Skip to content

cm-fx6 updates and a new splash screen feature

Nikita Kiryanov u-boot 1 version New

Get series with b4
b4 am [email protected]

Versions newest first

  1. v1 Latest0 of 14 patches 0 repliesNew

Patches in v1 No applies recorded yet

None of the 14 patches the cover letter announces are in this archive.

Reviews trailers per patch

No Reviewed-by, Acked-by or Tested-by trailers for v1 yet.

Read the v1 thread

Cover letter [U-Boot] [PATCH 00/14] cm-fx6 updates and a new splash screen feature

Hi Simon,

Quoted 17 lines · Simon Glass

Hi Nikita,

Quoted 14 lines · Nikita Kiryanov

This series consists of updates for cm-fx6. Some of these updates (specifically:
compulab: splash: use errno values
compulab: splash: refactor splash.c
compulab: splash: support multiple splash sources
compulab: splash: support loading splash from sf)
produce an end result which is not really compulab specific and could be useful for other boards as well, so as a last step in the series this code is converted to common code (common: convert compulab splash load code to common code).

The new feature: CONFIG_SPLASH_SOURCE
This user option will enable splash_source.c, a module which implements a standard way for boards to define a collection of splash screen locations, as well as routines for loading the splash image into memory.

Quoted 7 lines
Quoted 5 lines

When invoked using splash_source_load(locations, size), the module will consult the environment variable "splashsource" and compare its value with the splash location names as provided by board code. If there's a match, that splash location is used. If there's no mach, no splash image will be loaded. If splashsource is left undefined, the first splash location is used as default.

Are you planning to work on joining up video and lcd beyond this series?

Yes. I already started working on the next step.

Quoted 4 lines

Regards,
Simon

Signature · 2 lines
Regards,
Nikita Kiryanov