fragment size using emu10k1
Quoted 8 lines · [email protected] wrote:
Hi...
I've noticed a problem using the ioctl
SNDCTL_DSP_GETBLKSIZEwith my SBPCI512. I'm not familiar with the underlying workings of the sound driver (emu10k1), and I really don't know if this is a kernel problem or a driver problem.
Quoted 8 lines
The problem is simple, when you issue the GETBLKSIZE call, the value that is reported back is wrong by a power of 2. The call will report that the buffer size is "X" Bytes, but it is really only of size "X/2" Bytes.
This can cause problems in applications that attempt to use this information for malloc calls, or for applications that need to write data to the card in full fragments at a time.
I don't see any problem. Can you go the utils/oss-test directory, type make, run ./play. Compare the values of SELECTED BUFFER and ACTUAL BUFFER, are they ok? If so compare your code with setup() in common.c to see what the problem is.
Rui Sousa