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i915: Fix gen6 (SNB) GPU stalling

PATCH Superseded Daniel J Blueman 8 participants 15 messages Jun 14, 2011 – Jun 17, 2011

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#0 lore raw

PATCH 1/1 i915: Fix gen6 (SNB) GPU stalling

Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
 drivers/gpu/drm/i915/i915_irq.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)
drivers/gpu/drm/i915/i915_irq.c +6 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
 		ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
 	}
 
+	if (IS_GEN6(dev))
+		/* allow blitter user interrupt to generate a MSI write from
+		   the ISR */
+		I915_WRITE(GEN6_BLITTER_HWSTAM,
+			0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);
+
 	return 0;
 }
 
Signature · 1 line
1.7.4.1
Tested-by on v1 1/1
#1 lore raw
Quoted 11 lines · Daniel J Blueman

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

Should apply as is and be equally effective for stable. -Chris

Signature · 1 line
Chris Wilson, Intel Open Source Technology Centre
Tested-by on v1 1/1
#2 lore raw
In reply to Daniel J Blueman
Quoted 26 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

Quoted 4 lines

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

So you're saying that our interrupts at the top-level IMR are triggered by the write to the status page of the lower-level ring? That's surprising to me. Or do you think that this write is just happening to trigger serialization so the interrupt comes after the DWORD write of the seqno by the ring? (hw folks just recently indicated that our particular code is not expected to serialize the interrupt after the seqno store, unless we had an MI_FLUSH_DWORD in between)

This patch has now passed 7000 iterations of the testcase that had a ~.5% failure rate before.

_______________________________________________
Intel-gfx mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

#3 lore raw
Quoted 32 lines · Eric Anholt
Quoted 26 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work.  We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

Quoted 4 lines

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

Quoted 7 lines

So you're saying that our interrupts at the top-level IMR are triggered by the write to the status page of the lower-level ring?  That's surprising to me.  Or do you think that this write is just happening to trigger serialization so the interrupt comes after the DWORD write of the seqno by the ring?  (hw folks just recently indicated that our particular code is not expected to serialize the interrupt after the seqno store, unless we had an MI_FLUSH_DWORD in between)

When ISR bits not masked by the hardware status mask register change, a write is generated with the ISR contents to the status page, so I believe that the blitter command streamer wasn't generating an interrupt when an MI_USER_INTERRUPT command was issued. The interrupt handler would kick in for other interrupts, read all the IIRs and notice the bit set and wake the ring interrupt queue anyway.

I guess we could test this by observing that the BLT user interrupt IIR bit is always not set on it's own (ie another interrupt woke us) in the interrupt handler.

Thanks,
Daniel

Quoted 4 lines

This patch has now passed 7000 iterations of the testcase that had a ~.5% failure rate before.

Signature · 1 line
Daniel J Blueman
#4 lore raw
In reply to Daniel J Blueman
Quoted 41 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
 drivers/gpu/drm/i915/i915_irq.c |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)
drivers/gpu/drm/i915/i915_irq.c +0 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
 		ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
 	}

drivers/gpu/drm/i915/i915_irq.c int ironlake_irq_postinstall(struct drm_device *dev) · line 1838

Quoted 10 lines
drivers/gpu/drm/i915/i915_irq.c +6 -0
 
+	if (IS_GEN6(dev))
+		/* allow blitter user interrupt to generate a MSI write from
+		   the ISR */
+		I915_WRITE(GEN6_BLITTER_HWSTAM,
+			0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);
+
 	return 0;
 }
 

I wish the docs said that that this hwstam unmasked MI_USER_INTERRUPTS parsed by the Blitter Command Parser, instead of the Render Command parser.

I was just about to write an email about how this is just making the same interrupt happen twice, when I realized that the docs make no sense, and this must be a copy-paste doc bug.

This patch sounds good to me. Two small comments:
1. The HWSTAM is touched in preinstall already, why not move this there?
2. I'd prefer you read the register even though as you say it isn't necessary. It just makes the code self-documented by doing it that way.

Ben

#5 lore raw
Quoted 57 lines · Ben Widawsky
Quoted 41 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work.  We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
 drivers/gpu/drm/i915/i915_irq.c |    6 ++++++

 1 files changed, 6 insertions(+), 0 deletions(-)
drivers/gpu/drm/i915/i915_irq.c +0 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
               ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
       }

drivers/gpu/drm/i915/i915_irq.c int ironlake_irq_postinstall(struct drm_device *dev) · line 1838

Quoted 10 lines
drivers/gpu/drm/i915/i915_irq.c +6 -0
 
+     if (IS_GEN6(dev))
+             /* allow blitter user interrupt to generate a MSI write from
+                the ISR */
+             I915_WRITE(GEN6_BLITTER_HWSTAM,
+                     0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);
+
       return 0;
  }
 

I wish the docs said that that this hwstam unmasked MI_USER_INTERRUPTS parsed by the Blitter Command Parser, instead of the Render Command parser.

Quoted 8 lines

I was just about to write an email about how this is just making the same interrupt happen twice, when I realized that the docs make no sense, and this must be a copy-paste doc bug.

This patch sounds good to me. Two small comments:
1. The HWSTAM is touched in preinstall already, why not move this there?
2. I'd prefer you read the register even though as you say it isn't necessary. It just makes the code self-documented by doing it that way.

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Updating the blitter HWSTAM in the postinstall was a marginally safer choice, as there'll not be any potential race with a blitter user interrupt getting emitted before we're ready (which wouldn't have been tested), but the risk is probably so low that it could just go into the preinstall.

What do you think?

Daniel

Signature · 1 line
Daniel J Blueman
#6 lore raw
Quoted 67 lines · Daniel J Blueman
Quoted 57 lines · Ben Widawsky
Quoted 41 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. ?We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
?drivers/gpu/drm/i915/i915_irq.c | ? ?6 ++++++
?1 files changed, 6 insertions(+), 0 deletions(-)

drivers/gpu/drm/i915/i915_irq.c +0 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
 ? ? ? ? ? ? ? ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
 ? ? ? }

drivers/gpu/drm/i915/i915_irq.c int ironlake_irq_postinstall(struct drm_device *dev) · line 1838

Quoted 10 lines
drivers/gpu/drm/i915/i915_irq.c +6 -0
 
+ ? ? if (IS_GEN6(dev))
+ ? ? ? ? ? ? /* allow blitter user interrupt to generate a MSI write from
+ ? ? ? ? ? ? ? ?the ISR */
+ ? ? ? ? ? ? I915_WRITE(GEN6_BLITTER_HWSTAM,
+ ? ? ? ? ? ? ? ? ? ? 0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);
+
 ? ? ? return 0;
 ?}
 

I wish the docs said that that this hwstam unmasked MI_USER_INTERRUPTS parsed by the Blitter Command Parser, instead of the Render Command parser.

Quoted 8 lines

I was just about to write an email about how this is just making the same interrupt happen twice, when I realized that the docs make no sense, and this must be a copy-paste doc bug.

This patch sounds good to me. Two small comments:
1. The HWSTAM is touched in preinstall already, why not move this there?
2. I'd prefer you read the register even though as you say it isn't necessary. It just makes the code self-documented by doing it that way.

Quoted 7 lines

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Well on that note, the docs clearly state only 1 bit can be unmasked at a time. Not sure if that applies to masking as well, but if it does, that would be not good.

I'm fine with a comment. Seeing the current masking doesn't make it clear to me what is happening/why. Not sure I understand the reason for saving the read is in this case.

Quoted 8 lines

Updating the blitter HWSTAM in the postinstall was a marginally safer choice, as there'll not be any potential race with a blitter user interrupt getting emitted before we're ready (which wouldn't have been tested), but the risk is probably so low that it could just go into the preinstall.

What do you think?

I think there is no risk since this command could only be executed if the driver was up. I'd just like all HWSTAM writes in a single place. I don't have any preference which place.

Quoted 2 lines

Daniel

Ben

#7 lore raw
Quoted 71 lines · Ben Widawsky
Quoted 70 lines · Daniel J Blueman
Quoted 57 lines · Ben Widawsky
Quoted 41 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. ?We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
?drivers/gpu/drm/i915/i915_irq.c | ? ?6 ++++++
?1 files changed, 6 insertions(+), 0 deletions(-)

drivers/gpu/drm/i915/i915_irq.c +0 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
 ? ? ? ? ? ? ? ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
 ? ? ? }

drivers/gpu/drm/i915/i915_irq.c int ironlake_irq_postinstall(struct drm_device *dev) · line 1838

Quoted 10 lines
drivers/gpu/drm/i915/i915_irq.c +6 -0
 
+ ? ? if (IS_GEN6(dev))
+ ? ? ? ? ? ? /* allow blitter user interrupt to generate a MSI write from
+ ? ? ? ? ? ? ? ?the ISR */
+ ? ? ? ? ? ? I915_WRITE(GEN6_BLITTER_HWSTAM,
+ ? ? ? ? ? ? ? ? ? ? 0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);
+
 ? ? ? return 0;
 ?}
 

I wish the docs said that that this hwstam unmasked MI_USER_INTERRUPTS parsed by the Blitter Command Parser, instead of the Render Command parser.

Quoted 8 lines

I was just about to write an email about how this is just making the same interrupt happen twice, when I realized that the docs make no sense, and this must be a copy-paste doc bug.

This patch sounds good to me. Two small comments:
1. The HWSTAM is touched in preinstall already, why not move this there?
2. I'd prefer you read the register even though as you say it isn't necessary. It just makes the code self-documented by doing it that way.

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

Quoted 8 lines
Quoted 4 lines

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Well on that note, the docs clearly state only 1 bit can be unmasked at a time. Not sure if that applies to masking as well, but if it does, that would be not good.

When a bit is unmasked, logic in the silicon will generate a write from a particular functional block; multiple writes in the same cycles may generate undefined behaviour (though would need multiple pending interrupts). Masking would be safe, since there is no side-effect, and this is typical.

Quoted 11 lines

I'm fine with a comment. Seeing the current masking doesn't make it clear to me what is happening/why. Not sure I understand the reason for saving the read is in this case.

Quoted 7 lines

Updating the blitter HWSTAM in the postinstall was a marginally safer choice, as there'll not be any potential race with a blitter user interrupt getting emitted before we're ready (which wouldn't have been tested), but the risk is probably so low that it could just go into the preinstall.

Quoted 5 lines
Quoted 1 line

What do you think?

I think there is no risk since this command could only be executed if the driver was up. I'd just like all HWSTAM writes in a single place. I don't have any preference which place.

Ok, I'll prepare a patch that will read-modify-write the register and place with the render HWSTAM write. Note that the render HWSTAM unmasks multiple bits with impunity (probably fine if no pending interrupts), but fixing that is outside the scope of what I want to get into 3.0-rc4.

Thanks,
Daniel

Signature · 1 line
Daniel J Blueman
#8 lore raw
In reply to Ben Widawsky
Quoted 4 lines · Ben Widawsky
Quoted 3 lines · Daniel J Blueman

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

Quoted 8 lines
Quoted 4 lines

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Well on that note, the docs clearly state only 1 bit can be unmasked at a time. Not sure if that applies to masking as well, but if it does, that would be not good.

This is because HWSTAM controls writes of the current ISR to the status page, not IIR. If you wanted to hear about more than one bit of interrupts in that field, you'd potentially lose one of them because ISR is "things interrupting at this very moment" not "things that have interrupted since you last checked". This is one of those few cases where the hardware docs are telling you how to build software in order to not fail, rather than telling you information about the hardware.

Given that we never look at that ISR field, then, it shouldn't matter that we have more than one set for the render engine.

_______________________________________________
Intel-gfx mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

#9 lore raw
In reply to Daniel J Blueman
Quoted 2 lines · Daniel J Blueman

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

This still doesn't *really* make sense -- HWSTAM is supposed to be masking updates to the status page's copy of the IIR, which we never read, and not be involved in masking updates to the MMIO I[IS]R. So it seems to me that this is just happening to get lucky and serialize in the hardware for the way that we do actually read IIR (through MMIO). And hey, we should be using the status page copy instead of MMIO some day anyway, so that's more reason to do this patch even if we don't like workarounds.

Quoted 10 lines

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Updating the blitter HWSTAM in the postinstall was a marginally safer choice, as there'll not be any potential race with a blitter user interrupt getting emitted before we're ready (which wouldn't have been tested), but the risk is probably so low that it could just go into the preinstall.

The GPU is idle before our driver shows up, so there's no risk (there's a bunch of leftover paranoia in the driver from the DRI1 days, none of which ever made much sense).

#10 lore raw
Quoted 4 lines · Eric Anholt
Quoted 2 lines · Daniel J Blueman

The render HWSTAM is tweaked in preinstall, but we need to tweak the blitter HWSTAM (new to gen6).

Quoted 8 lines

This still doesn't *really* make sense -- HWSTAM is supposed to be masking updates to the status page's copy of the IIR, which we never read, and not be involved in masking updates to the MMIO I[IS]R.  So it seems to me that this is just happening to get lucky and serialize in the hardware for the way that we do actually read IIR (through MMIO). And hey, we should be using the status page copy instead of MMIO some day anyway, so that's more reason to do this patch even if we don't like workarounds.

I see we're checking only the MMIO IIR in the interrupt handler. Perhaps we should come up with a way to prove that we're not immediately seeing the correct state in the MMIO IIR when the interrupt handler is fired without the unmasking. We could also check if we get only one interrupt bit set (ie the interrupt occurred for what we wanted and not something else) when we issue a MI_USER_INTERRUPT to the blitter ring, to see if there is some unexpected behaviour on gen6.

What do you think?

Also, perhaps I add a comment into the patch to show it's a workaround, right?

Quoted 14 lines
Quoted 10 lines

To me, it makes sense to reset the blitter HWSTAM register to what the driver expects, in case anything before the i915 module loads and adjusts it for a particular purpose (including debug); the render HWSTAM is set this way too. I could add a comment to both perhaps?

Updating the blitter HWSTAM in the postinstall was a marginally safer choice, as there'll not be any potential race with a blitter user interrupt getting emitted before we're ready (which wouldn't have been tested), but the risk is probably so low that it could just go into the preinstall.

The GPU is idle before our driver shows up, so there's no risk (there's a bunch of leftover paranoia in the driver from the DRI1 days, none of which ever made much sense).

Signature · 1 line
Daniel J Blueman
Tested-by on v1 1/1
#11 lore raw
In reply to Daniel J Blueman
Quoted 41 lines · Daniel J Blueman
Quoted 12 lines · Eric Anholt
Quoted 10 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg whenever you hit the top-left of the screen to show all windows) are nicely addressed by your recent wake patch [1] (ported to -rc3). Thus I see no 'missed IRQ' kernel messages.

As this addresses a significant usability regression, are you happy to add it to the 3.0-rc queue? I think it has very good value in -stable also (assuming correctness). What do you think?

Quoted 5 lines

This one had significant performance impacts, and later hacks in this series worked around the problem to approximately the same level of success with less impact, and we don't actually have a justification of why any of them work. We were still hoping to come up with some clue, and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's reference manuals. Anyway, unmasking the blitter user interrupt in the hardware status mask register addresses the root cause. Out of reset it's FFFFFFFFh, so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional tweaks.

---
  drivers/gpu/drm/i915/i915_irq.c |    6 ++++++
  1 files changed, 6 insertions(+), 0 deletions(-)
drivers/gpu/drm/i915/i915_irq.c +0 -0
index b9fafe3..9a98c1b 100644
@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)
  		ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);
  	}

drivers/gpu/drm/i915/i915_irq.c int ironlake_irq_postinstall(struct drm_device *dev) · line 1838

Quoted 10 lines
drivers/gpu/drm/i915/i915_irq.c +6 -0
 
+	if (IS_GEN6(dev))
+		/* allow blitter user interrupt to generate a MSI write from
+		   the ISR */
+		I915_WRITE(GEN6_BLITTER_HWSTAM,
+			0xffffffff&  ~GEN6_BLITTER_USER_INTERRUPT);
+
  	return 0;
  }
 

With i915.semaphores=0 on my Lenovo T420s, I reliably saw missed IRQs from the blitter when using GNOME Shell or running GLBenchmark 2.0/Egypt. Applying this patch fixes the issue, making my system much more responsive.

Thanks, Daniel!

#12 lore raw
In reply to Daniel J Blueman

All,
Thank for Mengmeng’s testing work, now the status is as following:

The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now. The issue described as bug 36407 isn’t able to be reproduced.
The bug 36653 is still there.

As to the performance, the detail is listed as the table.
From the table, we can get the information that the patch make little effect to the 2D performance, but it improve 3D performance much.

without patch

with patch

dis-semaphores

en-semaphores

dis-semaphores

en-semaphores

2D-aa10text

1790k

2650k

1640k

2550k

2D-rgb10text

1380k

2380k

1100k

2320k

openarena

11

86.2

98.9

103.9 fps

urbanterror

10.5

71.4

68.5

70.9 fps

padman

12.1

100.7

92

100.3 fps

nexuiz

6

20

19.5

20 fps

Thanks
--Yi,Sun

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Daniel J Blueman
Sent: Wednesday, June 15, 2011 12:52 AM
To: Eric Anholt
Cc: Daniel J Blueman; [email protected]; [email protected]; Dave Airlie
Subject: [Intel-gfx] [PATCH 3.0-rc3] i915: Fix gen6 (SNB) GPU stalling

Quoted 26 lines · Eric Anholt
Quoted 14 lines · Daniel J Blueman

Hi Eric,

The frequent ~1.5s pauses I hit with SNB hardware in the gnome3 UI (eg

whenever you hit the top-left of the screen to show all windows) are

nicely addressed by your recent wake patch [1] (ported to -rc3). Thus

I see no 'missed IRQ' kernel messages.

Quoted 5 lines

As this addresses a significant usability regression, are you happy to

add it to the 3.0-rc queue? I think it has very good value in -stable

also (assuming correctness). What do you think?

This one had significant performance impacts, and later hacks in this

Quoted 7 lines

series worked around the problem to approximately the same level of

success with less impact, and we don't actually have a justification of

why any of them work. We were still hoping to come up with some clue,

and haven't yet.

True; that is quite heavy handed delay looping.

It's a pity the usual Intel font didn't make it to the programmer's

reference manuals. Anyway, unmasking the blitter user interrupt in the hardware

status mask register addresses the root cause. Out of reset it's FFFFFFFFh,

so we don't need to read it here.

It would be good to get this into -rc4. -stable probably needs some additional

tweaks.

---

drivers/gpu/drm/i915/i915_irq.c | 6 ++++++

1 files changed, 6 insertions(+), 0 deletions(-)
drivers/gpu/drm/i915/i915_irq.c +0 -0

index b9fafe3..9a98c1b 100644

--- a/drivers/gpu/drm/i915/i915_irq.c

+++ b/drivers/gpu/drm/i915/i915_irq.c

@@ -1827,6 +1827,12 @@ int ironlake_irq_postinstall(struct drm_device *dev)

                ironlake_enable_display_irq(dev_priv, DE_PCU_EVENT);

       }

+ if (IS_GEN6(dev))

+ /* allow blitter user interrupt to generate a MSI write from

+ the ISR */

+ I915_WRITE(GEN6_BLITTER_HWSTAM,

+ 0xffffffff & ~GEN6_BLITTER_USER_INTERRUPT);

+

       return 0;

}

--

1.7.4.1

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#13 lore raw
Quoted 6 lines · Yi

All,
Thank for Mengmeng’s testing work, now the status is as following:

The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now. The issue described as bug 36407 isn’t able to be reproduced.
The bug 36653 is still there.

Thanks for testing, looks like this is an important fix (36652 is what I think you mean on the last one?).

Signature · 5 lines
Jesse Barnes, Intel Open Source Technology Center
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Tested-by
#14 lore raw

2011/6/17 Jesse Barnes <[email protected]>:

Quoted 13 lines
Quoted 6 lines · Yi

All,
Thank for Mengmeng’s testing work, now the status is as following:

The bug33394(performance regression: screen stuttered when running the demo of 3D games with compiz enabled without GPU semaphores) is fixed. The two issue(stutter and hangcheck) is gone, now. The issue described as bug 36407 isn’t able to be reproduced.
The bug 36653 is still there.

Thanks for testing, looks like this is an important fix (36652 is what I think you mean on the last one?).

Quoted 7 lines

--
Jesse Barnes, Intel Open Source Technology Center
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Intel-gfx mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

This also fixes https://bugs.freedesktop.org/show_bug.cgi?id=36241
when applied to 2.6.38 and 2.6.39, it would be nice to see it cc:
stable.

Thanks!
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