setfgcolor(int color);
  static void lcd_setbgcolor(int color);
@@ -268,7 +269,8 @@ void lcd_clear(void)
      console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
      console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
-    lcd_init_console(lcd_logo(), console_rows, console_cols);
+    lcd_init_console(lcd_console_address(), console_rows, console_cols);
+    lcd_logo();
      lcd_sync();
  }
 
@@ -849,7 +851,7 @@ int lcd_display_bitmap(ulong bmp_image, int x, int y)
  }
  #endif
 
-static void *lcd_logo(void)
+static void lcd_logo(void)
  {
  #ifdef CONFIG_SPLASH_SCREEN
      char *s;
@@ -879,7 +881,10 @@ static void *lcd_logo(void)
      lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
      lcd_show_board_info();
  #endif /* CONFIG_LCD_INFO */
+}
 
+static void *lcd_console_address(void)
+{
  #if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
      return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT *
 lcd_line_length);
Quoted 2 lines
  #else

I would like to see some mention of why it's ok to redefine the console address in such a way. At first glance it looks like there is a slight change of

Quoted 9 lines

behavior (the value no longer depends on whether splash image was loaded or not), but it seems to be ok if you go over the various cases. The only instance where I see the difference could manifest itself is if lcd console would start writing to the frame buffer while the splash screen is still on,
but that doesn't look good regardless of where the console starts, so I'm ok
with that.

Thanks for reminder this, I will check whether this will break the splash screen.

Best Regards,
Bo Shen

author
#3 lore raw

PATCH 1/1 lcd: fix console address is not initialized

Hi Nikita Kiryanov,
+ Andreas, Tom

Quoted 106 lines · Bo Shen

Hi Nikita Kiryanov,

Quoted 11 lines · Nikita Kiryanov

Hi Bo,

Quoted 2 lines · Bo Shen

This commit 904672e (lcd: refactor lcd console stuff into its own file), which cause lcd console address is not initialized.

Based on your fix, I'm certain that the bug was introduced in a previous patch, perhaps 140beb9 (lcd: expand console api).

Also, can you provide a more detailed explanation of when this happens and how?

It will cause the system hang.

Before this patch, lcd_logo -> lcd_show_board_info (CONFIG_LCD_INFO) -> .. -> lcd_drawchars. It has the following lines:
--->8---
dest = (uchar *)(lcd_base + y * lcd_line_length + x * NBITS(LCD_BPP)/8); ---8<---

while with the patch,
--->8---
dest = (uchar *)(lcd_console_address +

                          y * lcd_line_length + x * NBITS(LCD_BPP) / 8);

---8<---

As the lcd_console_address is initialized after lcd_logo return, so the lcd_console_address is not initialized, it is 0. When try to write to address 0, the system hang.

Quoted 63 lines
Quoted 56 lines

This patch split lcd console address initialize and lcd logo display into two functions.

---

  common/lcd.c | 11 ++++++++---
  1 file changed, 8 insertions(+), 3 deletions(-)
common/lcd.c +5 -3
index cc34b8a..f435e2a 100644
@@ -82,7 +82,8 @@ DECLARE_GLOBAL_DATA_PTR;
 
  static int lcd_init(void *lcdbase);
 
-static void *lcd_logo(void);
+static void lcd_logo(void);
+static void *lcd_console_address(void);
 
  static void lcd_setfgcolor(int color);
  static void lcd_setbgcolor(int color);
@@ -268,7 +269,8 @@ void lcd_clear(void)
      console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
      console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
-    lcd_init_console(lcd_logo(), console_rows, console_cols);
+    lcd_init_console(lcd_console_address(), console_rows,
 console_cols);
+    lcd_logo();
      lcd_sync();
  }
@@ -849,7 +851,7 @@ int lcd_display_bitmap(ulong bmp_image, int x,
 int y)
  }
  #endif
 
-static void *lcd_logo(void)
+static void lcd_logo(void)
  {
  #ifdef CONFIG_SPLASH_SCREEN
      char *s;
common/lcd.c +3 -0
@@ -879,7 +881,10 @@ static void *lcd_logo(void)
      lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
      lcd_show_board_info();
  #endif /* CONFIG_LCD_INFO */
+}
 
+static void *lcd_console_address(void)
+{
  #if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
      return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT *
 lcd_line_length);
Quoted 2 lines
  #else

I would like to see some mention of why it's ok to redefine the console address in such a way. At first glance it looks like there is a slight change of
behavior (the value no longer depends on whether splash image was loaded

Quoted 9 lines

or not), but it seems to be ok if you go over the various cases. The only instance where I see the difference could manifest itself is if lcd console
would start writing to the frame buffer while the splash screen is still on,
but that doesn't look good regardless of where the console starts, so I'm ok
with that.

Quoted 2 lines

Thanks for reminder this, I will check whether this will break the splash screen.

Can we use the following patch to fix this issue?
--->8---

common/lcd.c +1 -0
index cc34b8a..1195a54 100644
@@ -268,6 +268,7 @@ void lcd_clear(void)
         console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
         console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
+       lcd_init_console(lcd_base, console_rows, console_cols);
         lcd_init_console(lcd_logo(), console_rows, console_cols);
         lcd_sync();
  }

---8<---

It first initializes the lcd console with LCD base, if the splash screen is used, new address is updated.

I need this kind of fix to be applied as soon as possible, or else, most Atmel related board are broken on u-boot master branch.

Best Regards,
Bo Shen

#4 lore raw

PATCH 1/1 lcd: fix console address is not initialized

Hi Bo,

Quoted 129 lines · Bo Shen

Hi Nikita Kiryanov,
+ Andreas, Tom

Quoted 106 lines · Bo Shen

Hi Nikita Kiryanov,

Quoted 11 lines · Nikita Kiryanov

Hi Bo,

Quoted 2 lines · Bo Shen

This commit 904672e (lcd: refactor lcd console stuff into its own file), which cause lcd console address is not initialized.

Based on your fix, I'm certain that the bug was introduced in a previous patch, perhaps 140beb9 (lcd: expand console api).

Also, can you provide a more detailed explanation of when this happens and how?

It will cause the system hang.

Before this patch, lcd_logo -> lcd_show_board_info (CONFIG_LCD_INFO) -> .. -> lcd_drawchars. It has the following lines:
--->8---
dest = (uchar *)(lcd_base + y * lcd_line_length + x * NBITS(LCD_BPP)/8); ---8<---

while with the patch,
--->8---
dest = (uchar *)(lcd_console_address +

                          y * lcd_line_length + x * NBITS(LCD_BPP) / 8);

---8<---

As the lcd_console_address is initialized after lcd_logo return, so the lcd_console_address is not initialized, it is 0. When try to write to address 0, the system hang.

Quoted 63 lines
Quoted 56 lines

This patch split lcd console address initialize and lcd logo display into two functions.

---

  common/lcd.c | 11 ++++++++---
  1 file changed, 8 insertions(+), 3 deletions(-)
common/lcd.c +5 -3
index cc34b8a..f435e2a 100644
@@ -82,7 +82,8 @@ DECLARE_GLOBAL_DATA_PTR;
 
  static int lcd_init(void *lcdbase);
 
-static void *lcd_logo(void);
+static void lcd_logo(void);
+static void *lcd_console_address(void);
 
  static void lcd_setfgcolor(int color);
  static void lcd_setbgcolor(int color);
@@ -268,7 +269,8 @@ void lcd_clear(void)
      console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
      console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
-    lcd_init_console(lcd_logo(), console_rows, console_cols);
+    lcd_init_console(lcd_console_address(), console_rows,
 console_cols);
+    lcd_logo();
      lcd_sync();
  }
@@ -849,7 +851,7 @@ int lcd_display_bitmap(ulong bmp_image, int x,
 int y)
  }
  #endif
 
-static void *lcd_logo(void)
+static void lcd_logo(void)
  {
  #ifdef CONFIG_SPLASH_SCREEN
      char *s;
common/lcd.c +3 -0
@@ -879,7 +881,10 @@ static void *lcd_logo(void)
      lcd_set_row(LCD_INFO_Y / VIDEO_FONT_HEIGHT);
      lcd_show_board_info();
  #endif /* CONFIG_LCD_INFO */
+}
 
+static void *lcd_console_address(void)
+{
  #if defined(CONFIG_LCD_LOGO) && !defined(CONFIG_LCD_INFO_BELOW_LOGO)
      return (void *)((ulong)lcd_base + BMP_LOGO_HEIGHT *
 lcd_line_length);
Quoted 2 lines
  #else

I would like to see some mention of why it's ok to redefine the console address in such a way. At first glance it looks like there is a slight change of
behavior (the value no longer depends on whether splash image was loaded

Quoted 9 lines

or not), but it seems to be ok if you go over the various cases. The only instance where I see the difference could manifest itself is if lcd console
would start writing to the frame buffer while the splash screen is still on,
but that doesn't look good regardless of where the console starts, so I'm ok
with that.

Quoted 2 lines

Thanks for reminder this, I will check whether this will break the splash screen.

Can we use the following patch to fix this issue?
--->8---

common/lcd.c +1 -1
index cc34b8a..1195a54 100644
@@ -268,6 +268,7 @@ void lcd_clear(void)
         console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
         console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
+       lcd_init_console(lcd_base, console_rows, console_cols);
         lcd_init_console(lcd_logo(), console_rows, console_cols);
         lcd_sync();
  }
---8<---
Quoted 1 line

It first initializes the lcd console with LCD base, if the splash screen is used, new address is updated.

I think this is the best approach. I am very close to posting the next step in my refactor of lcd.c, and I can incorporate it in the series. I will greatly appreciate your help in testing this series, since it involves Atmel related changes.

Quoted 5 lines

I need this kind of fix to be applied as soon as possible, or else, most Atmel related board are broken on u-boot master branch.

Best Regards,
Bo Shen

Signature · 2 lines
Regards,
Nikita Kiryanov
author
#5 lore raw

PATCH 1/1 lcd: fix console address is not initialized

Hi Nikita Kiryanov,

Quoted 16 lines · Nikita Kiryanov
Quoted 16 lines

Can we use the following patch to fix this issue?
--->8---

common/lcd.c +1 -1
index cc34b8a..1195a54 100644
@@ -268,6 +268,7 @@ void lcd_clear(void)
         console_rows = panel_info.vl_row / VIDEO_FONT_HEIGHT;
  #endif
         console_cols = panel_info.vl_col / VIDEO_FONT_WIDTH;
+       lcd_init_console(lcd_base, console_rows, console_cols);
         lcd_init_console(lcd_logo(), console_rows, console_cols);
         lcd_sync();
  }
---8<---
Quoted 5 lines
Quoted 2 lines

It first initializes the lcd console with LCD base, if the splash screen is used, new address is updated.

I think this is the best approach. I am very close to posting the next

Thanks for review. I think send this fix patch first, and then you can based on this patch for your next step, or else, we can not know how long it will break most Atmel SoC related boards on master branch. So, I will send this patch and try to get it applied as soon as possible.

Thanks again.

Quoted 9 lines

step in my refactor of lcd.c, and I can
incorporate it in the series. I will greatly appreciate your help in testing this series, since it involves Atmel
related changes.

Quoted 4 lines

I need this kind of fix to be applied as soon as possible, or else, most Atmel related board are broken on u-boot master branch.

Quoted 6 lines
Quoted 2 lines

Best Regards,
Bo Shen

--
Regards,
Nikita Kiryanov

Best Regards,
Bo Shen