Avoid build failures due to setscene errors
v2 cover Avoid build failures due to setscene errors
Occasionally, we see errors on our autobuilders where a setscene task fails to retrieve a file from our global sstate cache. It typically looks something like this:
WARNING: zip-3.0-r2 do_populate_sysroot_setscene: Failed to fetch URL file://66/sstate:zip:core2-64-poky-linux:3.0:r2:core2-64:3:\
66832b8c4e7babe0eac9d9579d1e2b6a_populate_sysroot.tgz;\
downloadfilename=66/sstate:zip:core2-64-poky-linux:3.0:r2:core2-64:3:\
66832b8c4e7babe0eac9d9579d1e2b6a_populate_sysroot.tgz, attempting MIRRORS if available
ERROR: zip-3.0-r2 do_populate_sysroot_setscene: Fetcher failure:
Unable to find file file://66/sstate:zip:core2-64-poky-linux:3.0:r2:core2-64:3:\
66832b8c4e7babe0eac9d9579d1e2b6a_populate_sysroot.tgz;\
downloadfilename=66/sstate:zip:core2-64-poky-linux:3.0:r2:core2-64:3:\
66832b8c4e7babe0eac9d9579d1e2b6a_populate_sysroot.tgz anywhere. The paths that were searched were:
/home/pkj/.openembedded/sstate-cache
ERROR: zip-3.0-r2 do_populate_sysroot_setscene: No suitable staging package found
WARNING: Setscene task (meta/recipes-extended/zip/zip_3.0.bb:do_populate_sysroot_setscene) failed with exit code '1' - real task will be run instead
As the last warning indicates, the build will proceed and the real task will run and the build will eventually complete. However, due to the two errors above, bitbake will return with an error code which causes the autobuilder to treat the build as failed and it proceeds to throw everything it built away.
Since this is quite pointless and causes unnecessary build resources to be spent and grief from the developers, the two patches in this change set turn the errors from setscene tasks into warnings.
PATCHv2: The bitbake part has been sent to the bitbake mailing list instead.
//Peter
The following changes since commit bc2e0b2e9b95707d96c840dade12b00e1450ecc3:
libsdl: Move PACKAGECONFIG options from meta-mingw (2017-08-29 12:23:10 +0100)
are available in the git repository at:
git://git.yoctoproject.org/poky-contrib pkj/setscene-errors
http://git.yoctoproject.org/cgit.cgi/poky-contrib/log/?h=pkj/setscene-errors
Peter Kjellerstedt (1):
sstate.bbclass: Do not cause build failures due to setscene errors
meta/classes/sstate.bbclass | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
Signature · 1 line
2.12.0
PATCH v2 1/1 sstate.bbclass: Do not cause build failures due to setscene errors
If a setscene task fails, the real task will be run instead. However, in case the failed setscene task happened to log any errors, this will still cause bitbake to return with an error code, even though everything actually built ok. To avoid this, modify setscene to only warn about errors.
--- meta/classes/sstate.bbclass | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
meta/classes/sstate.bbclass +3 -2
@@ -671,7 +671,7 @@ def pstaging_fetch(sstatefetch, sstatepkg, d): localdata.setVar('SRC_URI', srcuri) try: fetcher = bb.fetch2.Fetch([srcuri], localdata, cache=False) - fetcher.download() + fetcher.download(only_warn=True) except bb.fetch2.BBFetchException: break
@@ -680,7 +680,8 @@ def sstate_setscene(d): shared_state = sstate_state_fromvars(d) accelerate = sstate_installpkg(shared_state, d) if not accelerate: - bb.fatal("No suitable staging package found") + bb.warn("No suitable staging package found") + sys.exit(1) python sstate_task_prefunc () { shared_state = sstate_state_fromvars(d)
Signature · 1 line
2.12.0