fix mx35fb display mappings
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Cover letter [PATCH 0/2] fix mx35fb display mappings
Hi Eric,
Quoted 9 lines · Eric B?nard
Hi Michael,
Le 24/08/2010 17:27, Michael Grzeschik a ?crit :
Quoted 5 lines
This patches introduce a fix for the display mappings in the mx35 framebuffer. It also sets the platformspecific display mapping for the
mx35_3dsdevelopment board's tft panel added with this patch:won't this patch break other platforms which are using mx3fb ?
Yes i suppose it will. But i am currently looking for a proper solution to strange coloring issues on different pannels.
I figured out a different but related issue in the mx3fb code:
The sdc_init_panel function, which does the display mapping, is only called with the IPU_PIX_FMT_BGR666 or IPU_PIX_FMT_RGB666 pixfmt. So this pixfmt should better be set over the function property with proper di_mappings.
So i think this patches can be seen as an RFC.
Thanks,
Michael
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