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tick/nohz updates

PATCH In review Frederic Weisbecker 6 participants 35 messages Mar 11, 2021 – Mar 29, 2021

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Frederic Weisbecker

author maintainer
#0 lore raw

cover tick/nohz updates

Various updates for the timer/nohz side.

* Two fixes (maybe 01/10 deserves a stable tag, I should check)

* A Kconfig help change

* A debug check while enqueuing timers when the tick is stopped in idle.

* The rest is noise reduction for full nohz ("tick/nohz: Kick only _queued_ task whose tick dependency is updated").
It relies on the fact that p->on_rq is never set to anything else than TASK_ON_RQ_QUEUED while the task is running on a CPU, the only relevant exception being the task dequeuing itself on schedule().
I haven't found issues in my modest reviews of deactivate_task() callers but I lost my headlamp while visiting fair's sched entity dequeuing and throttling (had to find my way back in the dark again).

So please double check the last patch.

git://git.kernel.org/pub/scm/linux/kernel/git/frederic/linux-dynticks.git
timers/nohz

HEAD: e469edfa00f97e5ec5d31fe31d3aef0a5c9bd607

Thanks,
Frederic
---

Frederic Weisbecker (5):
tick/nohz: Add tick_nohz_full_this_cpu()
tick/nohz: Remove superflous check for CONFIG_VIRT_CPU_ACCOUNTING_NATIVE
timer: Report ignored local enqueue in nohz mode
tick/nohz: Update nohz_full Kconfig help
tick/nohz: Only wakeup a single target cpu when kicking a task

Marcelo Tosatti (2):
tick/nohz: Change signal tick dependency to wakeup CPUs of member tasks tick/nohz: Kick only _queued_ task whose tick dependency is updated

Yunfeng Ye (2):
tick/nohz: Conditionally restart tick on idle exit tick/nohz: Update idle_exittime on actual idle exit

Zhou Ti (x2019cwm) (1):
tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

 include/linux/sched.h          |   2 +
 include/linux/tick.h           |  19 ++++--
 kernel/sched/core.c            |  25 +++++++-
 kernel/time/Kconfig            |  11 ++--
 kernel/time/posix-cpu-timers.c |   4 +-
 kernel/time/tick-sched.c       | 134 +++++++++++++++++++++++++++++------------
 6 files changed, 142 insertions(+), 53 deletions(-)
author maintainer
#1 lore raw

PATCH 1/10 tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Cc Rafael J. Wysocki <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
---
 kernel/time/tick-sched.c | 6 ++++++
 1 file changed, 6 insertions(+)
kernel/time/tick-sched.c +6 -0
index e10a4af88737..22b6a46818cf 100644
@@ -1142,6 +1142,9 @@ ktime_t tick_nohz_get_sleep_length(ktime_t *delta_next)
 
 	*delta_next = ktime_sub(dev->next_event, now);
 
+	if (unlikely(*delta_next < 0))
+		*delta_next = 0;
+
 	if (!can_stop_idle_tick(cpu, ts))
 		return *delta_next;
 
@@ -1156,6 +1159,9 @@ ktime_t tick_nohz_get_sleep_length(ktime_t *delta_next)
 	next_event = min_t(u64, next_event,
 			   hrtimer_next_event_without(&ts->sched_timer));
 
+	if (unlikely(next_event < now))
+		next_event = now;
+
 	return ktime_sub(next_event, now);
 }
 
Signature · 1 line
2.25.1
maintainer
#2 lore raw

Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 7 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

Quoted 7 lines

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

author maintainer
#3 lore raw

Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 10 lines · Peter Zijlstra
Quoted 9 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

Quoted 8 lines
Quoted 5 lines

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

maintainer
#4 lore raw

Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 17 lines · Frederic Weisbecker
Quoted 16 lines · Peter Zijlstra
Quoted 14 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Quoted 8 lines
Quoted 2 lines

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

But what's the actual problem? The Changelog doesn't say why returning a negative value is a problem, and in fact the return value is explicitly signed.

Anyway, I don't terribly mind the patch, I was just confused by the lack of actual justification.

author maintainer
#5 lore raw

Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 27 lines · Peter Zijlstra
Quoted 17 lines · Frederic Weisbecker
Quoted 16 lines · Peter Zijlstra
Quoted 14 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Quoted 8 lines
Quoted 2 lines

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

Quoted 6 lines

But what's the actual problem? The Changelog doesn't say why returning a negative value is a problem, and in fact the return value is explicitly signed.

Anyway, I don't terribly mind the patch, I was just confused by the lack of actual justification.

And you're right, the motivation is pure FUD: I don't know exactly how the cpuidle governors may react to such negative values and so this is just to prevent from potential accident.

Rafael, does that look harmless to you?

#6 lore raw

Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 29 lines · Frederic Weisbecker
Quoted 28 lines · Peter Zijlstra
Quoted 16 lines · Frederic Weisbecker
Quoted 15 lines · Peter Zijlstra
Quoted 14 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Quoted 7 lines
Quoted 2 lines

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

But what's the actual problem? The Changelog doesn't say why returning a negative value is a problem, and in fact the return value is explicitly signed.

Quoted 7 lines
Quoted 2 lines

Anyway, I don't terribly mind the patch, I was just confused by the lack of actual justification.

And you're right, the motivation is pure FUD: I don't know exactly how the cpuidle governors may react to such negative values and so this is just to prevent from potential accident.

Rafael, does that look harmless to you?

No, this is a problem now.  Both governors using this assign the return value of it to a u64 var and so negative values confuse them.

That said I think it's better to deal with the issue in the callers.

I can send a patch for that if needed.

#7 lore raw

回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Yes, the return of a negative number results in a very large unsigned integer, which idle governors use as a baseline prediction for future interrupts and to correct their own parameters. This problem can lead to the selection of idle states that are too deep, which can be detrimental to both energy and performance.

________________________________________
发件人: Rafael J. Wysocki <[email protected]>
发送时间: 2021年3月16日 3:26
收件人: Frederic Weisbecker; Peter Zijlstra
抄送: Thomas Gleixner; LKML; Zhou Ti (x2019cwm); Yunfeng Ye; Paul E . McKenney; Marcelo Tosatti; Ingo Molnar; [email protected] 主题: Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 29 lines · Frederic Weisbecker
Quoted 28 lines · Peter Zijlstra
Quoted 16 lines · Frederic Weisbecker
Quoted 15 lines · Peter Zijlstra
Quoted 14 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Quoted 7 lines
Quoted 2 lines

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

But what's the actual problem? The Changelog doesn't say why returning a negative value is a problem, and in fact the return value is explicitly signed.

Quoted 7 lines
Quoted 2 lines

Anyway, I don't terribly mind the patch, I was just confused by the lack of actual justification.

And you're right, the motivation is pure FUD: I don't know exactly how the cpuidle governors may react to such negative values and so this is just to prevent from potential accident.

Rafael, does that look harmless to you?

No, this is a problem now. Both governors using this assign the return value of it to a u64 var and so negative values confuse them.

That said I think it's better to deal with the issue in the callers.

I can send a patch for that if needed.

#8 lore raw

回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

________________________________________
发件人: Zhou Ti (x2019cwm) <[email protected]>
发送时间: 2021年3月16日 3:57
收件人: Rafael J. Wysocki; Frederic Weisbecker; Peter Zijlstra
抄送: Thomas Gleixner; LKML; Yunfeng Ye; Paul E . McKenney; Marcelo Tosatti; Ingo Molnar; [email protected] 主题: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Yes, the return of a negative number results in a very large unsigned integer, which idle governors use as a baseline prediction for future interrupts and to correct their own parameters. This problem can lead to the selection of idle states that are too deep, which can be detrimental to both energy and performance.

________________________________________
发件人: Rafael J. Wysocki <[email protected]>
发送时间: 2021年3月16日 3:26
收件人: Frederic Weisbecker; Peter Zijlstra
抄送: Thomas Gleixner; LKML; Zhou Ti (x2019cwm); Yunfeng Ye; Paul E . McKenney; Marcelo Tosatti; Ingo Molnar; [email protected] 主题: Re: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 29 lines · Frederic Weisbecker
Quoted 28 lines · Peter Zijlstra
Quoted 16 lines · Frederic Weisbecker
Quoted 15 lines · Peter Zijlstra
Quoted 14 lines · Frederic Weisbecker

From: "Zhou Ti (x2019cwm)" <[email protected]>

If the hardware clock happens to fire its interrupts late, two possible issues can happen while calling tick_nohz_get_sleep_length(). Either:

1) The next clockevent device event is due past the last idle entry time.

or:

2) The last timekeeping update happened before the last idle entry time and the next timer callback expires before the last idle entry time.

Make sure that both cases are handled to avoid returning a negative duration to the cpuidle governors.

Quoted 7 lines
Quoted 2 lines

Why? ... and wouldn't it be cheaper the fix the caller to check negative once, instead of adding two branches here?

There are already two callers and potentially two return values to check for each because the function returns two values.

I'd rather make the API more robust instead of fixing each callers and worrying about future ones.

But what's the actual problem? The Changelog doesn't say why returning a negative value is a problem, and in fact the return value is explicitly signed.

Quoted 7 lines
Quoted 2 lines

Anyway, I don't terribly mind the patch, I was just confused by the lack of actual justification.

And you're right, the motivation is pure FUD: I don't know exactly how the cpuidle governors may react to such negative values and so this is just to prevent from potential accident.

Rafael, does that look harmless to you?

No, this is a problem now. Both governors using this assign the return value of it to a u64 var and so negative values confuse them.

That said I think it's better to deal with the issue in the callers.

I can send a patch for that if needed.

maintainer
#9 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 4 lines · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?

#10 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 11 lines · Peter Zijlstra
Quoted 4 lines · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

A: Because it messes up the order in which people normally read text.
Q: Why is top-posting such a bad thing?
A: Top-posting.
Q: What is the most annoying thing in e-mail?

Sorry about it, I am a newbie, I won't do it again.

author maintainer
#11 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

In reply to Zhou Ti (x2019cwm)
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Thanks.

#12 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

---
 drivers/cpuidle/governors/teo.c |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)
drivers/cpuidle/governors/teo.c +4 -4
Index: linux-pm/drivers/cpuidle/governors/teo.c
===================================================================
@@ -100,8 +100,8 @@ struct teo_idle_state {
  * @intervals: Saved idle duration values.
  */
 struct teo_cpu {
-	u64 time_span_ns;
-	u64 sleep_length_ns;
+	s64 time_span_ns;
+	s64 sleep_length_ns;
 	struct teo_idle_state states[CPUIDLE_STATE_MAX];
 	int interval_idx;
 	u64 intervals[INTERVALS];
@@ -216,7 +216,7 @@ static bool teo_time_ok(u64 interval_ns)
  */
 static int teo_find_shallower_state(struct cpuidle_driver *drv,
 				    struct cpuidle_device *dev, int state_idx,
-				    u64 duration_ns)
+				    s64 duration_ns)
 {
 	int i;
 
@@ -242,7 +242,7 @@ static int teo_select(struct cpuidle_dri
 {
 	struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu);
 	s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
-	u64 duration_ns;
+	s64 duration_ns;
 	unsigned int hits, misses, early_hits;
 	int max_early_idx, prev_max_early_idx, constraint_idx, idx, i;
 	ktime_t delta_tick;
#13 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor. I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

2. This function is important for developing idle governor.
If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation. This is because it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 38 lines
---
 drivers/cpuidle/governors/teo.c |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

Index: linux-pm/drivers/cpuidle/governors/teo.c
===================================================================

drivers/cpuidle/governors/teo.c +4 -4
@@ -100,8 +100,8 @@ struct teo_idle_state {
  * @intervals: Saved idle duration values.
  */
 struct teo_cpu {
-       u64 time_span_ns;
-       u64 sleep_length_ns;
+       s64 time_span_ns;
+       s64 sleep_length_ns;
        struct teo_idle_state states[CPUIDLE_STATE_MAX];
        int interval_idx;
        u64 intervals[INTERVALS];
@@ -216,7 +216,7 @@ static bool teo_time_ok(u64 interval_ns)
  */
 static int teo_find_shallower_state(struct cpuidle_driver *drv,
                                    struct cpuidle_device *dev, int state_idx,
-                                   u64 duration_ns)
+                                   s64 duration_ns)
 {
        int i;
 
@@ -242,7 +242,7 @@ static int teo_select(struct cpuidle_dri
 {
        struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu);
        s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
-       u64 duration_ns;
+       s64 duration_ns;
        unsigned int hits, misses, early_hits;
        int max_early_idx, prev_max_early_idx, constraint_idx, idx, i;
        ktime_t delta_tick;
#14 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 18 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 16 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

So at least in this case there is no need to add any new branches anywhere.

Quoted 8 lines
Quoted 2 lines

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

Quoted 39 lines
Quoted 38 lines
---
 drivers/cpuidle/governors/teo.c |    8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

Index: linux-pm/drivers/cpuidle/governors/teo.c
===================================================================

drivers/cpuidle/governors/teo.c +4 -4
@@ -100,8 +100,8 @@ struct teo_idle_state {
  * @intervals: Saved idle duration values.
  */
 struct teo_cpu {
-       u64 time_span_ns;
-       u64 sleep_length_ns;
+       s64 time_span_ns;
+       s64 sleep_length_ns;
        struct teo_idle_state states[CPUIDLE_STATE_MAX];
        int interval_idx;
        u64 intervals[INTERVALS];
@@ -216,7 +216,7 @@ static bool teo_time_ok(u64 interval_ns)
  */
 static int teo_find_shallower_state(struct cpuidle_driver *drv,
                                    struct cpuidle_device *dev, int state_idx,
-                                   u64 duration_ns)
+                                   s64 duration_ns)
 {
        int i;
 
@@ -242,7 +242,7 @@ static int teo_select(struct cpuidle_dri
 {
        struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu);
        s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
-       u64 duration_ns;
+       s64 duration_ns;
        unsigned int hits, misses, early_hits;
        int max_early_idx, prev_max_early_idx, constraint_idx, idx, i;
        ktime_t delta_tick;
#15 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 25 lines · Rafael J. Wysocki
Quoted 24 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

Quoted 7 lines
Quoted 2 lines

1. This function is called multiple times in menu governor and TEO governor.

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

Quoted 21 lines
Quoted 4 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods. This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

#16 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

#17 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 99 lines · Rafael J. Wysocki
Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Quoted 8 lines

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

Makes sense. I will submit my patch to fix this issue in menu and TEO.

________________________________________
From: Rafael J. Wysocki <[email protected]>
Sent: March 26, 2021 13:01
To: Zhou Ti (x2019cwm)
Cc: Rafael J. Wysocki; Rafael J. Wysocki; Frederic Weisbecker; LKML; Rafael J. Wysocki; Peter Zijlstra; Thomas Gleixner; Yunfeng Ye; Paul E . McKenney; Marcelo Tosatti; Ingo Molnar; Linux PM
Subject: Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

#18 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 106 lines · On Fri, Mar 26, 2021 at 6:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 104 lines · Rafael J. Wysocki
Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

Quoted 5 lines
Quoted 3 lines

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

Makes sense. I will submit my patch to fix this issue in menu and TEO.

Well, I have patches for that already and they are not super-straightforward. Though If you want to try to fix this yourself, I'll wait for your submission.

#19 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 111 lines · Rafael J. Wysocki
Quoted 110 lines · On Fri, Mar 26, 2021 at 6:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 107 lines · Rafael J. Wysocki
Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

Quoted 5 lines
Quoted 1 line

Makes sense. I will submit my patch to fix this issue in menu and TEO.

Well, I have patches for that already and they are not super-straightforward. Though If you want to try to fix this yourself, I'll wait for your submission.

Thanks! I really like this subsystem, so I hope to contribute a little. I still have some questions.

For TEO governor:
Even if we change some datatypes as your patch did before, some explicit type conversions still need to be added to prevent wrong results.

For example:
line 276 (because 1u > -1 will be false)
line 329
line 422

Since some of them are in a loop, does the overhead caused by the type conversions worth it? or do I need to do some pre-processing to avoid duplicate conversions (which may cause additional space overhead) ?

For menu governor:

    If we simply change the datatypes, the conversions required are even more.

    For example:
        lines 133-142
        line 202
        line 289
        lines 302-309
        line 320
        lines 327-328
        line 347

    If we just do exception handling on next_timer_ns and delta_next,
    that still requires two additional branches.
#20 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 119 lines · On Fri, Mar 26, 2021 at 11:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 111 lines · Rafael J. Wysocki
Quoted 110 lines · On Fri, Mar 26, 2021 at 6:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 107 lines · Rafael J. Wysocki
Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

Quoted 5 lines
Quoted 1 line

Makes sense. I will submit my patch to fix this issue in menu and TEO.

Well, I have patches for that already and they are not super-straightforward. Though If you want to try to fix this yourself, I'll wait for your submission.

Quoted 6 lines

Thanks! I really like this subsystem, so I hope to contribute a little. I still have some questions.

For TEO governor:
Even if we change some datatypes as your patch did before, some explicit type conversions still need to be added to prevent wrong results.

That's true. That patch was way incomplete and I would start with changing the data type of exit_latency_ns and target_residency_ns in struct cpuidle_state to s64 for this reason.

Quoted 8 lines

For example:
line 276 (because 1u > -1 will be false)
line 329
line 422

Since some of them are in a loop, does the overhead caused by the type conversions worth it? or do I need to do some pre-processing to avoid duplicate conversions (which may cause additional space overhead) ?

Well, it looks like it may be better if I send my patches after all, because it will take less time overall than me explaining here what I would do. Let me do that.

Quoted 2 lines

For menu governor:
If we simply change the datatypes, the conversions required are even more.

I would add a negative return value check to menu as I said before.

Quoted 11 lines
    For example:
        lines 133-142
        line 202
        line 289
        lines 302-309
        line 320
        lines 327-328
        line 347

    If we just do exception handling on next_timer_ns and delta_next,
    that still requires two additional branches.

Not really AFAICS, but again let me send a patch to illustrate my point.

#21 lore raw

Re: 回复: [PATCH 01/10] tick/nohz: Prevent tick_nohz_get_sleep_length() from returning negative value

Quoted 144 lines · Rafael J. Wysocki
Quoted 119 lines · On Fri, Mar 26, 2021 at 11:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 111 lines · Rafael J. Wysocki
Quoted 110 lines · On Fri, Mar 26, 2021 at 6:53 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 107 lines · Rafael J. Wysocki
Quoted 30 lines · On Thu, Mar 25, 2021 at 9:37 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 28 lines · Rafael J. Wysocki
Quoted 26 lines · On Thu, Mar 25, 2021 at 8:18 PM Zhou Ti (x2019cwm) <[email protected]> wrote:
Quoted 14 lines · Rafael J. Wysocki
Quoted 5 lines · CET Frederic Weisbecker
Quoted 1 line · On Tue, Mar 16, 2021 at 04:08:08PM +0000, Zhou Ti (x2019cwm) wrote:

But I don't think it's a good idea to handle this in callers, because logically the function shouldn't return negative values. Returning 0 directly would allow idle governors to get another chance to select again.

Hmm, I'm going to leave the last word to Rafael since cpuidle are the only callers of this. In any case we need to fix it.

Yes, we do.

So I said that I preferred to address this in the callers and the reason why is because, for example, for the teo governor it would be a matter of using a different data type to store the tick_nohz_get_sleep_length() return value, like in the (untested) patch below.

Quoted 4 lines

So at least in this case there is no need to add any new branches anywhere.

I'm still not sure about menu, because it is more complicated, but even if that one needs an extra branch, that is a win already.

I would like to point out the potential trouble that fixing this issue in the callers could cause.

1. This function is called multiple times in menu governor and TEO governor.

Quoted 7 lines
Quoted 4 lines

What do you mean by "multiple times"?

Each of the governors calls it once per cycle and its previous return value is not used in the next cycle at least in teo.

I remember a governor called this function twice in a cycle, I guess I remember wrong.

That obviously depends on the governor, but both teo and menu call it once per cycle.

Quoted 20 lines
Quoted 20 lines
Quoted 3 lines

I'm not sure that receiving results using signed integers is enough to solve all the problems, in the worst case it may require increasing the logical complexity of the code.

That is a valid concern, so it is a tradeoff between increasing the logical complexity of the code and adding branches to it.

Quoted 3 lines

2. This function is important for developing idle governor. If the problem is not fixed in the function itself, then this potential pitfall should be explicitly stated in the documentation.

That I can agree with.

Quoted 6 lines

This is because
it is difficult to predict from the definition and naming of the function that it might return a negative number. I actually discovered this anomaly when I was doing data analysis on my own idle governor. For some idle control algorithms, this exception return could lead to serious consequences, because negative return logically won't happen.

Quoted 7 lines
Quoted 2 lines

Well, it's a matter of how to take the possible negative return value into account so it does not affect the result of the computations.

I think it is challenging for some algorithms to take negative return values into account properly. For TEO (and even menu), it is possible to solve the problem by just changing the way the data is received is because the learning mechanism for both algorithms is simple.

Of course this depends on the governor.

Quoted 2 lines

One of the interesting things about the CPUIdle subsystem is that it is well suited to introduce machine learning and probabilistic statistical methods.

You need to remember that the governor code runs in the idle loop context which is expected to be reasonably fast.

That's why we are worrying about individual branches here.

Quoted 3 lines

This means that many of the more complex and data-sensitive algorithms can potentially be explored. In the best case we will still need to add additional code complexity to a new algorithm.

So I'm not sure what the problem with adding an upfront negative value check to the governor is.

Quoted 5 lines

It would reduce a lot of unnecessary considerations (for example, highlight this shortcoming in the documentation) if we could ensure that this function would work as it is logically defined. But I don't really understand how much of a burden adding an extra branch would impose, so I don't know if this tradeoff is worth it.

It ultimately depends on the governor, which is why I think that the negative value check should be done by the governor, if needed, and not by the function called by it, because in the latter case the check may be redundant and we end up with an extra branch (or two branches in this particular case) for no good reason whatsoever.

Yes, there are governors which simply can do the negative value check upfront right after calling that function and ensure that they will not deal with negative values going forward. This is probably what I'll do in the menu case.

However, if the governor is simple enough and it can avoid doing the explicit negative value check, I don't see a reason to do that check elsewhere "just in case".

Quoted 5 lines
Quoted 1 line

Makes sense. I will submit my patch to fix this issue in menu and TEO.

Well, I have patches for that already and they are not super-straightforward. Though If you want to try to fix this yourself, I'll wait for your submission.

Quoted 6 lines

Thanks! I really like this subsystem, so I hope to contribute a little. I still have some questions.

For TEO governor:
Even if we change some datatypes as your patch did before, some explicit type conversions still need to be added to prevent wrong results.

That's true. That patch was way incomplete and I would start with changing the data type of exit_latency_ns and target_residency_ns in struct cpuidle_state to s64 for this reason.

Quoted 8 lines

For example:
line 276 (because 1u > -1 will be false)
line 329
line 422

Since some of them are in a loop, does the overhead caused by the type conversions worth it? or do I need to do some pre-processing to avoid duplicate conversions (which may cause additional space overhead) ?

Well, it looks like it may be better if I send my patches after all, because it will take less time overall than me explaining here what I would do. Let me do that.

Quoted 6 lines
Quoted 2 lines

For menu governor:
If we simply change the datatypes, the conversions required are even more.

I would add a negative return value check to menu as I said before.

Not really AFAICS, but again let me send a patch to illustrate my point.

Sure! I will study your patches carefully.

author maintainer
#22 lore raw

PATCH 2/10 tick/nohz: Add tick_nohz_full_this_cpu()

In reply to Frederic Weisbecker

Optimize further the check for local full dynticks CPU. Testing directly tick_nohz_full_cpu(smp_processor_id()) is suboptimal because the compiler first fetches the CPU number and only then processes the static key.

It's best to evaluate the static branch before anything. Provide with a function that handles that correctly and convert some users along.

Cc Yunfeng Ye <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Marcelo Tosatti <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 include/linux/tick.h     | 11 ++++++++++-
 kernel/time/tick-sched.c | 12 +++++-------
 2 files changed, 15 insertions(+), 8 deletions(-)
include/linux/tick.h +10 -1
index 7340613c7eff..bfc96cbe955c 100644
@@ -193,6 +193,14 @@ static inline bool tick_nohz_full_cpu(int cpu)
 	return cpumask_test_cpu(cpu, tick_nohz_full_mask);
 }
 
+static inline bool tick_nohz_full_this_cpu(void)
+{
+	if (!tick_nohz_full_enabled())
+		return false;
+
+	return cpumask_test_cpu(smp_processor_id(), tick_nohz_full_mask);
+}
+
 static inline void tick_nohz_full_add_cpus_to(struct cpumask *mask)
 {
 	if (tick_nohz_full_enabled())
@@ -271,6 +279,7 @@ extern void __init tick_nohz_full_setup(cpumask_var_t cpumask);
 #else
 static inline bool tick_nohz_full_enabled(void) { return false; }
 static inline bool tick_nohz_full_cpu(int cpu) { return false; }
+static inline bool tick_nohz_full_this_cpu(void) { return false; }
 static inline void tick_nohz_full_add_cpus_to(struct cpumask *mask) { }
 
 static inline void tick_nohz_dep_set_cpu(int cpu, enum tick_dep_bits bit) { }
@@ -296,7 +305,7 @@ static inline void tick_nohz_full_setup(cpumask_var_t cpumask) { }
 
 static inline void tick_nohz_task_switch(void)
 {
-	if (tick_nohz_full_enabled())
+	if (tick_nohz_full_this_cpu())
 		__tick_nohz_task_switch();
 }
 
kernel/time/tick-sched.c +5 -7
index 22b6a46818cf..af76cfa51b57 100644
@@ -304,7 +304,7 @@ static DEFINE_PER_CPU(struct irq_work, nohz_full_kick_work) =
  */
 static void tick_nohz_full_kick(void)
 {
-	if (!tick_nohz_full_cpu(smp_processor_id()))
+	if (!tick_nohz_full_this_cpu())
 		return;
 
 	irq_work_queue(this_cpu_ptr(&nohz_full_kick_work));
@@ -452,9 +452,6 @@ void __tick_nohz_task_switch(void)
 
 	local_irq_save(flags);
 
-	if (!tick_nohz_full_cpu(smp_processor_id()))
-		goto out;
-
 	ts = this_cpu_ptr(&tick_cpu_sched);
 
 	if (ts->tick_stopped) {
@@ -462,7 +459,6 @@ void __tick_nohz_task_switch(void)
 		    atomic_read(&current->signal->tick_dep_mask))
 			tick_nohz_full_kick();
 	}
-out:
 	local_irq_restore(flags);
 }
 
@@ -929,14 +925,16 @@ static void tick_nohz_restart_sched_tick(struct tick_sched *ts, ktime_t now)
 static void tick_nohz_full_update_tick(struct tick_sched *ts)
 {
 #ifdef CONFIG_NO_HZ_FULL
-	int cpu = smp_processor_id();
+	int cpu;
 
-	if (!tick_nohz_full_cpu(cpu))
+	if (!tick_nohz_full_this_cpu())
 		return;
 
 	if (!ts->tick_stopped && ts->nohz_mode == NOHZ_MODE_INACTIVE)
 		return;
 
+	cpu = smp_processor_id();
+
 	if (can_stop_full_tick(cpu, ts))
 		tick_nohz_stop_sched_tick(ts, cpu);
 	else if (ts->tick_stopped)
Signature · 1 line
2.25.1
maintainer
#23 lore raw

Re: [PATCH 02/10] tick/nohz: Add tick_nohz_full_this_cpu()

Quoted 6 lines · Frederic Weisbecker

Optimize further the check for local full dynticks CPU. Testing directly tick_nohz_full_cpu(smp_processor_id()) is suboptimal because the compiler first fetches the CPU number and only then processes the static key.

It's best to evaluate the static branch before anything.

Or you do tricky things like this ;-)

include/linux/tick.h +6 -7
index 7340613c7eff..bd4a6b055b80 100644
@@ -185,13 +185,12 @@ static inline bool tick_nohz_full_enabled(void)
 	return tick_nohz_full_running;
 }
 
-static inline bool tick_nohz_full_cpu(int cpu)
-{
-	if (!tick_nohz_full_enabled())
-		return false;
-
-	return cpumask_test_cpu(cpu, tick_nohz_full_mask);
-}
+#define tick_nohz_full_cpu(_cpu) ({					\
+	bool __ret = false;						\
+	if (tick_nohz_full_enabled())					\
+		__ret = cpumask_test_cpu((_cpu), tick_nohz_full_mask);	\
+	__ret;								\
+})
 
 static inline void tick_nohz_full_add_cpus_to(struct cpumask *mask)
 {
author maintainer
#24 lore raw

Re: [PATCH 02/10] tick/nohz: Add tick_nohz_full_this_cpu()

Quoted 9 lines · Peter Zijlstra
Quoted 6 lines · Frederic Weisbecker

Optimize further the check for local full dynticks CPU. Testing directly tick_nohz_full_cpu(smp_processor_id()) is suboptimal because the compiler first fetches the CPU number and only then processes the static key.

It's best to evaluate the static branch before anything.

Or you do tricky things like this ;-)

Good point!

I'll check the asm diff to see if that really does what we want. I expect it will.

Thanks.

Quoted 27 lines
include/linux/tick.h +6 -7
index 7340613c7eff..bd4a6b055b80 100644
@@ -185,13 +185,12 @@ static inline bool tick_nohz_full_enabled(void)
 	return tick_nohz_full_running;
 }
 
-static inline bool tick_nohz_full_cpu(int cpu)
-{
-	if (!tick_nohz_full_enabled())
-		return false;
-
-	return cpumask_test_cpu(cpu, tick_nohz_full_mask);
-}
+#define tick_nohz_full_cpu(_cpu) ({					\
+	bool __ret = false;						\
+	if (tick_nohz_full_enabled())					\
+		__ret = cpumask_test_cpu((_cpu), tick_nohz_full_mask);	\
+	__ret;								\
+})
 
 static inline void tick_nohz_full_add_cpus_to(struct cpumask *mask)
 {
author maintainer
#25 lore raw

PATCH 3/10 tick/nohz: Conditionally restart tick on idle exit

In reply to Frederic Weisbecker

From: Yunfeng Ye <[email protected]>

In nohz_full mode, switching from idle to a task will unconditionally issue a tick restart. If the task is alone in the runqueue or is the highest priority, the tick will fire once then eventually stop. But that alone is still undesired noise.

Therefore, only restart the tick on idle exit when it's strictly necessary.

Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Marcelo Tosatti <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 kernel/time/tick-sched.c | 50 ++++++++++++++++++++++++----------------
 1 file changed, 30 insertions(+), 20 deletions(-)
kernel/time/tick-sched.c +30 -20
index af76cfa51b57..77dc8cd61dc8 100644
@@ -922,26 +922,30 @@ static void tick_nohz_restart_sched_tick(struct tick_sched *ts, ktime_t now)
 	tick_nohz_restart(ts, now);
 }
 
-static void tick_nohz_full_update_tick(struct tick_sched *ts)
+static void __tick_nohz_full_update_tick(struct tick_sched *ts,
+					 ktime_t now)
 {
 #ifdef CONFIG_NO_HZ_FULL
-	int cpu;
-
-	if (!tick_nohz_full_this_cpu())
-		return;
-
-	if (!ts->tick_stopped && ts->nohz_mode == NOHZ_MODE_INACTIVE)
-		return;
-
-	cpu = smp_processor_id();
+	int cpu = smp_processor_id();
 
 	if (can_stop_full_tick(cpu, ts))
 		tick_nohz_stop_sched_tick(ts, cpu);
 	else if (ts->tick_stopped)
-		tick_nohz_restart_sched_tick(ts, ktime_get());
+		tick_nohz_restart_sched_tick(ts, now);
 #endif
 }
 
+static void tick_nohz_full_update_tick(struct tick_sched *ts)
+{
+	if (!tick_nohz_full_this_cpu())
+		return;
+
+	if (!ts->tick_stopped && ts->nohz_mode == NOHZ_MODE_INACTIVE)
+		return;
+
+	__tick_nohz_full_update_tick(ts, ktime_get());
+}
+
 static bool can_stop_idle_tick(int cpu, struct tick_sched *ts)
 {
 	/*
@@ -1209,18 +1213,24 @@ static void tick_nohz_account_idle_ticks(struct tick_sched *ts)
 #endif
 }
 
-static void __tick_nohz_idle_restart_tick(struct tick_sched *ts, ktime_t now)
-{
-	tick_nohz_restart_sched_tick(ts, now);
-	tick_nohz_account_idle_ticks(ts);
-}
-
 void tick_nohz_idle_restart_tick(void)
 {
 	struct tick_sched *ts = this_cpu_ptr(&tick_cpu_sched);
 
-	if (ts->tick_stopped)
-		__tick_nohz_idle_restart_tick(ts, ktime_get());
+	if (ts->tick_stopped) {
+		tick_nohz_restart_sched_tick(ts, ktime_get());
+		tick_nohz_account_idle_ticks(ts);
+	}
+}
+
+static void tick_nohz_idle_update_tick(struct tick_sched *ts, ktime_t now)
+{
+	if (tick_nohz_full_this_cpu())
+		__tick_nohz_full_update_tick(ts, now);
+	else
+		tick_nohz_restart_sched_tick(ts, now);
+
+	tick_nohz_account_idle_ticks(ts);
 }
 
 /**
@@ -1252,7 +1262,7 @@ void tick_nohz_idle_exit(void)
 		tick_nohz_stop_idle(ts, now);
 
 	if (tick_stopped)
-		__tick_nohz_idle_restart_tick(ts, now);
+		tick_nohz_idle_update_tick(ts, now);
 
 	local_irq_enable();
 }
Signature · 1 line
2.25.1
author maintainer
#26 lore raw

PATCH 4/10 tick/nohz: Remove superflous check for CONFIG_VIRT_CPU_ACCOUNTING_NATIVE

In reply to Frederic Weisbecker

The vtime_accounting_enabled_this_cpu() early check already makes what follows as dead code in the case of CONFIG_VIRT_CPU_ACCOUNTING_NATIVE. No need to keep the ifdeferry around.

Cc Yunfeng Ye <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Marcelo Tosatti <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 kernel/time/tick-sched.c | 2 --
 1 file changed, 2 deletions(-)
kernel/time/tick-sched.c +0 -2
index 77dc8cd61dc8..c86b586d65e0 100644
@@ -1194,7 +1194,6 @@ unsigned long tick_nohz_get_idle_calls(void)
 
 static void tick_nohz_account_idle_ticks(struct tick_sched *ts)
 {
-#ifndef CONFIG_VIRT_CPU_ACCOUNTING_NATIVE
 	unsigned long ticks;
 
 	if (vtime_accounting_enabled_this_cpu())
@@ -1210,7 +1209,6 @@ static void tick_nohz_account_idle_ticks(struct tick_sched *ts)
 	 */
 	if (ticks && ticks < LONG_MAX)
 		account_idle_ticks(ticks);
-#endif
 }
 
 void tick_nohz_idle_restart_tick(void)
Signature · 1 line
2.25.1
author maintainer
#27 lore raw

PATCH 5/10 tick/nohz: Update idle_exittime on actual idle exit

In reply to Frederic Weisbecker

From: Yunfeng Ye <[email protected]>

The idle_exittime field of tick_sched is used to record the time when the idle state was left. but currently the idle_exittime is updated in the function tick_nohz_restart_sched_tick(), which is not always in idle state when nohz_full is configured:

  tick_irq_exit
    tick_nohz_irq_exit
      tick_nohz_full_update_tick
        tick_nohz_restart_sched_tick
          ts->idle_exittime = now;

It's thus overwritten by mistake on nohz_full tick restart. Move the update to the appropriate idle exit path instead.

Cc Yunfeng Ye <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Marcelo Tosatti <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 kernel/time/tick-sched.c | 14 ++++++++------
 1 file changed, 8 insertions(+), 6 deletions(-)
kernel/time/tick-sched.c +8 -6
index c86b586d65e0..2a041d0dc3eb 100644
@@ -917,8 +917,6 @@ static void tick_nohz_restart_sched_tick(struct tick_sched *ts, ktime_t now)
 	 * Cancel the scheduled timer and restore the tick
 	 */
 	ts->tick_stopped  = 0;
-	ts->idle_exittime = now;
-
 	tick_nohz_restart(ts, now);
 }
 
@@ -1192,10 +1190,13 @@ unsigned long tick_nohz_get_idle_calls(void)
 	return ts->idle_calls;
 }
 
-static void tick_nohz_account_idle_ticks(struct tick_sched *ts)
+static void tick_nohz_account_idle_time(struct tick_sched *ts,
+					ktime_t now)
 {
 	unsigned long ticks;
 
+	ts->idle_exittime = now;
+
 	if (vtime_accounting_enabled_this_cpu())
 		return;
 	/*
@@ -1216,8 +1217,9 @@ void tick_nohz_idle_restart_tick(void)
 	struct tick_sched *ts = this_cpu_ptr(&tick_cpu_sched);
 
 	if (ts->tick_stopped) {
-		tick_nohz_restart_sched_tick(ts, ktime_get());
-		tick_nohz_account_idle_ticks(ts);
+		ktime_t now = ktime_get();
+		tick_nohz_restart_sched_tick(ts, now);
+		tick_nohz_account_idle_time(ts, now);
 	}
 }
 
@@ -1228,7 +1230,7 @@ static void tick_nohz_idle_update_tick(struct tick_sched *ts, ktime_t now)
 	else
 		tick_nohz_restart_sched_tick(ts, now);
 
-	tick_nohz_account_idle_ticks(ts);
+	tick_nohz_account_idle_time(ts, now);
 }
 
 /**
Signature · 1 line
2.25.1
author maintainer
#28 lore raw

PATCH 6/10 timer: Report ignored local enqueue in nohz mode

In reply to Frederic Weisbecker

Enqueuing a local timer after the tick has been stopped will result in the timer being ignored until the next random interrupt.

Perform sanity checks to report these situations.

Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Ingo Molnar <[email protected]>
Cc Paul E. McKenney <[email protected]>
---
 kernel/sched/core.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
kernel/sched/core.c +19 -1
index ca2bb629595f..24552911f92b 100644
@@ -674,6 +674,22 @@ int get_nohz_timer_target(void)
 	return cpu;
 }
 
+/* Make sure the timer won't be ignored in dynticks-idle case */
+static void wake_idle_assert_possible(void)
+{
+#ifdef CONFIG_SCHED_DEBUG
+	/*
+	 * Timers are re-evaluated after idle IRQs. In case of softirq,
+	 * we assume IRQ tail. Ksoftirqd shouldn't reach here as the
+	 * timer base wouldn't be idle. And inline softirq processing
+	 * after a call to local_bh_enable() within idle loop sound too
+	 * fun to be considered here.
+	 */
+	WARN_ONCE(in_task(),
+		  "Late timer enqueue may be ignored\n");
+#endif
+}
+
 /*
  * When add_timer_on() enqueues a timer into the timer wheel of an
  * idle CPU then this timer might expire before the next timer event
@@ -688,8 +704,10 @@ static void wake_up_idle_cpu(int cpu)
 {
 	struct rq *rq = cpu_rq(cpu);
 
-	if (cpu == smp_processor_id())
+	if (cpu == smp_processor_id()) {
+		wake_idle_assert_possible();
 		return;
+	}
 
 	if (set_nr_and_not_polling(rq->idle))
 		smp_send_reschedule(cpu);
Signature · 1 line
2.25.1
maintainer
#29 lore raw

Re: [PATCH 06/10] timer: Report ignored local enqueue in nohz mode

Quoted 44 lines · Frederic Weisbecker

Enqueuing a local timer after the tick has been stopped will result in the timer being ignored until the next random interrupt.

Perform sanity checks to report these situations.

Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Ingo Molnar <[email protected]>
Cc Paul E. McKenney <[email protected]>
---
 kernel/sched/core.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
kernel/sched/core.c +16 -0
index ca2bb629595f..24552911f92b 100644
@@ -674,6 +674,22 @@ int get_nohz_timer_target(void)
 	return cpu;
 }
 
+/* Make sure the timer won't be ignored in dynticks-idle case */
+static void wake_idle_assert_possible(void)
+{
+#ifdef CONFIG_SCHED_DEBUG
+	/*
+	 * Timers are re-evaluated after idle IRQs. In case of softirq,
+	 * we assume IRQ tail. Ksoftirqd shouldn't reach here as the
+	 * timer base wouldn't be idle. And inline softirq processing
+	 * after a call to local_bh_enable() within idle loop sound too
+	 * fun to be considered here.
+	 */
+	WARN_ONCE(in_task(),
+		  "Late timer enqueue may be ignored\n");
+#endif
+}
+
 /*
  * When add_timer_on() enqueues a timer into the timer wheel of an
  * idle CPU then this timer might expire before the next timer event
@@ -688,8 +704,10 @@ static void wake_up_idle_cpu(int cpu)
 {

kernel/sched/core.c static void wake_up_idle_cpu(int cpu) · line 713

Quoted 10 lines
kernel/sched/core.c +3 -1
 	struct rq *rq = cpu_rq(cpu);
 
-	if (cpu == smp_processor_id())
+	if (cpu == smp_processor_id()) {
+		wake_idle_assert_possible();
 		return;
+	}
 
 	if (set_nr_and_not_polling(rq->idle))
 		smp_send_reschedule(cpu);

I'm not entirely sure I understand this one. What's the callchain that leads to this?

author maintainer
#30 lore raw

Re: [PATCH 06/10] timer: Report ignored local enqueue in nohz mode

Quoted 53 lines · Peter Zijlstra
Quoted 52 lines · Frederic Weisbecker

Enqueuing a local timer after the tick has been stopped will result in the timer being ignored until the next random interrupt.

Perform sanity checks to report these situations.

Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Ingo Molnar <[email protected]>
Cc Paul E. McKenney <[email protected]>
---
 kernel/sched/core.c | 20 +++++++++++++++++++-
 1 file changed, 19 insertions(+), 1 deletion(-)
kernel/sched/core.c +19 -1
index ca2bb629595f..24552911f92b 100644
@@ -674,6 +674,22 @@ int get_nohz_timer_target(void)
 	return cpu;
 }
 
+/* Make sure the timer won't be ignored in dynticks-idle case */
+static void wake_idle_assert_possible(void)
+{
+#ifdef CONFIG_SCHED_DEBUG
+	/*
+	 * Timers are re-evaluated after idle IRQs. In case of softirq,
+	 * we assume IRQ tail. Ksoftirqd shouldn't reach here as the
+	 * timer base wouldn't be idle. And inline softirq processing
+	 * after a call to local_bh_enable() within idle loop sound too
+	 * fun to be considered here.
+	 */
+	WARN_ONCE(in_task(),
+		  "Late timer enqueue may be ignored\n");
+#endif
+}
+
 /*
  * When add_timer_on() enqueues a timer into the timer wheel of an
  * idle CPU then this timer might expire before the next timer event
@@ -688,8 +704,10 @@ static void wake_up_idle_cpu(int cpu)
 {
 	struct rq *rq = cpu_rq(cpu);
 
-	if (cpu == smp_processor_id())
+	if (cpu == smp_processor_id()) {
+		wake_idle_assert_possible();
 		return;
+	}
 
Quoted 5 lines

kernel/sched/core.c static void wake_up_idle_cpu(int cpu) · line 713

Quoted 2 lines
kernel/sched/core.c +0 -0
 	if (set_nr_and_not_polling(rq->idle))
 		smp_send_reschedule(cpu);

I'm not entirely sure I understand this one. What's the callchain that leads to this?

That's while calling add_timer*() or mod_timer() on an idle target.

Now the issue is only relevant when these timer functions are called after cpuidle_select(), which arguably makes a small vulnerable window that could be spotted in the future if the timer functions are called after instrumentation_end()?

Thanks.

author maintainer
#31 lore raw

PATCH 7/10 tick/nohz: Update nohz_full Kconfig help

In reply to Frederic Weisbecker

CONFIG_NO_HZ_FULL behaves just like CONFIG_NO_HZ_IDLE by default. Reassure distros about it.

Cc Yunfeng Ye <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Marcelo Tosatti <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 kernel/time/Kconfig | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)
kernel/time/Kconfig +6 -5
index 83e158d016ba..6649e1d2dba5 100644
@@ -117,13 +117,14 @@ config NO_HZ_FULL
 	 the task mostly runs in userspace and has few kernel activity.
 
 	 You need to fill up the nohz_full boot parameter with the
-	 desired range of dynticks CPUs.
+	 desired range of dynticks CPUs to use it. This is implemented at
+	 the expense of some overhead in user <-> kernel transitions:
+	 syscalls, exceptions and interrupts.
 
-	 This is implemented at the expense of some overhead in user <-> kernel
-	 transitions: syscalls, exceptions and interrupts. Even when it's
-	 dynamically off.
+	 By default, without passing nohz_full parameter, this behaves just
+	 like NO_HZ_IDLE.
 
-	 Say N.
+	 If you're a distro say Y.
 
 endchoice
 
Signature · 1 line
2.25.1
author maintainer
#32 lore raw

PATCH 8/10 tick/nohz: Only wakeup a single target cpu when kicking a task

In reply to Frederic Weisbecker

When adding a tick dependency to a task, its necessary to wakeup the CPU where the task resides to reevaluate tick dependencies on that CPU.

However the current code wakes up all nohz_full CPUs, which is unnecessary.

Switch to waking up a single CPU, by using ordering of writes to task->cpu and task->tick_dep_mask.

---
 kernel/time/tick-sched.c | 40 +++++++++++++++++++++++++++-------------
 1 file changed, 27 insertions(+), 13 deletions(-)
kernel/time/tick-sched.c +27 -13
index 2a041d0dc3eb..8457f15a5073 100644
@@ -322,6 +322,31 @@ void tick_nohz_full_kick_cpu(int cpu)
 	irq_work_queue_on(&per_cpu(nohz_full_kick_work, cpu), cpu);
 }
 
+static void tick_nohz_kick_task(struct task_struct *tsk)
+{
+	int cpu = task_cpu(tsk);
+
+	/*
+	 * If the task concurrently migrates to another cpu,
+	 * we guarantee it sees the new tick dependency upon
+	 * schedule.
+	 *
+	 *
+	 * set_task_cpu(p, cpu);
+	 *   STORE p->cpu = @cpu
+	 * __schedule() (switch to task 'p')
+	 *   LOCK rq->lock
+	 *   smp_mb__after_spin_lock()          STORE p->tick_dep_mask
+	 *   tick_nohz_task_switch()            smp_mb() (atomic_fetch_or())
+	 *      LOAD p->tick_dep_mask           LOAD p->cpu
+	 */
+
+	preempt_disable();
+	if (cpu_online(cpu))
+		tick_nohz_full_kick_cpu(cpu);
+	preempt_enable();
+}
+
 /*
  * Kick all full dynticks CPUs in order to force these to re-evaluate
  * their dependency on the tick and restart it if necessary.
@@ -404,19 +429,8 @@ EXPORT_SYMBOL_GPL(tick_nohz_dep_clear_cpu);
  */
 void tick_nohz_dep_set_task(struct task_struct *tsk, enum tick_dep_bits bit)
 {
-	if (!atomic_fetch_or(BIT(bit), &tsk->tick_dep_mask)) {
-		if (tsk == current) {
-			preempt_disable();
-			tick_nohz_full_kick();
-			preempt_enable();
-		} else {
-			/*
-			 * Some future tick_nohz_full_kick_task()
-			 * should optimize this.
-			 */
-			tick_nohz_full_kick_all();
-		}
-	}
+	if (!atomic_fetch_or(BIT(bit), &tsk->tick_dep_mask))
+		tick_nohz_kick_task(tsk);
 }
 EXPORT_SYMBOL_GPL(tick_nohz_dep_set_task);
 
Signature · 1 line
2.25.1
author maintainer
#33 lore raw

PATCH 9/10 tick/nohz: Change signal tick dependency to wakeup CPUs of member tasks

In reply to Frederic Weisbecker

From: Marcelo Tosatti <[email protected]>

Rather than waking up all nohz_full CPUs on the system, only wakeup the target CPUs of member threads of the signal.

Reduces interruptions to nohz_full CPUs.

Cc Yunfeng Ye <[email protected]>
Cc Peter Zijlstra <[email protected]>
Cc Thomas Gleixner <[email protected]>
Cc Rafael J. Wysocki <[email protected]>
---
 include/linux/tick.h           |  8 ++++----
 kernel/time/posix-cpu-timers.c |  4 ++--
 kernel/time/tick-sched.c       | 15 +++++++++++++--
 3 files changed, 19 insertions(+), 8 deletions(-)
include/linux/tick.h +4 -4
index bfc96cbe955c..9e71ab1889aa 100644
@@ -215,7 +215,7 @@ extern void tick_nohz_dep_set_task(struct task_struct *tsk,
 				   enum tick_dep_bits bit);
 extern void tick_nohz_dep_clear_task(struct task_struct *tsk,
 				     enum tick_dep_bits bit);
-extern void tick_nohz_dep_set_signal(struct signal_struct *signal,
+extern void tick_nohz_dep_set_signal(struct task_struct *tsk,
 				     enum tick_dep_bits bit);
 extern void tick_nohz_dep_clear_signal(struct signal_struct *signal,
 				       enum tick_dep_bits bit);
@@ -260,11 +260,11 @@ static inline void tick_dep_clear_task(struct task_struct *tsk,
 	if (tick_nohz_full_enabled())
 		tick_nohz_dep_clear_task(tsk, bit);
 }
-static inline void tick_dep_set_signal(struct signal_struct *signal,
+static inline void tick_dep_set_signal(struct task_struct *tsk,
 				       enum tick_dep_bits bit)
 {
 	if (tick_nohz_full_enabled())
-		tick_nohz_dep_set_signal(signal, bit);
+		tick_nohz_dep_set_signal(tsk, bit);
 }
 static inline void tick_dep_clear_signal(struct signal_struct *signal,
 					 enum tick_dep_bits bit)
@@ -293,7 +293,7 @@ static inline void tick_dep_set_task(struct task_struct *tsk,
 				     enum tick_dep_bits bit) { }
 static inline void tick_dep_clear_task(struct task_struct *tsk,
 				       enum tick_dep_bits bit) { }
-static inline void tick_dep_set_signal(struct signal_struct *signal,
+static inline void tick_dep_set_signal(struct task_struct *tsk,
 				       enum tick_dep_bits bit) { }
 static inline void tick_dep_clear_signal(struct signal_struct *signal,
 					 enum tick_dep_bits bit) { }
kernel/time/posix-cpu-timers.c +2 -2
index a71758e34e45..932e0cb4b57b 100644
@@ -523,7 +523,7 @@ static void arm_timer(struct k_itimer *timer, struct task_struct *p)
 	if (CPUCLOCK_PERTHREAD(timer->it_clock))
 		tick_dep_set_task(p, TICK_DEP_BIT_POSIX_TIMER);
 	else
-		tick_dep_set_signal(p->signal, TICK_DEP_BIT_POSIX_TIMER);
+		tick_dep_set_signal(p, TICK_DEP_BIT_POSIX_TIMER);
 }
 
 /*
@@ -1358,7 +1358,7 @@ void set_process_cpu_timer(struct task_struct *tsk, unsigned int clkid,
 	if (*newval < *nextevt)
 		*nextevt = *newval;
 
-	tick_dep_set_signal(tsk->signal, TICK_DEP_BIT_POSIX_TIMER);
+	tick_dep_set_signal(tsk, TICK_DEP_BIT_POSIX_TIMER);
 }
 
 static int do_cpu_nanosleep(const clockid_t which_clock, int flags,
kernel/time/tick-sched.c +13 -2
index 8457f15a5073..a866fd8e7bb5 100644
@@ -444,9 +444,20 @@ EXPORT_SYMBOL_GPL(tick_nohz_dep_clear_task);
  * Set a per-taskgroup tick dependency. Posix CPU timers need this in order to elapse
  * per process timers.
  */
-void tick_nohz_dep_set_signal(struct signal_struct *sig, enum tick_dep_bits bit)
+void tick_nohz_dep_set_signal(struct task_struct *tsk,
+			      enum tick_dep_bits bit)
 {
-	tick_nohz_dep_set_all(&sig->tick_dep_mask, bit);
+	int prev;
+	struct signal_struct *sig = tsk->signal;
+
+	prev = atomic_fetch_or(BIT(bit), &sig->tick_dep_mask);
+	if (!prev) {
+		struct task_struct *t;
+
+		lockdep_assert_held(&tsk->sighand->siglock);
+		__for_each_thread(sig, t)
+			tick_nohz_kick_task(t);
+	}
 }
 
 void tick_nohz_dep_clear_signal(struct signal_struct *sig, enum tick_dep_bits bit)
Signature · 1 line
2.25.1
author maintainer
#34 lore raw

PATCH 10/10 tick/nohz: Kick only _queued_ task whose tick dependency is updated

In reply to Frederic Weisbecker

From: Marcelo Tosatti <[email protected]>

When the tick dependency of a task is updated, we want it to aknowledge the new state and restart the tick if needed. If the task is not running, we don't need to kick it because it will observe the new dependency upon scheduling in. But if the task is running, we may need to send an IPI to it so that it gets notified.

Unfortunately we don't have the means to check if a task is running in a race free way. Checking p->on_cpu in a synchronized way against p->tick_dep_mask would imply adding a full barrier between prepare_task_switch() and tick_nohz_task_switch(), which we want to avoid in this fast-path.

Therefore we blindly fire an IPI to the task's CPU.

Meanwhile we can check if the task is queued on the CPU rq because p->on_rq is always set to TASK_ON_RQ_QUEUED _before_ schedule() and its full barrier that precedes tick_nohz_task_switch(). And if the task is queued on a nohz_full CPU, it also has fair chances to be running as the isolation constraints prescribe running single tasks on full dynticks CPUs.

So use this as a trick to check if we can spare an IPI toward a non-running task.

NOTE: For the ordering to be correct, it is assumed that we never deactivate a task while it is running, the only exception being the task deactivating itself while scheduling out.

---
 include/linux/sched.h    |  2 ++
 kernel/sched/core.c      |  5 +++++
 kernel/time/tick-sched.c | 19 +++++++++++++++++--
 3 files changed, 24 insertions(+), 2 deletions(-)
include/linux/sched.h +2 -0
index ef00bb22164c..64dd6f698f3a 100644
@@ -1999,6 +1999,8 @@ static inline void set_task_cpu(struct task_struct *p, unsigned int cpu)
 
 #endif /* CONFIG_SMP */
 
+extern bool sched_task_on_rq(struct task_struct *p);
+
 /*
  * In order to reduce various lock holder preemption latencies provide an
  * interface to see if a vCPU is currently running or not.
kernel/sched/core.c +5 -0
index 24552911f92b..7ec46f3e8110 100644
@@ -1598,6 +1598,11 @@ static inline void uclamp_post_fork(struct task_struct *p) { }
 static inline void init_uclamp(void) { }
 #endif /* CONFIG_UCLAMP_TASK */
 
+bool sched_task_on_rq(struct task_struct *p)
+{
+	return task_on_rq_queued(p);
+}
+
 static inline void enqueue_task(struct rq *rq, struct task_struct *p, int flags)
 {
 	if (!(flags & ENQUEUE_NOCLOCK))
kernel/time/tick-sched.c +17 -2
index a866fd8e7bb5..015281c3dd8d 100644
@@ -324,8 +324,6 @@ void tick_nohz_full_kick_cpu(int cpu)
 
 static void tick_nohz_kick_task(struct task_struct *tsk)
 {
-	int cpu = task_cpu(tsk);
-
 	/*
 	 * If the task concurrently migrates to another cpu,
 	 * we guarantee it sees the new tick dependency upon
@@ -340,6 +338,23 @@ static void tick_nohz_kick_task(struct task_struct *tsk)
 	 *   tick_nohz_task_switch()            smp_mb() (atomic_fetch_or())
 	 *      LOAD p->tick_dep_mask           LOAD p->cpu
 	 */
+	int cpu = task_cpu(tsk);
+
+	/*
+	 * If the task is not running, run_posix_cpu_timers
+	 * has nothing to elapsed, can spare IPI in that
+	 * case.
+	 *
+	 * activate_task()                      STORE p->tick_dep_mask
+	 * STORE p->on_rq
+	 * __schedule() (switch to task 'p')    smp_mb() (atomic_fetch_or())
+	 * LOCK rq->lock                        LOAD p->on_rq
+	 * smp_mb__after_spin_lock()
+	 * tick_nohz_task_switch()
+	 *	LOAD p->tick_dep_mask
+	 */
+	if (!sched_task_on_rq(tsk))
+		return;
 
 	preempt_disable();
 	if (cpu_online(cpu))
Signature · 1 line
2.25.1