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Device::drvdata() and driver/driver interaction (auxiliary)

Danilo Krummrich linux-next linux-pci lkml rust-for-linux 1 version In review

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  1. v1 Latest8 patches 11 repliesIn review

Patches in v1 No applies recorded yet

#Subject and filesSizeRepliesApplied
1/8rust: device: narrow the generic of drvdata_obtain()rust/kernel/auxiliary.rs rust/kernel/device.rs rust/kernel/pci.rs +2 more+7 -72 replies
2/8rust: device: introduce Device::drvdata()drivers/base/base.h rust/bindings/bindings_helper.h rust/kernel/device.rs+98 -34 replies
3/8rust: auxiliary: consider auxiliary devices always have a parentdrivers/gpu/drm/nova/file.rs rust/kernel/auxiliary.rs samples/rust/rust_driver_auxiliary.rs+6 -50 replies
4/8rust: auxiliary: unregister on parent device unbinddrivers/gpu/nova-core/driver.rs rust/kernel/auxiliary.rs samples/rust/rust_driver_auxiliary.rs+66 -480 replies
5/8rust: auxiliary: move parent() to impl Devicerust/kernel/auxiliary.rs+2 -20 replies
6/8rust: auxiliary: implement parent() for Device<Bound>rust/kernel/auxiliary.rs+10 -00 replies
7/8samples: rust: auxiliary: misc cleanup of ParentDriver::connect()samples/rust/rust_driver_auxiliary.rs+5 -60 replies
8/8samples: rust: auxiliary: illustrate driver interactionsamples/rust/rust_driver_auxiliary.rs+19 -30 replies

Reviews trailers per patch

1 of 8 patches has a Reviewed-by or Acked-by of their own; the series has one for all of them.

PatchGreg Kroah-HartmanAlice Ryhl
SeriesR-b R-b
1/8
2/8R-b
3/8
4/8
5/8
6/8
7/8
8/8

Trailers given in replies are filled; those carried in the patches from earlier versions are outlined with dashes.

Read the v1 thread

Cover letter [PATCH 0/8] Device::drvdata() and driver/driver interaction (auxiliary)

tl;dr:

Implement a safe Device<Bound>::drvdata() accessor (used for driver to driver interactions) based on the auxiliary bus.

This provides a way to derive a driver's device private data when serving as a parent in a driver hierarchy, such as a driver utilizing the auxiliary bus.

Please have a look at patch 8 ("samples: rust: auxiliary: illustrate driver interaction") to see how it turns out.

--

Full cover letter:

In C dev_get_drvdata() has specific requirements under which it is valid to access the returned pointer. That is, drivers have to ensure that

(1) for the duration the returned pointer is accessed the driver is bound and remains to be bound to the corresponding device,

(2) the returned void * is treated according to the driver's private data type, i.e. according to what has been passed to dev_set_drvdata().

In Rust, (1) can be ensured by simply requiring the Bound device context, i.e. provide the drvdata() method for Device<Bound> only.

For (2) we would usually make the device type generic over the driver type, e.g. Device<T: Driver>, where <T as Driver>::Data is the type of the driver's private data.

However, a device does not have a driver type known at compile time and may be bound to multiple drivers throughout its lifetime.

Hence, in order to be able to provide a safe accessor for the driver's device private data, we have to do the type check on runtime.

This is achieved by letting a driver assert the expected type, which is then compared to a type hash stored in struct device_private when dev_set_drvdata() is called [2].

Example:

        // `dev` is a `&Device<Bound>`.
        let data = dev.drvdata::<SampleDriver>()?;

There are two aspects to note:

(1) Technically, the same check could be achieved by comparing the struct device_driver pointer of struct device with the struct device_driver pointer of the driver struct (e.g. struct pci_driver).

However, this would - in addition the pointer comparison - require to tie back the private driver data type to the struct device_driver pointer of the driver struct to prove correctness.

Besides that, accessing the driver struct (stored in the module structure) isn't trivial and would result into horrible code and API ergonomics.

(2) Having a direct accessor to the driver's private data is not commonly required (at least in Rust): Bus callback methods already provide access to the driver's device private data through a &self argument, while other driver entry points such as IRQs, workqueues, timers, IOCTLs, etc. have their own private data with separate ownership and lifetime.

In other words, a driver's device private data is only relevant for driver model contexts (such a file private is only relevant for file contexts).

Having that said, the motivation for accessing the driver's device private data with Device<Bound>::drvdata() are interactions between drivers. For instance, when an auxiliary driver calls back into its parent, the parent has to be capable to derive its private data from the corresponding device (i.e. the parent of the auxiliary device).

Therefore this patch series also contains the corresponding patches for the auxiliary bus abstraction, i.e. guarantee that the auxiliary device's parent is guaranteed to be bound when the auxiliary device itself is guaranteed to be bound, plus the corresponding Device<Bound>::parent() method.

Finally, illustrate how things turn out by updating the auxiliary sample driver.

Similarly, the same thing can be done for PCI virtual function drivers calling back into the corresponding physical function driver or MFD.

The former (PCI PF/VF interaction) will be addressed by a separate patch series. Both, auxiliary and PCI PF/VF is required by the Nova project.

A branch containing the series can be found in [1].

[1] https://git.kernel.org/pub/scm/linux/kernel/git/dakr/linux.git/log/?h=drvdata
[2] Type hash (TypeId) stored in struct device_private:

The Rust type stored in struct device_private could be replaced by a dedicated (and transparent) private pointer (e.g. struct device_private::rust).

While I'm not overly concerned about the extra allocation (not a hot path at all), I still wanted to try to store it directly in struct device_private, see how it turns out and gather opinions.

Additionally, I don't expect any additional Rust specific private data to be required. But even if, changing things up to use a separate transparent allocation in the future is trivial.

Danilo Krummrich (8):
rust: device: narrow the generic of drvdata_obtain()
rust: device: introduce Device::drvdata()
rust: auxiliary: consider auxiliary devices always have a parent
rust: auxiliary: unregister on parent device unbind
rust: auxiliary: move parent() to impl Device
rust: auxiliary: implement parent() for Device<Bound>
samples: rust: auxiliary: misc cleanup of ParentDriver::connect()
samples: rust: auxiliary: illustrate driver interaction

 drivers/base/base.h                   |  16 ++++
 drivers/gpu/drm/nova/file.rs          |   2 +-
 drivers/gpu/nova-core/driver.rs       |   8 +-
 rust/bindings/bindings_helper.h       |   6 ++
 rust/kernel/auxiliary.rs              | 108 ++++++++++++++++----------
 rust/kernel/device.rs                 |  83 ++++++++++++++++++--
 rust/kernel/pci.rs                    |   2 +-
 rust/kernel/platform.rs               |   2 +-
 rust/kernel/usb.rs                    |   4 +-
 samples/rust/rust_driver_auxiliary.rs |  44 +++++++----
 10 files changed, 207 insertions(+), 68 deletions(-)

base-commit: b782675fc7b5ba0124e26cab935a5285278c8278

Signature · 1 line
2.51.0