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sdl2: Fix broken display updating after the window is hidden

Jindrich Makovicka qemu-devel 1 version In review

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  1. v1 Latest8 patches 11 repliesIn review

Patches in v1 No applies recorded yet

#Subject and filesSizeRepliesApplied
1/8sdl2: Fix broken display updating after the window is hiddenui/sdl2.c+2 -60 replies
1/8sdl2: Fix broken display updating after the window is hiddenui/sdl2.c+2 -68 replies
2/8sdl2: Do not quit the emulator when an auxilliary window is closedui/sdl2.c+8 -30 replies
2/8sdl2: Do not quit the emulator when an auxilliary window is closedui/sdl2.c+8 -30 replies
3/8sdl2: Use the same pointer show/hide logic for absolute and relative modeui/sdl2.c+13 -110 replies
3/8sdl2: Use the same pointer show/hide logic for absolute and relative modeui/sdl2.c+13 -110 replies
4/8sdl2: Do not hide the cursor on auxilliary windowsui/sdl2.c+17 -00 replies
4/8sdl2: Do not hide the cursor on auxilliary windowsui/sdl2.c+17 -01 reply
5/8sdl2 uses surface relative coordinatesui/sdl2.c+2 -260 replies
5/8sdl2 uses surface relative coordinatesui/sdl2.c+2 -261 reply
6/8sdl2: Fix dead keyboard after fullsceenui/sdl2.c+1 -00 replies
6/8sdl2: Fix dead keyboard after fullsceenui/sdl2.c+1 -00 replies
7/8sdl2: Do not leave grab when fullscreenui/sdl2.c+3 -20 replies
7/8sdl2: Do not leave grab when fullscreenui/sdl2.c+3 -20 replies
8/8sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldinclude/ui/sdl2.h ui/sdl2.c+17 -90 replies
8/8sdl2: Ignore UI hotkeys after a focus change when GUI modifier is heldinclude/ui/sdl2.h ui/sdl2.c+17 -91 reply

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