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mm: workingset: fix the shadow node budget under MGLRU

PATCH Superseded Hui Zhu 2 participants 10 messages Aug 31 – Sep 3

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Hui Zhu

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#0 lore raw

v2 cover mm: workingset: fix the shadow node budget under MGLRU

From: Hui Zhu <[email protected]>

Commit 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages") broke the workingset shadow node budget under
MGLRU: lruvec_lru_size() reads mz->lru_zone_size, which MGLRU never maintains, so count_shadow_nodes() sees the evictable LRU lists as empty and the shadow shrinker reclaims eviction tokens almost as fast as they are created, losing thrashing protection.

Patch 1 switches count_shadow_nodes() back to lruvec_page_state_local(), which both classic LRU and MGLRU maintain.

Patch 2 addresses the reparenting race that motivated 7404bd37cfbe:
patch 1 makes cgroup v2 read state_local as well, so extend the dying-memcg stat redirection (previously cgroup v1 only) to all hierarchies.

Patch 3 recovers the performance. Patch 2 added an unconditional rcu_read_lock() to the stat update fast path; patch 3 moves the dying check out of the RCU read-side critical section so the lock is only taken on the rare dying path.

Performance testing
===================

The test script and the raw results are available at [1].

Environment: 10-vCPU QEMU guest, 8 GiB RAM, cgroup v2; 7 runs per configuration, medians reported. Workloads:

w1-anon-churn: single-threaded anon fault/charge loop in a memcg
(MADV_DONTNEED + re-fault, no reclaim). Every touch is a real fault with charge and memcg stat updates, so it stresses exactly the fast path patch 2 changes.
w2-file-churn: file read loop under memory.high pressure
(reclaim-bound, noisier).
w3-reparent: reparent accounting sanity check.

w1-anon-churn (pages/s):

                 classic LRU          MGLRU
base             4393028              4377122
patches 1-2      4385996   (-0.2%)    4352887   (-0.6%)
patches 1-3      4381832   (-0.3%)    4377053   (+0.0%)

w2-file-churn (MB/s):

                 classic LRU          MGLRU
base             8277                 8226
patches 1-2      8226      (-0.6%)    8123      (-1.3%)
patches 1-3      8157      (-1.4%)    8294      (+0.8%)

w3-reparent passed on all kernels.

Patch 2 alone shows a small overhead, most visible under MGLRU (-0.6% on w1); patch 3 brings w1 back to the base level in both LRU configurations. The remaining differences are within run-to-run noise.

[1] https://gist.github.com/teawater/32f373ec41d185d840455eb167321a5a

Hui Zhu (3):
mm: workingset: use lruvec_page_state_local() to count lru pages
mm: memcg: redirect stats updates of dying memcgs for all hierarchies
mm: memcg: skip the RCU lock when the memcg is not dying

 mm/memcontrol.c | 30 ++++++++++++------------------
 mm/workingset.c |  5 ++---
 2 files changed, 14 insertions(+), 21 deletions(-)
Signature · 1 line
2.53.0
author
#1 lore raw

PATCH v2 1/3 mm: workingset: use lruvec_page_state_local() to count lru pages

From: Hui Zhu <[email protected]>

Commit 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages") switched count_shadow_nodes() to lruvec_lru_size(). With CONFIG_MEMCG enabled, lruvec_lru_size() reads mz->lru_zone_size, which only the classic LRU paths maintain. MGLRU accounts its pages through __update_lru_size(), which skips that array, so with MGLRU on the four evictable LRU lists are always seen as empty. The shadow node budget (pages >> 3) then collapses to slab plus unevictable pages, and the workingset shadow shrinker reclaims eviction tokens almost as fast as they are created, losing thrashing protection.

lruvec_page_state_local() reads lruvec_stats->state_local instead, which both classic LRU and MGLRU maintain. Switch back to it. The reparenting race this re-exposes on cgroup v2 is closed by the follow-up patch that redirects dying-memcg stat updates for all hierarchies.

Fixes 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages")
---
 mm/workingset.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)
mm/workingset.c +2 -3
index f351798e723a..85a4e14e95d5 100644
@@ -693,10 +693,9 @@ static unsigned long count_shadow_nodes(struct shrinker *shrinker,
 
 		mem_cgroup_flush_stats_ratelimited(sc->memcg);
 		lruvec = mem_cgroup_lruvec(sc->memcg, NODE_DATA(sc->nid));
-
 		for (pages = 0, i = 0; i < NR_LRU_LISTS; i++)
-			pages += lruvec_lru_size(lruvec, i, MAX_NR_ZONES - 1);
-
+			pages += lruvec_page_state_local(lruvec,
+							 NR_LRU_BASE + i);
 		pages += lruvec_page_state_local(
 			lruvec, NR_SLAB_RECLAIMABLE_B) >> PAGE_SHIFT;
 		pages += lruvec_page_state_local(
Signature · 1 line
2.53.0
maintainer
#2 lore raw

Re: [PATCH v2 1/3] mm: workingset: use lruvec_page_state_local() to count lru pages

Quoted 12 lines · Hui Zhu

From: Hui Zhu <[email protected]>

Commit 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages") switched count_shadow_nodes() to lruvec_lru_size(). With CONFIG_MEMCG enabled, lruvec_lru_size() reads mz->lru_zone_size, which only the classic LRU paths maintain. MGLRU accounts its pages through __update_lru_size(), which skips that array, so with MGLRU on the four evictable LRU lists are always seen as empty. The shadow node budget (pages >> 3) then collapses to slab plus unevictable pages, and the workingset shadow shrinker reclaims eviction tokens almost as fast as they are created, losing thrashing protection.

Quoted 8 lines

lruvec_page_state_local() reads lruvec_stats->state_local instead, which both classic LRU and MGLRU maintain. Switch back to it. The reparenting race this re-exposes on cgroup v2 is closed by the follow-up patch that redirects dying-memcg stat updates for all hierarchies.

Fixes 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages")

Make this patch at the end (or after 2nd) of the series as it is only correct after the 2nd patch of the series.

Quoted 24 lines
---
 mm/workingset.c | 5 ++---
 1 file changed, 2 insertions(+), 3 deletions(-)
mm/workingset.c +2 -3
index f351798e723a..85a4e14e95d5 100644
@@ -693,10 +693,9 @@ static unsigned long count_shadow_nodes(struct shrinker *shrinker,
 
 		mem_cgroup_flush_stats_ratelimited(sc->memcg);
 		lruvec = mem_cgroup_lruvec(sc->memcg, NODE_DATA(sc->nid));
-
 		for (pages = 0, i = 0; i < NR_LRU_LISTS; i++)
-			pages += lruvec_lru_size(lruvec, i, MAX_NR_ZONES - 1);
-
+			pages += lruvec_page_state_local(lruvec,
+							 NR_LRU_BASE + i);
 		pages += lruvec_page_state_local(
 			lruvec, NR_SLAB_RECLAIMABLE_B) >> PAGE_SHIFT;
 		pages += lruvec_page_state_local(
Signature · 1 line
2.53.0
maintainer Acked-by on v2 1/3
#3 lore raw

Re: [PATCH v2 1/3] mm: workingset: use lruvec_page_state_local() to count lru pages

In reply to Hui Zhu
Quoted 12 lines · Hui Zhu

From: Hui Zhu <[email protected]>

Commit 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages") switched count_shadow_nodes() to lruvec_lru_size(). With CONFIG_MEMCG enabled, lruvec_lru_size() reads mz->lru_zone_size, which only the classic LRU paths maintain. MGLRU accounts its pages through __update_lru_size(), which skips that array, so with MGLRU on the four evictable LRU lists are always seen as empty. The shadow node budget (pages >> 3) then collapses to slab plus unevictable pages, and the workingset shadow shrinker reclaims eviction tokens almost as fast as they are created, losing thrashing protection.

Quoted 8 lines

lruvec_page_state_local() reads lruvec_stats->state_local instead, which both classic LRU and MGLRU maintain. Switch back to it. The reparenting race this re-exposes on cgroup v2 is closed by the follow-up patch that redirects dying-memcg stat updates for all hierarchies.

Fixes 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages")

Reorder this after 2nd and with that

author
#4 lore raw

PATCH v2 2/3 mm: memcg: redirect stats updates of dying memcgs for all hierarchies

In reply to Hui Zhu

From: Hui Zhu <[email protected]>

get_non_dying_memcg_start() redirects the stat updates of a dying memcg to its closest non-dying ancestor, but only on cgroup v1; on cgroup v2 the stats keep being accounted to the dying memcg itself.

The previous patch restored lruvec_page_state_local() in count_shadow_nodes(), which reads those state_locals on cgroup v2 too, so apply the redirection to all hierarchies. Offlining is rare, so the added cost on the stat update fast path is limited to an rcu_read_lock() and a css_is_dying() check; the upward walk happens only while a memcg is dying.

---
 mm/memcontrol.c | 30 +++++-------------------------
 1 file changed, 5 insertions(+), 25 deletions(-)
mm/memcontrol.c +5 -25
index 8319ad8c5c23..b3d1ac3fe0aa 100644
@@ -805,20 +805,14 @@ static long memcg_state_val_in_pages(int idx, long val)
 	return val < 0 ? -res : res;
 }
 
-#ifdef CONFIG_MEMCG_V1
 /*
- * Used in mod_memcg_state() and mod_memcg_lruvec_state() to avoid race with
- * reparenting of non-hierarchical state_locals.
+ * Used in mod_memcg_state() and mod_memcg_lruvec_state() to avoid race
+ * with reparenting of non-hierarchical state_locals.  Offlining a
+ * memcg is rare, so do the redirection for all cgroup hierarchies.
  */
-static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *memcg,
-							   bool *rcu_locked)
+static inline struct mem_cgroup *
+get_non_dying_memcg_start(struct mem_cgroup *memcg, bool *rcu_locked)
 {
-	/* Rebinding can cause this value to be changed at runtime */
-	if (cgroup_subsys_on_dfl(memory_cgrp_subsys)) {
-		*rcu_locked = false;
-		return memcg;
-	}
-
 	rcu_read_lock();
 	*rcu_locked = true;
 
@@ -830,22 +824,8 @@ static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *me
 
 static inline void get_non_dying_memcg_end(bool rcu_locked)
 {
-	if (!rcu_locked)
-		return;
-
 	rcu_read_unlock();
 }
-#else
-static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *memcg,
-							   bool *rcu_locked)
-{
-	return memcg;
-}
-
-static inline void get_non_dying_memcg_end(bool rcu_locked)
-{
-}
-#endif
 
 static void __mod_memcg_state(struct mem_cgroup *memcg,
 			      enum memcg_stat_item idx, long val)
Signature · 1 line
2.53.0
maintainer
#5 lore raw

Re: [PATCH v2 2/3] mm: memcg: redirect stats updates of dying memcgs for all hierarchies

Quoted 6 lines · Hui Zhu

From: Hui Zhu <[email protected]>

get_non_dying_memcg_start() redirects the stat updates of a dying memcg to its closest non-dying ancestor, but only on cgroup v1; on cgroup v2 the stats keep being accounted to the dying memcg itself.

Quoted 7 lines

The previous patch restored lruvec_page_state_local() in count_shadow_nodes(), which reads those state_locals on cgroup v2 too, so apply the redirection to all hierarchies. Offlining is rare, so the added cost on the stat update fast path is limited to an rcu_read_lock() and a css_is_dying() check; the upward walk happens only while a memcg is dying.

If we want to backport the first patch to stable trees then we need to backport this one too.

Quoted 60 lines
---
 mm/memcontrol.c | 30 +++++-------------------------
 1 file changed, 5 insertions(+), 25 deletions(-)
mm/memcontrol.c +5 -25
index 8319ad8c5c23..b3d1ac3fe0aa 100644
@@ -805,20 +805,14 @@ static long memcg_state_val_in_pages(int idx, long val)
 	return val < 0 ? -res : res;
 }
 
-#ifdef CONFIG_MEMCG_V1
 /*
- * Used in mod_memcg_state() and mod_memcg_lruvec_state() to avoid race with
- * reparenting of non-hierarchical state_locals.
+ * Used in mod_memcg_state() and mod_memcg_lruvec_state() to avoid race
+ * with reparenting of non-hierarchical state_locals.  Offlining a
+ * memcg is rare, so do the redirection for all cgroup hierarchies.
  */
-static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *memcg,
-							   bool *rcu_locked)
+static inline struct mem_cgroup *
+get_non_dying_memcg_start(struct mem_cgroup *memcg, bool *rcu_locked)
 {
-	/* Rebinding can cause this value to be changed at runtime */
-	if (cgroup_subsys_on_dfl(memory_cgrp_subsys)) {
-		*rcu_locked = false;
-		return memcg;
-	}
-
 	rcu_read_lock();
 	*rcu_locked = true;
 
@@ -830,22 +824,8 @@ static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *me
 
 static inline void get_non_dying_memcg_end(bool rcu_locked)
 {
-	if (!rcu_locked)
-		return;
-
 	rcu_read_unlock();
 }
-#else
-static inline struct mem_cgroup *get_non_dying_memcg_start(struct mem_cgroup *memcg,
-							   bool *rcu_locked)
-{
-	return memcg;
-}
-
-static inline void get_non_dying_memcg_end(bool rcu_locked)
-{
-}
-#endif
 
 static void __mod_memcg_state(struct mem_cgroup *memcg,
 			      enum memcg_stat_item idx, long val)
Signature · 1 line
2.53.0
maintainer Acked-by on v2 2/3
#6 lore raw

Re: [PATCH v2 2/3] mm: memcg: redirect stats updates of dying memcgs for all hierarchies

In reply to Hui Zhu
Quoted 6 lines · Hui Zhu

From: Hui Zhu <[email protected]>

get_non_dying_memcg_start() redirects the stat updates of a dying memcg to its closest non-dying ancestor, but only on cgroup v1; on cgroup v2 the stats keep being accounted to the dying memcg itself.

Quoted 7 lines

The previous patch restored lruvec_page_state_local() in count_shadow_nodes(), which reads those state_locals on cgroup v2 too, so apply the redirection to all hierarchies. Offlining is rare, so the added cost on the stat update fast path is limited to an rcu_read_lock() and a css_is_dying() check; the upward walk happens only while a memcg is dying.

Please CC to stable and add a sentence on user visible impact of the bug in the commit message. With that:

author
#7 lore raw

PATCH v2 3/3 mm: memcg: skip the RCU lock when the memcg is not dying

In reply to Hui Zhu

From: Hui Zhu <[email protected]>

get_non_dying_memcg_start() takes rcu_read_lock() on every stat update, but the lock only protects the upward walk to a non-dying ancestor, which happens solely while a memcg is being offlined. The dying check itself reads the CSS_DYING flag of a memcg the caller already holds a reference to, so it is safe without the lock.

Check memcg_is_dying() first and return immediately when the memcg is alive, taking the RCU lock only on the rare dying path. On an anon fault/charge churn workload in a memcg this recovers the ~0.6% overhead added by the previous patch (4368077 vs 4343159 pages/s before, back to ~4377000 pages/s after).

---
 mm/memcontrol.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)
mm/memcontrol.c +14 -0
index b3d1ac3fe0aa..f454d02746e9 100644
@@ -813,6 +813,17 @@ static long memcg_state_val_in_pages(int idx, long val)
 static inline struct mem_cgroup *
 get_non_dying_memcg_start(struct mem_cgroup *memcg, bool *rcu_locked)
 {
+	/*
+	 * Fast path: the caller holds a reference to @memcg, so reading
+	 * its CSS_DYING flag without the RCU lock is safe.  The RCU lock
+	 * is only needed to walk up to a non-dying ancestor, which
+	 * happens only while a memcg is actually being offlined.
+	 */
+	if (!memcg_is_dying(memcg)) {
+		*rcu_locked = false;
+		return memcg;
+	}
+
 	rcu_read_lock();
 	*rcu_locked = true;
 
@@ -824,6 +835,9 @@ get_non_dying_memcg_start(struct mem_cgroup *memcg, bool *rcu_locked)
 
 static inline void get_non_dying_memcg_end(bool rcu_locked)
 {
+	if (!rcu_locked)
+		return;
+
 	rcu_read_unlock();
 }
 
Signature · 1 line
2.53.0
maintainer Acked-by on v2 3/3
#8 lore raw

Re: [PATCH v2 3/3] mm: memcg: skip the RCU lock when the memcg is not dying

Quoted 8 lines · Hui Zhu

From: Hui Zhu <[email protected]>

get_non_dying_memcg_start() takes rcu_read_lock() on every stat update, but the lock only protects the upward walk to a non-dying ancestor, which happens solely while a memcg is being offlined. The dying check itself reads the CSS_DYING flag of a memcg the caller already holds a reference to, so it is safe without the lock.

Quoted 7 lines

Check memcg_is_dying() first and return immediately when the memcg is alive, taking the RCU lock only on the rare dying path. On an anon fault/charge churn workload in a memcg this recovers the ~0.6% overhead added by the previous patch (4368077 vs 4343159 pages/s before, back to ~4377000 pages/s after).

maintainer
#9 lore raw
In reply to Hui Zhu
Quoted 52 lines · Hui Zhu

From: Hui Zhu <[email protected]>

Commit 7404bd37cfbe ("mm: workingset: use lruvec_lru_size() to get the number of lru pages") broke the workingset shadow node budget under
MGLRU: lruvec_lru_size() reads mz->lru_zone_size, which MGLRU never maintains, so count_shadow_nodes() sees the evictable LRU lists as empty and the shadow shrinker reclaims eviction tokens almost as fast as they are created, losing thrashing protection.

Patch 1 switches count_shadow_nodes() back to lruvec_page_state_local(), which both classic LRU and MGLRU maintain.

Patch 2 addresses the reparenting race that motivated 7404bd37cfbe:
patch 1 makes cgroup v2 read state_local as well, so extend the dying-memcg stat redirection (previously cgroup v1 only) to all hierarchies.

Patch 3 recovers the performance. Patch 2 added an unconditional rcu_read_lock() to the stat update fast path; patch 3 moves the dying check out of the RCU read-side critical section so the lock is only taken on the rare dying path.

Performance testing
===================

The test script and the raw results are available at [1].

Environment: 10-vCPU QEMU guest, 8 GiB RAM, cgroup v2; 7 runs per configuration, medians reported. Workloads:

w1-anon-churn: single-threaded anon fault/charge loop in a memcg
(MADV_DONTNEED + re-fault, no reclaim). Every touch is a real fault with charge and memcg stat updates, so it stresses exactly the fast path patch 2 changes.
w2-file-churn: file read loop under memory.high pressure
(reclaim-bound, noisier).
w3-reparent: reparent accounting sanity check.

w1-anon-churn (pages/s):

                 classic LRU          MGLRU
base             4393028              4377122
patches 1-2      4385996   (-0.2%)    4352887   (-0.6%)
patches 1-3      4381832   (-0.3%)    4377053   (+0.0%)

w2-file-churn (MB/s):

                 classic LRU          MGLRU
base             8277                 8226
patches 1-2      8226      (-0.6%)    8123      (-1.3%)
patches 1-3      8157      (-1.4%)    8294      (+0.8%)
Quoted 8 lines

w3-reparent passed on all kernels.

Patch 2 alone shows a small overhead, most visible under MGLRU (-0.6% on w1); patch 3 brings w1 back to the base level in both LRU configurations. The remaining differences are within run-to-run noise.

[1] https://gist.github.com/teawater/32f373ec41d185d840455eb167321a5a

Thanks for running the benchmarks as well. I think we just need to order the first patch after the second and add CC:stable to the second. We can ask Andrew but it might be simpler for Andrew to just resend with the correct ordering.