ioemu : sdl without OpenGl fix
PATCH 1/1 ioemu : sdl without OpenGl fix
Hi,
Here is a little patch for a bug introduced recently in the SDL ioemu rendering, in case we disable OpenGl. Without this patch, the SDL window just stoppped when there were a call to ds->dpy_setdata, because the pointer was not set.
Kind regards,
Frédéric Guihéry
Signed-off-by Frédéric Guihéry <[email protected]>
tools/ioemu/sdl.c +2 -0
@@ -777,6 +777,8 @@ void sdl_display_init(DisplayState *ds, ds->dpy_setdata = opengl_setdata; else ds->dpy_setdata = sdl_setdata; +#else + ds->dpy_setdata = sdl_setdata;#endif sdl_resize (ds,640 ,400 );