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Wierd listen/connect: accept queue never fills up

DISCUSSION Philippe Troin 2 participants 3 messages Nov 28, 2002 – Dec 3, 2002

lore
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lore
#0 lore raw

[Andi, I've CC'ed you since you're listed as the author of the `new listen' code in net/ipv4/tcp_ipv4.c]

Seen on linux 2.4.20rc2.

This program is always able to establish new connections to itself:
the accept queue never fills up and connections always succeed (although they take quite some time after the first four):

  #include <stdio.h>
  #include <sys/types.h>
  #include <sys/socket.h>
  #include <netinet/in.h>

  int main(void)
  {
    int fd;
    struct sockaddr_in sin;
    socklen_t sinlen;
    if ((fd = socket(PF_INET, SOCK_STREAM, 0)) == -1)
      perror("socket"), exit(1);

    sin.sin_family      = AF_INET;
    sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
    sin.sin_port	      = htons(0);
    if (bind(fd, (struct sockaddr*)&sin, sizeof(sin)) == -1)
      perror("bind"), exit(1);
    if (listen(fd, 1) == -1)
      perror("listen"), exit(1);

    sinlen = sizeof(sin);
    getsockname(fd, (struct sockaddr*)&sin, &sinlen);

    while (1)
      {
        int fdc;

        if ((fdc = socket(PF_INET, SOCK_STREAM, 0)) == -1)
  	perror("socket"), exit(1);
        printf("%c", connect(fdc, (struct sockaddr*)&sin, sinlen) == -1
  	     ? 'F' : '.');
        fflush(stdout);
      }

    exit(0);

}

I've tried enabling and disabling tcp_syncookies, without any effect.

The same program starts returning errors after two successful connects on Solaris and one on HP-UX. Linux keeps returning new connections...

Phil.

#1 lore raw

What was the sysctl value for net.ipv4.tcp_syn_max_backlog set to while running this test? That's the value you are testing, not the listen() queue size.

Ivan...

Quoted 60 lines · Philippe Troin

[Andi, I've CC'ed you since you're listed as the author of the `new listen' code in net/ipv4/tcp_ipv4.c]

Seen on linux 2.4.20rc2.

This program is always able to establish new connections to itself:
the accept queue never fills up and connections always succeed (although they take quite some time after the first four):

  #include <stdio.h>
  #include <sys/types.h>
  #include <sys/socket.h>
  #include <netinet/in.h>

  int main(void)
  {
    int fd;
    struct sockaddr_in sin;
    socklen_t sinlen;
    if ((fd = socket(PF_INET, SOCK_STREAM, 0)) == -1)
      perror("socket"), exit(1);

    sin.sin_family      = AF_INET;
    sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
    sin.sin_port	      = htons(0);
    if (bind(fd, (struct sockaddr*)&sin, sizeof(sin)) == -1)
      perror("bind"), exit(1);
    if (listen(fd, 1) == -1)
      perror("listen"), exit(1);

    sinlen = sizeof(sin);
    getsockname(fd, (struct sockaddr*)&sin, &sinlen);

    while (1)
      {
        int fdc;

        if ((fdc = socket(PF_INET, SOCK_STREAM, 0)) == -1)
  	perror("socket"), exit(1);
        printf("%c", connect(fdc, (struct sockaddr*)&sin, sinlen) == -1
  	     ? 'F' : '.');
        fflush(stdout);
      }

    exit(0);

}

I've tried enabling and disabling tcp_syncookies, without any effect.

The same program starts returning errors after two successful connects on Solaris and one on HP-UX. Linux keeps returning new connections...

Phil.
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Signature · 11 lines
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Ivan Pulleyn
Sixfold Technologies, LLC
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#2 lore raw
Quoted 3 lines · Ivan Pulleyn

What was the sysctl value for net.ipv4.tcp_syn_max_backlog set to while running this test? That's the value you are testing, not the listen() queue size.

The value of net.ipv4.tcp_syn_max_backlog does not matter. Even if I set it to zero, I can create several hundred of connections without accept()'ing any. And netstat show them all in the CONNECTED state.

That looks bad to me.

Phil.

Quoted 56 lines · Philippe Troin
Quoted 55 lines

[Andi, I've CC'ed you since you're listed as the author of the `new listen' code in net/ipv4/tcp_ipv4.c]

Seen on linux 2.4.20rc2.

This program is always able to establish new connections to itself:
the accept queue never fills up and connections always succeed (although they take quite some time after the first four):

  #include <stdio.h>
  #include <sys/types.h>
  #include <sys/socket.h>
  #include <netinet/in.h>

  int main(void)
  {
    int fd;
    struct sockaddr_in sin;
    socklen_t sinlen;
    if ((fd = socket(PF_INET, SOCK_STREAM, 0)) == -1)
      perror("socket"), exit(1);

    sin.sin_family      = AF_INET;
    sin.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
    sin.sin_port	      = htons(0);
    if (bind(fd, (struct sockaddr*)&sin, sizeof(sin)) == -1)
      perror("bind"), exit(1);
    if (listen(fd, 1) == -1)
      perror("listen"), exit(1);

    sinlen = sizeof(sin);
    getsockname(fd, (struct sockaddr*)&sin, &sinlen);

    while (1)
      {
        int fdc;

        if ((fdc = socket(PF_INET, SOCK_STREAM, 0)) == -1)
  	perror("socket"), exit(1);
        printf("%c", connect(fdc, (struct sockaddr*)&sin, sinlen) == -1
  	     ? 'F' : '.');
        fflush(stdout);
      }

    exit(0);

}

I've tried enabling and disabling tcp_syncookies, without any effect.

The same program starts returning errors after two successful connects on Solaris and one on HP-UX. Linux keeps returning new connections...

Phil.